• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:01
CET 01:01
KST 09:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
BGE Stara Zagora 2026 cancelled10Blizzard Classic Cup - Tastosis announced as captains12Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18BSL Season 224
StarCraft 2
General
BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement Blizzard Classic Cup - Tastosis announced as captains
Tourneys
[GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly) WardiTV Team League Season 10 Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion Gypsy to Korea Are you ready for ASL 21? Hype VIDEO
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1765 users

The Terran Help Me Thread - Page 356

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 354 355 356 357 358 460 Next
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
Absentia
Profile Joined March 2011
United Kingdom973 Posts
September 13 2012 12:41 GMT
#7101
On September 13 2012 20:53 TheDwf wrote:
Show nested quote +
On September 13 2012 19:17 Absentia wrote:
On September 13 2012 18:59 haaz wrote:
When doing marine hellion elevator in tvt.
Should I make reactor on rax? If yes, it should be placed after factory or before factory?
Should I make reactor on factory?
Need build order to this strategy.


For marine hellion elevator you don't need any reactors.

? Reactor on Barracks is not mandatory, but it's standard. When going gas first Marine/Hellion elevator, you get a Reactor after your first Marine. When going rax 12 gas 13, you get a Reactor after your second or third Marine. No Reactor on Factory in both cases.


For 12 rax/13 gas, the difference seems pretty neglible. With the reactor, you have 1 marine more and the 4th hellion is closer to being done when the medivac pops but the medivac itself is delayed by a short while. You have a slightly quicker expand without the reactor and more marines in the very early game. If you get the reactor you'll have a small advantage into transitioning to mid-game infrastructure. Didn't think either was standard but i've always done the non-reactor variant unless I was following it up with a further one base play.

Reactor after the first marine sounds pretty dodgy unless you've got a safe idea of what the other terran is doing?

Anyway, that should sum up the benefits/negatives of getting a reactor when going 12 rax /13 gas.
RaAj
Profile Joined September 2011
Australia12 Posts
September 13 2012 12:45 GMT
#7102
Hi,

I am wondering, for each MU, what the amount of ghosts should I be going for and, why? I have been wondering this for a while as ghosts are not really used as a DPS unit anymore but rather for EMPs. Also, for each MU when is a good time to start building my ghost academy and how many should I build for each respective MU and should I be making specific barracks to build soley for the purpose of building ghosts or should I just cut production of marauders until I get the optimal amount of ghosts?

Thanks.
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
Last Edited: 2012-09-13 13:27:33
September 13 2012 13:14 GMT
#7103
--- Nuked ---
10734
Profile Joined September 2012
340 Posts
September 13 2012 13:48 GMT
#7104
On September 13 2012 19:18 saaaa wrote:
Show nested quote +
On September 13 2012 18:42 10734 wrote:
When doing MVP's hellion/banshee build, when should I start building tanks? I just got owned by a zerg who stayed on 2 base, 32 drones, got 20 roaches some lings and banelings and just stomped me at 9:30, the banshees just aren't strong enough to kill the roaches. I knew some sort of bust was coming, but didn't know the right response, when should I begin tank production to hold this?


after you build your two armories you should build 2 factories at around 8:20-8:30 depending on your 3rd and 4th gas timing.

How many banshees you have? If i scout no lair / no spire with banshee harassment or tech scan i take map control and attack the roaches while they walk to my base - the number of roaches+ling+bling should be easily hold with just the thor+banshee+hellion and maybe some scv's for repair but if you hold it you can deny the 3rd base of the zerg for ages and most situation it ends in a roach+hydra all-in and rage quit.

In fact, i think your problem not able to hold the attack is that you don't continue to build banshees - 3-4 banshees kills roaches so fast and ling+bling against mass hellions- no problem.






On September 13 2012 19:17 Absentia wrote:

Show nested quote +
On September 13 2012 18:42 10734 wrote:
When doing MVP's hellion/banshee build, when should I start building tanks? I just got owned by a zerg who stayed on 2 base, 32 drones, got 20 roaches some lings and banelings and just stomped me at 9:30, the banshees just aren't strong enough to kill the roaches. I knew some sort of bust was coming, but didn't know the right response, when should I begin tank production to hold this?


Might be helpful if you uploaded the replay. At 9:30 I imagine you either have two banshees with a third soon on the way, (or already done)? Have you taken an early third? Lost hellions or anything else before the attack? You should generally be able to hold any roach/ling/baneling attacks with well microed hellion/banshee. A third orbital is also good to have by the time it hits so you have mules to fall back on when you inevitably lose SCVs. Send SCVs to your main, make sure you're walled in properly. You're going to take damage; you just need to ensure it's not so much that 3 mule + SCV production can't overcome.



