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Forum Index > StarCraft 2 Strategy
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Isaac
Profile Joined August 2010
United States810 Posts
April 09 2011 21:19 GMT
#21
I'd like to see a good concussive shell guide, with variations and different follow ups for tvp.
number one fan of marineking
Sir Snoopy
Profile Joined March 2011
United States57 Posts
April 09 2011 23:45 GMT
#22
I would like to see a thread on the viable ways to play protoss, while avoiding deathball usage.
That's SIR Sir Snoopy to you!
SinninMonk
Profile Joined May 2009
United States16 Posts
April 10 2011 00:08 GMT
#23
On April 10 2011 06:18 eFonSG wrote:
Show nested quote +
On April 10 2011 05:15 vaderseven wrote:
I would love to see some really well thought out 1 rax FE guides that take into account scouting and reactions.

Something like KCDC's 1 gate expo or cecil's 2 gate robo threads. There seems to be a lack of Terran FE guides that are centered around some of the staple builds at the higher levels.

Some examples :

TvZ 1 Rax FE (gas or no gas)
TvZ 2 Rax FE
TvZ CC First FE
TvT 1 Rax FE
TvP 1 Rax Tech Lab first FE
TvP 1 Rax Reactor first FE
TvP 2 Rax Tech Lab first FE
TvP 2 Rax Reactor first FE


This is a great idea for a thread, and these are the ones that id definitely love to see (Especially for TvZ, ive been watching MVP VODs to get a better idea of what to do on the 1 rax FE and i saw his gas timings and Rax timings which helped me quite a bit). Id be glad to help, but sadly i'm probably not qualified


I agree, I would love to see some in depth TvZ guides/discussions, there also seems to be a dearth of TvT guides (other than iEchoic)
!!
lizzuma
Profile Blog Joined August 2010
United States301 Posts
April 10 2011 00:15 GMT
#24
On April 10 2011 05:15 vaderseven wrote:
I would love to see some really well thought out 1 rax FE guides that take into account scouting and reactions.

Something like KCDC's 1 gate expo or cecil's 2 gate robo threads. There seems to be a lack of Terran FE guides that are centered around some of the staple builds at the higher levels.

Some examples :

TvZ 1 Rax FE (gas or no gas)
TvZ 2 Rax FE
TvZ CC First FE
TvT 1 Rax FE
TvP 1 Rax Tech Lab first FE
TvP 1 Rax Reactor first FE
TvP 2 Rax Tech Lab first FE
TvP 2 Rax Reactor first FE


So, if I'm right about how this works, I'd like to "claim" the right to write a guide on TvT 1 rax FE. It's actually a build I've exclusively used in the matchup for the past several weeks, playing in the top 100 on NA and top 50 before reset. I know every possibly response by the opponent, how to scout it, and how to respond. So I guess I just need to write it
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
April 10 2011 00:37 GMT
#25
I would like to see a discussion thread on appropriate transitions out of the recent marine/tank/raven timing pushes we've seen become more popular in TvP lately.

Having seen a number of people throw around the idea that the push itself is semi all in, I was particularly interested in seeing (formerly root) Kitty's replay pack where he experiments with transitions into both Mech and heavy air following a push that isn't game ending (one way or another). We also witnessed MVP do another variation where he started shifting back into Marauders in the GSL WC's I believe (?).

I was hesitant to venture into this myself since I'm not confident my understanding of the match up is deep enough to initiate the right points of discussion, but if someone wished to take it on I'd be willing to track down a few relevant replays from the afforementioned replay pack.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
April 10 2011 01:17 GMT
#26
On April 10 2011 09:15 lizzuma wrote:
Show nested quote +
On April 10 2011 05:15 vaderseven wrote:
I would love to see some really well thought out 1 rax FE guides that take into account scouting and reactions.

Something like KCDC's 1 gate expo or cecil's 2 gate robo threads. There seems to be a lack of Terran FE guides that are centered around some of the staple builds at the higher levels.

Some examples :

TvZ 1 Rax FE (gas or no gas)
TvZ 2 Rax FE
TvZ CC First FE
TvT 1 Rax FE
TvP 1 Rax Tech Lab first FE
TvP 1 Rax Reactor first FE
TvP 2 Rax Tech Lab first FE
TvP 2 Rax Reactor first FE


So, if I'm right about how this works, I'd like to "claim" the right to write a guide on TvT 1 rax FE. It's actually a build I've exclusively used in the matchup for the past several weeks, playing in the top 100 on NA and top 50 before reset. I know every possibly response by the opponent, how to scout it, and how to respond. So I guess I just need to write it

Awesome This would be much appreciated
Turgid
Profile Blog Joined September 2010
United States1623 Posts
April 10 2011 01:23 GMT
#27
On April 10 2011 09:15 lizzuma wrote:
Show nested quote +
On April 10 2011 05:15 vaderseven wrote:
I would love to see some really well thought out 1 rax FE guides that take into account scouting and reactions.

