• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:23
CEST 03:23
KST 10:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps? Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1184 users

Simple Questions Simple Answers - Page 157

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 155 156 157 158 159 900 Next
Geiko
Profile Blog Joined June 2010
France1967 Posts
May 21 2011 14:50 GMT
#3121
On May 21 2011 23:39 Johnzee wrote:
Suppose it's PvP, the players have roughly even Zealot/Stalker/Colossus armies and even upgrades, and there's an engagement.

Is it better to have your Colossi focus down the enemy Colossi, or just let your Colossi attack the Zealots?



You should be letting your colossi shoot the gateway units as they are more clumped and you can actually kill them... If you focus a colossus, your opponent can just back him off before he dies and you wasted good dps while not killing anything.
In an equal PvP battle, positioning is absolutely critical. All zealots in front, and a nice concave.

This daily will be of particular interest.


Especially at 26:00.
geiko.813 (EU)
Mozdk
Profile Joined October 2010
Denmark6989 Posts
May 21 2011 17:21 GMT
#3122
Hey guys

I had a PvT the other day where I expanded off 1 gateway. My opponent put on a lot of preasure because of this, but I was able to hold on with pulling a few probes to help out. I saw the timing of his expansion and it was a good 5 mins later than mine. After taking my third I was at around 190 supply, and I pretty much knew he had no chance, because he had made way too many vikings (like 14 to kill 2 collosi (I made HT later)), and he was already behind.

After I killed his main army I was at around 170 and I had upwards of 15 gates. I knew he didn't have anything left, so I said GG. And he called me rude because I said it before he did. Do you guys see this as being rude? Because I see the GG as being polite. No matter who says it first. He had no way of comming back, as I had killed his natural and 3rd. I had taken my 4th and I was 1 round of warping from being maxed again. I only needed to finish his main and he was mined out. When I looked at the replay he had something like 30 supply.

Was I being rude?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Geiko
Profile Blog Joined June 2010
France1967 Posts
Last Edited: 2011-05-21 17:38:12
May 21 2011 17:30 GMT
#3123
Yes, offensive gg is always rude. Just because you think you've won doesn't mean you can throw it in his face.
If he is clearly being a sore loser and flying stuff around etc... you can tell him in a nice way that you are in a hurry and ask him if he would leave, but I like to wait a lot before doing that.

If you look at some boxer games for example, you'll see that sometimes hanging on to what little army you have can result in epic comebacks, so don't be too hasty to consider that you've won.
geiko.813 (EU)
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
May 21 2011 17:36 GMT
#3124
On May 21 2011 21:11 Geiko wrote:
Show nested quote +
On May 21 2011 21:02 Stinson wrote:
When it comes to a base race... Do Creep tumors count as buildings?


No they don't.

This is 99% true. It's true in the sense that your opponent doesn't need to eliminate them. But if you end up in one of blizzard's draw circumstances building a new creep tumor does reset the timer.
I always try to shield slam face, just to make sure it doesnt work
Mozdk
Profile Joined October 2010
Denmark6989 Posts
May 21 2011 17:36 GMT
#3125
@Geiko

I see what you're saying, but in this case it was not possible. Not even close. The main reason I did it was because often a player say gg and insta-leaves... Meaning I don't get to say it. And since I thought he played fairly good in his pressure game, I'd like to say gg too. So I said it first. He wasn't floating his buildings.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Cutebone
Profile Joined March 2011
United States62 Posts
May 21 2011 18:35 GMT
#3126
While an enemy command center is morphing, is there a way to tell before it finishes if it's going to be an orbital or planetary? Are the animations different?
SoapSC
Profile Joined February 2011
Netherlands112 Posts
May 21 2011 18:49 GMT
#3127
Why can Terran EMP an nexus and Prottos not Feedback Orbital commands?


