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[D] The Drone Flower

Forum Index > StarCraft 2 Strategy
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monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
Last Edited: 2011-03-07 04:16:40
March 07 2011 00:44 GMT
#1
I'm surprised there hasn't been a thread about this.
The video here was staged just asked a friend to send some lings at me so i could make a video of it.

You can skip like 50 seconds of video, it is just lings running across map



Basically what it is, if you get attacked by lings without any banelings workers can just stack on top of each other, minimizing drone loss alot. Dependant on the mineral locations you can minimize the drone lose more if you have 1 far mineral patch between 2 far mineral patches with no gaps.

I first saw this while playing a koth obs game so if you want a replay its like 2 hours long.

edit:
[url blocked] Heres a replay of it in a real game (koth obs but still apply's i think) the replay of the game its on xel'naga koth obs and its at 1 hour 20mins so you may have to fast forward alot of it. (posted this below also)
Daeden.620
Volka
Profile Joined December 2010
Argentina410 Posts
March 07 2011 00:50 GMT
#2
But you stop mining... lol
http://www.starsite.com.ar
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
March 07 2011 00:57 GMT
#3
On March 07 2011 09:50 Volka wrote:
But you stop mining... lol


yeh but if you scout a rush you can do it do defend ur workers, as he said he only made this movie as proof with a friend.
I think most players know this is possible but its more common to send all ur workers to the furthest mineral patch when the zerglings are almost there, they will spread out crazy fast and surround the lings, if you didn't know this yet :p
monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
March 07 2011 01:34 GMT
#4
On March 07 2011 09:50 Volka wrote:
But you stop mining... lol


Don't you think losing your whole mineral line is worse than losing mining time for 8-10 seconds while more units hatch/warpin/train?

It cost my mate the game he was playing he did other things wrong but if he had been able to kill more of the mineral line at that point i think it would of changed out come.

[url blocked] Theres the replay of the game its on xel'naga koth obs and its at 1 hour 20mins so u may have to fast forward alot of it.

I do think it will effect low level play more than high level play but it may.
Daeden.620
Kujawa
Profile Blog Joined November 2010
United States137 Posts
March 07 2011 01:37 GMT
#5
um i think if u do this u still lose ur whole minneral line
get the fuck out ball- hot_bid
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
March 07 2011 02:10 GMT
#6
this is very cool, thanks a lot.

Definitely useful if you need to buy that extra few seconds for backup.
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 07 2011 02:24 GMT
#7
Can you do a stacked attack with them?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
solistus
Profile Joined April 2010
United States172 Posts
March 07 2011 02:27 GMT
#8
On March 07 2011 11:24 Antisocialmunky wrote:
Can you do a stacked attack with them?


As soon as they have any order but Gather, they will insta-spread out. This usually gives you a surround on at least a couple of the lings.
Units don't counter units. Strategies counter strategies.
SheaR619
Profile Joined October 2010
United States2399 Posts
March 07 2011 02:32 GMT
#9
wow this will be awesome for ling run by! but it will not be awesome for baneling run by! :3
I may not be the best, but i will be some day...
DarkPlasmaBall
Profile Blog Joined March 2010
United States44481 Posts
March 07 2011 02:33 GMT
#10
I think your video also showed the main problem with doing this:

You can't do anything except repeatedly click on that one mineral patch for the entire time. Sure, the zerglings could run away (although I'm sure a few would stick around to keep killing your drones), but they could just kill your hatchery instead >.>

But if you were only concerned about slowing down the death of your workers (and didn't care about anything else), then I do believe you found a good solution
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Polemarch
Profile Joined August 2005
Canada1564 Posts
March 07 2011 02:51 GMT
#11
Neat trick, thanks! Looks like it can dramatically cut drone losses in the time it takes for your lings/banelings to spawn or return home.
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
spancho
Profile Joined September 2009
United States161 Posts
March 07 2011 02:54 GMT
#12
This has been around since SC1. Its one of the repercussions of Mineral Walk.
"Your face can't hurt 'cuz you're ugly." -Tasteless
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 07 2011 02:56 GMT
#13
On March 07 2011 11:27 solistus wrote:
Show nested quote +
On March 07 2011 11:24 Antisocialmunky wrote:
Can you do a stacked attack with them?


As soon as they have any order but Gather, they will insta-spread out. This usually gives you a surround on at least a couple of the lings.


Can you make a 200/200 dronesplosion?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
turdburgler
Profile Blog Joined January 2011
England6749 Posts
March 07 2011 03:02 GMT
#14
ret did this repeatedly in his group staget zvz at assembly
denzelz
Profile Blog Joined November 2009
United States604 Posts
March 07 2011 03:03 GMT
#15
If I saw this, I would just assign 3 zerglings to attack your drones and the rest to kill other buildings or units.
a176
Profile Blog Joined August 2009
Canada6688 Posts
March 07 2011 03:05 GMT
#16
you might want to show us how this looks with 16 drones, as thats usually the number people have at any one time, and see how much die to a zergling attack.
starleague forever
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 07 2011 03:06 GMT
#17
When 1.3 comes out you won't be able to do this anymore. I think the flower stacking mechanic of SC2 is being taken out for ALL units.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
March 07 2011 03:09 GMT
#18
On March 07 2011 12:06 Maynarde wrote:
When 1.3 comes out you won't be able to do this anymore. I think the flower stacking mechanic of SC2 is being taken out for ALL units.


