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[G] Bronze to Masters, Improving Mechanics - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 65 66 67 Next
TurboBird
Profile Joined January 2012
13 Posts
April 20 2012 22:38 GMT
#21
Thank you, thank you, thank you--I have been struggling to improve my mechanics, and have had vague ideas of what I want to improve but not a good sense of how to do so. This is super-helpful!
HeyJude
Profile Joined July 2010
United States157 Posts
April 20 2012 22:44 GMT
#22
I watched the videos and I couldn't help but wonder...why is it called bronze to masters? The last level you show is plat.
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
April 20 2012 22:47 GMT
#23
This is fantastic, love it :D
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
Fritti
Profile Joined July 2010
Netherlands52 Posts
April 20 2012 22:47 GMT
#24
I've been trying this for a few days already. Man do I suck (but then I knew that already ;-). What I love is the fact that you give such specific benchmarks. Even when I lose a game, I can at least check whether I spent my resources efficiently for the first 10 minutes. That helps so much! Thanks a lot!
Filter
Profile Blog Joined November 2010
Canada620 Posts
April 20 2012 23:00 GMT
#25
On April 21 2012 07:44 HeyJude wrote:
I watched the videos and I couldn't help but wonder...why is it called bronze to masters? The last level you show is plat.

I'll be adding videos for Diamond/Masters level in the future, but I feel that's more subjective. Plus there's already a ton of great stuff out there for builds, how to control your units etc so I made the post now. I do feel that the mechanical skill required is that of a masters level though, so the title is appropriate.

Thanks for the response though, the amount of people that are making quick jumps in their skill levels really quickly is really cool to see.
Live hard, live free.
Scoobasteve
Profile Joined August 2011
United States32 Posts
April 20 2012 23:06 GMT
#26
Great work, great videos! Definitely a must-read/view for anyone who wants to "Macro Better!" Very easy explanations of important concepts for anyone to understand, and well worded.

You sir, deserve a spotlight.
Any fool can criticize, complain, and condemn - and most fools do.
Reaper51
Profile Joined January 2011
Canada64 Posts
Last Edited: 2012-04-20 23:10:02
April 20 2012 23:09 GMT
#27
Great videos, got me from gold to diamond. (Platinum was skipped after I won all 5 placement matches)
AIXtreme
Profile Joined October 2011
3 Posts
April 20 2012 23:12 GMT
#28
thx 4 your efford. i liked the vids pretty much.
well structured and entertaining, will try the benchmarcs if i can find some time :D

keep up the good work
HeyJude
Profile Joined July 2010
United States157 Posts
April 20 2012 23:23 GMT
#29
On April 21 2012 08:00 Filter wrote:
Show nested quote +
On April 21 2012 07:44 HeyJude wrote:
I watched the videos and I couldn't help but wonder...why is it called bronze to masters? The last level you show is plat.

I'll be adding videos for Diamond/Masters level in the future, but I feel that's more subjective. Plus there's already a ton of great stuff out there for builds, how to control your units etc so I made the post now. I do feel that the mechanical skill required is that of a masters level though, so the title is appropriate.

Thanks for the response though, the amount of people that are making quick jumps in their skill levels really quickly is really cool to see.


Ahh ok, thanks. Can't wait to see your diam to masters videos then :D
SeriouR
Profile Joined November 2010
Spain622 Posts
April 20 2012 23:27 GMT
#30
I have one doubt, for people not playing terran, how can we use this videos? Is there any benchmarks you could give us?
Trance music makes the fairys dance
Cassel_Castle
Profile Blog Joined July 2011
United States820 Posts
Last Edited: 2012-04-20 23:39:36
April 20 2012 23:39 GMT
#31
I watched these as they came out, I think they do a good job at explaining what exactly "macro better" means.

For bronze-gold Protoss wondering what similar builds to do, find something that hits at 10 minutes in each matchup, and take a third instead of all-in-ing. My recommendations are:

PvT: 1 gate FE into 3 gate robo +1 (immortals and colossus work equally well, transition into HTs after)
PvP: 1 gate (zealot stalker stalker sentry) or 2 gate (stalker, stalker x2, sentry+zealot) expand into 2 base 2 colossus push, snipe 1 colossus and then turtle off 3 base and win colossus wars.
PvZ: FFE into 4gate pressure into +1/+1 sentry immortal, hits at 11 minutes, don't cut probes since you'll be making a third.

