• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:01
CET 03:01
KST 11:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool38Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
[Megathread] Daily Proleagues ASL Season 21 LIVESTREAM with English Commentary [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5417 users

Simple Questions Simple Answers - Page 157

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 155 156 157 158 159 900 Next
Geiko
Profile Blog Joined June 2010
France1952 Posts
May 21 2011 14:50 GMT
#3121
On May 21 2011 23:39 Johnzee wrote:
Suppose it's PvP, the players have roughly even Zealot/Stalker/Colossus armies and even upgrades, and there's an engagement.

Is it better to have your Colossi focus down the enemy Colossi, or just let your Colossi attack the Zealots?



You should be letting your colossi shoot the gateway units as they are more clumped and you can actually kill them... If you focus a colossus, your opponent can just back him off before he dies and you wasted good dps while not killing anything.
In an equal PvP battle, positioning is absolutely critical. All zealots in front, and a nice concave.

This daily will be of particular interest.


Especially at 26:00.
geiko.813 (EU)
Mozdk
Profile Joined October 2010
Denmark6989 Posts
May 21 2011 17:21 GMT
#3122
Hey guys

I had a PvT the other day where I expanded off 1 gateway. My opponent put on a lot of preasure because of this, but I was able to hold on with pulling a few probes to help out. I saw the timing of his expansion and it was a good 5 mins later than mine. After taking my third I was at around 190 supply, and I pretty much knew he had no chance, because he had made way too many vikings (like 14 to kill 2 collosi (I made HT later)), and he was already behind.

After I killed his main army I was at around 170 and I had upwards of 15 gates. I knew he didn't have anything left, so I said GG. And he called me rude because I said it before he did. Do you guys see this as being rude? Because I see the GG as being polite. No matter who says it first. He had no way of comming back, as I had killed his natural and 3rd. I had taken my 4th and I was 1 round of warping from being maxed again. I only needed to finish his main and he was mined out. When I looked at the replay he had something like 30 supply.

Was I being rude?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Geiko
Profile Blog Joined June 2010
France1952 Posts
Last Edited: 2011-05-21 17:38:12
May 21 2011 17:30 GMT
#3123
Yes, offensive gg is always rude. Just because you think you've won doesn't mean you can throw it in his face.
If he is clearly being a sore loser and flying stuff around etc... you can tell him in a nice way that you are in a hurry and ask him if he would leave, but I like to wait a lot before doing that.

If you look at some boxer games for example, you'll see that sometimes hanging on to what little army you have can result in epic comebacks, so don't be too hasty to consider that you've won.
geiko.813 (EU)
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
May 21 2011 17:36 GMT
#3124
On May 21 2011 21:11 Geiko wrote:
Show nested quote +
On May 21 2011 21:02 Stinson wrote:
When it comes to a base race... Do Creep tumors count as buildings?


No they don't.

This is 99% true. It's true in the sense that your opponent doesn't need to eliminate them. But if you end up in one of blizzard's draw circumstances building a new creep tumor does reset the timer.
I always try to shield slam face, just to make sure it doesnt work
Mozdk
Profile Joined October 2010
Denmark6989 Posts
May 21 2011 17:36 GMT
#3125
@Geiko

I see what you're saying, but in this case it was not possible. Not even close. The main reason I did it was because often a player say gg and insta-leaves... Meaning I don't get to say it. And since I thought he played fairly good in his pressure game, I'd like to say gg too. So I said it first. He wasn't floating his buildings.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Cutebone
Profile Joined March 2011
United States62 Posts
May 21 2011 18:35 GMT
#3126
While an enemy command center is morphing, is there a way to tell before it finishes if it's going to be an orbital or planetary? Are the animations different?
SoapSC
Profile Joined February 2011
Netherlands112 Posts
May 21 2011 18:49 GMT
#3127
Why can Terran EMP an nexus and Prottos not Feedback Orbital commands?


:>
umad?
tCfroy
Profile Joined May 2011
United States4 Posts
May 21 2011 20:21 GMT
#3128
I'd like to know what's the basic incentive in the platinum league. It's going to sound stupid but sometimes i'll see that if my openent is being passive, he's looking to fast expand, or there is a long rush distance with a defendable natarual I'll go ahead and FE myself. However, sometimes i'll face someone in the gold league and ill end up getting SHIT on because i simply don't have the units. Do you guys recommend just not FE till I rank up, or am i missing something.

Question: when the to fast expand? (If you don't feel like reading that all).
Walls
Profile Joined May 2011
United States172 Posts
May 21 2011 20:28 GMT
#3129
On May 22 2011 05:21 tCfroy wrote:
I'd like to know what's the basic incentive in the platinum league. It's going to sound stupid but sometimes i'll see that if my openent is being passive, he's looking to fast expand, or there is a long rush distance with a defendable natarual I'll go ahead and FE myself. However, sometimes i'll face someone in the gold league and ill end up getting SHIT on because i simply don't have the units. Do you guys recommend just not FE till I rank up, or am i missing something.

Question: when the to fast expand? (If you don't feel like reading that all).


Answer, whenever you think you can defend it.
SlayerS_Eve's third fan, in the time of hatred... very very proud of that.
Kambing
Profile Joined May 2010
United States1176 Posts
May 21 2011 21:03 GMT
#3130
On May 22 2011 03:35 ANDROID69 wrote:
While an enemy command center is morphing, is there a way to tell before it finishes if it's going to be an orbital or planetary? Are the animations different?


The morphs are identical up to ~35%. Then you'll see the PF guns being constructed on top of the CC versus the satellite dish of the orbital.
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
May 21 2011 22:13 GMT
#3131
On May 22 2011 02:36 Argyle_DK wrote:
@Geiko

I see what you're saying, but in this case it was not possible. Not even close. The main reason I did it was because often a player say gg and insta-leaves... Meaning I don't get to say it. And since I thought he played fairly good in his pressure game, I'd like to say gg too. So I said it first. He wasn't floating his buildings.


