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[D] "Master on cheese only" tested by geiko - Page 6

Forum Index > StarCraft 2 Strategy
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Abstinence
Profile Blog Joined November 2010
United States328 Posts
January 24 2011 20:37 GMT
#101
In other words, you have solid enough mechanics to get into masters just bitbybit with all-in build orders.

;D
Jayrod
Profile Joined August 2010
1820 Posts
January 24 2011 21:03 GMT
#102
On January 24 2011 21:27 RabidSeagull wrote:
I think PIQLIQ is a shining example of how a player can use cheese for almost a majority of his/her games and still end up being extremely high on the ladder, even though their marco skills and game sense, or whatever qualities you attribute to "normal game-play", are bad. I'm not trying to say I'm personally great at sc2 or anything, the point is just that it's better to play macro games but on ladder it seems like just cheesing actually can get you to the top, at least in terms of points gained.

Geiko, having cheese builds to throw into the mix is always a good idea especially if you're playing a tournament-style bo5 or something. It's always good to have the element of surprise on your side. That being said, I really hate your example of BitByBitprime. He's a horrible player that can only cheese; the BoxeR vs NaDa comparison was a far more relevant example.

Ya but Piqliq isn't even slightly bad, hes actually a really strong player and ive seen him met on alot of streams where he ends up in macro games and wins. I"m not saying he doesnt cheese ALOT, he does, but hes also got some skills ive noticed. I'm always reluctant to talk about how bad a player that is in the GSL... im pretty sure he could tell you what cheese hes going and you wouldnt be able to stop it 90% of the time because hes actually a good player with good control.
gREIFOCs
Profile Joined April 2010
Argentina208 Posts
January 24 2011 21:20 GMT
#103
Those players exist because this methods work on ladder. Personally I go to ladder to get people throwing random stuff against a build, to see if it holds to the unexpected. Terrans use hellions I see if I can keep my drones at room temperature, I expand an the protoss has a forge, I see if this works or how my response should be, ect.

Most times, it doesn't work. Most times you get behind. Later, you learn and refine your play. The cheesing player gets almost nothing because is their win it's almost up to the other player. If they've seen this before, they will probably have a response, if they are playing safe, ect.

Cheeses are extremely bad if they are not designed around a specific game. It's just bad practice.
Don't work hard. You die at the end anyway, dummy.
pirsq
Profile Blog Joined September 2010
Australia145 Posts
January 24 2011 22:38 GMT
#104
On January 24 2011 23:45 TFB wrote:
Complaining about cheese itself as a "not very good" tactic is a little bit like saying "yeah, but that doesn't count as I've still got most of my pieces" to an early loss in chess.


Best analogy ever.
Silmakuoppaanikinko
Profile Joined November 2010
799 Posts
Last Edited: 2011-01-24 23:29:37
January 24 2011 23:27 GMT
#105
On January 24 2011 21:44 Oishiiii wrote:
Hi, i'm Terran and I got cheesed by a Protoss.

Early game, he sent one of his 6 probes in my base. Put 1 Pylo and 2 gates.
Even if i see it, i can't do anything. He's first zealot come before my first rines. He kill some SCV while more zealots are coming... i'm getting far behind... if not dead.

How can a Terran deal with that ?

I can't go to an island (if there is one) and try to come back... the guy will chronoboost probe and make Voids.
You usually just kill the pylon with 4-5 SCV's before it finishes. 4 scv's can kill a pylon, in time, if he makes another, kill it too. Remember that he has to fund the pylons you kill and the zealots, 4-5 SCV's is enough.

If all fails, put a bunker up.

Basically, what you do is:

1: You go to his base with the SCV that made the first depot.
2: If you see nothing built there, not even a pylon, or no gateway when it should be there, you know something fishy is going on, send two SCV's around to scout the inside of your base and try to get a baracks out quicker than you normally do (stop building SCV's for a while to save 150)
3: You will most likely scout either one pylon and two gates, warping, or a pylon and a forge warping, kill the pylon, the pylons are your top priority unless there are already cannons warping in, cannons have less health than pylons namely, all other buildings have more health, and they stop working without pylons.
4: Don't waste your time trying to kill the probe until you have a marine out, the probe is as fast as your SCV's, even if you get some shots of, its shields will just regenerate.
5: If all goes well, you will be able to kill off his pylons while you slowly tech up. and get some marines, wih marines, you can easily kill the probe that is continuing to make pylons, after that, you're win, he is extremely far behind.

