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[D] The Drone Flower

Forum Index > StarCraft 2 Strategy
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1 2 Next All
monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
Last Edited: 2011-03-07 04:16:40
March 07 2011 00:44 GMT
#1
I'm surprised there hasn't been a thread about this.
The video here was staged just asked a friend to send some lings at me so i could make a video of it.

You can skip like 50 seconds of video, it is just lings running across map



Basically what it is, if you get attacked by lings without any banelings workers can just stack on top of each other, minimizing drone loss alot. Dependant on the mineral locations you can minimize the drone lose more if you have 1 far mineral patch between 2 far mineral patches with no gaps.

I first saw this while playing a koth obs game so if you want a replay its like 2 hours long.

edit:
[url blocked] Heres a replay of it in a real game (koth obs but still apply's i think) the replay of the game its on xel'naga koth obs and its at 1 hour 20mins so you may have to fast forward alot of it. (posted this below also)
Daeden.620
Volka
Profile Joined December 2010
Argentina410 Posts
March 07 2011 00:50 GMT
#2
But you stop mining... lol
http://www.starsite.com.ar
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
March 07 2011 00:57 GMT
#3
On March 07 2011 09:50 Volka wrote:
But you stop mining... lol


yeh but if you scout a rush you can do it do defend ur workers, as he said he only made this movie as proof with a friend.
I think most players know this is possible but its more common to send all ur workers to the furthest mineral patch when the zerglings are almost there, they will spread out crazy fast and surround the lings, if you didn't know this yet :p
monkh
Profile Blog Joined April 2010
United Kingdom568 Posts
March 07 2011 01:34 GMT
#4
On March 07 2011 09:50 Volka wrote:
But you stop mining... lol


Don't you think losing your whole mineral line is worse than losing mining time for 8-10 seconds while more units hatch/warpin/train?

It cost my mate the game he was playing he did other things wrong but if he had been able to kill more of the mineral line at that point i think it would of changed out come.

[url blocked] Theres the replay of the game its on xel'naga koth obs and its at 1 hour 20mins so u may have to fast forward alot of it.

I do think it will effect low level play more than high level play but it may.
Daeden.620
Kujawa
Profile Blog Joined November 2010
United States137 Posts
March 07 2011 01:37 GMT
#5
um i think if u do this u still lose ur whole minneral line
get the fuck out ball- hot_bid
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
March 07 2011 02:10 GMT
#6
this is very cool, thanks a lot.

Definitely useful if you need to buy that extra few seconds for backup.
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 07 2011 02:24 GMT
#7
Can you do a stacked attack with them?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
solistus
Profile Joined April 2010
United States172 Posts
March 07 2011 02:27 GMT
#8
On March 07 2011 11:24 Antisocialmunky wrote:
Can you do a stacked attack with them?


As soon as they have any order but Gather, they will insta-spread out. This usually gives you a surround on at least a couple of the lings.
Units don't counter units. Strategies counter strategies.
SheaR619
Profile Joined October 2010
United States2399 Posts
March 07 2011 02:32 GMT
#9
wow this will be awesome for ling run by! but it will not be awesome for baneling run by! :3
I may not be the best, but i will be some day...
DarkPlasmaBall
Profile Blog Joined March 2010
United States44480 Posts
March 07 2011 02:33 GMT
#10
I think your video also showed the main problem with doing this:

You can't do anything except repeatedly click on that one mineral patch for the entire time. Sure, the zerglings could run away (although I'm sure a few would stick around to keep killing your drones), but they could just kill your hatchery instead >.>

But if you were only concerned about slowing down the death of your workers (and didn't care about anything else), then I do believe you found a good solution
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Polemarch
Profile Joined August 2005
Canada1564 Posts
March 07 2011 02:51 GMT
#11
Neat trick, thanks! Looks like it can dramatically cut drone losses in the time it takes for your lings/banelings to spawn or return home.
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
spancho
Profile Joined September 2009
United States161 Posts
March 07 2011 02:54 GMT
#12
This has been around since SC1. Its one of the repercussions of Mineral Walk.
"Your face can't hurt 'cuz you're ugly." -Tasteless
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 07 2011 02:56 GMT
#13
On March 07 2011 11:27 solistus wrote:
Show nested quote +
On March 07 2011 11:24 Antisocialmunky wrote:
Can you do a stacked attack with them?


As soon as they have any order but Gather, they will insta-spread out. This usually gives you a surround on at least a couple of the lings.


Can you make a 200/200 dronesplosion?
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
turdburgler
Profile Blog Joined January 2011
England6749 Posts
March 07 2011 03:02 GMT
#14
ret did this repeatedly in his group staget zvz at assembly
denzelz
Profile Blog Joined November 2009
United States604 Posts
March 07 2011 03:03 GMT
#15
If I saw this, I would just assign 3 zerglings to attack your drones and the rest to kill other buildings or units.
a176
Profile Blog Joined August 2009
Canada6688 Posts
March 07 2011 03:05 GMT
#16
you might want to show us how this looks with 16 drones, as thats usually the number people have at any one time, and see how much die to a zergling attack.
starleague forever
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 07 2011 03:06 GMT
#17
When 1.3 comes out you won't be able to do this anymore. I think the flower stacking mechanic of SC2 is being taken out for ALL units.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
March 07 2011 03:09 GMT
#18
On March 07 2011 12:06 Maynarde wrote:
When 1.3 comes out you won't be able to do this anymore. I think the flower stacking mechanic of SC2 is being taken out for ALL units.


I thought that only applied to the Patrol command? You can still Move repeatedly to a single point to stack units.

Besides, workers have always had the ability to stack and move through units. I doubt they would change that, or there would be massive uproars XD
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
March 07 2011 03:11 GMT
#19
a) Did this not carry over from BW?
b) Why is it called the drone flower in particular. You can't do it with P or T?
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
pandaminion
Profile Joined October 2010
United States270 Posts
March 07 2011 03:18 GMT
#20
You should probably add a disclaimer about how worthless the first ninety seconds of that video was.

Yes, you can use a drone flower to protect your losses, but why not take it a step further and have your drone flower attack after bunching up? 6 lings won't be able to beat 14 drones, giving you time to make zerglings as well as weakening his 6 pool'd lings.
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