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First, credit to the original discoverer(s) of the hotkey customization functionality in the blizzard code: http://www.teamliquid.net/forum/viewmessage.php?topic_id=154298
I posted this in a few other threads after being PM'd today I thought I'd just create a thread to share this information.
Q: How can I more efficiently inject my larva? A: Rebind grave (~) key to towncamera and use one-hand instead of some goofy backspace 2-handed combo.
Help, I don't understand what the hell you're talking about. So here's the idea: You use the towncamera (default backspace) method to switch hatches and click the middle of your screen, then inject (V by default, X by grid). Instead of the cumbersome and hotkey-consuming method of 1queen, 1hatch for 5-9, or any other goofy way involving your hand actually coming OFF the mouse. I developed this method, which I believe to be the most efficient way (thus far) for most players to inject larva.
1) Hotkey all queens to 3 (e.g.). Rebind Towncamera to grave (~) 2) Press 3 to select queen control group. 3) ~3v(click) <--- repeat ad nauseum. If you have 3 hatches, repeat 3 times.
Using this method, all queens will simultaneously inject all hatches within something like .25 seconds.
PROS: -you didn't have to use your right hand or take your eyes off the monitor to hit the backspace button -you didn't have to take up 4-5 hotkeys for hatches -all queens being on one hotkey allows for easier control against AA harass. -feels natural with ring finger, middle finger, thumb being able to hit the 3 buttons quickly. -it's so easy a caveman could do it.
CONS: -if you expanded into bumfuck nowhere and you're down 1 queen, you may find 30 seconds later, one of your queens is migrating across the map. - Since each call of 'inject' calls the nearest queen with 25 energy, you can get a situation where two hatcheries label the 'closest queen' as the same one, and you replace its order, meaning it only injects one. fdsdfg
Q: Okay, I buy into it enough to want to try it out myself. How do I do it?
Here are five super simple steps to follow:
1) Create a new folder at (default) Documents/Starcraft II/Hotkeys
2) open notepad.
3) Paste the following: + Show Spoiler +[Settings]
[Commands] TownCamera=Grave grid users use this:+ Show Spoiler + [Settings]
[Commands] TownCamera=Grave CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Z CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B WarpIn=Y
4) Save the file as "yourcustomname.sc2hotkeys" in the created Hotkeys folder.
5) Run Starcraft II, go to Menu > options > hotkeys and select "yourcustomname" from the dropdown menu.
Congratulations, you have grave (~) bound to towncamera and can now more efficiently inject your larva.
Any questions, comments and criticisms are welcome. Thanks for reading and I hope you find this as helpful as I have. May all your injections be timely!
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This sounds pretty neat, I'll have to try it. I would usually have all hatches on 4 and queens 5/6/7 etc, so i could switch between bases fast and still just spam ZZZZZZZDDDDDTTTTT once to get all my hatching done.
Kudos for this method, sounds way more efficient than anything I've heard beforehand!
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I use the same hotkey configuration as uberdeluxe. I also find this method to be quite interesting.
As for queens moving from base to base, maybe a simple Stop command after each Inject command would work. Ex: ( ~3v(click)s )
Thanks for this, I'll definitely be experimenting around with it later.
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I love my method, I hotkey all my queens in the same hotkey and use minimap, but instead of having to super accurately hit the hatch I spam click like crazy and hope it hits the hatch and after it does, spam click the next hatch etc. The missed clicks don't hurt at all and it actually is really fast with decent accuracy.
I like that more, although I guess this system can work, too. I just feel a lot more comfortable, for instance, looking at my army moving while quickly injecting the hatches and going back to micro without missing any action.
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why don't you put all your queens on one key and v-klick the hatcheries on the minimap... I play T so i don't know...
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you didn't have to use your right hand to hit the backspace button as per the traditional way
I'm confused now. The traditional shift-backspace method doesn't involve the hand off the mouse, you're just supposed to left-hand the shift and backspace for minimum wasted actions, so which way are you describing here?
