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[D] Learning through cheese - Page 5

Forum Index > StarCraft 2 Strategy
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DivinitySC2
Profile Joined July 2011
United States244 Posts
August 24 2011 05:10 GMT
#81
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...
To Iterate is Human, to Recurse, Divine
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2011-08-24 05:20:29
August 24 2011 05:18 GMT
#82
On August 24 2011 13:09 kofman wrote:
I agree with the post, cheesing is a completely neccesary part of the game, if you don't do it than you are already at a huge disadvantage. If people know you absolutely never cheese (e.g.idra), then people are going to take advantage of that by doing risky builds to gain an economic advantage. However, if players know that you occasionally cheese, then that means that they have to play it safer and do suboptimal builds, because they don't want to die to a cheese when they are being to risky. Mixing in a cheese maybe 10% of the time keeps your opponenets on their toes and makes sure that you aren't taken advantage of.

I think people are a bit confused about the definitions of macro and skill. Macro is not "skill", nor is cheese "skill". Macro is simply macro, and cheese is simply cheese. By being good at macroing, you don't have "skill", you have good macro. By having a lot of cheeses and executing them well, you don't have "skill", you have good cheese. A player who sucks at cheesing but is pro at macroing is not any more skilled than a player who is pro at cheesing but sucks at macroing. THey are simply good at different parts of the game, and I think its unfair to say that one part of the game is more important than another part of the game.

And btw, yes cheesing takes skill. Knowing what maps favor what cheese, where to proxy your buildings, and how to make it look like a different builds all take skill. Not to mention microing your units. Cheesing takes more skill than massing drones, thats for sure.


The argument isn't as to whether 'cheesing' is a legitimate skill to have. It's whether or not low level players with much to learn should be cheesing, and whether or not it benefits an ultimate goal to play and macro at high levels- which it doesn't.

For all the people against this, if u start out practicing macro, you will never learn the early game.


Everyone faces the early game and therefore adapts to the early game, whilst still executing a standard macro oriented strategy, and not all-inning.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
August 24 2011 05:27 GMT
#83
To the extent where cheese-proofing your builds show an active knowledge of scouting and preparation, yeah, even low-level players should learn from being cheesed and losing.

Learning to cheese ... uhh ... not so helpful in overall development
This is why I recommend that gold/plat players who have a solid grasp of 1 macro build learn to cheese. Learn every major cheese build for all three races, and practice them, a lot.

This will do 3 things:
1. You will get very good at executing tight builds and learn how timing windows work.
2. You will practice intense micro in a wide variety of situations with all kinds of units.
3. You will learn how good players defend against cheese, and will stop fearing it.

1. You can learn how to execute tight builds that are macro-oriented or 2base timing attack. In no ways does cheese have an advantage in learning a tight build.
2. If you consider 4 gate cheese (haha haha) then yeah, it'll help with unit micro. But doing a build like 4gate or 3gate pressure is a legitimate non-cheese way to practice unit micro.
3. No, don't do cheese just to learn the defenses. Use aforementioned dedication to scouting and preparation to get the cheese defenses down.

Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
lorkac
Profile Blog Joined December 2010
United States2297 Posts
August 24 2011 05:28 GMT
#84
On August 24 2011 14:10 DivinitySC2 wrote:
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...


All late games builds are designed to specifically survive the early game... all of them.

When you see someone who doesn't account for the possibility of cheese--that's what you call a greedy player. The player who doesn't wall off, who doesn't build a bunker, who builds only 1 cannon thinking it will be enough to stop roaches.

Those are greedy plays.

Macro plays are designed specifically to not die to cheese assuming good/perfect control. For example, 15 hatch is the best counter to 11rax/11rax assuming perfect control.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
Last Edited: 2011-08-24 06:35:01
August 24 2011 05:54 GMT
#85
On August 24 2011 14:10 DivinitySC2 wrote:
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...

If you think the "macro" mindset keeps the foreign sc2 scene behind, then you're looking at an incomplete picture.