:>
umad?
tCfroy
Profile Joined May 2011
United States4 Posts
May 21 2011 20:21 GMT
#3128
I'd like to know what's the basic incentive in the platinum league. It's going to sound stupid but sometimes i'll see that if my openent is being passive, he's looking to fast expand, or there is a long rush distance with a defendable natarual I'll go ahead and FE myself. However, sometimes i'll face someone in the gold league and ill end up getting SHIT on because i simply don't have the units. Do you guys recommend just not FE till I rank up, or am i missing something.

Question: when the to fast expand? (If you don't feel like reading that all).
Walls
Profile Joined May 2011
United States172 Posts
May 21 2011 20:28 GMT
#3129
On May 22 2011 05:21 tCfroy wrote:
I'd like to know what's the basic incentive in the platinum league. It's going to sound stupid but sometimes i'll see that if my openent is being passive, he's looking to fast expand, or there is a long rush distance with a defendable natarual I'll go ahead and FE myself. However, sometimes i'll face someone in the gold league and ill end up getting SHIT on because i simply don't have the units. Do you guys recommend just not FE till I rank up, or am i missing something.

Question: when the to fast expand? (If you don't feel like reading that all).


Answer, whenever you think you can defend it.
SlayerS_Eve's third fan, in the time of hatred... very very proud of that.
Kambing
Profile Joined May 2010
United States1176 Posts
May 21 2011 21:03 GMT
#3130
On May 22 2011 03:35 ANDROID69 wrote:
While an enemy command center is morphing, is there a way to tell before it finishes if it's going to be an orbital or planetary? Are the animations different?


The morphs are identical up to ~35%. Then you'll see the PF guns being constructed on top of the CC versus the satellite dish of the orbital.
Blazinghand *
Profile Blog Joined December 2010
United States25559 Posts
May 21 2011 22:13 GMT
#3131
On May 22 2011 02:36 Argyle_DK wrote:
@Geiko

I see what you're saying, but in this case it was not possible. Not even close. The main reason I did it was because often a player say gg and insta-leaves... Meaning I don't get to say it. And since I thought he played fairly good in his pressure game, I'd like to say gg too. So I said it first. He wasn't floating his buildings.


Doesn't matter. You don't say "gg" offensively. If a guy says "gg" because he's lost, you can reply with "gg", but if he hasn't said "gg" yet, even if it's 100% clear that he's going to lose, it is rude to say "gg" no matter how you rationalize it to yourself.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25559 Posts
May 21 2011 22:15 GMT
#3132
On May 22 2011 03:49 SoapSC wrote:
Why can Terran EMP an nexus and Prottos not Feedback Orbital commands?


:>


If this is a question about how the functionality works: EMP is an AoE effect, whereas feedback is a targeted effect that works against singular units, but not buildings. Basically, this is the same as the reason that you can Nuke buildings but you can't Snipe Zerg buildings.

If this is a balanced complaint: I will not dignify a balance question in this thread with a argumentative response.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
SoapSC
Profile Joined February 2011
Netherlands112 Posts
May 21 2011 23:20 GMT
#3133
On May 22 2011 07:15 Blazinghand wrote:
Show nested quote +
On May 22 2011 03:49 SoapSC wrote:
Why can Terran EMP an nexus and Prottos not Feedback Orbital commands?


:>


If this is a question about how the functionality works: EMP is an AoE effect, whereas feedback is a targeted effect that works against singular units, but not buildings. Basically, this is the same as the reason that you can Nuke buildings but you can't Snipe Zerg buildings.

If this is a balanced complaint: I will not dignify a balance question in this thread with a argumentative response.


Oh okay then i didn't really knew it sounded like a balance question.

But i tought it would be fun blocking terrans from mule,scan and supply drop just like emp stops cb

umad?
ZessiM
Profile Joined April 2011
United Kingdom232 Posts
May 21 2011 23:37 GMT
#3134
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
May 21 2011 23:46 GMT
#3135
On May 22 2011 08:37 ZessiM wrote:
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?

