• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:17
CEST 08:17
KST 15:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-66SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)11Neeb returns to progaming; rejoins ONSYDE15
StarCraft 2
General
August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16) Daily SC2 Player Grid - feedback wanted Weekly Cups (July 27-Aug 2): SHIN's big week Life's Huge Gambling Spree After IEM Katowice 2014
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles #19 2-Days Event Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 ASL 22 Proposed Map Pool Artosis Joins SC4ALL II As Our First BW Invite! BW General Discussion
Tourneys
2v2v2v2 Tournament [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6 Escore Tournament - Season 3
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
INnoVation Fan Club The Scarlett Fan Club The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4509 users

[G] TheCore Lite - Advanced Keyboard Layout - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 49 50 51 Next
niks2
Profile Joined September 2011
Sweden2 Posts
May 02 2012 11:56 GMT
#81
I've been playing with grid but have been looking for an easier way to control group my army. I will definitely play around with this for a couple of weeks, looks like great work, will return if i run into problems/have questions. Thanks in advance though!
Akinokaze
Profile Joined March 2011
Australia326 Posts
May 02 2012 12:30 GMT
#82
This looks really nice, gonna give it a go with some slight changes (mouse side button for base cam, caps for idle worker and F1-F6 for screen locations).
In the Emperor we trust
Drazzzt
Profile Joined September 2002
Germany999 Posts
May 02 2012 13:25 GMT
#83
On May 02 2012 19:10 Crushgroove wrote:
Show nested quote +
On May 02 2012 16:13 Drazzzt wrote:
On May 02 2012 15:40 Crushgroove wrote:
This would almost be good if you put camera-state-saves and camera state control groups in there somewhere, but you completely overlooked them. I suppose I could continue using the function keys as I do..... but If the goal is efficiency, that would eliminate the point.

Aehm? He hasn't forgotten them at all? He just calls them "screen hotkeys" and they are the GREY keys. 1, tab, alt-q,alt-w,alt-a etc. ( to set them he uses shift-tab, shift-1, strg-q, strg-w etc.)
Am I missing sth?

(even though it might be confusing that he uses strg-q and shift-1 and not shift-q, shift-1 (thus changing the assignment keys)


So he uses only tab and 1 for camera? You're saying he uses all of the alt keys for that also... I didn't see that he called them "screen hotkeys", but that hardly seems more efficient to me.. Wouldn't the old way of just hitting one button to recall a camera state, instead of alt+ a button be more efficient?

This probably depends on your point of view. He is convinced that it is more efficient if you only move your hand (not your fingers) as little as possible. If you use F keys you definitely have to lift your hand a bit. But I don't know if there is that much of a difference *shrug*
Be Nice, Be Fair, Be Mannered.
leo23
Profile Blog Joined November 2010
United States3075 Posts
Last Edited: 2012-05-02 14:22:03
May 02 2012 14:11 GMT
#84
jakatak i would like to congratulate you for making this wonderful post. i am a high masters zerg and as reach the higher levels of the ladder i realize that my hotkeys are not as efficient as they could be.

as of now my setup is
1. ground
2. infestors
3. bl
4. queens
5. hatches

and the backspace inject trick (change base camera to space)

it doesn't give me much harass options or control groups to deal with drops so i find myself defending these manually which ultimately loses me some precious time like you mentioned.

when i see your guide and see 8 controls group for army that are easily accessible i drool because that would open so many options.

i have one problem though and it may be because im fucking stupid but... how do i start editing everything? i mean i get the gist of the process but i would appreciate it if you could send me a pm of what keys do i change exactly to what.

thanks a lot man and i appreciate your effort

edit: oh and i also use f1-f4 keys for camera

downloading the doc whoops
banelings
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 17:37 GMT
#85
On May 02 2012 13:32 Awoodcol wrote:
Off topic, I realize....but why do you say it isn't "larvae, it's larva. It's phonetic."? Larvae is just the plural of larva...