The foreign scene is behind because it doesn't have the infrastructure. If you think that this infrastructure is simply a team house, then you're wrong as well. The korean SC2 community has a team house, a coach and an interlinked network of practice partners across team houses. Establishing this environment is that will allow the foreign scene to catch-up, and not such a simple thing as "macro mindset".
D_K_night
Profile Joined April 2010
Canada615 Posts
August 24 2011 07:20 GMT
#86
On August 24 2011 05:50 Numy wrote:
Sensationalist titles aren't really something we like in strategy section. Also I don't really understand the point of this. People say not to rely on cheese on ladder to improve and you say exactly that but go on some round about tangent which is really odd. Why would you fear cheese less if you cheese yourself? Why would it heighten your game sense or apm more than doing non-cheese? Bold statements without backing are meaningless


You're just being way too sensitive with the whole "sensationalist" remark, and this is a really good example of people just taking things way too seriously, as if an innocent post like this just completely upended your entire day, and you rage back.

I personally like this thread because I truly believe that all players of every skill level need to be aware of how to counter cheese, and not just blindly focus on just macroing and then A-moving. All those threads about "I macro'ed and A-moved my way to diamond" give people the wrong impression, the wrong idea, and I like alternative views such as this one to be heard.
Canada
Arisen
Profile Blog Joined October 2010
United States2382 Posts
August 24 2011 07:22 GMT
#87
On August 24 2011 14:10 DivinitySC2 wrote:
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...


I'd like to know how you don't learn the early game playing a macro style; If you don't know what can happen in the early game you can die really easily.

If anything, you're learning LESS about the early game playing an all in style becuase you only know the early game from your skewed perspective of gearing up for an all in where your opponent will be using an entirely different style. Since you're always the aggressor in all in styles, you never learn how to read other players all in builds, what different things mean in terms of setting up for the midgame. By playing all in you're only learning a miniscule subset of what this game is, which is why most players will (correctly) advise newer players to steer away from all ins until they have a solid grasp of the game (mid mastersish)
"If you're not angry, you're not paying attention"
D_K_night
Profile Joined April 2010
Canada615 Posts
August 24 2011 07:24 GMT
#88
On August 24 2011 08:29 worldsnap wrote:
Show nested quote +
On August 24 2011 05:45 quillian wrote:
I recommend that gold/plat players who have a solid grasp of 1 macro build


By definition these people don't exist. If they had a solid grasp of one macro build they would be at the very least in diamond.


Arrogant posts like this kill the interest of newer players. Perfect example of elitist attitude where "only masters and above matter", riiiight.

Let me guess, you're one of those people who advocate sitting in your base, macroing to 200/200 and A-move, no scouting needed...because after all, nobody below diamond plays games worth a damn right?
Canada
D_K_night
Profile Joined April 2010
Canada615 Posts
August 24 2011 07:28 GMT
#89
On August 24 2011 16:22 Arisen wrote:
Show nested quote +
On August 24 2011 14:10 DivinitySC2 wrote:
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...


I'd like to know how you don't learn the early game playing a macro style; If you don't know what can happen in the early game you can die really easily.

If anything, you're learning LESS about the early game playing an all in style becuase you only know the early game from your skewed perspective of gearing up for an all in where your opponent will be using an entirely different style. Since you're always the aggressor in all in styles, you never learn how to read other players all in builds, what different things mean in terms of setting up for the midgame. By playing all in you're only learning a miniscule subset of what this game is, which is why most players will (correctly) advise newer players to steer away from all ins until they have a solid grasp of the game (mid mastersish)


Let's refer back to the distribution chart of players once again:

Bronze/Silver/Gold/Plat/Diamond/Masters/GM
20/20/20/20/18/1.8/0.2

So you're saying that only the top 1.8% and above of players in any region, have a solid grasp of the game? I guess everyone else is SOL then.
Canada
rd
Profile Blog Joined July 2010
United States2586 Posts
August 24 2011 07:34 GMT
#90
On August 24 2011 16:24 D_K_night wrote:
Show nested quote +
On August 24 2011 08:29 worldsnap wrote:
On August 24 2011 05:45 quillian wrote:
I recommend that gold/plat players who have a solid grasp of 1 macro build


By definition these people don't exist. If they had a solid grasp of one macro build they would be at the very least in diamond.