Just box a few drones and then shift click on the boxes to deselect drones until you have exactly 3 drons left. Or learn to box in small numbers and don't make too big boxes with the cursor.
ლ(ಠ益ಠლ) APM, Why u make me spam?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 21 2011 23:51 GMT
#3136
Select 9 drones. Put them all on one gas, then deselect 3 and put the remaining on another gas.

Then deselect 3 more and put your last 3 on the last gas.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
everyday847
Profile Joined February 2011
United States14 Posts
May 22 2011 00:06 GMT
#3137
On May 22 2011 08:37 ZessiM wrote:
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?

You don't need to shift-click. Say you select three drones, and any number of them have minerals in their mouths. Right-click the extractor, hit c, and you're done: c commands them "drop off resources, if you have them, before doing what I just told you to do."
ZessiM
Profile Joined April 2011
United Kingdom232 Posts
May 22 2011 00:35 GMT
#3138
On May 22 2011 09:06 everyday847 wrote:
Show nested quote +
On May 22 2011 08:37 ZessiM wrote:
What is an effective way to move workers on to gas? I try to shift-click drones individually as they drop their minerals off at the hatch, but this is very time consuming for someone with low APM like myself. Often when I throw down three extractors simultaneously they can go unmanned for quite a while because I know how long it's going to take me to individually select 9 drones at two different bases.

Any tips?

You don't need to shift-click. Say you select three drones, and any number of them have minerals in their mouths. Right-click the extractor, hit c, and you're done: c commands them "drop off resources, if you have them, before doing what I just told you to do."

:O That's friggin awesome I did not know you could do that. Thanks very much!

Thanks for the responses, I'll give it a go
everyday847
Profile Joined February 2011
United States14 Posts
May 22 2011 02:50 GMT
#3139
On May 22 2011 09:35 ZessiM wrote:
:O That's friggin awesome I did not know you could do that. Thanks very much!

Thanks for the responses, I'll give it a go

Also useful for scouting; much as how when you order a worker to mine, it'll phase through other units, so will workers on whom you've hit c. So, for example, if you're scouting with a worker with minerals, and it gets swarmed, you can hit c and it'll phase out of the surround (which you can't do otherwise except by right-clicking minerals back at your main or something).
Rat089
Profile Joined April 2011
18 Posts
Last Edited: 2011-05-22 03:45:56
May 22 2011 03:43 GMT
#3140
As a Protoss player how can I improve my end game overall score? Right now in team games I can average like 120-130k points but compared to my friends I am the lowest one in almost every team game. I always try to spend my minerals and I buy upgrades, expos, etc and even though it seems like my friends are doing the same thing end game their score is always so much higher than mine.

Any advice?
Prev 1 155 156 157 158 159 900 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro8 Group A
CranKy Ducklings73
Liquipedia
OSC
22:00
OSC Elite Rising Star #19
davetesta23
Liquipedia
The PiG Daily
21:20
Best Games of SC
Maru vs TBD
Maru vs Classic
herO vs Solar
ByuN vs Solar
PiGStarcraft481
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft481
SpeCial 149
RuFF_SC2 103
NeuroSwarm 41
StarCraft: Brood War
NaDa 27
Dota 2
monkeys_forever461
Counter-Strike
Doublelift2647
Other Games
gofns13728
tarik_tv9225
C9.Mang0367
JimRising 326
ViBE84
Organizations
Other Games
gamesdonequick2674
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• musti20045 140
• RyuSc2 36
• Sammyuel 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra2981
Upcoming Events
CranKy Ducklings
8h 37m
RSL Revival
8h 37m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
9h 37m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
11h 37m
uThermal 2v2 Circuit
13h 37m
BSL
17h 37m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
22h 37m
Sparkling Tuna Cup
1d 8h
RSL Revival
1d 8h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 9h
[ Show More ]
BSL
1d 17h
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.