I thought that only applied to the Patrol command? You can still Move repeatedly to a single point to stack units.

Besides, workers have always had the ability to stack and move through units. I doubt they would change that, or there would be massive uproars XD
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 07 2011 03:11 GMT
#19
a) Did this not carry over from BW?
b) Why is it called the drone flower in particular. You can't do it with P or T?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
pandaminion
Profile Joined October 2010
United States270 Posts
March 07 2011 03:18 GMT
#20
You should probably add a disclaimer about how worthless the first ninety seconds of that video was.

Yes, you can use a drone flower to protect your losses, but why not take it a step further and have your drone flower attack after bunching up? 6 lings won't be able to beat 14 drones, giving you time to make zerglings as well as weakening his 6 pool'd lings.
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 07 2011 03:41 GMT
#21
On March 07 2011 12:09 Zeke50100 wrote:
Show nested quote +
On March 07 2011 12:06 Maynarde wrote:
When 1.3 comes out you won't be able to do this anymore. I think the flower stacking mechanic of SC2 is being taken out for ALL units.


I thought that only applied to the Patrol command? You can still Move repeatedly to a single point to stack units.

Besides, workers have always had the ability to stack and move through units. I doubt they would change that, or there would be massive uproars XD


Sounds like you may be right man Won't know for sure until 1.3 arrives I guess. Really can't wait.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
jax1492
Profile Joined November 2009
United States1632 Posts
March 07 2011 03:55 GMT
#22
its a nice trick, but its not practical in a real game you lose too much time just to save a few drones, plus you would have units you need to control that you cant if your just clicking.
tirentu
Profile Blog Joined March 2009
Canada1257 Posts
March 07 2011 05:59 GMT
#23
I wasn't aware that drone drilling was revolutionary or up for debate. This is basic micro, guys. Drilling your workers is something you should just know how to do -.-.
garbanzo
Profile Joined October 2009
United States4046 Posts
March 07 2011 06:14 GMT
#24
I'm not really sure what the point of this thread is. The video shows something that is pretty impractical. I guess there might be possible situations where the best option is to just be doing that rather than actually microing? I can't really imagine any such situation though.

If the point is not entirely the trick shown in the video, but drone stacking in general then it's a pretty well-known micro trick. As some people already mentioned, it's been around since BW and is a side-effect of drones hovering when they mine.

Now if the post had shown that you can stack and attack with the stack then that might be something. Maybe I'm just missing the point entirely. It's entirely possible.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
bovineblitz
Profile Joined September 2010
United States314 Posts
March 07 2011 06:17 GMT
#25
I like to move my workers to a patch on the edge of the min field, then once they're bunched click on a patch on the opposite side then amove when you're on top of the lings. They burst apart and surround the lings very quickly.
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 07 2011 06:21 GMT
#26
Very very cool. @pandamonium, I think that that is an excellent response to a six pool for any race
Dreadsithar
Profile Joined March 2007
Canada49 Posts
March 07 2011 10:36 GMT
#27
i rly hope everyone saying a drill isnt effective or worthwhile is just trolling, cause its one of the more useful early game tactics to defend a rush or even to break a ramp block.
ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴̡̡ ̡͌l̡̡̡̡.٩(̾●̮̮̃̾•̃̾)۶ ٩(͡๏̯͡๏)۶ ̴ı̴̴̡̡̡ ̡͌l̡̡̡ ̡͌l̡*̡̡ ̴̡ı̴
zhengsta
Profile Joined February 2011
United States126 Posts
March 07 2011 18:24 GMT
#28
I like to use this strategy against hellion drops
Rofljets
Profile Joined March 2011
Korea (South)30 Posts
March 07 2011 18:41 GMT
#29
I loled as I was watching this. you are using all your apm on your drones while your army isnt receiving any orders (if it were to be a serious game)
AGIANTSMURF
Profile Blog Joined September 2010
United States1232 Posts
March 07 2011 18:44 GMT
#30
ok, so how do you stop the lings if your busy clicking on the mineral patches?
Thats "Grand-Master" SMURF to you.....
sam!zdat
Profile Blog Joined October 2010
United States5559 Posts
March 07 2011 20:26 GMT
#31
On March 08 2011 03:24 zhengsta wrote:
I like to use this strategy against hellion drops


I think you just broke the metagame
shikata ga nai
Tgee
Profile Joined November 2010
Denmark54 Posts
March 08 2011 08:04 GMT
#32
On March 08 2011 03:24 zhengsta wrote:
I like to use this strategy against hellion drops

Hilarious.
Oneoldfogie
Profile Joined February 2011
United Kingdom61 Posts
Last Edited: 2011-03-08 09:34:02
March 08 2011 09:33 GMT
#33
You can get the same effect from sending all your workers to go and mine gas can you not?

Except you don't have to spam click
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