On September 13 2012 20:28 monkybone wrote:
I recommend beginners to a build like MVP's to delay the armories a little bit. If the problems you are having is dying to midgame pressure, perhaps double armory before the factories isn't the best choice until you get accustomed to dealing with these things. A middle ground could be a single armory, which allows for the thors you need without significantly delaying them.


Thanks guys, I was alot more sloppy than I thought at first. Just played another game against a roach/baneling allin and won.
fatalslaughter
Profile Joined July 2012
16 Posts
September 14 2012 02:14 GMT
#7105
I'm a plat terran player, and I've been theory crafting a two base all in(please contain your LOLs).

I'm just gonna copy the idea I pasted on b.net forums.


So I've noticed terran doesn't really have and two base all ins. I was toying around in custom games, because if toss can just get 7 or 8 gates off of two base, cut workers, and attack why can't terran?

Do any higher league players think this is viable?

14 CC
15 rax
16 gas
double orbital
techlab
conc shell
3 rax
3 tech labs and second gas
4 naked rax
combat shields

Cut workers at 33
Constantly produce off the 8 rax

At 10 min I have 26 marines and 24 marauders
At 12:30 I'm at 152 supply

A CC first would definatly promt aggression from toss, but the production kicks in around 8 min. The idea is to push out between 9 and 10 min. Thoughts?
Ver
Profile Joined October 2008
United States2186 Posts
September 14 2012 04:07 GMT
#7106
Things are going to be different around here now! I'll be updating the OP within the next day or two.
Liquipedia
DrPimp
Profile Joined September 2010
United States4 Posts
September 14 2012 06:07 GMT
#7107
Am I the only one that has realized that in TvT, if you and your opponent are at a stand still/pretty much equally matched, whoever gets to BC's first is the victor?
"T is for terrorize"
Bwall
Profile Joined July 2011
Sweden145 Posts
September 14 2012 06:34 GMT
#7108
On September 14 2012 15:07 DrPimp wrote:
Am I the only one that has realized that in TvT, if you and your opponent are at a stand still/pretty much equally matched, whoever gets to BC's first is the victor?


That's not entirely true, however if you're using mech and you get surprised by bcs and you don't have enough vikings, then you're screwed. If you're using marine/tank BC switches aren't really that scary.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
September 14 2012 11:32 GMT
#7109
Considering the OP is being updated right now, I apologise if Ver answers this in his OP tomorrow.

What are the current standard style(s) in TvT? Can someone provide a BO for the most popular? If two or more are pretty evenly matched for popularity, can someone provide a BO for the easiest one to execute? Searching TL has already provided me with a good TvZ and TvP style, but I'm lost for TvT.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2012-09-14 14:58:09
September 14 2012 12:54 GMT
#7110
--- Nuked ---
RefusedAmen
Profile Joined July 2010
Canada77 Posts
September 14 2012 13:36 GMT
#7111
The fact Ver has control of this thread is absolutely fantastic. If you guys want to get familiar with Ver and his wealth of knowledge please check out his other thread
http://www.teamliquid.net/forum/viewmessage.php?topic_id=361656
Pain is weakness leaving the body
Teaboar
Profile Joined September 2010
Finland18 Posts
September 14 2012 13:55 GMT
#7112
This probably has been asked many times before but is there any generic terran build that is viable against all matchups? I used to play zerg when the game was launched, and later I came back to play some random, but I think terran is and always has been my weakest race, and that's why I'd like to cut it back to the basics and just practice one specific build for starters to learn to play terran better. I'm looking for something similar to 3 gate robo for protoss (although frankly I don't know if that build is viable nowadays either ). Any tips would be appreciated!
TheManInBlack
Profile Blog Joined December 2011
Nigeria266 Posts
September 14 2012 14:17 GMT
#7113
Hello, I switched to Terran today.

How do I learn the basics? Or rather, what build should I be going which will help me grasp the race?
EtOHic
Profile Joined August 2011
Germany9 Posts
September 14 2012 14:25 GMT
#7114
On September 14 2012 23:17 Sacred Reich wrote:
Hello, I switched to Terran today.

How do I learn the basics? Or rather, what build should I be going which will help me grasp the race?