On January 25 2011 07:38 pirsq wrote:
Show nested quote +
On January 24 2011 23:45 TFB wrote:
Complaining about cheese itself as a "not very good" tactic is a little bit like saying "yeah, but that doesn't count as I've still got most of my pieces" to an early loss in chess.


Best analogy ever.
Indeed, I am in love with it.

The objective of SC2 is not to have the most money per minute income, nor is it to have slickest micro, or the best scouting, the objective is to let the other quit, or destroy all of his buildings. All other things are just means to that end, a good SC2 player is defined as a player exceptional at accomplishing the objectives, by whatever means.
Workers and town centres are the ultimate counter to turtles.
KingofGods
Profile Joined July 2010
Canada1218 Posts
January 25 2011 01:00 GMT
#106
Replay pack plz!!
Rakanishu2
Profile Joined May 2009
United States475 Posts
Last Edited: 2011-01-25 01:14:26
January 25 2011 01:10 GMT
#107
One of the main reasons cheese works up into the masters league is people straight copy pro-players builds from tournaments alot of the time, right down to the scouting timing. But people cheese much more frequently on the ladder, so picking an earlier scout timing and a safer build makes more sense.

Seriously I've opened gateway forge and sometimes even forge gateway several times and burned cheesers in some really hilarious ways.

So like others have said, you need to play different on ladder than when you're in a tournament, the tournament players all know how to play standard where as on the ladder there are large portions of players who have no clue and won't.

Edit: Most "safer" builds cost negligible amounts of macro anyway, my best example is forge gateway, if you see your opponent is going for a FE, you can just as easily plop yours down and not fall noticeably behind. early pool builds work much the same way, you can get a queen out earlier and pump drones, which in terms of macro, puts it at eye level with hatch first timing (isn't hatch first timing actually weaker in terms of macro than pool first... just easier to defend? I dunno I don't play zerg).
10 G's in the packet and I'm ready to roll, on fire like a rocket and I'm ready to blow
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2011-01-25 01:37:00
January 25 2011 01:31 GMT
#108
On January 25 2011 04:49 OfficerTJHooker wrote:
Honestly, if you're good at cheese, and you can consistently win games with it, I don't see what the problem is.

I guess the only problem is what some other people already pointed out, that in tournaments people start to prepare for cheese, which gives them like an instant 70% additional win chance.


The problem is simply you won't improve. Against players who fend off the cheese you are completely helpless.

It's not that cheese can't net you wins. It's that it's just a flimsy strategy that will lose to competent players. If you cheese and the opponent loses, then that's because the opponent screwed up. Not because you're good at the game.

I mean look at IdrA and Jinro:
+ Show Spoiler +
ffs, IdrA lost because Jinro accidentally canceled his marine. That's a flimsy strategy, and exactly why IdrA doesn't rely on cheese. It's flimsy.
.Aar
Profile Joined September 2010
2177 Posts
January 25 2011 01:36 GMT
#109
On January 25 2011 10:31 DoubleReed wrote:
The problem is simply you won't improve. Against players who fend off the cheese you are completely helpless.


You will improve, though. At cheesing.

Who are you to say what's the right way to play the game?
now run into the setting sun, and suffer, but don't mess up your hair.
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2011-01-25 01:42:20
January 25 2011 01:41 GMT
#110
On January 25 2011 10:36 .Aar wrote:
Show nested quote +
On January 25 2011 10:31 DoubleReed wrote:
The problem is simply you won't improve. Against players who fend off the cheese you are completely helpless.


You will improve, though. At cheesing.

Who are you to say what's the right way to play the game?


Seriously, the skill cap of cheesing is not exactly orbital...

I never said that cheesing is "incorrect." A win is a win. I said its flimsy. It doesn't work against competent players. It only works if the opponent makes glaring errors. I didn't say it doesn't work.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
January 25 2011 02:18 GMT
#111
Cheese is actually a good thing to practise because executing a good cheese requires fast micro and good multi-tasking.