Woah, dropping knowledge :D I never knew that (should have done my research) although I'm pretty sure that Sc2 casters use larva for both singular and plural. Thanks for the clarification :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 17:41 GMT
#86
On May 02 2012 12:42 Yoshi Kirishima wrote:
Wow, great work!

It definitely looks very good. However, I'm not sure if I prefer to have my terran buildings on different hotkeys or grouped all in one. The pro of being grouped on one means you can tap 1 and see all of the production, but it's 1 more click if you need to produce out of everything (like in a late game situation when you need to remax quickly or something, vs trying to keep constant production). Another con of this is if you're producing units out of rax, fact, and starport. If you're doing some early game pressure like rax/fact and starport+tech lab for marine hellion banshee, having to press Space each time to get to the building I want will slow down the time I can put into micro. And of course another big pro is that you have more hotkeys for drops/flanks and such. So I'm definitely going to consider this.

(Though anyways if I do such a strategy or just generally in the early game, I can use those 2 "flank/harass" hotkeys along with the building hotkey to fit my rax, fact, and starport individually, then later on I can group them all together if I find i need to use more hotkeys to harass/flank).


I really like your idea to use the hotkeys in a more flexible way. I'm definitely going to mess around with that in the future :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-05-02 17:46:13
May 02 2012 17:42 GMT
#87
On May 02 2012 12:51 ChimeraGaming wrote:
Show nested quote +
I am definitely a fan of the left right split (JaKaTaK Righty) vs. the up and down split (your setup) because it guarantees that there are no repetitive finger uses. Where do you put your unit and building abilities with this setup? You have the whole block from 1 to V used up, i think... Am I missing something?


I use q for main army/lings w for banes/roaches (much like a control group only for marines) e for infestors and r for anything else i might need like mutas. I bind my hatches on 4 my creep spread queen on 1 and evos on 2 and 3. I also bind tech structures like spawning pool or roach warren on 5 and 6. I use the camera location method at each base to inject hatcheries!

I know my method of camera controls seems confusing, but notice i said i use the ctrl + shift modifiers at the same time to set all 8 locations. I only use ctrl to jump to them. This leaves no modifiers and shift modifiers all open. This allowed me to keep many of the same binds such as attack move while still being able to shift attack move. All my abilities and macro binds are on t, a-h, and z-b. I also have warp gates on ` (aka ~)

Hopefully this makes a bit more sense. It defiantly isn't the correct setup for everyone, but neither is any bind setup. The thing i must admit i like most is the fact that you aren't reaching for the function keys ever. And again no use of alt which is the bane of my existence in video games.


for me, snagging the alt key with my thumb is so automatic (from many alt+tabs, alt with the thumb, tab with the pinky, so I never have to look down when shuffling through programs) I totally agree with reaching for the function keys though, that was such a pain for me to deal with in bw.

Also I avoid triple key combinations because its an extra key to hit. I understand what you're doing now, thanks for the clarification :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
098799
Profile Joined March 2012
Poland4 Posts
May 02 2012 17:51 GMT
#88
Go go man, we're looking forward to your big project
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-05-02 17:53:16
May 02 2012 17:52 GMT
#89
On May 02 2012 12:55 Angel_ wrote:
Is grey = black in this picture?

I tend to think that what's most efficient will vary from person to person and that regardless of what's most comfortable, what's best will basically just be what you practice at the most, but this is interesting information.


