• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:48
CEST 16:48
KST 23:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event11Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced9
StarCraft 2
General
Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers $1,400 SEL Season 3 Ladder Invitational
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
ASL21 General Discussion AI Question Using AI to optimize marketing campaigns [ASL21] Ro8 Preview Pt2: Progenitors Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1356 users

[G] 4Rax SCV All In TvP

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
ReMiiX
Profile Blog Joined April 2009
United States338 Posts
Last Edited: 2012-02-22 19:49:47
February 22 2012 18:00 GMT
#1
Intro:
TvP is hard right now, we all know that. Protoss can be greedy and fast expand or they can simply choose between one of their many extremely effective all ins. Well, its time for us Terrans to level the playing field with some quality cheddar.
[image loading]

That right there is some sharp cheddar.


The idea of this build is to punish greedy 15 nexus Protoss by lulling them into a false sense of security before crushing them with your marines and scvs.

The General Build:
  • 10. Depot
  • 12. Barracks (1)
  • 15. Supply
  • 16. Marine
  • 16. Orbital
  • @400 minerals CC on the low ground


As of right now, this looks like literally every other 1 Rax FE. However, here is where we get cheesy. Your entire goal in life at this moment is to snipe the scouting probe, while still allowing it to see your second cc, or more importantly, allowing it to think it saw your second cc. There are a few ways to do this.



  1. Rally your initial marines to the front of your expo to snipe it as it comes in and sees your second cc going down.
  2. If it gets in your base, allow it to see a SCV leaving your main to "go build your expo."
  3. If you have 3+ marines out before the scout comes, you can snipe it before it gets into your base. It is up to you to decide if you want to actually put a cc down to trick it or if you want to just snipe it.


[image loading]

[image loading]

It is just too easy.


Once that pesky probe is out of your way, its time to beef up your army. You should have more than enough minerals to instantly throw down 3 extra barracks. Where you place them is up to you, but I prefer to place them near a cliff so I can fly them down and minimize my rush distance.

From here, you just want to keep pumping marines and scvs and building depots so you don't get blocked. You will have excess minerals while your barracks are building so I suggest putting down 2-3 depots at this time. You want to get to x/59 supply ideally. Additionally, you want to put a bunker at the very front of your expand to keep out scouting stalker/zealot.

[image loading]

Almost as cool as the makarax.


Execution:
Now that you have your barracks up and the Protoss is happily derping around in his base chronoboosting out probes, you want to start to take map control. Depending on the map, you might want to send marines to the watch tower. On maps like Antiga, if you are not cross position, this is not a huge deal because you can move outside the tower's range of vision. However, on maps like Shakuras, you want to control at least one watch tower as that will allow you to move your army undetected through the fog of war.

Once you have 12 marines out, it is time to attack.

  1. Salvage your bunker.
  2. Return all minerals and hotkey your workers as well as turning on auto repair.
  3. Rally your workers, marines, and barracks to the Protoss's base.


When you are attacking there are a few things you want to remember.

  1. Stalkers can out run marines but not SCVs.
  2. Workers can mineral walk through all units.
  3. SCVs on auto repair and stop form a very effective wall that is almost impenetrable to nonworkers.


Once you get to their base, simply mineral walk all of your workers behind their units. If they have lots of guys on the low ground, mineral walk behind them. However, if they have units in their main, specifically sentries, you want to mineral walk up their main ramp and try to snipe the sentries asap. Sentries are literally the only thing that can hold off this attack. Remember, all this time you should be producing marines that are rallied to the protoss's base. Once you have killed most of the units at the expand, you want to mineral walk your SCVs into the main base to get vision on the high ground in case of sentries. Additionally, it is not necessary to kill the second nexus, as it is essentially useless to the protoss at this point. Once you are in the main, you want to snipe warping units and pylons. If a lot of pylons are charging a specific structure, simply disregard them and go straight for the probes.

At this point the game is essentially over.

[image loading]

Mineral walk all day, son.


From here, target down sentries first, then stalkers, then zealots and finally probes. You may or may not know this, but marines do absurd amounts of dps, so if you are able to trap their units in, a quick focus fire will easily kill it. Once they pull probes, you know it is over as marine/SCV absolutely destroys probes.



[image loading]

gg, no re.


