• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:40
CET 09:40
KST 17:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool31Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea JaeDong's form before ASL BSL Season 22
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3861 users

[G] PvT: 2gate FE

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-11-08 21:48:31
February 26 2012 21:48 GMT
#1
--- Nuked ---
Corsica
Profile Joined February 2011
Ukraine1854 Posts
February 26 2012 22:01 GMT
#2
Wait, isnt it Build NaNi used long time ago? He get 2 gate, and put aearly pressure, I remember someone saying (Strikes as 4 gate , expands as 3 gate), when WG finishes you get +2 units ( or + 4 if you CB) and exp, is this it?
zezamer
Profile Joined March 2011
Finland5701 Posts
February 26 2012 23:16 GMT
#3
Yea 6 month old opening from nani
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 26 2012 23:28 GMT
#4
I usually 1gate FFE with Zealot->Stalker->Stalker, but I used to do 3-5 stalker pressure early off 2 gates and it's definitely a viable alternative. Thanks for the order and work you put into this Sated, I especially like the all-in transitions you've listed.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Trusty
Profile Joined July 2010
New Zealand520 Posts
February 26 2012 23:36 GMT
#5
Although it's a similar concept to the 2gate nani build, the build itself is entirely different. Different units at different times.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-02-27 00:24:16
February 27 2012 00:04 GMT
#6
Nice to see you posting it up formally, Sated.

To the first 2 replies, it's not the same as the Nani build which, IIRC, was more standard whilst this is more Stalker-centric.

I 2 Gate myself in PvT (I don't feel safe with the 1 G FE) so I'm looking forward to trying this out. Thanks.

Edit/ Any maps you particularly recommend this build on?
KT best KT ~ 2014
TuckerX
Profile Joined October 2010
United States16 Posts
February 27 2012 02:33 GMT
#7
I do believe Cecil and Alejandrisha had very well-written guides in the Strategy forum that detailed this opening based on naniwa's build. I don't really think this is anything strange or new, unfortunately
EG Fighting! - [url]
GoldenH
Profile Blog Joined March 2010
1115 Posts
February 27 2012 02:42 GMT
#8
I've been doing this basically, but with only 3 stalkers. They are basically there to scout for an expo and force bunkers while I expand. I'm not entirely sure what the 2 zealots are for. I like to wait for CB to finish before I get my 2 zealots, and I only get them if I see a marauder push coming. It's not like the zealots are going to make your poke any better if they FE'd? huh.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-02-27 10:13:18
February 27 2012 10:11 GMT
#9
--- Nuked ---
Jotunheimr
Profile Joined January 2012
United States36 Posts
February 28 2012 05:31 GMT
#10
looks like your average 3 stalker rush expand to me
I wouldn't say its common and its not naniwa's build iirc, but i didn't think it really has a place tho.
I use it a lot on ladder for practical reasons in that it never dies against cheese if i'm really unsure (scout gets denied, etc). I think its more or less a build everyone has in the back of their head that they pull out at certain times for a kinda safe yet sorta greedy econ build. 5 gate all inning a terran can be hard too cause it isn't particular hard for the terran to drop a scan in your main if you deny scouting well (happens to me a lot in ladder) so then i have to cancel my all in and expand which sucks too. It has its purpose, it has its flaws
"誰かが世界はもう終わりだと言ってました。でも私この世界が好きです。この街が好きです。ここにいるみんなが大好きです。あきらめるなんて出来ません。”~Kanata Sorami
alexisonfire
Profile Joined June 2011
Brazil25 Posts
February 28 2012 05:39 GMT
#11
This is almost the same as 1gate FE. A little safer IMO, but still almost the same.
You can (and I think you should) pressure while opening 1gate FE. You get 2 stalkers before warptech and then plus 3 stalkers on a proxy pylon, which is almost the same as the opening you suggest.
get fighted!
Sated
Profile Blog Joined March 2011
England4983 Posts
February 28 2012 08:38 GMT
#12
--- Nuked ---
alexisonfire
Profile Joined June 2011
Brazil25 Posts
February 28 2012 19:20 GMT
#13
Besides 3rax stim pushes, i've never had trouble with early terran pushes, even when i do 1gate FE. Maybe its a server difference (since you're EU and im NA, still we're both dias).

Gonna try this build on, as soon as i do, ill tell you my impressions about it! (:
get fighted!
Forbidden17
Profile Joined December 2011
666 Posts
February 28 2012 19:37 GMT
#14
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-02-28 20:27:35
February 28 2012 20:21 GMT
#15
--- Nuked ---
Forbidden17
Profile Joined December 2011
666 Posts
February 28 2012 20:48 GMT
#16
On February 29 2012 05:21 Sated wrote:
Show nested quote +
On February 29 2012 04:37 Forbidden17 wrote:
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?

