• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:01
CET 06:01
KST 14:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Recent recommended BW games ASL21 General Discussion Gypsy to Korea RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11188 users

[D] No-Queen FE early aggression ZvT/P - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
AngryBear
Profile Joined March 2011
United States32 Posts
Last Edited: 2011-03-16 18:16:27
March 16 2011 18:06 GMT
#21
Tunneling Claws can get around the Forcefields, but that requires Lair tech >_<.

Perhaps the biggest weapon against Protoss would be to do Zerglings/Metabolic Boost "deception" (I've been doing Spine Crawler x2 instead of Ling/Boost), if nothing more than to have them have to plan for Speedlings and hopefully scare them off of Sentries?

It may just be that this build isn't as powerful in ZvP as ZvT, and as such, shouldn't be used heavily. I do agree that there is something that we're missing, but I can't put my finger on it as well...
Server: US / B.Net ID: AngryBear 582
AngryBear
Profile Joined March 2011
United States32 Posts
March 17 2011 04:43 GMT
#22
Here's a replay of ZvP with this BO:

http://www.sc2replayed.com/replays/151024-1v1-protoss-zerg-backwater-gulch

My opponent went for a fast Colossus and didn't wall off his ramp. Instead, he decided to wall in his Probes and surround them with his buildings. I found a weak spot (his Extractor), blew that up, and snuck in a few Roaches to start taking them down while I picked apart his buildings. He did get his Colossus up, but 5 Roaches quickly took that down.

He didn't scout, and he had one Sentry.
Server: US / B.Net ID: AngryBear 582
morimacil
Profile Joined March 2010
France921 Posts
March 17 2011 07:58 GMT
#23
by not getting queens initially, and temporarily halting drone production

It doesnt really seem like you ever end up getting queens, or resuming drone production, just seems more like quite a strong all-in than an agressive opening that you would want to transition out of.
Seems good vs terran, I like it, but how does it fare when the opponent actually sticks around to scout with his initial SCV?
The benefit of getting a queen in situations like these, afaik, is that you can start it right after pool finishes, along with some lings, chase the SCV out of your base or kill it, and start the roach warren slightly later, but due to the larva boost from the inject, still have around the same number of roaches at around the same time.
With your build, it seems like if the SCV sticks around, it would get to scout your roach warren, or would significantly delay it, and thus delay your roach push significantly too.


And about ZvP: If you scout a forge fast expand, on a map with an open natural, I think this could be good, but as for a 3/4 gate, its not a great idea to try and bust them early, usually.
You tend to be better off droning up a bit more, and then denying the expo in a 3gate, or crushing the push in a 4gate.
At least thats my experience, its very easy to crush a 3gate expand if the toss was a little too greedy (most of them are these days), or has bad building placement, and so on. But as for actually managing to get into his main, well that is just not going to happen most of the time.
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
March 17 2011 10:50 GMT
#24
This is really interesting, makes you think about all the possible variations of building times.
Zerg has a long way to go before its fully figured out.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
AngryBear
Profile Joined March 2011
United States32 Posts
March 17 2011 15:47 GMT
#25
On March 17 2011 16:58 morimacil wrote:
And about ZvP: If you scout a forge fast expand, on a map with an open natural, I think this could be good, but as for a 3/4 gate, its not a great idea to try and bust them early, usually.
You tend to be better off droning up a bit more, and then denying the expo in a 3gate, or crushing the push in a 4gate.
At least thats my experience, its very easy to crush a 3gate expand if the toss was a little too greedy (most of them are these days), or has bad building placement, and so on. But as for actually managing to get into his main, well that is just not going to happen most of the time.


After playing this a few more times against Protoss, I think that this insight is on point. It's much easier to deny the expo and use the Roaches to push back the 4gate rush than to try and bust through your opponent. Maybe we've been trying to find the "magic bullet" that would allow this build to take out Protoss like it takes out Terran, when in actuality, there is not "magic bullet" this early in the game. I've had much more success with the Roaches taking out an expo and then retreating that I have trying to force them into the Protoss base (especially if your opponent decides to cannon block their base).

In almost every Protoss game I've played with this build, if I haven't been able to kill my opponent with the rush, they've immediately switched to Void Rays. There's a time period where this build will get annihilated by air, because you're building Roaches and have no Queens by the time your first wave of Roaches is done. I have found it necessary to start your Queens almost immediately after you start your last set of Roaches in order to have something to defend with in case they decide to send 1 or 2 VR's your way. I've played with transitioning into Hydras, but because this build sacrifices your macro, you need to play almost perfectly between 6 and 10 minutes in order to get your economy up to the point where you can pump out anti-air.

Would popping down a Evo after you start your Queens and then making some Spore Crawlers be better than Hydras? My only concern with that would be that you're still sacrificing building your economy for defense, and I'd anticipate having a difficult time having the minerals to do all of this.
Server: US / B.Net ID: AngryBear 582
P00RKID
Profile Joined December 2009
United States424 Posts
March 18 2011 02:09 GMT
#26
No offense Angrybear, but what you were saying didn't make a lot of sense to me. I watched most the replays Micheal posted and what you were talking about didn't add up. Then I noticed your league in your profile. The matches you have at bronze aren't going to fit into the context of the games at higher leagues for other players.

We need more insight on this strategy from higher leagues, at least diamond and preferably Masters. I was planning on testing this out some and trying to find out anything I can and posting back if I find out anything useful.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
Last Edited: 2011-03-19 07:01:17
March 19 2011 06:51 GMT
#27
I pretty much agree insofar as I've been testing, that I think there is no silver bullet for zvp, however it is VERY strong in fending off 4-gate, and demolishes the timing on 3-gate expand, because 8-11 roaches vs 6 sentries is no good for protoss.

It definitely can bust greedy or sloppy 3-gate expands or 4-gates, but keen players should be able to hold and come out ahead.

Winning with 4-gate vs this is a lost cause though, and good luck securing a timely expansion when the harassing roaches force most of your energy away.
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
DinoGG
Profile Joined January 2011
14 Posts
April 01 2011 04:03 GMT
#28
I've been hit by this before (FE but really just use the hatch like a queen to all-in on roaches or banes followed by speedlings). It is because of it that goads me towards the secondary scouting mission to figure if zergy is being a nice droner zerg or a different kind of macro beast. One tell is the early BN or RW. I 1-gate into stargate all day long against zerg, but for this I just add another gateway and chronoboost gateway units. Ramp, choke is really about all you need PvZ to be just fine post early pool time.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:00
Best Games of SC
Maru vs Solar
Rogue vs MaxPax
herO vs Clem
SHIN vs ByuN
herO vs SHIN
TBD vs ByuN
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 273
-ZergGirl 231
Nina 127
StarCraft: Brood War
Shuttle 369
Dewaltoss 48
Noble 46
sSak 22
Dota 2
febbydoto13
LuMiX1
League of Legends
JimRising 620
Counter-Strike
m0e_tv144
Other Games
summit1g9375
C9.Mang0429
WinterStarcraft402
crisheroes225
Organizations
Other Games
BasetradeTV93
StarCraft: Brood War
lovetv 16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH265
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 31
• Azhi_Dahaki22
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
4h 59m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
9h 59m
BSL
14h 59m
RSL Revival
1d 4h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 6h
BSL
1d 13h
Replay Cast
1d 18h
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.