I have to disagree that what is best is what you practice most. I get what you mean, but if someone practiced using mouse only and didn't use the keyboard at all, at first, when they tried using the keyboard, it would be awkward. There would be waves of people saying that the advantage of using the keyboard is trivial and using just the mouse is "fine". (This actually happened at the beginnings of sc:bw) The mouse only player would be best at playing mouse only, but that doesn't necessarily mean that the way he is playing is the best. Once he learned to use the keyboard properly he would be better at starcraft. I propose that this is a similar situation. We all have human hands, some layouts are definitively more ergonomically efficient than others. The goal of this project is to bring people together and find the best one we can.\

Also, grey is grey in this picture... black are keys i want to avoid ever having to press if possible. the grey might look like light blue?
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 17:55 GMT
#90
On May 02 2012 13:36 SirPsychoMantis wrote:
Show nested quote +
On May 02 2012 12:34 JaKaTaK wrote:
On May 02 2012 11:58 SirPsychoMantis wrote:
I want to note that when I switched to Darkgrid it took me about a month / 35 games to get back to my old APM / larva spawning ratio (according to Sc2gears). Although I did write a trainer program to help me memorize the hotkeys.

Also I was low diamond at the time.

EDIT: Also I love the mouse keys (work great on the Deathadder) so I'll be sticking with Darkgrid, but maybe if there is a lot of demand I could adapt my program to also work with this layout.



A trainer program??? What was that like? What did you do do? What i mean to say is... Can you elaborate?


Here is my thread about it, Problem right now is I use the specific unit groupings for darkgrid.


Holy shit, that is wild man. That's really awesome. I want to learn how to program one day, for now though, i'm 100% sc2 :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 17:57 GMT
#91
On May 02 2012 14:00 HyDr0iD wrote:
Show nested quote +
On May 02 2012 12:45 JaKaTaK wrote:
On May 02 2012 12:43 Akamu wrote:
Hey high/mid masters T here. I'm giving this a shot over the next couple weeks. But im having trouble finding how to select all idle workers? Maybe im just herp derping but how do i do that?


I have never used that, or found a use for that? What do you use it for if you're high/mid masters?? (forgive my ignorance, i really thought it was a useless key)


The select idle workers key is great if you have to spread workers out due to harassment, or just easily grab all workers if you let a base mine out completely. When I offrace as terran I also use the idle worker key to easily select my Supply Depot building SCVs as soon as they finish building a supply depot without having to waste a whole control group on them.


woah, that's sweet man. I'll get to work on adding it into the layout. I really like the idea of using idle worker select for supply depot building scv. Cool shit.
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 17:58 GMT
#92
On May 02 2012 14:02 NrGmonk wrote:
Tagged and changed title.


Thanks man. Very much appreciated.
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 18:03 GMT
#93
On May 02 2012 14:23 Alvalanker wrote:
Very interesting, I will definitely be looking into this when I have more time.


Thanks man. Let me know how long it takes you to feel comfortable with the new setup. I wanna have good data on that (people ask about that often)
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 18:09 GMT
#94
On May 02 2012 14:46 superbarnie wrote:
So, what are the benefits of hotkeying rax/fact/port on 1 hotkey as opposed to hotkeying them on 3 keys? I've always used 3 keys and i think pressing 7dd or 6s is faster than tabbing thru the groups. I find this crucial when macro while microing. So what do you think?


Its definitely a tradeoff. I used 5 for macro (CC Rax Fact Port Ups) initially, but when I brought it down to 2 I was actually macroing better and had more room for harass/flank control groups. You lose a couple keystrokes when you aren't making out of all your structures at once, but you gain more precise army control, and a constant reminder of all of your upgrades and units in production. I think that its a good trade, but that's definitely where personal preference comes in.

For anyone who is more interested in multiple macro CGs I used to do FDGER as my "tap" (notice alternating fingers throughout) F for CC; D for Rax; G for ups; E for fact; R for port. The hotkey setup works fine for that style too :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 18:11 GMT
#95
On May 02 2012 15:23 CakeSauc3 wrote:
Hey JaKaTaK, i just messed around with this on a few comp stomps, and I have to say - this is genius work :D nice job. I can already feel that I'm gonna be a lot quicker and have more control over my gameplay. As I've been struggling a bit with losing my hands on the keyboard for a while now, this is gonna help me a lot. I'll keep playing with it for a while and see what it does for me in ladder games.