Something like KCDC's 1 gate expo or cecil's 2 gate robo threads. There seems to be a lack of Terran FE guides that are centered around some of the staple builds at the higher levels.

Some examples :

TvZ 1 Rax FE (gas or no gas)
TvZ 2 Rax FE
TvZ CC First FE
TvT 1 Rax FE
TvP 1 Rax Tech Lab first FE
TvP 1 Rax Reactor first FE
TvP 2 Rax Tech Lab first FE
TvP 2 Rax Reactor first FE


So, if I'm right about how this works, I'd like to "claim" the right to write a guide on TvT 1 rax FE. It's actually a build I've exclusively used in the matchup for the past several weeks, playing in the top 100 on NA and top 50 before reset. I know every possibly response by the opponent, how to scout it, and how to respond. So I guess I just need to write it


I'm a newly Terran player and I've chosen this as my mainstay TvT build since it's all anyone seems to do in the replays I have other than cloaked banshees. Please write this guide!
(╬ ಠ益ಠ)
kzn
Profile Blog Joined June 2007
United States1218 Posts
Last Edited: 2011-04-10 01:40:32
April 10 2011 01:39 GMT
#28
Less for me in particular and more something I noticed when I was learning myself:

I have always been of the opinion that the resources available to learn how to 4gate (as laughable as that may sound) are worse than they could be with a little effort. Especially with regard to PvP, where tiny differences and mistakes can cause a game to swing wildly in one direction, an in-depth guide to/discussion of 4gates, and variations thereof, would be very interesting to me, and I suspect very helpful to those struggling with PvP.

[edit] To be clear, I realize there is a good Liquipedia article, but it pales in comparison to the build guides created by, for instance, CecilSunkure.
Like a G6
BigOleDonkey
Profile Joined April 2010
United States43 Posts
April 10 2011 01:42 GMT
#29
I would also like to see some definitive 1 rax FE guides, particularly in TvP. I've been watching lots of replays trying to find good examples to work from, especially for the variants that get a fast factory after the CC. But it seems a lot of the players that do this are just gambling that the protoss will not play aggressively, since their build does not seem safe.
00Visor
Profile Blog Joined February 2011
4337 Posts
Last Edited: 2011-04-18 00:16:06
April 17 2011 22:08 GMT
#30
I would like to discuss the Proxy Gate play by Naniwa.
He does it in ~10% of his games. The special thing is that he doesn't play it as an all-in. He relies that the damage will get him ahead. And it usually does even if he gets scouted early.
I've seen it in PvP and PvT. Don't know about PvZ.

Replay 1 (MLG vs Pokebunny): http://s3.majorleaguegaming.com/141-11411.sc2replay
Replay 2 (TSL vs Goody): VOD will be up soon

The game vs Goody was especially interesting because Goody scouted it very early and was able to destroy the Gateways with his workers. Because of a lot of missed mining time Naniwa was not behind after this and he even missed to cancel one Gateway.

Edit: To add, Huk tries a build like this atm, watched it on his stream. Probably saw Naniwas games.
VEReHrT
Profile Joined December 2010
Canada121 Posts
April 17 2011 22:27 GMT
#31
I'd really like to have someone really look at Supernova style Marine/Tank TvP in depth in a guide. I think that it's a really dynamic style to play and I'd like someone to delve into it further and break it down.
As long as we keep our passion as progamers, we will always have an opportunity to meet again. On a purely personal note, I'd like to show him the beauty of infinitely repeating Starcraft 2 bunkers. SlayerS_BoxeR
adwodon
Profile Blog Joined September 2010
United Kingdom592 Posts
April 17 2011 22:36 GMT
#32
Great thread, I was thinking about setting up a discussion thread (with the aim of it becoming a guide eventually), however im only a high diamond so I wasnt sure it would be wise for me to tackle this solo as I'd definitely miss a lot

However this is what I wanted it to be on:

Marine tank in TvZ.
Seems easy enough however I think we all know that this is a really flexible midgame composition and there are so many ways to open for it, transition from it and react with it so I thought it would make a great topic for a guide to what could be considered the standard TvZ style as I feel like I've only just started scratching the surface.

I'd be more than happy to help write any guide or set up some kind of disussion, but for it to really be a fully comprehensive post / guide, applicable to all players I'd need assistance from multiple much higher level players to get as many different styles of Marine Tank into one guide and give a good impression of its flexibility so players can not only begin to understand the style but also learn how to adapt it to their own style of play (as I feel this is the most compelling feature of the marine tank style).