Tips:

  • Take weird paths to the protoss base so you don't go through tower vision. Fog of war is your friend.
  • Don't forget to target fire.
  • Sentries need to die first.
  • Bunker up your natural and spread your marines around it to deny scouting.


Other:
If they do get the sentry out and are capable of infinitely blocking their main ramp, simply run all of your scvs home and kill their expand with your marines. You will be pretty even, and if you are able to snipe enough probes and units you could be significantly ahead.


Reps:
More will be coming. (Someone please link me to a good rep upload site ^^
  • http://drop.sc/117988



About me:
Hey guys, I am FTaCtReMiiX. I am a member of the Future Talent Art Control Team. I am a Masters Terran on both NA and EU. My favorite style is pure bio in all three match ups. I currently am an undergrad math major at the Georgia Institute of Technology, where I also play on the CSL team. Some of you may know of me from when I casted the "Thrilla In Da Silva" Showmatch with Husky. Feel free to add me on bnet or follow me on twitter or twitch.tv. This is my first guide so let me know how I did! More will be coming.
FT.aCt) Website
Twitter
Stream
GaTech CSL fighting!
Olsson
Profile Joined April 2011
Sweden931 Posts
February 22 2012 18:09 GMT
#2
When do you attack and with what amount of marines though?
Naniwa <3
crocodile
Profile Joined February 2011
United States615 Posts
February 22 2012 18:17 GMT
#3
I think this is a case of someone accidentally hitting 'post' before the post was ready
Master League Terran. Huge fan of Quantic Gaming and ROOTDestiny
Torra
Profile Joined October 2011
Norway469 Posts
February 22 2012 18:18 GMT
#4
Shakuras is the easiest map to do that on as far as denying scouting goes.
Geiko
Profile Blog Joined June 2010
France1964 Posts
February 22 2012 18:20 GMT
#5
When I'm writing guides, I do the draft on a random LR thread that no one will ever open to prevent things like these from happening ^^ It makes it easier to share as well for proof reading etc...
geiko.813 (EU)
OmegaKnetus
Profile Blog Joined October 2010
Germany431 Posts
February 22 2012 18:21 GMT
#6
is that you, Pride?
k!llua
Profile Blog Joined March 2010
Australia895 Posts
February 22 2012 18:23 GMT
#7
*waits eagerly for rest of the guide* :D
my hair is a wookie, your argument is invalid
DoctorFunk
Profile Joined September 2011
160 Posts
February 22 2012 18:28 GMT
#8
Coming up next: 2 1/2 rax marine/scv all in!
burningPurple
Profile Joined May 2010
Norway76 Posts
February 22 2012 18:29 GMT
#9
Sexy swiss cheese
You must learn to allow patience and stillness to take over from anxiety and frantic activity... The good player is patient. He is observant, controlling his patience, and organizing his composure. When he sees an opportunity, he explodes.
Nihonjin
Profile Joined October 2011
66 Posts
February 22 2012 18:30 GMT
#10
Lol why do you need a guide for this? He cancels cc, makes barracks, pumps marines and prays to win with a move.
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
Last Edited: 2012-02-22 18:34:02
February 22 2012 18:33 GMT
#11
if the protoss makes an early sentry(ies), and chrono boost out wg like he should. you could be kinda screwed depending on what time you get to his base and up his ramp
Thats "Grand-Master" SMURF to you.....
ReMiiX
Profile Blog Joined April 2009
United States338 Posts
February 22 2012 18:34 GMT
#12
On February 23 2012 03:09 Olsson wrote:
When do you attack and with what amount of marines though?


I accidentally hit submit, check it now.

On February 23 2012 03:17 crocodile wrote:
I think this is a case of someone accidentally hitting 'post' before the post was ready


Its true, I am a posting noob.


On February 23 2012 03:23 k!llua wrote:
*waits eagerly for rest of the guide* :D


Its done! ^^

On February 23 2012 03:20 Geiko wrote:
When I'm writing guides, I do the draft on a random LR thread that no one will ever open to prevent things like these from happening ^^ It makes it easier to share as well for proof reading etc...


Yeah, I will do this for now on. Thanks!
GaTech CSL fighting!
Cokefreak
Profile Joined June 2011
Finland8095 Posts
February 22 2012 18:36 GMT
#13
You wrote cheddar wrong.
ReMiiX
Profile Blog Joined April 2009
United States338 Posts
Last Edited: 2012-02-22 18:38:25
February 22 2012 18:37 GMT
#14
On February 23 2012 03:36 Cokefreak wrote:
You wrote cheddar wrong.