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On November 27 2010 23:43 supersoft wrote: why don't you put all your queens on one key and v-klick the hatcheries on the minimap... I play T so i don't know... Yeah I am kinda baffled at this as well.
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I never really used the backspace key at all. I usually bind all my hatches to 4 then my main to 5 nat to 6 3rd to 7 etc etc.If I inject I just double click 5 then box the screen and hit X and click the hatch. Then I do thesame for all my other bases
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I always used: 4: main hatch(late game i put units here, as I dont feel the need for separate main hatch anymore as well as feeling the need for an extra control group. 5: all hatches 6-8: queenies 9-0: overseers, suiciding overlords and whatnot
The peoblem I have with this is once you get 5-6 hatches producing larva, it forces me to move my left hand across the keyboard to access all queens, so I might try the method describes in the OP.
I do not however understand the huge fuzz people cause about the whole shift v backspace method being that much faster. I only double tap 6 and then hit v, double tap 7 and inject etc. You describe the procedure as hitting ~ then 3 then v which is the same number of keys but three different ones, the strenght of the backspace method was that you would select all your queens hold shift and then just backspace + V your way trought all hatches. This makes larva inject 'remain active' as a skill so you would only have to cycle and click. Maybe this is what you meant, but I understood yout OP as separate clicks.
Chma
Edit: @mini map inject suggestions: Try it, it's kinda in-accurate once you are in fast paced action packed games. I never liked it(it doesnt automatically inejct the hatch closest to the click, you have to be kinda spot on the hatch)
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I've been wanting to do this for a while but didn't see any concise explanation so I was going to wait for blizz to implement the custom keys.
Thanks for the strait-forward tutorial.
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the grave on my keyboard is § (swiss keyboard) and i would like to change the whole thing to work for me... but i can't
help me please everytime i press § the chat opens
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What do the pros use for this?
Surely they can't change the game folders on the computer.
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aren't they allowed to use custom hotkeys?
however gonna ask again can anybody tell me the correct name of the § key
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On November 28 2010 01:14 Sclol wrote: aren't they allowed to use custom hotkeys?
however gonna ask again can anybody tell me the correct name of the § key
It's called a "section sign", but I don't know how it's referred to in terms of key name. Try "section".
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why don't you put all your queens on one key and v-klick the hatcheries on the minimap... I play T so i don't know...
I actually do that as zerg.. and I find it the easiest way. When you get the queen at the expo, put it on the same hotkey with the other queen, then wait for the larva inject to be on the same cd.. and.. bam.. "5, v click , v cilck"on minimap
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This doesn't work for me atleast.The key doesn't change and I can't find the "mycustomname" sc2 hotkeys in the drop down menu. Edit:Fixd.
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i found the backspace method the quickest and most effecient, can. not. wait. to not have to look down at the keyboard to find backspace every 40 seconds. thanks!
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I have a the Razor Lycosa and Deathadder so I just changed my top left button (same one you said) to backspace using driver settings. I made a custom SC2 profile first that automatically overrides the default settings when I start the game. So if you have keyboard drivers, use those!
You can also bind letters or number to your mouse buttons!!! I have 0 and 9 as my mouse buttons so I can put my queens on 0 and not actually press zero, and I usually put my queens not attached to a hatch or casters or mutas to 9 so I can quickly jump to them and still have my 1-2-3 free. It's great honestly.
EDIT: Just wanted to make sure nobody understood wrong, I bind ONLY ONE THING to my mouse button. If you put a macro (like 0+v to spawn larva or something), you'll get banned. One command only!
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On November 28 2010 07:56 Sergeras wrote: This doesn't work for me atleast.The key doesn't change and I can't find the "mycustomname" sc2 hotkeys in the drop down menu. did u put the file u made in a 'hotkeys' folder?