For example, one of the best ways to learn how to successfully macro while microing is to do a lot of proxy 2gating, because maintaining constant zealot production, using all your chronoboost, and still microing your zealots properly is key to succeeding with that build, and while the build itself isn't going to help you win consistently at high levels, it can help you develop a valuable skill.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
January 25 2011 03:04 GMT
#112
I want to actually make masters... and this makes me sad. haha

Grats on masters... that's pretty intense though.
ㅈㅈ
ibreakurface
Profile Joined June 2010
United States664 Posts
January 25 2011 03:16 GMT
#113
In SC2 it is totally viable to all-in/cheese and beat pros. The problem only arises in the highest level of play, where your foes know you. If they know you are a cheeser it won't be easy.
:) I play zerg. FOX AND KT ROLSTER COASTER FAN! Because I love everyone. Except bisu.
emidanRKO
Profile Joined December 2010
United States137 Posts
January 25 2011 03:17 GMT
#114
[B]These are the only strats i have been using. However, when you reach diamondish level, one cheese doesn't cut it anymore. You have to transtion into some other cheese. My last game which placed me in master went like this : failed cannon rush into scouted darkshrine into raping his base with proxy void ray


that gave me a real good laugh because its sad and it actually does work. I'm pretty sure there was a thread that had something to do with 100 games of 4gate in all matchups. Some people did just that and got from like 2k diamond to 2800+ diamond (this was before master league) in those 100 games. It's seriously ridiculous how cheese/1base strats are just so strong. This is especially for protoss as if 1 cheese fails or even does considerable damage(say, a proxy zealot vs terran) you can just transition(into 4gate) and win anyway.
son
Belha
Profile Joined December 2010
Italy2850 Posts
January 25 2011 03:21 GMT
#115
On January 24 2011 20:26 Geiko wrote:
So i often hear diamond and master players tell bronze people how bad it is to cheese and how it won't get them to improve their game.
They usualy tell them they need to improve their macro beacuse eventualy, people will learn to counter cheese.

Well, anyways, what are your thoughts on cheesing ? Is there really a skill cap or could you potentialy compete at the highest level using massive amounts of cheese (ActionJesuz ?)

edit : when i say Dts, i don't mean containing your opponent with one or 2 Dts to expand safely, i mean getting 7-8 Dts to snipe both his CC/nexus/hatch


You can keep cheesing, but eventually you're gonna get capped (once you reach better players)by your skill,which will never improve as long you don't play macro games.

My humble experience:

I never played Bw 1v1, just started to play seriously in Sc2. As P first learned the tech tree, then the basic strat: 4 gate. I keep 4gating until i reach a skill cap at diamond. I could not stop losing!! Then i started to play macro games, macro strats. At the begining, i was still losing. Until some day, i just started to win, some, then a lot. Now i'm a happy macro 2800 master.
Chicken gank op
Ryuu314
Profile Joined October 2009
United States12679 Posts
January 25 2011 03:29 GMT
#116
Bitbybit.Prime got pretty high level with just cheesing x]

I think it really comes down to the level of the players; at a high enough level, though, any good player will scout the cheese and counter it properly. I can't imagine you reaching the top, but I think you'd get pretty far...
tuestresfat
Profile Joined December 2010
2555 Posts
January 25 2011 03:40 GMT
#117
bitbybit definitely proved all-in cheesy style of play can get you pretty far. The question is can it keep you there? If the question is in regard of the masters league, yea probably. If you are a tournament player, then probably not. If all you do is ladder then who cares. Nobody is gonna study your game and recognize your ID when they play you.
2v2SNAX
Profile Joined October 2010
Canada97 Posts
January 25 2011 04:18 GMT
#118
you're assuming being in masters makes you a good player.

there are a lot of technically bad players in masters league.

and most of them are there just due to their one-dimensional abuses...
letsroll
Profile Joined June 2009
23 Posts
January 25 2011 04:26 GMT
#119
cannon rush, 6 pool, scv rush, are the true cheese builds. Most after that is just good BO and timing attacks.
GreenFaction
Profile Joined June 2010
United States82 Posts
January 25 2011 04:48 GMT
#120
As far as what constitutes the "right" way and "wrong" way to play the game, I like David Kim's comments during the interview he gave for GSL (season 3 I believe it was, or maybe the introduction to season 4, actually). He said some players are more micro based, and some players are more macro based. I think this demonstrates a level of diplomacy that most TLers would benefit from incorporating in their own posts.
gg
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