These are all macro-oriented and I have a good record against platinums with all of them.
magiknizm
Profile Joined April 2012
19 Posts
April 20 2012 23:43 GMT
#32
Thank you so much! it helps me a lot
◄[ SFX & VFX - Starcraft 2 - Terranizm™]►
andrewf87
Profile Blog Joined October 2010
Australia22 Posts
April 21 2012 09:27 GMT
#33
Thanks for putting in the time and effort to make those videos, they are very helpful and informative. Well done
Waywinkle
Profile Joined April 2012
New Zealand5 Posts
April 21 2012 10:59 GMT
#34
On April 21 2012 08:27 SeriouR wrote:
I have one doubt, for people not playing terran, how can we use this videos? Is there any benchmarks you could give us?


Some benchmarks for the other races would be really helpful in applying these videos for people who don't play terran.
kaluro
Profile Joined November 2011
Netherlands760 Posts
April 21 2012 12:21 GMT
#35
On April 21 2012 03:02 phiinix wrote:
200 supply at 14:00?.... I don't think I've ever hit that in a game ever.. In your vid you had 153, plus 21 dead units means 174.. Not to try and nit pick but 26 food is quite a lot to be missing, I think 15:00 is a much better bench mark. Other than that, seriously good work on these videos, I think they have a lot to offer


As a zerg you can hit 200 supply at 11 minutes, I don't know about terrran/protoss though but he is not saying it's race specific.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
Catnip
Profile Joined June 2011
Canada7 Posts
April 21 2012 12:55 GMT
#36
Oh my god I love these. I just won my first game... I lost all five matches and the system put me in silver, but really I should be in bronze. The whole 1rax expand thing really helps me understand how important an economy is, and the massive amounts of barracks later helps me understand how important macro is. I appreciate these a lot, still in the first episode, but I've already had success (and learned way more than in any other tutorial I've watched). Thank you so much!
:3
Servius_Fulvius
Profile Joined August 2009
United States947 Posts
April 21 2012 14:25 GMT
#37
On April 20 2012 18:38 Filter wrote:
This video is tough. Players that are able to accomplish the benchmarks here are going to be playing mechanically at a masters level, easily. This doesn't mean your micro etc is all there, but mechanically your macro will be masters level. I'm still practicing trying to hit the benchmarks I've set here on any kind of regular basis, and doing it in a game while trying to micro etc really makes it tough. The point here is to be able to take a safe third, with max saturation already and have a ton of production very quickly.

The point behind these videos is not to simply win at the level they're aimed at, but absolutely dominate. I don't think plat players can just walk in and hit these benchmarks, but I do think they can with practice. I also think that if they can hit these in games they'll have no issues getting to masters.


Eh, I'm a plat zerg and consistently play plat/diamond terrans that hit 60-70 scv's on three bases way before 15 minutes. Not every plat terran can manage this, especially those that all-in or do a gimmick strategy, but those that can are probably on their way to diamond! It feels like when you hit the high plat/low diamond some players can macro at a masters level and things like not scouting a specific area or not realizing one was dropped AND attacked are game-enders. Nevertheless, the victory for my terran opponent is laughably easy if there were issues with overlord blocks, missed injects, and late macro hatches (the same for me when I double their worker count and contain them).

I'm a little concerned that a player would follow all the benchmark advice and see that they're still losing games. This happens to me especially when I realize my macro was pretty good and some rank 15 plat with inferior mechanics just out-produced, out-positioned, and all out killed me easily. Then again, it's been well discussed that macro alone will only take you so far.

I like the videos and look forward to when I play opponents following the build! It would be a great test of macro!
zefreak
Profile Blog Joined December 2011
United States2731 Posts
April 21 2012 14:54 GMT
#38
Would just like to throw my voice in with the countless others who have gotten better because of these videos. They are honestly the best tutorials for beginning players I have ever watched, and I have tried tons. Thanks so much for these, im actually winning tvz with bio by just outproducing and mass dropping my opponent.
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
HexSCII
Profile Blog Joined October 2011
Canada115 Posts
April 21 2012 14:58 GMT
#39
AWESOME JOB MANG. Thank you for posting :DD
Nexus first or die trying. partinG/MC/oz/Squirtle/Nani/ HerO
Captain Marksie
Profile Joined March 2012
40 Posts
April 21 2012 16:27 GMT
#40
Okay so at the moment i can hit the Gold league benchmarks consistently against the computer.

What should i do now? Should i practice it on the ladder and see if i am still able to hit the benchmarks under the pressure of an actualy game? Or should i first have a go at the platinum "taking a third" benchmarks in custom games so i have a general idea of what i should be doing after the first attack?

Im in gold league btw
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