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On November 28 2010 08:08 Vaporized wrote:Show nested quote +On November 28 2010 07:56 Sergeras wrote: This doesn't work for me atleast.The key doesn't change and I can't find the "mycustomname" sc2 hotkeys in the drop down menu. did u put the file u made in a 'hotkeys' folder? Nah.It was something else what eve's.Fixe.
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isn't it possible to change this in game?
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On November 28 2010 08:25 lindn wrote: isn't it possible to change this in game? Nope.
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I've been using something very similar to this for a while. I used my mouse software to rebind my mouse4 (thumb button) to 'backspace' and I use that.
I just wanted to add:
CONS: -if you expanded into bumfuck nowhere and you're down 1 queen, you may find 30 seconds later, one of your queens is migrating across the map. - Since each call of 'inject' calls the nearest queen with 25 energy, you can get a situation where two hatcheries label the 'closest queen' as the same one, and you replace its order, meaning it only injects one.
I started using shift-queue when injecting the hatcheries, but that came up with problems if I miscounted the number of hatcheries - for instance, if I have 4 hatcheries and I hit 7 shift+v [backspace-click]x5, and I hit the 5th (first) hatchery before the queen injects it, then I get a queen from another base moving over to try to inject it, even though it's already injected. That means my natural's queen is in my main the next time it's called, which means my natural gets double-called and now my third queen + natural queen are at my natural, etc.
I now don't use shift. It's generally better, except the second con I wrote above.
Other than that, it's great. I can inject all my larvae on 3 bases in about a second.
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On November 27 2010 23:03 mlbrandow wrote:First, credit to the original discoverer(s) of the hotkey customization functionality in the blizzard code: http://www.teamliquid.net/forum/viewmessage.php?topic_id=154298I posted this in a few other threads after being PM'd today I thought I'd just create a thread to share this information. Q: How can I more efficiently inject my larva?A: Rebind grave (~) key to towncamera and use one-hand instead of some goofy backspace 2-handed combo. Help, I don't understand what the hell you're talking about.So here's the idea: You use the towncamera (default backspace) method to switch hatches and click the middle of your screen, then inject (V by default, X by grid). Instead of the cumbersome and hotkey-consuming method of 1queen, 1hatch for 5-9, or any other goofy way involving your hand actually coming OFF the mouse. I developed this method, which I believe to be the most efficient way (thus far) for most players to inject larva. 1) Hotkey all queens to 3 (e.g.). Rebind Towncamera to grave (~) 2) Press 3 to select queen control group. 3) ~3v(click) <--- repeat ad nauseum. If you have 3 hatches, repeat 3 times. Using this method, all queens will simultaneously inject all hatches within something like .25 seconds. PROS:-you didn't have to use your right hand to hit the backspace button as per the traditional way -you didn't have to take up 4-5 hotkeys for hatches -all queens being on one hotkey allows for easier control against AA harass. -feels natural with ring finger, middle finger, thumb being able to hit the 3 buttons quickly. -it's so easy a caveman could do it. CONS:-if you expanded into bumfuck nowhere and you're down 1 queen, you may find 30 seconds later, one of your queens is migrating across the map. - ????? Q: Okay, I buy into it enough to want to try it out myself. How do I do it?Here are five super simple steps to follow: 1) Create a new folder at (default) Documents/Starcraft II/Hotkeys 2) open notepad. 3) Paste the following: + Show Spoiler +[Settings]
[Commands] TownCamera=Grave grid users use this:+ Show Spoiler + [Settings]
[Commands] TownCamera=Grave CommandButton00=Q CommandButton01=W CommandButton02=E CommandButton03=R CommandButton04=T CommandButton05=A CommandButton06=S CommandButton07=D CommandButton08=F CommandButton09=G CommandButton10=Z CommandButton11=X CommandButton12=C CommandButton13=V CommandButton14=B WarpIn=Y
4) Save the file as "yourcustomname.sc2hotkeys" in the created Hotkeys folder. 5) Run Starcraft II, go to Menu > options > hotkeys and select "yourcustomname" from the dropdown menu. Congratulations, you have grave (~) bound to towncamera and can now more efficiently inject your larva. Any questions, comments and criticisms are welcome. Thanks for reading and I hope you find this as helpful as I have. May all your injections be timely!
you dont take your right hand off the mouse you hit V with your left hand and then switch it to the right side of your keyboard to hit right shift + backspace and click/backspace away
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I usually use the minimap to inject. Is this bad?