Arrogant posts like this kill the interest of newer players. Perfect example of elitist attitude where "only masters and above matter", riiiight.

Let me guess, you're one of those people who advocate sitting in your base, macroing to 200/200 and A-move, no scouting needed...because after all, nobody below diamond plays games worth a damn right?


If the circumstance doesn't necessitate a loss if you dont attack at a specific moment, <diamond players don't really need to focus on learning timing attacks just yet. So, yes, I think it's safe to advocate low level players whom barely have the APM to macro properly, if at all, to spend it on macro'ing until they're maxed.

Day9 covered this in his most recent daily. He didn't specifically say to sit in your base and macro if your apm is too low, but elaborates on the general subject of choosing what to do with your APM when you know you can't multitask.
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2011-08-24 08:33:31
August 24 2011 08:14 GMT
#91
On August 24 2011 14:28 lorkac wrote:
Macro plays are designed specifically to not die to cheese assuming good/perfect control. For example, 15 hatch is the best counter to 11rax/11rax assuming perfect control.


> Perfect control
> Bronze/Silver/Gold

There's the problem.

Let me quote a part from the OP that I feel many of its opponents are willfully ignoring in order to get on a high horse and parrot Day9:

I am not recommending cheese as a way to ladder or improve in the long term. However, once you’ve got a solid grasp of cheese and its often simple but subtle counters-- building placement, worker micro, timing, scouting cues-- you can focus on perfecting your macro with renewed confidence.


No one here is denying the importance of macro skills and if that is your sole argument, you need to read better. What the OP is saying is that "ignoring your losses to cheese" is not a good way to learn OR to macro.

Quite simply, by far the best way to learn to understand a cheese and how to defeat it by using it yourself. It takes 2 minutes to find a build order and write it down, then 20 minutes maybe practicing it in yabot or vs AI, then you can do some custom games with it if you like and experience first hand what the possible counters are and what your opponent could do that makes him lose. You now have both a list of things to do when you face that cheese, and a list of things not to do.

After this, your understanding of the cheese is far greater than if you'd just read the premade response off the strategy forums here or watched a replay of someone defeating it. You now have a feel for why the counter defeats it, not just that it does.

With your new cheese-proofedness, you can now go and macro your little heart out and be as pro as you like. Difference being you won't be losing 25% of your games right off the bat.

You guys are acting like lower league players are borderline mentally retarded and are going to take two months just to learn the BO for cannon rush. In non-distorted reality, though, you can follow the OP's advice extensively in no more than two, maybe three days, even as a bronzer, after which your ability to actually get into the midgame improves dramatically.
Arisen
Profile Blog Joined October 2010
United States2382 Posts
August 24 2011 08:37 GMT
#92
On August 24 2011 16:28 D_K_night wrote:
Show nested quote +
On August 24 2011 16:22 Arisen wrote:
On August 24 2011 14:10 DivinitySC2 wrote:
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...


I'd like to know how you don't learn the early game playing a macro style; If you don't know what can happen in the early game you can die really easily.

If anything, you're learning LESS about the early game playing an all in style becuase you only know the early game from your skewed perspective of gearing up for an all in where your opponent will be using an entirely different style. Since you're always the aggressor in all in styles, you never learn how to read other players all in builds, what different things mean in terms of setting up for the midgame. By playing all in you're only learning a miniscule subset of what this game is, which is why most players will (correctly) advise newer players to steer away from all ins until they have a solid grasp of the game (mid mastersish)


Let's refer back to the distribution chart of players once again:

Bronze/Silver/Gold/Plat/Diamond/Masters/GM
20/20/20/20/18/1.8/0.2

So you're saying that only the top 1.8% and above of players in any region, have a solid grasp of the game? I guess everyone else is SOL then.