Thanks so much man! I was in that exact position when i started this project. A lot of missing keys and looking down at the keyboard. PM me with the number of games it takes you until you feel comfortable please! Thanks again :D
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-06-12 18:43:09
May 02 2012 18:21 GMT
#96
On May 02 2012 15:23 Drazzzt wrote:
Hi,
very interesting and thanks for your effort. I dont know if I should try it as i am playing with the other setup for such a long time now (>12 years if you take my bw background into account where at least the 1a2a3a4a etc hasn't changed). But on the other training your brain with new things is always good. The hard part would be really learning it cause I usually have only time for 5-10 games a month (!) :-).
Anyways, I still have a question about the screen hotkeys. I have to admit (it's embarrassing i know :-)) that i dont use any screen hotkeys at all, mainly relying on clicking on the minimap or pressing the space bar (which really can be a pain in the ass, I agree), but I'd like to. So, you say for zerg that you use 1 and tab for "creep cam/rally point". Unfortunately, I don't understand exactly what you mean by this. Could you elaborate a bit more? Are you resetting them all the time? creep spread is quite wide. where would be one spot to focus on? rally point?

Last question: HOTS will be out soon, don't you fear that your setup becomes somewhat obsolete then? Or at least hard to adapt again? Maybe I should wait till hots comes out as i have to learn new hotkeys anyways...mmh.


Thanks man. The creep cam really works best if you want one line of creep going to your enemy's base. The loop would go: 1, click on tumor, spread, center on new tumor, Shift+1. I've been trying to think of ways to make the creep spread mechanic better ( like rehotkeying etc etc) but haven't really found anything I think is definitively awesome. Rally point is just where i have my hatcheries rallied to at the time, it changes throughout the game and I just rebind the location. That way I can press the rally key quick, put the new units into my control groups and be back to other things. If the place you want your units to gather just happens to be where you want to push creep, then you could use the rally cam as one creep highway and the creep cam as a second creep highway. i use the remaining 6 screen hotkeys (accessed with alt) for bases. That way if i get dropped i can snap right to the base i'm getting dropped in, run my workers and bring my anti-drop squad in to wreak face :D

I WILL BE UPDATING CHAMELEON AS SOON AS HOTS IS RELEASED. This project is not set in stone, I will always be tweaking it and making it better. I am actually really excited for hots to come out so I can get to work on figuring out the best setup with the new units and abilities. (I fucking love this kind of stuff :D)

Was that clear? Any ideas on creep spread mechanics??

EDITED for name change
Commentatorhttps://www.youtube.com/JaKaTaKtv
Pabs
Profile Joined April 2010
93 Posts
May 02 2012 18:22 GMT
#97
Wow, grats on working hard saving money to work on a life goal. I as well plan to live off of savings soon so I can dedicate as much time as I like to gaming. So far I bought a house and rented out the extra rooms. I got less than a year left of 70 hour work weeks. Soon I'll install the solar panels for free power and refinance so the renters cover my expenses. I will look up your show. I apreciate dedicated people with good attitudes.

Opinions Are like assholes; Everyone has one and they all stink
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 18:25 GMT
#98
On May 02 2012 15:35 Akamu wrote:
Show nested quote +
On May 02 2012 12:45 JaKaTaK wrote:
On May 02 2012 12:43 Akamu wrote:
Hey high/mid masters T here. I'm giving this a shot over the next couple weeks. But im having trouble finding how to select all idle workers? Maybe im just herp derping but how do i do that?


I have never used that, or found a use for that? What do you use it for if you're high/mid masters?? (forgive my ignorance, i really thought it was a useless key)


wow really?! I'm quite surprised. I use it often, if i forget to shift click any workers back to minerals after building things or if a base mines out. I would normally just hit CTRL+ F1 and have them all selected and tell them where i want them to go.

Couldn't i in theory just keep it like that since i'm not using F1 in this current set up?


Shift clicking scvs and probes back to mine is deep in my blood, It almost never happens that I forget it because its such a habit for me. I am sure that i forget sometimes, but I can't think of a time off the top of my head.

