[H] Adding terran units to control groups
Forum Index > StarCraft 2 Strategy |
b1ur
2 Posts
| ||
wherebugsgo
Japan10647 Posts
| ||
Aoi_10
United States155 Posts
make them follow the group around, even if they're not formally a part of it. | ||
DarKcS
Australia1237 Posts
| ||
trevf
United States237 Posts
I usually have marines and marauders on 1, medivacs on 2, and use four for either casters or drops. | ||
b1ur
2 Posts
![]() | ||
gcoin
United States89 Posts
| ||
Resistentialism
Canada688 Posts
| ||
TurtlePerson2
United States218 Posts
| ||
shutdown_exploded
United States133 Posts
first set the rally to your choke/ramp, wherever you naturally leave your units standing around, then shift queue it to a couple of units in the control group you eventually want it to join. If one of the units dies it still finds your army on the field, if they all die it just goes to the choke. | ||
shutdown_exploded
United States133 Posts
On December 10 2010 01:46 TurtlePerson2 wrote: Don't put your medivacs in a control group. It's unnecessary. Instead tell them to attack a units in the bioball and they will follow those units. until it's time to haul ass away from hydras or a muta/bling ball that's way bigger than you expected and you wish your medivacs would take the shortcut-air-route home rather than follow your zig-zagging marines. | ||
gnashed_potatoes
14 Posts
| ||
Lost1
45 Posts
| ||
gnashed_potatoes
14 Posts
| ||
Eeryck
United States184 Posts
At choke: Set rally point for raxes Set rally point for factory (spaced slightly from rax rally) Set rally point for SP (spaced slightly from fac and rax rally) Set Ctrl+F6 to rally point map location Press F6 Box, Shift+1 rax units to add them to control group 1 Box, Shift+2 factory units to add them to control group 2 Box, Shift+3 SP units (viking, banshee, raven only) to add them to control group 3 For medivacs, I shift A-move them on about 4-5 melee units and ctrl click them for shortcut home if fast retreat is needed. If you are making ghosts or hellions I usually make separate rally point for that unit structure to add them to group 8,9 or 0 with box and shift+[number] Also, if you are waypointed to your units on a push and you need to retreat, it is quick to press F6 and then re-waypoitn all your structures back to the original location. I am only in Bronze so take this FWIW. | ||
hoovehand
United Kingdom542 Posts
medivacs and tanks are easy to micro by ctrl + click and move. all you need is X amount of your army in control group so you can double tap to switch camera. during a battle the tanks and medivacs stay in the back if you positioned correctly beforehand. the other control groups are obviously for banshee/drop etc which might be going on elsewhere. | ||
prakkus
13 Posts
As for adding rallied units, ideally you'd have synced up production cycles. If you don't, just make sure you're rallying all your units to a forward defensive/offensive location where you can grab them and shift add them to you army. You can set a screen hotkey there or one that I think is cool but never actually remember to do is set a less used hotkey for a building around there. Easy to double tap that building hotkey, add everything to your control group, and get back into the battle. | ||
mols0n
Canada388 Posts
Step 2: Hotkey all units to 1 Step 3: Press 1 then a and click somewhere Step 4: PROFIT Problem? User was warned for this post | ||
Moonie
Norway33 Posts
On December 09 2010 22:48 wherebugsgo wrote: There is no other way to do it except shift and hotkey... CTRL + Shift + Click to add all units of the same type on your screen to your current selection. If that makes any sense. It's how I do it. | ||
| ||