[D] Protoss 'Shock and awe' - Page 12
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kl3zero
United States27 Posts
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SxYSpAz
United States1451 Posts
helps you get an expo up and completely trash their base if they decide to move out... haven't lost with it yet! But this is the first time i've seen a way to use prisms in the other matches aside from dts, which doesn't fit me. I'm going to try it in PvT, although it sounds like it might have problems. I'd love some replays ![]() It definitely sounds like it will work in PvZ, and i was thinking maybe make it less all in by ff army and retreating if their army is too big and then a sentry warped in their main to ff ramp and have more time to do damage... altho this is pure theory crafting, and i'm sure my plans will fail when i put them into play ![]() Great Ideas though. tyty for taking the initiative to make protoss more annoying. everyone knows we need to be XD | ||
iChau
United States1210 Posts
![]() Out of every game I was able to use a warp prism in (I mean not dying in early game), I won. I suggest the "base trade one", the "epic PvZ", "warp prism harass all over", "warp prism action vs lingblingzerg", "warp prism + pylon", "wawrp prism and pylons", and "warp prisms in pvz awesomeness". | ||
Pabs
93 Posts
Am I correct to assume this push works best whem you are close to maxed? It seems like attempting this too early in the game would be really risky. | ||
Mr Pink
United Kingdom18 Posts
On June 13 2011 11:51 iChau wrote: http://www.mediafire.com/?7cc5zkwvxxcf3b7 ![]() Out of every game I was able to use a warp prism in (I mean not dying in early game), I won. I suggest the "base trade one", the "epic PvZ", "warp prism harass all over", "warp prism action vs lingblingzerg", "warp prism + pylon", "wawrp prism and pylons", and "warp prisms in pvz awesomeness". Thanks very much for this, I will watch these with interest! | ||
Olsson
Sweden931 Posts
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iChau
United States1210 Posts
On June 13 2011 21:23 Mr Pink wrote: Thanks very much for this, I will watch these with interest! All warp prism plays are around 15 minutes in. It's nothing to "surprise" or "awe" you dramatically. It's just a simple little trick that can end the game as long as you did it well. I have to admit though, my play in those games were bad. I was actually never used to warp prism harass. I didn't use the "0" control group well (it's Space). I'm practicing though and I'll upload better replays. :D | ||
awwnuts07
United States621 Posts
Download the Ro16 files from the Teamspeak TL Open Look for Inka vs Ryze It's very similar to iChau's style, (give your opponent a hard time while you tech) but with more of an emphasis on gateway/templar tech rather than colossi play. | ||
iChau
United States1210 Posts
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ZeromuS
Canada13379 Posts
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Plexa
Aotearoa39261 Posts
http://www.teamliquid.net/staff/Plexa/blitzk/plexa_vs_state.sc2replay While I harass with prisms most of the game there are a few points where I'm employing this tactic. For instance, at the start when I pressure with colossus I warp in zealots into his main rather than to beef up my attack. Would warping in more stuff into my army have won the game? I don't know for sure, but I don't think so. Nevertheless, state couldn't defend both places at once and lost a lot of SCVs. There's also a time when he's pressuring my base and when most protoss would be warping in stuff into their army, I warp in Zealots into his main. Right decision? Again, I don't know. But I think it worked quite well. You can judge the effectiveness for yourself. | ||
NB
Netherlands12045 Posts
The application of wrapprism is really underused. i find it extremely powerful if you could have 1 or 2 sentries to block of the ramp on some certain map and snipe the main with zealot and kill their tech tree just like MMA killing spawning pool. The only unit that can break FF from Z is ultra and the never get it early on to held such attack. Wrap prism late game could be used as a "recall" in BW where you completely switch the battle to another side of the map after an army trade. How does that benefit you? Go look at PvP korean 4 gate prepatch and how it works. Also i find this is a great tatic to have some sort of air switch lategame which is incredibly powerful in PvZ. Imagine after they kill you army, they have to go defends their main and when they come back, you have 10 VR 5 colossi ready... | ||
HelixDnB
United States34 Posts
I've been trying to use warp prisms more in my play lately, however it's mostly been acting as a "roving pylon" behind my main force to be used for reinforcements rather than attacking in their base. I should start using this more often though as it can completely throw someone off their game enough to force the win in your favor - especially when used at odd timings. | ||
epikAnglory
United States1120 Posts
For offense it may be able to add in a few more Zealots though, which I can only see you wanting in PvT, as Zealots are pretty much trash in PvZ. I always put a Pylon where my army is if I am not attacking (e.g. natural, outside of natural, etc.). | ||
aaycumi
England265 Posts
Now don't get me wrong, this is a different play style (namely mass gateway from the sound of it), it is not weak to Terran bio, I would have to do a lot more play testing versus this before claiming that even in passing. And against mech's infamous immobility I think has a lot of strength. But the traditional Bio/Viking mix can adapt to deal with this as you've described (not blindly though). | ||
cbel
United States4 Posts
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Petninja
United States159 Posts
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Belial88
United States5217 Posts
And we shall decide as Good People to not do this. | ||
oGs420
Canada46 Posts
On June 21 2011 17:13 Belial88 wrote: Given how cost effective Protoss is and that Zerg needs to have an overwhelmingly stronger army to generally beat a Protoss force, I declare this imba. And we shall decide as Good People to not do this. Warp Prisms aren't imba. It's just worthless supply because it's not going towards your ball of death. And since Gateway units don't have the DPS or resistance of Medivac Marines, using Warp Prisms is a coinflip because competent players can easily counter whatever comes with a couple of Roaches. The Protoss metagame is to get their ball of death as fast as possible (thus Zerg having to pressure third every game), yet this is only slowing it down. | ||
Petninja
United States159 Posts
Warp Prisms aren't imba. It's just worthless supply because it's not going towards your ball of death. And since Gateway units don't have the DPS or resistance of Medivac Marines, using Warp Prisms is a coinflip because competent players can easily counter whatever comes with a couple of Roaches. The Protoss metagame is to get their ball of death as fast as possible (thus Zerg having to pressure third every game), yet this is only slowing it down. I guess you didn't watch HuK in the Dreamhack Summer tourney this year, or WhiteRa's live stream like ever. You don't need a colossus ball to beat a competent Zerg. High Templar can fill the role nicely. Drops are very effective for Protoss as well. | ||
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