• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:20
CET 04:20
KST 12:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Path of Exile Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1409 users

[G] Naniwa's 2-Base Colossus Push PvZ - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 All
-YoricK-
Profile Blog Joined August 2011
United States476 Posts
December 21 2011 04:04 GMT
#41
Been doing this today, great build. Only time I lost was when the zerg just built a ton of lings to defend the third. I ended up warping in like 12 zealots and killed a ton of lings and got the third to half health but couldn't take it down. His roaches then finished and I stopped the zealot pressure. Since I couldn't stop the third he then massed a ton of roaches and transitioned into mutas. I pushed out with 2 colossus right as his muta flock came in and didn't have enough stalkers to defend at home. Not sure whether it is better to push out in this situation or fall back and turtle/expand but I decided to go for it and even with good forcefields he overwhelmed me with roaches/mutas (he depowered a couple gateways and then brought his mutas back).

I tried to have my stalkers focus the mutas but they are so pitiful against 20+mutas and then your colossus don't kill the roaches fast enough so you just die. My timing was delayed because I kept warping in zealots but not sure I woulda won anyway as the zerg can trade armies so cost efficiently at that point. His mutas also intercepted my third colossus and killed my robo which hurt as well
GomJabbar
Profile Joined February 2011
United States161 Posts
Last Edited: 2011-12-21 06:42:20
December 21 2011 04:46 GMT
#42
>ohokurwrong
As others have pointed out, only 2 base muta hits at 9 minutes, and that's a different situation from what this build is designed for, which is a "safe" 3-base muta build (ling-roach first, then muta later).

>KimJongChill
Yes, 7 gates, my mistake. I'll change that, thanks.

>fallen33
I'll add this to the guide, good question. Naniwa stopped at ~50 probes, but if you want to take a third after killing zerg's 3rd, you can try to keep making them. Weakens the attack though, and I don't really recommend it to be honest.

>Lordcamel
Roaches with drop; roaches with burrow-move... even a solid speed-roach flank - ALL of these strategies can cause problems for this build. I don't doubt it. Anything that can flank a colossus or bypass a forcefield is a threat. I personally haven't experienced any of these though. who rushes for roach-drop or burrow roach in the current metagame? Hardly anybody. And a flank is just a case of being outmicro'd, not a strategic error. Burrow-move roaches can be spotted by the constant zealot harassment all the way up until the final attack - you'll see the spines on the backs of the roaches. It's not hard to chronoboost an observer as soon as you see this and continue with the attack, slightly delayed. I think it's tough for Zerg to beat this unless he's got a TON of roaches, which means the zealot harassment all game long has done virtually no damage and his economy is amazing. Even a ton of roaches are beatable by sentries and colossi, it comes down a lot to execution and positioning. Anyway, those are my thoughts, but as I said I haven't experienced these specific things, so it's mostly speculation.

>OckhamzRazor
No adjustments are needed on a map with a harder to take 3rd. On shattered or even Tal'Darim, in order to take a reasonably-timed 3rd, Zerg will most likely take a farther base without rocks, which is that much easier to pressure with the +1 attack 4 gate zealots. Just make sure to hide a pylon in a good spot near his 3rd. With the 2 initial zealots, you can send one out to likely 3rd base locations, and one goes through Zerg's natural (checking if his rocks are busted - this means a 3rd as well) and up to the main to suicide, checking whether there's gas or a lair or anything like that.

>-YoricK-
Without a replay I can only speculate, but it sounds like you executed the zealot and/or warp prism pressure a bit poorly, resulting in Zerg having a booming economy. It also sounds like you were doing the zealot pressure for too long. You have to be teching constantly; don't get too focused on attacking with zealots while delaying the robo facility or the robo bay. Those shouldn't be delayed at all. There's no way Zerg should have 20 mutas by the time you attack - they can have maybe 15 at the very most, just coming out. Sounds like your timing was a little late. If they do attack your main with mutas, as I covered in the guide, warp in stalkers there while continuing the main attack. If he's attacking the main, warp the stalkers into your natural, and vice-versa, so they don't take damage while warping in. A single warp in of 6-7 stalkers can repel 15 mutas. Best of luck!
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
December 22 2011 11:08 GMT
#43
What do you do if Zerg denys all of your proxy pylon attempts? Is it worth still doing the pressure?
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
iamke55
Profile Blog Joined April 2004
United States2806 Posts
December 22 2011 11:21 GMT
#44
On December 22 2011 20:08 ProxyKnoxy wrote:
What do you do if Zerg denys all of your proxy pylon attempts? Is it worth still doing the pressure?