Pretty much. I know a lot of people don't want to hear it, but if you have a solid grasp of the game, you will make it to masters, if you don't, you wont. Once you're there things like unit control, great timings, etc are what defines how good you are (low high mid or GM)
"If you're not angry, you're not paying attention"
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2011-08-24 08:46:47
August 24 2011 08:45 GMT
#93
On August 24 2011 17:37 Arisen wrote:
Show nested quote +
On August 24 2011 16:28 D_K_night wrote:
On August 24 2011 16:22 Arisen wrote:
On August 24 2011 14:10 DivinitySC2 wrote:
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...


I'd like to know how you don't learn the early game playing a macro style; If you don't know what can happen in the early game you can die really easily.

If anything, you're learning LESS about the early game playing an all in style becuase you only know the early game from your skewed perspective of gearing up for an all in where your opponent will be using an entirely different style. Since you're always the aggressor in all in styles, you never learn how to read other players all in builds, what different things mean in terms of setting up for the midgame. By playing all in you're only learning a miniscule subset of what this game is, which is why most players will (correctly) advise newer players to steer away from all ins until they have a solid grasp of the game (mid mastersish)


Let's refer back to the distribution chart of players once again:

Bronze/Silver/Gold/Plat/Diamond/Masters/GM
20/20/20/20/18/1.8/0.2

So you're saying that only the top 1.8% and above of players in any region, have a solid grasp of the game? I guess everyone else is SOL then.


Pretty much. I know a lot of people don't want to hear it, but if you have a solid grasp of the game, you will make it to masters, if you don't, you wont. Once you're there things like unit control, great timings, etc are what defines how good you are (low high mid or GM)


Masters and upwards is the top 1.8% as mentioned earlier. If you compare that to chess rankings, you're saying that no one except international chess grandmasters has a solid grasp of the game.
I believe you might be setting your standards too high.
(Mind that this data does not even include the people that aren't registered players or haven't played tournaments of some kind.)

"You're not Kasparov? Shame man, you don't know shit."
GhettoSheep
Profile Joined August 2008
United States150 Posts
August 24 2011 08:51 GMT
#94
On August 24 2011 05:45 quillian wrote:

This is why I recommend that gold/plat players who have a solid grasp of 1 macro build learn to cheese. Learn every major cheese build for all three races, and practice them, a lot.


Anyone who has a solid grasp of 1 macro build isn't in gold/plat league
Arisen
Profile Blog Joined October 2010
United States2382 Posts
August 24 2011 08:52 GMT
#95
On August 24 2011 17:45 DarQraven wrote:
Show nested quote +
On August 24 2011 17:37 Arisen wrote:
On August 24 2011 16:28 D_K_night wrote:
On August 24 2011 16:22 Arisen wrote:
On August 24 2011 14:10 DivinitySC2 wrote:
I made a thread attacking the macro game and talking about the benefits of cheesing/early game with simple logic

http://www.teamliquid.net/blogs/viewblog.php?topic_id=255796

Full support my friend.

For all the people against this, if u start out practicing macro, you will never learn the early game.

The early game is before the late game.

Therefore the player with the clear stronger early game will win no matter what.

The "macro" mindset keeps the foreign sc2 scene behind...


I'd like to know how you don't learn the early game playing a macro style; If you don't know what can happen in the early game you can die really easily.

If anything, you're learning LESS about the early game playing an all in style becuase you only know the early game from your skewed perspective of gearing up for an all in where your opponent will be using an entirely different style. Since you're always the aggressor in all in styles, you never learn how to read other players all in builds, what different things mean in terms of setting up for the midgame. By playing all in you're only learning a miniscule subset of what this game is, which is why most players will (correctly) advise newer players to steer away from all ins until they have a solid grasp of the game (mid mastersish)


Let's refer back to the distribution chart of players once again:

Bronze/Silver/Gold/Plat/Diamond/Masters/GM
20/20/20/20/18/1.8/0.2

So you're saying that only the top 1.8% and above of players in any region, have a solid grasp of the game? I guess everyone else is SOL then.