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On November 28 2010 08:23 Sergeras wrote:Show nested quote +On November 28 2010 08:08 Vaporized wrote:On November 28 2010 07:56 Sergeras wrote: This doesn't work for me atleast.The key doesn't change and I can't find the "mycustomname" sc2 hotkeys in the drop down menu. did u put the file u made in a 'hotkeys' folder? Nah.It was something else what eve's.Fixe. So what was it, because it won't work for me either -_-
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Munk-E, I think that is definitely a valid method. TLO does it, and he usually knows what he's doing.
However, it has its downsides. There is the obvious one, the con listed in OP. another one is that if you have a hatch that isn't located at a base, such as the korean 3 hatch on 2 base, you have to remember that you do have an extra hatch, and need to minimap click that one too. It can be missed because the hatch isn't nestled next to the blue pixels.
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On November 28 2010 08:34 fdsdfg wrote: I just wanted to add:
CONS: -if you expanded into bumfuck nowhere and you're down 1 queen, you may find 30 seconds later, one of your queens is migrating across the map. - Since each call of 'inject' calls the nearest queen with 25 energy, you can get a situation where two hatcheries label the 'closest queen' as the same one, and you replace its order, meaning it only injects one.
Honestly I think that belongs under "PROS" because I see it as an advantage. If I have seven queens and 3 hatches, and they are all clumped up from killing off some late banshee harass... all I have to do is combo-click-repeat 3 times, and 3 of them will return to 3 hatches.
They don't all stop or overwrite until you queue more hatches than queens. If you have 4 hatches, and each are in a line (why would htey be? just saying) and then all your queens were in the same position such that each had hatch was in the same 1 2 3 4 proximity order.... and you did this combo, each one would sort itself to a hatch without any confusion on your end.
As for the first con, I usually deal with this by pressing the stop key once I finish my combo, but I didn't want to over-complicate things, since I also think most players would usually discourage expanding into that region of the map.
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On November 28 2010 08:58 mlbrandow wrote:Show nested quote +On November 28 2010 08:34 fdsdfg wrote: I just wanted to add:
CONS: -if you expanded into bumfuck nowhere and you're down 1 queen, you may find 30 seconds later, one of your queens is migrating across the map. - Since each call of 'inject' calls the nearest queen with 25 energy, you can get a situation where two hatcheries label the 'closest queen' as the same one, and you replace its order, meaning it only injects one.
Honestly I think that belongs under "PROS" because I see it as an advantage. If I have seven queens and 3 hatches, and they are all clumped up from killing off some late banshee harass... all I have to do is combo-click-repeat 3 times, and 3 of them will return to 3 hatches. They don't all stop or overwrite until you queue more hatches than queens. If you have 4 hatches, and each are in a line (why would htey be? just saying) and then all your queens were in the same position such that each had hatch was in the same 1 2 3 4 proximity order.... and you did this combo, each one would sort itself to a hatch without any confusion on your end. As for the first con, I usually deal with this by pressing the stop key once I finish my combo, but I didn't want to over-complicate things, since I also think most players would usually discourage expanding into that region of the map.
No, that's exactly what doesn't happen. If you have bases 1 2 3, and three queens are all at base 3, then you tell hatch 1 to inject and it calls the leftmost queen at 3... then you tell hatch 2 to inject and it calls the same queen. That one queen winds up only injecting one of the hatches, and you only get two injects total.
