http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=255127#/replay_overview
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=255129
Forum Index > StarCraft 2 Strategy |
EienShinwa
United States655 Posts
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=255127#/replay_overview http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=255129 | ||
654321
Belize100 Posts
For mid game, siege tank should be good enough but need to use siege tank to shift click the bannelings. | ||
Drmooose
United States390 Posts
In the first replay you scouted two gases pretty early. Also you kept mining gas for yourself but didn't really do much with it. I understand the desire to want that super rax wall you made but consider changing your build a bit. You had way more Rax than you were able to healthily support. Tanks wreck banes. Even two at the high ground would have done wonders against his push. (not 100% sure you could have had them out timing wise but it would have been close.) Try a helion expand instead as the extra map control would have given you a bit more knowledge as well. Lift off and place all of your rax at your ramp instead if you really want to hold. It takes forever to break a wall like that and you won't be too too far behind. Its hard to stop if unscouted but you had a decent bit of time to react because you saw the early second gas and should have guessed something fishy was going to occur. I know this wasn't super helpful but hope it helps a bit. | ||
yoona2012
Denmark196 Posts
1) If you open hellions or reapers, you should have a good sense of his ling count which often indicate such a bust, but this is not always possible, having some early map vision with towers, scouting marines/scv/hellion will be key to not be caught offguard. 2) You´ll want at least 1 bunker in front of your natural and preferably a few depots in front of it, whether you wall off completely or just make a bunker depot front (bomber style) is up to you. You need a wall off to your main as well, but this is standard. 3) If you scouted the banes morphing or saw mass ling incoming, then prepare for the bust, move all your scvs to your main and split your marines, pull any hellions in the back and if any marauders fill the chokes or hold position on ramp in front of depots. Retreat to your main and raise your depot to your main, Once the banebust comes, focus fire banelings. 4) You can´t cut corners, or tech too heavily - you will need a decent micro or you simply don´t have enough units. Buy time for the tanks/banshee/medivacs to pop and reclaim your natural, and you´re ahead if you didnt lose too many scvs - some depots and a bunker lost is perfectly fine. | ||
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