Pretty much. I know a lot of people don't want to hear it, but if you have a solid grasp of the game, you will make it to masters, if you don't, you wont. Once you're there things like unit control, great timings, etc are what defines how good you are (low high mid or GM)


Masters and upwards is the top 1.8% as mentioned earlier. If you compare that to chess rankings, you're saying that no one except international chess grandmasters has a solid grasp of the game.
I believe you might be setting your standards too high.
(Mind that this data does not even include the people that aren't registered players or haven't played tournaments of some kind.)

"You're not Kasparov? Shame man, you don't know shit."


Chess is a game that's been around forever and the a lot of the best strategies/counters have been devised long ago, ergo it's much more accessable to newer players and a player who puts effort in can get a fairly good grasp of the game. This is very simmilar to Brood War. After so long all the best strategies have been fleshed out and to even stay at the D level you need a decent grasp of the game. In Starcraft II where everything is so new and in flux you can get fairly high without really knowing jack. I watch my friends play all the time and a lot of diamond players even are just doing horrible builds or making bad decisions a lot. I'm not trying to make people feel bad, but if you put in the time and you have a decent grasp; you can get to masters league pretty easily.
"If you're not angry, you're not paying attention"
Skwid1g
Profile Joined April 2011
United States953 Posts
August 24 2011 08:57 GMT
#96
On August 24 2011 07:09 Puph wrote:
Show nested quote +
On August 24 2011 05:57 Herculix wrote:
On August 24 2011 05:50 Numy wrote:
Sensationalist titles aren't really something we like in strategy section. Also I don't really understand the point of this. People say not to rely on cheese on ladder to improve and you say exactly that but go on some round about tangent which is really odd. Why would you fear cheese less if you cheese yourself? Why would it heighten your game sense or apm more than doing non-cheese? Bold statements without backing are meaningless


pretty much this entirely. "lies the random gosu who I won't name or quote told me, which now having risen to a level of understanding which I won't announce, I know to be false." more like, figments of the chobo's imagination fragmenting the ideas that you poorly understood the gosu (who is more likely just a mid-level player) attempting to convey due to your vague and ignorant perspective of how the game works.


REALLY? You are going to dismiss a perfectly sensible article because of the title and conclude it is invalid due to the suspected connection with mid-level players? What a terribly narrow mind to ignore the benifits of what of the OP's claims.

It is true,you cannot 1A your way to victory. Now, what if all you know is 1A or a disgruntled version of it? Micro is necessary, and the best way to practice it than micro-intensive, quick builds? (IE: Cheese).

That doesn't mean cheese all day, erry day. This seems to have blown right past you. Once you feel comfortable with cheese, getting the micro on is a piece of cake because you pure know what can stop you, and fast(in every sense possible).

To deny cheese is to deny a resourceful way of learning. You like resources, don't you?


Or you can micro MORE units in a macro game. It's not like you can't practice your micro in a macro game. It's not hard to micro a 2 rax or a baneling bust, while it's much harder to micro against LingMutaBling.
NaDa/Fantasy/Zero/Soulkey pls
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2011-08-24 09:04:28
August 24 2011 08:59 GMT
#97
On August 24 2011 17:14 DarQraven wrote:
Show nested quote +
On August 24 2011 14:28 lorkac wrote:
Macro plays are designed specifically to not die to cheese assuming good/perfect control. For example, 15 hatch is the best counter to 11rax/11rax assuming perfect control.


> Perfect control
> Bronze/Silver/Gold

There's the problem.

Let me quote a part from the OP that I feel many of its opponents are willfully ignoring in order to get on a high horse and parrot Day9:

Show nested quote +
I am not recommending cheese as a way to ladder or improve in the long term. However, once you’ve got a solid grasp of cheese and its often simple but subtle counters-- building placement, worker micro, timing, scouting cues-- you can focus on perfecting your macro with renewed confidence.


No one here is denying the importance of macro skills and if that is your sole argument, you need to read better. What the OP is saying is that "ignoring your losses to cheese" is not a good way to learn OR to macro.

Quite simply, by far the best way to learn to understand a cheese and how to defeat it by using it yourself. It takes 2 minutes to find a build order and write it down, then 20 minutes maybe practicing it in yabot or vs AI, then you can do some custom games with it if you like and experience first hand what the possible counters are and what your opponent could do that makes him lose. You now have both a list of things to do when you face that cheese, and a list of things not to do.