Note that as I said, this is without using shift. Using shift has the other problem I mentioned.
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On November 28 2010 09:46 fdsdfg wrote: No, that's exactly what doesn't happen. If you have bases 1 2 3, and three queens are all at base 3, then you tell hatch 1 to inject and it calls the leftmost queen at 3... then you tell hatch 2 to inject and it calls the same queen. That one queen winds up only injecting one of the hatches, and you only get two injects total.
Note that as I said, this is without using shift. Using shift has the other problem I mentioned.
edit: I tested and you're correct. For some reason, I've never run into this issue in a real game. I guess every time my queens have been clumped up they've been well-positioned and because I always make +1 or +2 queens over my hatches. (probably the latter). This seems to only affect an even 1:1 queen:hatch ratio.
Either way, When I tested it with 4 hatches (and all queens at one hatch), I always saw only three inject. (with a 4th queen at one of the 3 injected hatches)
I suppose that should go into the cons. Thanks for sharing!
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hey my cancel button doesn't work anymore (i use grid mode). I prefer using escape rather than B, (when canceling gas steal ). do i just change button 14 to CommandButton14=esc ?
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hi, what is the middle mouse button called?,i want to switch backspace to that instead
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Does this trick work on Mac's, or just PC's?
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Australia8532 Posts
Do you know where you can find what the keys on the keyboard are called and what else you could possibly hot key, i am going to be hotkeying stuff all over the place.. For example i always thought the ~ key was the TILDE key not the grave?
Thanks
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I use an extra button on my mouse, but same idea. It helps a lot x;
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Ok so I tried to do the exact same steps in the OP to no avail. Any reason why this wouldn't work? It simply doesn't show anything in the dropbox.
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On November 27 2010 23:03 mlbrandow wrote: CONS: -if you expanded into bumfuck nowhere and you're down 1 queen, you may find 30 seconds later, one of your queens is migrating across the map.
I lol'd
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On November 27 2010 23:43 supersoft wrote: why don't you put all your queens on one key and v-klick the hatcheries on the minimap... I play T so i don't know... for me personally, i have trouble with that because I have a 13 inch screen and it takes too much accuracy to click the hatches on my minimap.
its faster just to jump to each base via hotkeys, although this looks like it might have some potential, i'll see if I can try it out.
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Where on earth is ~ on your keyboard, I wonder.
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I don't fully understand---I thought hotkeys were not customizable, can I change some of my grid hotkeys using this method?
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Backspace is not hard to use.. Just takes an hour or two of practice.. Don't risk getting used to custom hotkeys that may be disallowed or disabled in the future.. I use backspace for injects, it's really fast and I don't need to use my right hand or take my eyes off the monitor, as I said it just takes a bit of practice. Not to mention that it helps get your land used to moving around the keyboard.
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@severity: yes you can change your grid hotkeys using this method.
@OP: I still find using 4 for Hatches, and then 5,6,7,8 for queens to be most effective. I imagine with this method once you get used to it it will be faster, but the amount of possible error is much higher. Although I am going to keep my hotkey's set up this way because having grave for hatcheries is pretty sweet anyway.
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On November 27 2010 23:03 mlbrandow wrote: CONS: -if you expanded into bumfuck nowhere and you're down 1 queen, you may find 30 seconds later, one of your queens is migrating across the map. - Since each call of 'inject' calls the nearest queen with 25 energy, you can get a situation where two hatcheries label the 'closest queen' as the same one, and you replace its order, meaning it I believe if you hold shift while doing your cycle, you shouldn't miss an injection as long as you got at least one queen with energy.
CON of using shift: see your CON#1 point.
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I usually do queens on 1 2 3 all hatches on 4 tumors on 9 and 0 and army 5-7. 11v22v33v4szzzzzzzzzzzzzzzzzzzerglings!