Doesn't matter. You don't say "gg" offensively. If a guy says "gg" because he's lost, you can reply with "gg", but if he hasn't said "gg" yet, even if it's 100% clear that he's going to lose, it is rude to say "gg" no matter how you rationalize it to yourself.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
May 21 2011 22:15 GMT
#3132
On May 22 2011 03:49 SoapSC wrote:
Why can Terran EMP an nexus and Prottos not Feedback Orbital commands?


:>


If this is a question about how the functionality works: EMP is an AoE effect, whereas feedback is a targeted effect that works against singular units, but not buildings. Basically, this is the same as the reason that you can Nuke buildings but you can't Snipe Zerg buildings.

If this is a balanced complaint: I will not dignify a balance question in this thread with a argumentative response.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
SoapSC
Profile Joined February 2011
Netherlands112 Posts
May 21 2011 23:20 GMT
#3133
On May 22 2011 07:15 Blazinghand wrote:
Show nested quote +
On May 22 2011 03:49 SoapSC wrote:
Why can Terran EMP an nexus and Prottos not Feedback Orbital commands?


:>


If this is a question about how the functionality works: EMP is an AoE effect, whereas feedback is a targeted effect that works against singular units, but not buildings. Basically, this is the same as the reason that you can Nuke buildings but you can't Snipe Zerg buildings.

If this is a balanced complaint: I will not dignify a balance question in this thread with a argumentative response.


Oh okay then i didn't really knew it sounded like a balance question.

But i tought it would be fun blocking terrans from mule,scan and supply drop just like emp stops cb

umad?
ZessiM
Profile Joined April 2011
United Kingdom232 Posts
May 21 2011 23:37 GMT
#3134
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
May 21 2011 23:46 GMT
#3135
On May 22 2011 08:37 ZessiM wrote:
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?

Just box a few drones and then shift click on the boxes to deselect drones until you have exactly 3 drons left. Or learn to box in small numbers and don't make too big boxes with the cursor.
ლ(ಠ益ಠლ) APM, Why u make me spam?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 21 2011 23:51 GMT
#3136
Select 9 drones. Put them all on one gas, then deselect 3 and put the remaining on another gas.

Then deselect 3 more and put your last 3 on the last gas.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
everyday847
Profile Joined February 2011
United States14 Posts
May 22 2011 00:06 GMT
#3137
On May 22 2011 08:37 ZessiM wrote:
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?

You don't need to shift-click. Say you select three drones, and any number of them have minerals in their mouths. Right-click the extractor, hit c, and you're done: c commands them "drop off resources, if you have them, before doing what I just told you to do."
ZessiM
Profile Joined April 2011
United Kingdom232 Posts
May 22 2011 00:35 GMT
#3138
On May 22 2011 09:06 everyday847 wrote:
Show nested quote +
On May 22 2011 08:37 ZessiM wrote:
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?

You don't need to shift-click. Say you select three drones, and any number of them have minerals in their mouths. Right-click the extractor, hit c, and you're done: c commands them "drop off resources, if you have them, before doing what I just told you to do."

:O That's friggin awesome I did not know you could do that. Thanks very much!

Thanks for the responses, I'll give it a go
everyday847
Profile Joined February 2011
United States14 Posts
May 22 2011 02:50 GMT
#3139
On May 22 2011 09:35 ZessiM wrote:
:O That's friggin awesome I did not know you could do that. Thanks very much!

Thanks for the responses, I'll give it a go

Also useful for scouting; much as how when you order a worker to mine, it'll phase through other units, so will workers on whom you've hit c. So, for example, if you're scouting with a worker with minerals, and it gets swarmed, you can hit c and it'll phase out of the surround (which you can't do otherwise except by right-clicking minerals back at your main or something).
Rat089
Profile Joined April 2011
18 Posts
Last Edited: 2011-05-22 03:45:56
May 22 2011 03:43 GMT
#3140
As a Protoss player how can I improve my end game overall score? Right now in team games I can average like 120-130k points but compared to my friends I am the lowest one in almost every team game. I always try to spend my minerals and I buy upgrades, expos, etc and even though it seems like my friends are doing the same thing end game their score is always so much higher than mine.

Any advice?
Prev 1 155 156 157 158 159 900 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:20
Best Games
Solar vs Cure
herO vs TBD
PiGStarcraft375
LiquipediaDiscussion
PSISTORM Gaming Misc
20:00
FSL showmatch Nachoz vs all
Liquipedia
LAN Event
16:00
StarCraft Madness Day 2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft389
RuFF_SC2 179
WinterStarcraft167
SpeCial 102
Nathanias 83
StarCraft: Brood War
GuemChi 5707
Artosis 755
NaDa 25
Dota 2
monkeys_forever734
League of Legends
JimRising 622
Other Games
summit1g11429
ViBE159
Mew2King134
Maynarde112
UpATreeSC28
JuggernautJason11
deth10
Organizations
Other Games
gamesdonequick1379
Dota 2
PGL Dota 2 - Main Stream93
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 86
• musti20045 20
• davetesta19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra2094
Upcoming Events
Replay Cast
6h 59m
Afreeca Starleague
7h 59m
Sharp vs Scan
Rain vs Mong
Wardi Open
9h 59m
Monday Night Weeklies
14h 59m
Sparkling Tuna Cup
1d 7h
Afreeca Starleague
1d 7h
Soulkey vs Ample
JyJ vs sSak
Replay Cast
2 days
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
2 days
Replay Cast
2 days
[ Show More ]
KCM Race Survival
3 days
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
3 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
5 days
BSL
5 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.