On June 24 2011 16:45 Syphon8 wrote:
A thought: Could you use Hydras in a Hydra/Ling/Baneling opener with an analogy to Muta/Ling/Baneling?
Hydras 4 shot SCVs, 5 shot MULES, and cost less gas than Mutalisks.
A two pronged 5 Hydra drop could hit MUCH faster (It's only 3 seconds difference for Spire/Muta as opposed to Ventral Sacs, but the decreased gas cost must be taken into account.) than Mutas for mineral harass on a 2 basing Terran, and can be continued the entire game, while the lower gas investment (10xHydra + Drops + Speed + Den = 900, whereas 10xMuta + Spire = 1200) means you have an easier time transitioning to Roach/Infestor or a safer time following up with Mutaling into BL once you've secured that economic advantage.
A thought: Could you use Hydras in a Hydra/Ling/Baneling opener with an analogy to Muta/Ling/Baneling?
Hydras 4 shot SCVs, 5 shot MULES, and cost less gas than Mutalisks.
A two pronged 5 Hydra drop could hit MUCH faster (It's only 3 seconds difference for Spire/Muta as opposed to Ventral Sacs, but the decreased gas cost must be taken into account.) than Mutas for mineral harass on a 2 basing Terran, and can be continued the entire game, while the lower gas investment (10xHydra + Drops + Speed + Den = 900, whereas 10xMuta + Spire = 1200) means you have an easier time transitioning to Roach/Infestor or a safer time following up with Mutaling into BL once you've secured that economic advantage.
No, hold on. A hydralisk drop is suicidal - or rather, if you want your hydras to be able to escape you need to invest in nydus tech.
Also, starting numbers are smaller - we're talking about 5 mutalisks to one-shot workers and marines (and 4 hydras for the same result, which also fits better inside of a single overlord).
So... 5 mutas + spire=700 gas, 4 hydras + den + drop tech + nydus tech + 1 worm = 900 gas, of which 100 are spent after the drop has started. The hydra version seems slightly slower, though you have the option of reinforcing with other units if you catch him out of his base (zerglings, queens, you name it). It seems easier to stop, though, as overlords are significantly slower than mutas. Might be worth a try, though. Anybody up to experiment it and then post some replays?