If anyone would be interested in this please pm me

imBLIND
Profile Blog Joined December 2006
United States2626 Posts
April 17 2011 22:55 GMT
#33
I'd applause any attempt at a guide to getting a decent army in the mid/late-game TvZ or TvP.
im deaf
vitaum88
Profile Joined October 2010
Brazil86 Posts
Last Edited: 2011-04-17 23:49:43
April 17 2011 23:49 GMT
#34
Hi...

I'd really like to see a "guide" of any sort on HOW TO SCOUT THE FRONT!!

You know, just to sorta know what's going on just by scouting the front with a hellion, lings, zealot stalker pokes...
what do u guys suggest?
Tá afim de treta, moleque?
awwnuts07
Profile Blog Joined February 2011
United States621 Posts
Last Edited: 2011-04-18 00:05:23
April 18 2011 00:01 GMT
#35
On April 10 2011 08:45 Sir Snoopy wrote:
I would like to see a thread on the viable ways to play protoss, while avoiding deathball usage.


I agree. I hate going for deathball in any of the match-ups. I saw White-Ra doing something like in a PvT on his stream. His army make-up was all tiers of gateway units (Zealot, Stalker, HTs), a few Immortals and two Warp Prisms. I"m pretty sure this was just an experimentation in "Special Tactics", but it looked really fun to play and viable for ladder, but probably not for tournaments. It was strange to watch because cost efficiency with units was obviously not part of the plan. Archons were used in drops as well as in the main army (looked like he used them to buy time for his HTs to charge up) and he had blink Stalkers running all over the map. While he didn't sacrifice units (often), he sure as hell didn't play safe. It was like watching the Protoss version of MMM.
I'm a noob
bankai
Profile Joined November 2010
362 Posts
April 18 2011 00:20 GMT
#36
Would really like to see a PvP guide (similar to the ones done for PvT and PvZ based on the current 'metagame')
Ryder.
Profile Joined January 2011
1117 Posts
April 18 2011 03:09 GMT
#37
I wouldn't mind seeing a Terran 1 rax FE like many others in this thread. Also some 'Terran standard play' that encompass a few of most common Terran builds would be great, since I've seen a couple made for both Z and P.
fabioisonfire
Profile Joined August 2010
United States81 Posts
Last Edited: 2011-04-18 04:29:26
April 18 2011 04:25 GMT
#38
I was also thinking about writing a guide on the 'reactive' nature of the Zerg race, and how to play that way effectively.

Possibly a Zerg scouting guide has been on my mind. Zerg plays blind a lot- a good guide might clear up some of this problem.

Which is the better idea?
The things you own, end up owning you.
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
Last Edited: 2011-04-18 15:53:40
April 18 2011 15:48 GMT
#39
On April 18 2011 09:20 bankai wrote:
Would really like to see a PvP guide (similar to the ones done for PvT and PvZ based on the current 'metagame')

i think the problem with the current pvp is that the pros havent really figured it out yet, while incontrol believes phoenix are gonna take over, mc just 4gate his way to victory.
I really want a 'standard play' series for terran, the protoss really have an unfair advantage with iamke55 and cecilesunkure lol. There is this 2rax into inbase CC with a quick starport that seems to be standard now, but it seems like 3gate aggresive expand by protoss is really good against it.
In my humble opinion expaning in your natural instead of in your main should be possible.

Also watching some korean streams a very marine heavy play seems way more standard there, while i recently read about Supanova going fe with cloacked banshee, while others swear by the thor push to fast expand... A lot of semi mainstream styles with other words.
Also a guide on jinro style tvz mtm would be awesome.
Since there is a lack of stuff like that im considering to grabe a typewriter and do it myself :3, dont know if i have the arrogance though since im a pretty low level player...

edit :
On April 10 2011 10:39 kzn wrote: Less for me in particular and more something I noticed when I was learning myself: I have always been of the opinion that the resources available to learn how to 4gate (as laughable as that may sound) are worse than they could be with a little effort. Especially with regard to PvP, where tiny differences and mistakes can cause a game to swing wildly in one direction, an in-depth guide to/discussion of 4gates, and variations thereof, would be very interesting to me, and I suspect very helpful to those struggling with PvP. [edit] To be clear, I realize there is a good Liquipedia article, but it pales in comparison to the build guides created by, for instance, CecilSunkure.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=177569
its not really that fleshed out but its a very detailed description on how to do it like the pros
dr Helvetica <3
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
Last Edited: 2011-04-18 16:38:51
April 18 2011 16:38 GMT
#40
Requesting a guide for terran mech vs zerg.

Also a guide for the "supernova style" in TvP and how it transitions if the 2-base timing push is held.

Thanks! Terran fighting!
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