I've never felt safe with any variant of the 1gate FE against Barracks-pressure, so I guess you could say that this is my safe "variant". It's no use having an economic advantage if you're just going to flat-out die when Terran does certain Barracks-pressures. You could argue that I should just get better at micro'ing my units, but I doubt I have the potential to get much better than I currently am: I'm incredibly surprised that I've even made it to Diamond considering how trash I am at this game

As for the 3gate expand, I was messing around with that build a lot before seeing this build being performed because I liked the idea of being aggressive whilst expanding. Unfortunately, I've come to the conclusion that the 3gate pressure hits too late now that Warpgates have been nerfed, so it's rare that you do any damage. Still, I wouldn't say that this is between a 3gate and a 1gate because a 3gate gets tech much slower. IMO this is actually somewhere in between 1gate FE and 2gate Fast Obs, which is exactly why I like it.

That's perfectly fine, everyone is free to play the style the are comfortable with. If it works well for you keep doing it!

As a last attempt to convince you though, I 1gate FE or nexus first in my PvTs and honestly the micro is nothing... It has more to do with your mechanics to execute the build cleanly, and just having units at a specific time. Honestly I could comment about how you have to focus fire marauders, kite marines, pull back weak units, judge when you need to pull probes, etc... but honestly 95% of the time if you hit your timings correctly and you didn't play greedy as hell, the micro is as intensive as a-clicking and watching him run away.

The micro is not hard! =] and executing the build order down to the exact second isn't hard either!! It just takes some practice ^^
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-02-28 23:14:33
February 28 2012 23:12 GMT
#17
--- Nuked ---
Forbidden17
Profile Joined December 2011
666 Posts
February 29 2012 05:16 GMT
#18
On February 29 2012 08:12 Sated wrote:
Show nested quote +
On February 29 2012 05:48 Forbidden17 wrote:
On February 29 2012 05:21 Sated wrote:
On February 29 2012 04:37 Forbidden17 wrote:
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?

I've never felt safe with any variant of the 1gate FE against Barracks-pressure, so I guess you could say that this is my safe "variant". It's no use having an economic advantage if you're just going to flat-out die when Terran does certain Barracks-pressures. You could argue that I should just get better at micro'ing my units, but I doubt I have the potential to get much better than I currently am: I'm incredibly surprised that I've even made it to Diamond considering how trash I am at this game

As for the 3gate expand, I was messing around with that build a lot before seeing this build being performed because I liked the idea of being aggressive whilst expanding. Unfortunately, I've come to the conclusion that the 3gate pressure hits too late now that Warpgates have been nerfed, so it's rare that you do any damage. Still, I wouldn't say that this is between a 3gate and a 1gate because a 3gate gets tech much slower. IMO this is actually somewhere in between 1gate FE and 2gate Fast Obs, which is exactly why I like it.

That's perfectly fine, everyone is free to play the style the are comfortable with. If it works well for you keep doing it!

As a last attempt to convince you though, I 1gate FE or nexus first in my PvTs and honestly the micro is nothing... It has more to do with your mechanics to execute the build cleanly, and just having units at a specific time. Honestly I could comment about how you have to focus fire marauders, kite marines, pull back weak units, judge when you need to pull probes, etc... but honestly 95% of the time if you hit your timings correctly and you didn't play greedy as hell, the micro is as intensive as a-clicking and watching him run away.

The micro is not hard! =] and executing the build order down to the exact second isn't hard either!! It just takes some practice ^^

If I was the only one having problems with this then I'd probably agree with you. But since I'm not the only one who seems to have problems with 2rax builds when doing a 1gate FE, and since I've personally seen several pro players lose to 2rax builds using a 1gate FE (including Grubby, who has a level of micro I will never achieve), I just don't think it is safe.

EDIT:

And it certainly isn't safe in my hands.

You see pros die to 2rax because they play more greedy in several areas. I.e. Cutting units to get an earlier nexus is very common. Compare the 1gate FE's now to the ones used a year ago, there's a huge difference in how much goes to getting units early on as compared to economy.

I've read the thread you linked and that is definitely a build you would have to be confident in your micro to execute. Use MC's 1gate FE, specifically the variant that chrono's out 5 units from the gateway before warpgate every time. The micro should not be very hard using that build
aznkukuboi
Profile Joined December 2010
120 Posts
February 29 2012 07:25 GMT
#19
I've been doing the chitaprime 2 gate expo build almost exclusively every PvT. A 2 gate expo drops the expo at about 5:10 (or earlier if you drop before the stalker), which is not too far off the 1 gate expo.

It gets you 4 stalkers, 1 zealot, and 1 sentry to do a pressure attack. You can poke up the ramp at 6 min and see what's going on.

If the terran has a bunker and marines, you know it's tech. Back off, drop robom and cb obs.

If terran was doing a 2 rax expo. Then you have to guage how well you think this terran can respond and just how many forcefields you can land.

If the terran was doing a 3 rax all in. You can probably snipe the tech lab and back off. Just outmacro bc of economy advantage and win.