Megafail.

Fixed ^^
GaTech CSL fighting!
pingy[wen]
Profile Joined June 2010
United States157 Posts
February 22 2012 18:40 GMT
#15
personally, I think it's more cost effective to build a bunker kinda far in front of where your expo is, that would give the impression that you're expo'ing. and also defend against some weird cheese from toss.
k!llua
Profile Blog Joined March 2010
Australia895 Posts
February 22 2012 18:46 GMT
#16
Ok now that the guide's up, I have a question:

How do you cope with Protoss warping in DTs in their main? A normal DT rush will hit around 7:20-7:40; according to the times on the screenshots, your attack hits around this time.

A good Protoss will spread their DTs so you won't be able to hit them all with a single scan ~_~

I'm wondering how effective this attack could be if it hit at 6 minutes. 5 minutes is the standard timing to counter a 15 nexus, AFAIK.
my hair is a wookie, your argument is invalid
.Natsu
Profile Joined May 2011
68 Posts
February 22 2012 18:52 GMT
#17
So.... how do you kill a well-microed stalker with this build?
DoctorFunk
Profile Joined September 2011
160 Posts
February 22 2012 19:08 GMT
#18
You won't be even, or anywhere close to even if you kill their nexus and they hold their main unless you killed like 90% of their probes. Mules are good, but not that good.
klaxen
Profile Joined April 2010
United States361 Posts
February 22 2012 19:28 GMT
#19
That protoss took a third before the 8 minute mark... I'd like to see a replay of this working against a less greedy build.
high master protoss - low master zerg
ReMiiX
Profile Blog Joined April 2009
United States338 Posts
February 22 2012 19:30 GMT
#20
On February 23 2012 04:28 klaxen wrote:
That protoss took a third before the 8 minute mark... I'd like to see a replay of this working against a less greedy build.



Yeah the build he did was really stupid. I am searching through my replays for more! I have a lot of reps vs non 15 nex openings that still worked pretty well so I will upload those as well.
GaTech CSL fighting!
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 57758
Calm 7276
Bisu 3348
Horang2 993
Light 830
Mini 667
actioN 609
EffOrt 574
Soma 539
ggaemo 362
[ Show more ]
ZerO 317
Hyuk 265
Killer 137
hero 129
Hyun 124
Sharp 115
Leta 105
Zeus 105
PianO 101
Mind 76
Pusan 72
Aegong 55
ToSsGirL 46
sorry 40
Shinee 35
sSak 32
Movie 30
Backho 25
Hm[arnc] 23
Bale 20
Rock 18
IntoTheRainbow 18
JulyZerg 15
GoRush 15
Terrorterran 14
Sacsri 9
SilentControl 8
zelot 8
ajuk12(nOOB) 7
Dota 2
Gorgc1282
syndereN396
League of Legends
Reynor36
Counter-Strike
zeus642
byalli481
allub285
markeloff253
adren_tv98
edward65
Other Games
singsing2372
B2W.Neo1256
hiko1036
Liquid`RaSZi683
Lowko545
Beastyqt407
Hui .207
ArmadaUGS127
monkeys_forever103
Mew2King99
QueenE98
FrodaN52
Rex49
Livibee41
ZerO(Twitch)21
Trikslyr0
Organizations
Dota 2
PGL Dota 2 - Main Stream50
StarCraft: Brood War
lovetv 19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• iHatsuTV 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1628
Other Games
• WagamamaTV414
• Shiphtur111
Upcoming Events
PiGosaur Cup
9h 13m
GSL
18h 43m
Classic vs Cure
Maru vs Rogue
GSL
1d 18h
SHIN vs Zoun
ByuN vs herO
OSC
1d 20h
OSC
1d 22h
Replay Cast
2 days
Escore
2 days
The PondCast
2 days
WardiTV Invitational
2 days
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
3 days
[ Show More ]
Replay Cast
3 days
CranKy Ducklings
3 days
RSL Revival
3 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
3 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
4 days
BSL
5 days
GSL
5 days
Afreeca Starleague
5 days
Monday Night Weeklies
6 days
Afreeca Starleague
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.