After this, your understanding of the cheese is far greater than if you'd just read the premade response off the strategy forums here or watched a replay of someone defeating it. You now have a feel for why the counter defeats it, not just that it does.

With your new cheese-proofedness, you can now go and macro your little heart out and be as pro as you like. Difference being you won't be losing 25% of your games right off the bat.

You guys are acting like lower league players are borderline mentally retarded and are going to take two months just to learn the BO for cannon rush. In non-distorted reality, though, you can follow the OP's advice extensively in no more than two, maybe three days, even as a bronzer, after which your ability to actually get into the midgame improves dramatically.


That's not even what the OP is saying at all. He's not even suggesting to cheese a few games to get better at fighting it, rather, cheese a lot to practice; His point is literally, cheesing in the early game is a better way to increase your APM, refine your build orders, and learn timings, and of course get better at defending it.

Even if he was, playing a few games and cheesing still brings you right back to the beginning. You still need to defend it whilst executing a standard, macro oriented build. You don't need to understand it at all- only how your specific build holds it, and the only way to accomplish that is solid scouting, and practice. Everyone loses to cheese- It's one of the three inevitabilities of life: Death, taxes, and cheese.
DarQraven
Profile Joined January 2010
Netherlands553 Posts
August 24 2011 09:19 GMT
#98
On August 24 2011 17:59 Tyrant0 wrote:
Show nested quote +
On August 24 2011 17:14 DarQraven wrote:
On August 24 2011 14:28 lorkac wrote:
Macro plays are designed specifically to not die to cheese assuming good/perfect control. For example, 15 hatch is the best counter to 11rax/11rax assuming perfect control.


> Perfect control
> Bronze/Silver/Gold

There's the problem.

Let me quote a part from the OP that I feel many of its opponents are willfully ignoring in order to get on a high horse and parrot Day9:

I am not recommending cheese as a way to ladder or improve in the long term. However, once you’ve got a solid grasp of cheese and its often simple but subtle counters-- building placement, worker micro, timing, scouting cues-- you can focus on perfecting your macro with renewed confidence.


No one here is denying the importance of macro skills and if that is your sole argument, you need to read better. What the OP is saying is that "ignoring your losses to cheese" is not a good way to learn OR to macro.

Quite simply, by far the best way to learn to understand a cheese and how to defeat it by using it yourself. It takes 2 minutes to find a build order and write it down, then 20 minutes maybe practicing it in yabot or vs AI, then you can do some custom games with it if you like and experience first hand what the possible counters are and what your opponent could do that makes him lose. You now have both a list of things to do when you face that cheese, and a list of things not to do.

After this, your understanding of the cheese is far greater than if you'd just read the premade response off the strategy forums here or watched a replay of someone defeating it. You now have a feel for why the counter defeats it, not just that it does.

With your new cheese-proofedness, you can now go and macro your little heart out and be as pro as you like. Difference being you won't be losing 25% of your games right off the bat.

You guys are acting like lower league players are borderline mentally retarded and are going to take two months just to learn the BO for cannon rush. In non-distorted reality, though, you can follow the OP's advice extensively in no more than two, maybe three days, even as a bronzer, after which your ability to actually get into the midgame improves dramatically.


That's not even what the OP is saying at all. He's not even suggesting to cheese a few games to get better at fighting it, rather, cheese a lot to practice; His point is literally, cheesing in the early game is a better way to increase your APM, refine your build orders, and learn timings, and of course get better at defending it.

Even if he was, playing a few games and cheesing still brings you right back to the beginning. You still need to defend it whilst executing a standard, macro oriented build. You don't need to understand it at all- only how your specific build holds it, and the only way to accomplish that is solid scouting, and practice. Everyone loses to cheese- It's one of the three inevitabilities of life: Death, taxes, and cheese.


I'll quote from the OP.

