• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:12
CEST 16:12
KST 23:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy2GSL CK: More events planned pending crowdfunding3Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
BW General Discussion ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2044 users

[D] 1000 tips - Page 34

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 32 33 34 35 36 63 Next
IM_Megan
Profile Joined October 2010
Netherlands744 Posts
May 25 2011 11:41 GMT
#661
Tip 456: The human eye is very bad at spotting small difrences at already seen before picture's. Never put your observer on follow but let it hang on a crucial point you want to view.
Please follow me on http://www.justin.tv/meganeu Thanks alot! <3
ZergOwaR
Profile Joined March 2010
Norway280 Posts
May 25 2011 12:26 GMT
#662
vortex on a ghost will cancel the nuke
dig dig dig dig dig dig die!
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
Last Edited: 2011-05-25 13:33:13
May 25 2011 13:27 GMT
#663
On May 25 2011 18:38 Geiko wrote:

The testing is a bit biaised though. The first time you attac the PDD from a distance but all of your stalkers shoot at different times, whereas when you attack it from underneath, they shoot at the same time.
It would be interesting to see the results from stalkers shooting at a distance but at the same time.
I have the feeling that the PDD just can't handle too many simultaneous missile attack.


Hmm, I don't really think so

I tested it a few more times, and I tried to let the Stalkers attack all at the same time (from distance and at close position, and the results were the same.

But you might be right that the PDD can't handle too many shots at the same time.
Cause even when I let them fire at the same time, their shots get kinda "lost" over their attack time (when they shoot from distance) and so the laser beams hit the PDD at different times.

When in close position, there is literally not enough time for the shots to get lost, cause the drone dies so fast.
So there the lasers hit the drone all at the same time.

So it might be either way better to kill a PDD from a close position rather than from distance


Edit: I updated the Stalker video with a scene, where all Stalkers try to attack at the same time.

1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Recty
Profile Joined May 2011
United States5 Posts
May 25 2011 23:50 GMT
#664
I would think the best way for you to test this and post a video is have your stalkers all attack the PDD like you are, then leave them in their perfect arc they form. Then what you do is spawn another PDD in the exact same spot, so that all the stalkers will automatically attack it but from their max range possible and all at the same time. The attack moving is making the attacks come too far apart.

That would satisfy the questions that the other people are posting.
pepkin88
Profile Joined September 2009
Poland69 Posts
May 27 2011 16:51 GMT
#665
PPDs have a small cooldown between shots so they miss some of them. When Stalkers are far from object the projectiles have longer distance to travel therefore PPD have more time to shoot all the missiles. But Stalkers/Hydras/Mutas still have to shoot simultaneously.
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
May 28 2011 16:00 GMT
#666
has anyone tried to morph warpgate to gateway right after using the warp?
does it reset the warp cooldown?
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
BlindSC2
Profile Joined January 2011
United Kingdom435 Posts
Last Edited: 2011-05-28 16:45:48
May 28 2011 16:45 GMT
#667
On May 29 2011 01:00 IzieBoy wrote:
has anyone tried to morph warpgate to gateway right after using the warp?
does it reset the warp cooldown?



No it doesn't (unfortunately )
Wise men speak because they have something to say, fools; because they have to say something - Plato
JDeathmetal
Profile Joined May 2010
Netherlands81 Posts
May 29 2011 15:14 GMT
#668
(z) When unburrowing spine or spore crawlers they dont get damage of creep. This can be good if your hatch was sniped you dont have to lose your crawlers.

Don't know if this has been said.
Some people don't like metal ............... FUCK THEM!
rawrjaaaaay
Profile Joined March 2011
United States426 Posts
May 31 2011 05:30 GMT
#669
When you cast Psi-Storm or Fungal Growth on air units, cast it UNDER, not right on top of them. The 3D graphics will make you miss. Also, there should be help lines that show where the units actually are.
¯\_(ツ)_/¯
IM_Megan
Profile Joined October 2010
Netherlands744 Posts
May 31 2011 12:05 GMT
#670
On May 31 2011 14:30 rawrjaaaaay wrote:
When you cast Psi-Storm or Fungal Growth on air units, cast it UNDER, not right on top of them. The 3D graphics will make you miss. Also, there should be help lines that show where the units actually are.