Check out Filter's Bronze to Masters tutorials. They're the best tutorials out there for grasping the important aspects of the race needed to improve.
Telac
Profile Joined January 2011
Finland9 Posts
Last Edited: 2012-09-14 14:43:49
September 14 2012 14:39 GMT
#7115
Could somebody point out my mistakes in this game? I am plat level players, haven't been playing in a while but I felt like I was playing OK game mechanics wise. (OK being plat level in this case, I don't have any delusions about my mechanics)

http://drop.sc/252359

I opened up with 14cc, and noticed that zerg took a fast third, so I took one myself too. I then pressured zerg a bit and started focusing on upgrades and infrastructure. I felt I had a good composition, but ended up getting crushed by fuckton of broodlords and infestors, even though our army values were similliar.
IDaLLora
Profile Joined June 2011
Bulgaria4 Posts
September 14 2012 14:43 GMT
#7116
Hello, ive had some problems with TvZ then i fixed them and now my TvP is my worste MU, i cant seem to find the right build and timeing to actually kill a P before the super late game! If someone can show me some replays and show me some builds and timeings to punish toss in the early-mid game so i have a advantage in the late !
Heyy
Account252508
Profile Joined February 2012
3454 Posts
September 14 2012 16:50 GMT
#7117
--- Nuked ---
TheDwf
Profile Joined November 2011
France19747 Posts
September 14 2012 17:14 GMT
#7118
On September 15 2012 01:50 monkybone wrote:
How do you prevent someone stealing a gas? I face a lot of Zergs intentionally stealing gas in order to delay my tech when I go FE. Taking both gases before the expansion doesn't seem like a reasonable solution.

Place a SCV at the corner of your gas, should prevent Drone from building.
sMi.SyMPhOnY
Profile Joined December 2006
United States226 Posts
September 14 2012 17:14 GMT
#7119
Hi, im going to try topost some help because I am part of the terran dominion and want to help as many terrans overcome protoss and zerg D:

Raaj-
Ghost is a very situational unit, specifically used mainly in tvp nowadays (snipe no more effective vs brood lord D
If i see a fast twilight council in TvP I can only assume he's going to end up with Templar tech and i throw down the ghost academy. - terran players remember to get mobeus and then cloak, the ghosts need that extra energy to be even more efficient and most terran players forget to get cloak after it. 8 is a good amount to have, I like to have aorune 14-16 late game against high masters/ GM level toss. Typicall 5-6 barracks pumping ghost is a solid and reasonable amount.

fatals slaughter - You can win many games at plat level doing these types of all in. If you want to get better learn a macro build and be able to react to what your opponents doing with scan. This will get you to masters.

Dr. Pimp - Yes TvT comes down to BC / Viking /Thor (you choose what you like) if the opponents are similar in skill; however your first objective should be trying to out maneuver your opponent with drops and siege lines and positioning. Once you realize this cannot be acheived a little trick i like to do revolves around the siege positioning of terran. What you need to realize is that a 170-180 army of marine seige tank already seiged can hold a 200/200 army of marine seige tank. This is the time you start investing in double starship upgrades with 3-4 ports (3 tech 1 reactor) and start slowly replacing supply for BC/Viking. Usually if you do this, you can hold drops with turret positioning and don't you dare forget multiple sensor towers mid-late game tvt (its boss). just control the gasses and your ship upgrades and you will be in agood position. Don't forget yamato.

Idallora - TvP is just difficult atm. At a high masters level / GM level I personally dont think terran should be going macro games in ladder (3cc), its too exploitable and protoss units are just easier and stronger to use. You need to gain an advantage through the early game/ mid game whether it be tricking your opponents by denying scouting (extremely important) and keep it a guessing game. I like to open with 2 racks (reactor+ tech), 3 naked racks pressure, proxy factory with starport hellion drop, banshee into fe. It is very map dependent, but so long as the protoss is adequate at defending drops and securing bases, they will not lose. Terran advantage is gained through the mid game /early game.

:)
Account252508
Profile Joined February 2012
3454 Posts
September 14 2012 17:32 GMT
#7120
--- Nuked ---
Prev 1 354 355 356 357 358 460 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Code For Giants Cup #28
CranKy Ducklings9
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft382
ProTech145
StarCraft: Brood War
NaDa 20
Dota 2
monkeys_forever367
capcasts104
Counter-Strike
taco 351
minikerr16
Other Games
summit1g11998
FrodaN3455
shahzam659
byalli446
KnowMe335
C9.Mang0257
ViBE100
JimRising 81
ToD54
PPMD26
Organizations
Other Games
gamesdonequick2186
ComeBackTV 159
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• musti20045 36
• Hupsaiya 31
• davetesta24
• mYiSmile18
• CranKy Ducklings SOOP4
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• RayReign 41
• Azhi_Dahaki23
• HerbMon 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5503
Other Games
• Scarra1090
Upcoming Events
CranKy Ducklings
9h 59m
RSL Revival
9h 59m
MaxPax vs Rogue
Clem vs Bunny
WardiTV Team League
11h 59m
uThermal 2v2 Circuit
16h 59m
BSL
19h 59m
Sparkling Tuna Cup
1d 9h
RSL Revival
1d 9h
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
1d 11h
Patches Events
1d 16h
BSL
1d 19h
[ Show More ]
Replay Cast
1d 23h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Team League
3 days
GSL
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-12
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
Proleague 2026-03-13
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.