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On April 26 2011 23:42 GnarKill wrote: I fully agree with the goal setting aspect you mentioned. At the start of April I set a goal to become top 1000 in NA starting from about 2000th. Now I am ranked 500 in masters, so if you throw in GM too im about 700 NA. I even passed you on ladder Cecil T_T. It is important to set goals that are measurable and attainable, and do your best to meet them. Hehe, don't take my ladder score too seriously 
But dang that's great to hear about you guys improving with the help of my article! Makes me incredibly glad I wrote it, if even just a few people improve with it.
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Damn great thread right here ;:D bookmark and gonna read it all later
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thanks so much man i got some questions, and since i just joined the website to be able to reply here it seems i cant write a new post
Im new to Sc2, just started on silver and im finding build orders very interesting way to learn macro and the game in general, but need some help. Im playing with protoss and ive decided to start learning one build for each matchup, like u suggest here.
For PvP im going 4gate push. Its fast and furious and it gets things done rather quickly. My question here would be: why not a second gas, would it make such a difference at these levels to get it, and when is it convenient to get it? If the attack doesnt work and he manages to defend it with immortals, how do i continue? Is expanding once enough?
Vs Terran i do this 'genius' build, with gate-robo-gate with many sentries and fast expand, but i find that after i make a fast observer, my robo sits idle for a while (i dont do colossi till i have 2 bases mining) cos immortals are not that great vs Terran unless he goes for tanks (and still its hard to make good use of them) so wouldnt it be easier to do the 2 gates and then a late robo? I mean, since i have so many sentries i might as well go for hallucination instead of fast observers. Theres a gap vs Terran where i only have gate units and its very hard to stop a MM attack, how could i refine this build?
vs Zerg I havent played much but i play the mass sentry and expand, then go deathball. Havent had the chance to try it much tho.
Does anyone here have replay packs with these builds? I find it hard for some reason to get replays in SC2. Its mostly vods but since i live in china the great firewall blocks everything.
thanks!
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The people in the top .01% are 1000 times better than the people in the top 1% Was very surprised at the amount of debate going on between Cecil and Fab at this. My eyes glazed over at this exaggeration to convey a greater point: when you get to the higher part of the leagues, improving your play to go from diamond to masters is way FAR away from going masters to professional gamer's play. Quantifying that with numbers is way to subjective to be all that useful of a discussion, considering the intended audience.
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Just like to thank you for this guide, I didn't know about the mouse acceleration thing and it has made the difference by far in other games aswell as just starcraft
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On April 27 2011 18:52 Masky wrote: thanks so much man i got some questions, and since i just joined the website to be able to reply here it seems i cant write a new post
Im new to Sc2, just started on silver and im finding build orders very interesting way to learn macro and the game in general, but need some help. Im playing with protoss and ive decided to start learning one build for each matchup, like u suggest here.
For PvP im going 4gate push. Its fast and furious and it gets things done rather quickly. My question here would be: why not a second gas, would it make such a difference at these levels to get it, and when is it convenient to get it? If the attack doesnt work and he manages to defend it with immortals, how do i continue? Is expanding once enough?
Vs Terran i do this 'genius' build, with gate-robo-gate with many sentries and fast expand, but i find that after i make a fast observer, my robo sits idle for a while (i dont do colossi till i have 2 bases mining) cos immortals are not that great vs Terran unless he goes for tanks (and still its hard to make good use of them) so wouldnt it be easier to do the 2 gates and then a late robo? I mean, since i have so many sentries i might as well go for hallucination instead of fast observers. Theres a gap vs Terran where i only have gate units and its very hard to stop a MM attack, how could i refine this build?
vs Zerg I havent played much but i play the mass sentry and expand, then go deathball. Havent had the chance to try it much tho.
Does anyone here have replay packs with these builds? I find it hard for some reason to get replays in SC2. Its mostly vods but since i live in china the great firewall blocks everything.
thanks! Find replays of PvP players that get into the situation you are curious about, and then mimic them. For vs Terran, I suggest finding a replay where someone delays their robo or just does a 2 Gate FE, and then mimic them. And of course the same goes for PvZ 
I won't give you my own answers, as you'll both feel more gratified and learn it much better if you figure it out on your own by searching for and studying replays of pro players.
Edit: Set 3
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On April 03 2011 13:14 CecilSunkure wrote:Show nested quote +On April 15 2011 07:45 kawaiiryuko wrote: Using windows 7, I turned off "Enhance Pointer Precision" which seems to have the same effect as turning off mouse acceleration. Is this the same thing? If so, it seems a lot easier than doing a registry edit, no? Or am I confused? Nope, it's not the same. In the link I provided there is a program that outputs the movements read by the mouse and the movements of the cursor. You can load it up, move the mouse around, and if the numbers on the left column are different from the numbers on the right, you don't have a 1:1 ratio (which you want to have ideally). Gotta follow the steps detailed in my guide.
This is incorrect. Disabling "enhance pointer precision" disables mouse acceleration within the cursor entirely. You can verify this with the mouse testing software included in the MarkC download.
MarkC mouse fix / cheese mouse fix / CPL mouse fix only disable acceleration in older games that force "enhance pointer precision" on (CS 1.6 I believe does this, for example). It has zero effect on SC2.
I contacted MarkC and he clarified this for me. I asked, "Do CPL mouse fix / Cheese`s mouse fix / your mouse fix actually do anything in games that DON`T turn on "enhance pointer precision" by default? For example, using the cursor in Windows 7 desktop, or in Starcraft 2."
Response: "No, they don't do anything, they have no effect, when EPP is off." (ie. the fix does not affect SC2).