That is correct, there shall be a small red line that ends in a small circle on the ground. Always AIM for that, also note that when you aim correctly the MUTA will have a small color chance before you cast the fungel.
Please follow me on http://www.justin.tv/meganeu Thanks alot! <3
FlaminGinjaNinja
Profile Blog Joined January 2011
United Kingdom879 Posts
May 31 2011 14:57 GMT
#671
On May 31 2011 21:05 MeganEU wrote:
Show nested quote +
On May 31 2011 14:30 rawrjaaaaay wrote:
When you cast Psi-Storm or Fungal Growth on air units, cast it UNDER, not right on top of them. The 3D graphics will make you miss. Also, there should be help lines that show where the units actually are.


That is correct, there shall be a small red line that ends in a small circle on the ground. Always AIM for that, also note that when you aim correctly the MUTA will have a small color chance before you cast the fungel.



I believe you have to turn the 'help flyer' on in the options to see the line and dot under flying units, it definatly helps when using fungal/ storm and also EMP
GinjaNinja.661 EU I'd like to thank my sh*t keyyboard for always messing up my 'Y's
Comlock
Profile Joined May 2011
Norway17 Posts
Last Edited: 2011-06-01 09:41:52
June 01 2011 09:41 GMT
#672
Tip 457: One way to warm up your left hand is to write "starcraft" several times as fast as you can.
(Notice you're only using your left hand while doing this)
Heihei
hirsha
Profile Joined March 2011
Czech Republic9 Posts
Last Edited: 2011-06-01 14:18:16
June 01 2011 14:12 GMT
#673
458: (TvZ) Sensor tower displays broodlords as a group of 3 marks (1 broodlord, 2 accompanying broodlings) instead of standard 1. Considering their slow speed and typical broodlord - broodling formation, this can help you recognize them right on the spot of the tower.
Scrubington
Profile Joined June 2010
Canada475 Posts
Last Edited: 2011-06-01 15:37:19
June 01 2011 14:25 GMT
#674
459: (PvZ) Opening 12 Forge 16 Nexus against Zerg players on maps that have a choke at your natural is always a safe opening. It allows you to be on even economy with the Zerg player (essentially putting you ahead) and pressure/deny a 15 hatch simultaneously.

460: (PvZ) It is critical to harass/pressure a third base from Zerg. Either fast teching to DT; 1 Void ray reinforced by Pheonix, or a well executed warp prism drop at around the 9-10 minute mark off of two base is usually effective.

461: (PvT) A 3 Warp Gate sentry heavy contain against a Terran player that's expanded inside your base can buy you enough time to get your own nexus up giving you a slight economic advantage. This is very effective against any level of player.

462: (PvZ) When harassing a Zerg palyer with pheonix always be sure to lift the queen with the most energy if you can only afford to lift once. This is to reduce the chance of transfuse going off.
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
June 01 2011 16:57 GMT
#675
463: If you spot a Protoss trying to cannon rush you from the low ground, do everything you can to control his vision so the Cannons cannot see up the cliff. If in a team game the vision is assisted by an Overlord, try to kill the Overlord as opposed to the Pylons or Cannons on the low ground.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Superouman
Profile Blog Joined August 2007
France2195 Posts
June 01 2011 17:00 GMT
#676
464: In a TvT, you can click on enemy siege tank to see its radius and position yourself accordingly to this information. On the radius line if you want to hit tanks, behind radius line to keep position.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
rsvp
Profile Blog Joined January 2006
United States2266 Posts
Last Edited: 2011-06-01 17:22:12
June 01 2011 17:21 GMT
#677
On June 01 2011 23:25 Scrubington wrote:
459: (PvZ) Opening 12 Forge 16 Nexus against Zerg players on maps that have a choke at your natural is always a safe opening. It allows you to be on even economy with the Zerg player (essentially putting you ahead) and pressure/deny a 15 hatch simultaneously.