Just warp in from a farther away pylon and bring a probe with your attack. You always need to pressure so the Zerg player doesn't just skip roaches and get faster mutas.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
Nate.F
Profile Joined April 2011
918 Posts
Last Edited: 2011-12-22 11:25:37
December 22 2011 11:25 GMT
#45
On December 21 2011 09:12 Fallen33 wrote:
Do you constantly probe during this harass??

do you read?(assuming you meant building probes)
Geiko
Profile Blog Joined June 2010
France1939 Posts
December 22 2011 13:11 GMT
#46
Nicely written. Will definitely try this out.
geiko.813 (EU)
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
December 22 2011 13:15 GMT
#47
Hehe I saw this on his stream yesterday and was amazed. It's insane how much damage you can do with the zealot harass and the immortal drop!
Valor is a poor substitute for numbers.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
December 22 2011 13:19 GMT
#48
ncie write up! i learnt a lot
| Idra | YuGiOh | Leenock | Coca |
bowenkhong
Profile Joined August 2010
Singapore43 Posts
December 22 2011 15:53 GMT
#49
Hi, what if the Zerg don't go for a fast 3rd? he went for 2 base muta which is quite common on map such as Tal'darim. I have a really hard time dealing with it.

and also how about if Zerg went for 1/1 roaches on 2 base? sorry for asking, understand that this is not part of the topic as we assume Zerg is taking a fast 3rd.

Thanks
You win the game may not because you're good, is just that your opponent didn't played well enought.
OxyFuel
Profile Joined August 2011
Canada195 Posts
Last Edited: 2011-12-24 04:34:29
December 24 2011 04:33 GMT
#50
On December 23 2011 00:53 bowenkhong wrote:
Hi, what if the Zerg don't go for a fast 3rd? he went for 2 base muta which is quite common on map such as Tal'darim. I have a really hard time dealing with it.

and also how about if Zerg went for 1/1 roaches on 2 base? sorry for asking, understand that this is not part of the topic as we assume Zerg is taking a fast 3rd.

Thanks


The OP specifically states that this doesn't work well again'st 2 base zergs... So if you see he's not taking a fast third, you should scrap this build and do something else that game.
Flash | Boxer | qxc | KawaiiRice | LuckyFool | Avilo
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2011-12-26 06:53:14
December 26 2011 06:44 GMT
#51
Hey, I did this build with a stargate opener. The problem with 4gate +1 zealots is that you need to get really good scouting early and know 100% he's taking a third, a stargate with 4wg zealots but without +1 attack can still hit at 8:30 if it turns out he did in fact take a third. You get a little more flexibility with this, you have the stargate to be relatively more safe against a 2 base baneling or roach, but you can still put on pressure on the 3rd. Also many zergs scout a stargate and instantly just drone to 70, build a few more queens, and a few spores and have no units to defend their 3rd against your zealots.


Anyway I've done it a few games and it seems to work and you hit with 2 ranged colossi, 2 voidrays, 12 stalkers, 4 sentries, and zealot "leftovers" at around 12:30-12:45. I also had excess minerals to start a 3rd. If you kill the third hatch and push here I think it's an auto-win. Obv it's not realistic to kill the 3rd very often, but I think if you can nuke down 6-8 drones you can probably win.


Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
BoondockVeritas
Profile Joined August 2010
United States191 Posts
December 26 2011 07:39 GMT
#52
Despite the mad amount of hate people are throwing at this build, I think it's good. Naniwa is better than every single one of the people that is going to comment on this (assuming some other pro doesn't throw in now...), so I don't think all their "It fails to this and this and that" is really too important assuming you know enough about the build to adapt like naniwa. Naniwa beat nestea before and he's rated as one of the best or the best zergs on the planet. I've also seen huk open up with the forge expand/nexus first build with the zealot > 4gate +1 atk off two base. Only difference is depending on what he sees I've seen him go for zealots with some sentry or tech after that little push or take a fast third base. I used a similar opening vs a master zerg in a bo3 with a masters zerg and won with it I wouldn't say that everyone has figured it out depending on how well you can execute it.
NA server Veritas.414, KR server Bullet.382. 지지요!
iamke55
Profile Blog Joined April 2004
United States2806 Posts
January 06 2012 21:25 GMT
#53
After using this build several times, I found that it's pretty much an auto-win against someone who tries to make mutas too early. Against someone smart who stays on combat units longer, it is very effective to slowly push closer to the Zerg's main until you can set up the warp prism on the edge of his main. At that point you can harass his main with zealots and try to snipe important buildings like the roach warren. If the Zerg player doesn't split his units well to defend your aggression, you can go crush his main army while force fielding the ramp. Even if Zerg defends it and you don't do damage, you force the Zerg to play more defensively so you can advance your army position.

Replays:
http://drop.sc/85479
http://drop.sc/85480
http://drop.sc/85485
During practice session, I discovered very good build against zerg. -Bisu[Shield]
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 166
Nathanias 87
StarCraft: Brood War
Artosis 726
Shuttle 108
scan(afreeca) 37
NaDa 36
Noble 20
Hm[arnc] 14
ajuk12(nOOB) 10
Icarus 5
Dota 2
NeuroSwarm92
Counter-Strike
summit1g11206
minikerr36
Heroes of the Storm
Khaldor176
Other Games
XaKoH 609
JimRising 473
Maynarde188
ViBE48
Organizations
Other Games
gamesdonequick948
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 114
• Mapu21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• XenOsky 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22529
Other Games
• Scarra1859
Upcoming Events
Replay Cast
5h 41m
Wardi Open
8h 41m
Monday Night Weeklies
13h 41m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.