> Your goal is not to progress using cheese, but to learn to defeat it so you can come back to your macro game with a deeper understanding.
> I am not recommending cheese as a way to ladder or improve in the long term.
> (...) you can focus on perfecting your macro with renewed confidence.
sam!zdat
Profile Blog Joined October 2010
United States5559 Posts
Last Edited: 2011-08-24 09:34:57
August 24 2011 09:34 GMT
#99
On August 24 2011 17:45 DarQraven wrote:
Masters and upwards is the top 1.8% as mentioned earlier. If you compare that to chess rankings, you're saying that no one except international chess grandmasters has a solid grasp of the game.
I believe you might be setting your standards too high.
(Mind that this data does not even include the people that aren't registered players or haven't played tournaments of some kind.)

"You're not Kasparov? Shame man, you don't know shit."


Way fewer casuals in that game.

edit: There's so many unaccounted for variables in that analogy, it's hilarious.
shikata ga nai
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2011-08-24 09:57:45
August 24 2011 09:57 GMT
#100
On August 24 2011 18:19 DarQraven wrote:
Show nested quote +
On August 24 2011 17:59 Tyrant0 wrote:
On August 24 2011 17:14 DarQraven wrote:
On August 24 2011 14:28 lorkac wrote:
Macro plays are designed specifically to not die to cheese assuming good/perfect control. For example, 15 hatch is the best counter to 11rax/11rax assuming perfect control.


> Perfect control
> Bronze/Silver/Gold

There's the problem.

Let me quote a part from the OP that I feel many of its opponents are willfully ignoring in order to get on a high horse and parrot Day9:

I am not recommending cheese as a way to ladder or improve in the long term. However, once you’ve got a solid grasp of cheese and its often simple but subtle counters-- building placement, worker micro, timing, scouting cues-- you can focus on perfecting your macro with renewed confidence.


No one here is denying the importance of macro skills and if that is your sole argument, you need to read better. What the OP is saying is that "ignoring your losses to cheese" is not a good way to learn OR to macro.

Quite simply, by far the best way to learn to understand a cheese and how to defeat it by using it yourself. It takes 2 minutes to find a build order and write it down, then 20 minutes maybe practicing it in yabot or vs AI, then you can do some custom games with it if you like and experience first hand what the possible counters are and what your opponent could do that makes him lose. You now have both a list of things to do when you face that cheese, and a list of things not to do.

After this, your understanding of the cheese is far greater than if you'd just read the premade response off the strategy forums here or watched a replay of someone defeating it. You now have a feel for why the counter defeats it, not just that it does.

With your new cheese-proofedness, you can now go and macro your little heart out and be as pro as you like. Difference being you won't be losing 25% of your games right off the bat.

You guys are acting like lower league players are borderline mentally retarded and are going to take two months just to learn the BO for cannon rush. In non-distorted reality, though, you can follow the OP's advice extensively in no more than two, maybe three days, even as a bronzer, after which your ability to actually get into the midgame improves dramatically.


That's not even what the OP is saying at all. He's not even suggesting to cheese a few games to get better at fighting it, rather, cheese a lot to practice; His point is literally, cheesing in the early game is a better way to increase your APM, refine your build orders, and learn timings, and of course get better at defending it.

Even if he was, playing a few games and cheesing still brings you right back to the beginning. You still need to defend it whilst executing a standard, macro oriented build. You don't need to understand it at all- only how your specific build holds it, and the only way to accomplish that is solid scouting, and practice. Everyone loses to cheese- It's one of the three inevitabilities of life: Death, taxes, and cheese.


I'll quote from the OP.

> Your goal is not to progress using cheese, but to learn to defeat it so you can come back to your macro game with a deeper understanding.
> I am not recommending cheese as a way to ladder or improve in the long term.
> (...) you can focus on perfecting your macro with renewed confidence.


This is why I recommend that gold/plat players who have a solid grasp of 1 macro build learn to cheese. Learn every major cheese build for all three races, and practice them, a lot.

This will do 3 things:
1. You will get very good at executing tight builds and learn how timing windows work.
2. You will practice intense micro in a wide variety of situations with all kinds of units.
3. You will learn how good players defend against cheese, and will stop fearing it.
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