I've flat out won games against a 1 rax expo terran with 2 gates. The terran will bm saying stuff about cheese, but little does he know my nexus is already up and I only have 2 gates. If the terran has bunkers, I transition into a MC 6 gate pressure, but take a 3rd while doing it.

Pros of 2 gate expo: Can defend stim timing attacks. Can defend marine scv all in with proper micro and FF. Gets you more units so you can actually put pressure whereas you can't do that in 1 gate expo.

Cons: Not really many, just a little less eco than 1 gate expo, but not too much.
Champ121
Profile Joined February 2012
United Kingdom6 Posts
February 29 2012 07:40 GMT
#20
On February 29 2012 05:48 Forbidden17 wrote:
Show nested quote +
On February 29 2012 05:21 Sated wrote:
On February 29 2012 04:37 Forbidden17 wrote:
I think the viability of 2gate FE has been discussed a lot in the past, I looked into it a fair bit myself and the general consensus every time was:

1. Not aggressive enough to do sufficient damage to justify the opening as compared to say, a 3gate FE
2. Not as economical as a 1gate FE

It was a weird in between of a 1 and 3 gate FE and it was hard to find situations where you'd want an in between. It just seemed like an aggressive opening that wasn't very aggressive at all.

Now comparing it the other way, as in opening 2gate FE with the intention of staying passive is counter productive since it is clearly less economical than a 1gate FE (massive probe cut plus significantly later nexus), and 1gate FE holds all sorts of aggression already. The only reason pros get screwed by early aggression is because they get very greedy in their 1gate FE variants. If you aren't comfortable dealing with early aggression, just use a safe variant?

I've never felt safe with any variant of the 1gate FE against Barracks-pressure, so I guess you could say that this is my safe "variant". It's no use having an economic advantage if you're just going to flat-out die when Terran does certain Barracks-pressures. You could argue that I should just get better at micro'ing my units, but I doubt I have the potential to get much better than I currently am: I'm incredibly surprised that I've even made it to Diamond considering how trash I am at this game

As for the 3gate expand, I was messing around with that build a lot before seeing this build being performed because I liked the idea of being aggressive whilst expanding. Unfortunately, I've come to the conclusion that the 3gate pressure hits too late now that Warpgates have been nerfed, so it's rare that you do any damage. Still, I wouldn't say that this is between a 3gate and a 1gate because a 3gate gets tech much slower. IMO this is actually somewhere in between 1gate FE and 2gate Fast Obs, which is exactly why I like it.

That's perfectly fine, everyone is free to play the style the are comfortable with. If it works well for you keep doing it!

As a last attempt to convince you though, I 1gate FE or nexus first in my PvTs and honestly the micro is nothing... It has more to do with your mechanics to execute the build cleanly, and just having units at a specific time. Honestly I could comment about how you have to focus fire marauders, kite marines, pull back weak units, judge when you need to pull probes, etc... but honestly 95% of the time if you hit your timings correctly and you didn't play greedy as hell, the micro is as intensive as a-clicking and watching him run away.

The micro is not hard! =] and executing the build order down to the exact second isn't hard either!! It just takes some practice ^^


I agree that its easy enough to win with units chrono'd off of one gate vs a 2 rax, but now terrans have started building 2 bunkers whilst engaging, you cant both win the fight and stop the bunkers building (which the terran then runs his reinforcements into).

I've been doing the 2 gate for the past 2 weeks and its much safer, it kills a 2 rax easily with the power to stop those bunkers too, all whilst getting a 27 nexus.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech128
StarCraft: Brood War
Sea 8971
Hm[arnc] 1568
BeSt 608
Larva 381
Leta 90
Nal_rA 89
Soma 48
sSak 40
NotJumperer 33
Bale 23
[ Show more ]
ToSsGirL 16
zelot 12
eros_byul 0
Dota 2
XaKoH 772
NeuroSwarm166
Counter-Strike
Stewie2K1173
Super Smash Bros
Westballz32
Other Games
Sick161
ViBE134
Livibee87
Mew2King40
Organizations
Other Games
gamesdonequick686
Dota 2
PGL Dota 2 - Main Stream190
Other Games
BasetradeTV65
StarCraft: Brood War
UltimateBattle 22
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH227
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling141
Upcoming Events
RSL Revival
1h 20m
herO vs MaxPax
Rogue vs TriGGeR
BSL
11h 20m
Replay Cast
15h 20m
Replay Cast
1d
Afreeca Starleague
1d 1h
Sharp vs Scan
Rain vs Mong
Wardi Open
1d 3h
Monday Night Weeklies
1d 8h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
3 days
Replay Cast
3 days
KCM Race Survival
4 days
The PondCast
4 days
WardiTV Team League
4 days
Replay Cast
4 days
WardiTV Team League
5 days
RSL Revival
6 days
Cure vs Zoun
WardiTV Team League
6 days
BSL
6 days
Liquipedia Results

Completed

Jeongseon Sooper Cup
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.