[Q] Vikings ground mode?
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Karl Maka
Canada55 Posts
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freetgy
1720 Posts
their not that weak if you got a decent number anyway. | ||
majestouch
United States395 Posts
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Carras
Argentina860 Posts
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GaryBrackett
Bulgaria106 Posts
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ckcornflake
United States53 Posts
On December 22 2010 08:40 majestouch wrote: in tvt you can land vikings on siege tanks and they will do a little damage and the enemy siege tanks will do firendly fire to their own tanks, also, you can do harrass around the map etc Definitely. If your opponent is holding a position far from his production structures you can land about 10 vikings kill a startport or maybe a few reactors and really hinder his air unit production. You can usually lift off and fly away before he can do any damage to the vikings. | ||
endline
100 Posts
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sikyon
Canada1045 Posts
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Zombo Joe
Canada850 Posts
Vikings have the same hp and are armored but have 0 armor. | ||
ShootingStar
17 Posts
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OriginalBeast
United States709 Posts
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whoopadeedoo
United States427 Posts
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k43r
Poland112 Posts
I don't see use of thsi skill. Vikings are very slow, so it's hard to use them as harass. | ||
ledarsi
United States475 Posts
As a ground unit, marines and marauders are infinitely better, and they can be flown about with dropships. Vikings are not that much more mobile, and they are considerably weaker and more expensive. Use for air to air only except in emergencies. Really, Blizzard dresses the viking up as being versatile but it's really one of the most specialist units in the game. | ||
Karl Maka
Canada55 Posts
vikings are good for harass and tank killing THNX | ||
QQmonster
Canada240 Posts
Especially if you force the zerg to make a crapload of corruptors, you can just land the vikings and then concentrate on a ground attack. Other than that they're good for 1) helping in a fight after all the enemies air units are dead, 2) good for harrassing | ||
CoSyN
United States122 Posts
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QQmonster
Canada240 Posts
On December 22 2010 15:38 CoSyN wrote: On small maps such as Scrap Station where an air army is ideal, I like to wall-off my ramp and tech straight to vikings (with the occasional production of some marines or tanks). After I get my first two, I build reactors on my two starports and then continuously pump them out. Once I have a decent amount, I fly them to my opponent's base and harass his eco. Then I push out with my ground army and do a two-pronged attack. This can work especially well against Zerg as Vikings can really distract the main army while your ground moves in (or the other way around). You should give it a try. It's fun! ![]() The best part about vikings is they're a lot like mutas. You can harrass, but then they can also join the main army when it's show time. They're a neat little unit that I think will be used more in the future for their ground mode once harrass techniques and timings get figured out. | ||
TheUberMango
United States77 Posts
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Conrose
437 Posts
On December 22 2010 09:25 k43r wrote: I do viking drops. You need to land vikings, put them in medivacs and dorp them on opponent base. ;D joke I don't see use of thsi skill. Vikings are very slow, so it's hard to use them as harass. It's a great way of messing with a zerg player's head when they scout what they suspect to be a large MM drop only to find that it's actually an attack meant to supply block them in a hurry while also quickly sniping the Queen/s that would otherwise have done well at chasing them away. Get as many Drones as you can get away with while your Medivacs head back to support your MM ball. Once the Zerg ground comes by, lift off and hunt yourself some overlords. Not much left to deter you with the Queen instagibbed. | ||
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