460: (PvZ) It is critical to harass/pressure a third base from Zerg. Either fast teching to DT; 1 Void ray reinforced by Pheonix, or a well executed warp prism drop at around the 9-10 minute mark off of two base is usually effective.

461: (PvT) A 3 Warp Gate sentry heavy contain against a Terran player that's expanded inside your base can buy you enough time to get your own nexus up giving you a slight economic advantage. This is very effective against any level of player.

462: (PvZ) When harassing a Zerg palyer with pheonix always be sure to lift the queen with the most energy if you can only afford to lift once. This is to reduce the chance of transfuse going off.


I'd stay away from "build order" tips, since those are just subjective build order preferences and not really "tips." For example, I find that opening nexus first against zergs even on maps without chokes at the natural to always be a safe opening. And while 3 gate expand PvT is generally good against 1 or 2 rax in base FE from the terran, it's still a build order preference that some people may not feel comfortable with. Especially at low levels, keeping your eye on the ramp to force field can be really difficult. Also, an in-base expansion should not be scouted by the protoss, and if the terran went for a 2 rax tech expand build and gets medivacs pretty fast (ex. select), you're in big trouble.

Harassing/pressuring a zerg's 3rd base is nice, but depending on your strategy it's not critical or even necessary. If instead of pressuring the zerg's 3rd you just take your own 3rd faster and go for the 200/200 deathball you'll still be in perfectly good shape (ex. cruncher vs idra in TSL).
Mahtasooma
Profile Joined November 2010
Germany475 Posts
June 02 2011 00:15 GMT
#678
A worker will return a mineral advantage 92(±2) seconds after the initial investment is made (when it is put in the build queue), as long as there are less than 2 workers per mineral patch once it finishes. After partial saturation (in this case, 2 workers per patch), each worker will return on it's initial investment 153(±4) seconds after the initial investment.
http://twitch.tv/mahtasooma
Halcyondaze
Profile Joined January 2011
United States509 Posts
June 02 2011 01:01 GMT
#679
Great Post, Much love
.Mthex-
Profile Joined May 2011
United States168 Posts
June 02 2011 03:02 GMT
#680
This is absolutely amazing.. I MUST READ IT ALL..

Seriously though, I'm at like tip 100 and I've learned a ton.
"If you tricked him, then he is tricked" - Artosis
Prev 1 32 33 34 35 36 63 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
11:00
Playoffs Day 2
WardiTV897
ComeBackTV 587
IndyStarCraft 178
Rex97
3DClanTV 60
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 178
Rex 97
StarCraft: Brood War
Britney 59424
Sea 6786
Jaedong 1516
EffOrt 1011
Shuttle 635
Mini 627
Hyuk 504
firebathero 375
Light 355
ggaemo 234
[ Show more ]
Zeus 195
hero 154
Last 98
PianO 92
Sexy 57
[sc1f]eonzerg 53
Shinee 50
ToSsGirL 48
Pusan 40
Hm[arnc] 29
Shine 26
Movie 25
Noble 25
scan(afreeca) 24
910 22
Rock 16
yabsab 14
Sacsri 11
GoRush 10
Terrorterran 8
Icarus 8
Dota 2
Gorgc8423
qojqva1858
syndereN323
Counter-Strike
kennyS2089
fl0m1506
Heroes of the Storm
Khaldor171
Other Games
singsing1962
B2W.Neo1473
Lowko371
DeMusliM311
XaKoH 195
RotterdaM127
QueenE68
Organizations
Counter-Strike
PGL21087
Other Games
BasetradeTV1120
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 61
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2241
• TFBlade1510
Upcoming Events
uThermal 2v2 Circuit
48m
IPSL
1h 48m
Hawk vs TBD
StRyKeR vs TBD
BSL
4h 48m
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
19h 48m
WardiTV Team League
20h 48m
OSC
22h 48m
BSL
1d 4h
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
1d 4h
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 18h
Wardi Open
1d 19h
[ Show More ]
Afreeca Starleague
1d 19h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
2 days
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.