You could keep it at F1, I'm working on incorporating it now that I know it is useful. I think N or H might be better options. But then again, I'm working on a big issue with zergs accidentally making extra queens and getting upgrades they don't want to get. (Zerg is definitely the biggest pain in the ass for hotkeys) and may want to use N, H and 6 to solve that.

What do you think is faster F1 or N or H?
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 02 2012 18:38 GMT
#99
On May 02 2012 19:10 Crushgroove wrote:
Show nested quote +
On May 02 2012 16:13 Drazzzt wrote:
On May 02 2012 15:40 Crushgroove wrote:
This would almost be good if you put camera-state-saves and camera state control groups in there somewhere, but you completely overlooked them. I suppose I could continue using the function keys as I do..... but If the goal is efficiency, that would eliminate the point.

Aehm? He hasn't forgotten them at all? He just calls them "screen hotkeys" and they are the GREY keys. 1, tab, alt-q,alt-w,alt-a etc. ( to set them he uses shift-tab, shift-1, strg-q, strg-w etc.)
Am I missing sth?

(even though it might be confusing that he uses strg-q and shift-1 and not shift-q, shift-1 (thus changing the assignment keys)


So he uses only tab and 1 for camera? You're saying he uses all of the alt keys for that also... I didn't see that he called them "screen hotkeys", but that hardly seems more efficient to me.. Wouldn't the old way of just hitting one button to recall a camera state, instead of alt+ a button be more efficient?


Okay, so the most commonly changed screen hotkeys (for chronoboost, creep and rally point type things) are on 1 and Tab. to bind them I press shift+1 and shift+tab (as this is faster than ctrl+1 and ctrl+tab)

The less commonly changed screen hotkeys are set to Alt+Q, Alt+W, Alt+A, Alt+S, Alt+C, Alt+V. To bind them I use Ctrl+Q,Ctrl+W,Ctrl+A,Ctrl+S,Ctrl+C,Ctrl+V.

The issue is that I can't figure out a way to incorporate a single key stroke method of snapping to bases without reaching far across the keyboard. The two options I can see are:

1. Use Alt+ the keys
2. Use F1-F5, 7, U, and J (or 6, Y, H, N for non-zergs and precision zergs)

Any ideas that you think will work better?
Commentatorhttps://www.youtube.com/JaKaTaKtv
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2012-06-12 18:33:26
May 02 2012 18:42 GMT
#100
On May 02 2012 19:00 piiiT wrote:
i cannot download it it just sends me to the google docs main page...


Anyone have a solution for piiiT??

piiiT, can you describe the page your getting more specifically? It doesn't say Chameleon anywhere on the page???

EDITED for name change
Commentatorhttps://www.youtube.com/JaKaTaKtv
Prev 1 2 3 4 5 6 7 49 50 51 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 327
RuFF_SC2 241
SortOf 104
StarCraft: Brood War
Rain 4364
GuemChi 2348
Leta 380
Mind 102
sorry 41
Icarus 11
Dota 2
NeuroSwarm192
League of Legends
JimRising 667
Other Games
summit1g6190
WinterStarcraft621
C9.Mang0339
Fuzer 150
Sick102
Livibee69
Organizations
Other Games
gamesdonequick791
BasetradeTV115
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21178
• lizZardDota2146
League of Legends
• Rush1574
• Lourlo1063
• Stunt415
• HappyZerGling93
Upcoming Events
Sparkling Tuna Cup
3h 43m
INu's Battles
4h 43m
Percival vs Zoun
Cure vs TBD
ByuN vs TBD
TBD vs NightMare
PiGosaur Cup
17h 43m
Replay Cast
1d 2h
Kung Fu Cup
1d 4h
Replay Cast
1d 17h
The PondCast
2 days
INu's Battles
2 days
Replay Cast
2 days
Escore
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
RSL Revival
4 days
RSL Revival
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-08-03
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.