Of course you should install the mouse fix anyways I think.
I'm really glad the OP included the mouse accel. / control section though. I'm happy to see there are more people concerned with proper mouse controls in games... too many recent games (mostly multiplatform and Unreal Engine games) have forced mouse smoothing and acceleration issues (BioShock, Mass Effect, GTA4, Bulletstorm, BFBC2 before they somewhat remedied it with a patch) that make some otherwise great games nearly unplayable. Perhaps one day developers will put more effort into perfecting mouse controls like Valve have done with the Source Engine (props to valve). /side-rant.
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On May 01 2011 12:25 Genome852 wrote:Show nested quote +On April 03 2011 13:14 CecilSunkure wrote:On April 15 2011 07:45 kawaiiryuko wrote: Using windows 7, I turned off "Enhance Pointer Precision" which seems to have the same effect as turning off mouse acceleration. Is this the same thing? If so, it seems a lot easier than doing a registry edit, no? Or am I confused? Nope, it's not the same. In the link I provided there is a program that outputs the movements read by the mouse and the movements of the cursor. You can load it up, move the mouse around, and if the numbers on the left column are different from the numbers on the right, you don't have a 1:1 ratio (which you want to have ideally). Gotta follow the steps detailed in my guide. This is incorrect. Disabling "enhance pointer precision" disables mouse acceleration within the cursor entirely. You can verify this with the mouse testing software included in the MarkC download. MarkC mouse fix / cheese mouse fix / CPL mouse fix only disable acceleration in older games that force "enhance pointer precision" on (CS 1.6 I believe does this, for example). It has zero effect on SC2. I contacted MarkC and he clarified this for me. I asked, "Do CPL mouse fix / Cheese`s mouse fix / your mouse fix actually do anything in games that DON`T turn on "enhance pointer precision" by default? For example, using the cursor in Windows 7 desktop, or in Starcraft 2." Response: "No, they don't do anything, they have no effect, when EPP is off." (ie. the fix does not affect SC2). Of course you should install the mouse fix anyways I think. I'm really glad the OP included the mouse accel. / control section though. I'm happy to see there are more people concerned with proper mouse controls in games... too many recent games (mostly multiplatform and Unreal Engine games) have forced mouse smoothing and acceleration issues (BioShock, Mass Effect, GTA4, Bulletstorm, BFBC2 before they somewhat remedied it with a patch) that make some otherwise great games nearly unplayable. Perhaps one day developers will put more effort into perfecting mouse controls like Valve have done with the Source Engine (props to valve). /side-rant. Thanks, I fixed that section with updated information.
I've also added some new updates to various sections, most importantly 4.01 where I detail about using one specific race, not multiple ones.
I'll be releasing a PDF version sometime in the near future, so if anyone has anymore suggestions or questions you best ask them now!
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Thanks, I fixed that section with updated information.
I've also added some new updates to various sections, most importantly 4.01 where I detail about using one specific race, not multiple ones.
I'll be releasing a PDF version sometime in the near future, so if anyone has anymore suggestions or questions you best ask them now!
I already created a PDF, from a crappy LaTeX file. Source.
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I just started reading this guide, and the opening bit about how important it is to set goals when you want to accomplish something is very inspiring and eloquent. Seriously, I joined these forums just to say this! All right, I will go read the rest of it now.
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United Arab Emirates660 Posts
Thank you Cecil, you've obviously put a lot of effort into this, it is so informative and you made it look so well and interesting to read, so thank you <3.
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This all sounds awesome! You must have put a lot of time and effort on this! Keep on the good work!
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hmm, i guess my goal is diamond -> masters atm. Thanks for the guide, bookmarked =)
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Very good work. Probably should be linked in the "SC Recommended Threads" of the strategy forum for easier access.
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If only I could get my terrible nub friends to read a guide or two, or perhaps study a build and practice it. This guide is really nice, and not race specific. I commend your hard work on this. It would just be so nice if my friends would pull their heads out of their asses and learn to play the game utilizing a tried and true thought process, rather than simply making random shit, never scouting and a-clicking into the enemy in team games I'll try and talk them into checking this out. Such a good guide. Thanks.
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Dont have time reading it all now, but just by skimming by, looks good!
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I have a basic question , because I did not understand one part of the document, and I need an opinion.
First about the mouse I did everything , but I feel it a little fast the mouse speed. I did not get from the text what should I do. I have razer so I think there is some good sensitivity. Should I change it down or need to be higher ?
Second the opinion , is it enough for a goal , or is it a clear goal like this "win 2 matches in GSL qualifieres" ? or should be defenetely some sort of the examples ?
thx in advance for the answers ! hope its not too stupid what I am asking.
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On May 15 2011 20:21 gorchiza wrote: I have a basic question , because I did not understand one part of the document, and I need an opinion.
First about the mouse I did everything , but I feel it a little fast the mouse speed. I did not get from the text what should I do. I have razer so I think there is some good sensitivity. Should I change it down or need to be higher ?
Second the opinion , is it enough for a goal , or is it a clear goal like this "win 2 matches in GSL qualifieres" ? or should be defenetely some sort of the examples ?
thx in advance for the answers ! hope its not too stupid what I am asking. I think that goal is perfectly fine! Although with the movement speed you can just set the slider down a little bit within SC2. If your mouse allows you to adjust your DPI settings, that would be better than moving the slider.
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Good guide man extensive and nicely written will link this to mates who are just getting in to the game! :D
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I couldn't find a link to a pdf version neither with the forum search nor google. Haven't you made one yet or am I blind? If you haven't made one yet I'll gladly volunteer to create you one with LaTeX.
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