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On November 29 2010 13:03 bkrow wrote: Do you know where you can find what the keys on the keyboard are called and what else you could possibly hot key, i am going to be hotkeying stuff all over the place.. For example i always thought the ~ key was the TILDE key not the grave?
Thanks
~ = tilde ` = grave
They are on the same key. The OP keeps calling it grave(`) but then putting a tilde(~) in parentheses.
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Okay, so either i'm dumb or my computers dumb... or the guide is wrong :p
So, i made the notepad thing, saved it, went to make the folder (documents/starcraft II/) And where it SAYS in the guide there should be a hotkey folder, so, naturally, as it says, i make one (documents/starcraft II/Hotkeys/)
Inside i place the Malpractice.sc2hotkeys file i made from the beginning (which, btw, still denotes the 'type' as a 'text document', is this supposed to be the case?)
And i reload Sc2... Check menu, hotkeys... Nothing is there >.<
Can anyone help me with this, or show me where to go to do so?
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I think your windows is not set to show extensions, and your file is really a .sc2hotkeys.txt Something along those lines.
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My hotkey list is showing that TownCamera is bound to Grave(Tilde)(two different keys on my keyboard), which should be ` on this UK keyboard, but in game it doesn't do anything, nor does backspace or the ~ key anyone else had this problem?
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I don't get the problem with holding V and clicking on the mini map to inject? But I can see the advantages of this either way.
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On December 03 2010 06:25 L6-636536 wrote: I don't get the problem with holding V and clicking on the mini map to inject? But I can see the advantages of this either way.
I actually thought the minimap injection method would be faster too.
It turns out that using the town camera is a *lot* faster, especially if you use the shift method (which you should always use IMO, because it solves the problem of one inject order canceling another one) because there's no mouse movement. You're literally doing click~click~click~click which can be *very* fast.
Seriously, try and time both methods, I think you'll be very surprised.
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On November 28 2010 01:11 Malakov wrote: What do the pros use for this?
Surely they can't change the game folders on the computer. On the day9daily with TLO, TLO talked about how he used the minimap with all the queens on one hotkey while day9 talked about how he preferred the backspace trick because he finds it too hard to pinpoint hatcheries on the minimap. I've always liked the minimap myself, but maybe I am just a slow player :S
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On December 03 2010 11:54 CCalms wrote:Show nested quote +On November 28 2010 01:11 Malakov wrote: What do the pros use for this?
Surely they can't change the game folders on the computer. On the day9daily with TLO, TLO talked about how he used the minimap with all the queens on one hotkey while day9 talked about how he preferred the backspace trick because he finds it too hard to pinpoint hatcheries on the minimap. I've always liked the minimap myself, but maybe I am just a slow player :S
No matter how fast and accurate you are with the mouse, click-key-click-key-click is always going to be faster than move mouse-click-move mouse-click-move mouse-click.
If I recall correctly, though, one thing TLO specifically mentioned is that injecting via minimap still allows you to keep looking at whatever you're looking at, since it doesn't mess up your view. If you're really fast with the mouse and really accurate, that might be a deciding factor. For me personally, using the key (backspace, grave, W, whatever) method cuts the inject time by at *least* a couple seconds. (yes, I'm slow and inaccurate on the minimap)
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I absolutely don't get your this method.. I tried it with backspace but it does not work at all..
I used this: select all queens, press v, hold shift and backspace click - this one works well.
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I used to use the backspace method, the reason I don't like it is because of the hotkey setup I have and that I don't always have a queen for every hatch at some points (or queens die, etc), but the minimap option works well if you know which queens are alive and where.
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just thinking, why not use the \ key (qwerty keyboard - uk)
its RIGHT NEXT to the left shift key, seems like a better idea to me.
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I've been doing something similar, but tell me if I'm totally off....
I bind all my queens to 4, and then all hatches at a mineral location (sometimes I'll build an extra hatch in base). Then I just go location ##, 4, v, click (ex. 55 4 v click, 66 4 v click, 77 4 v click). Essentially each location has it's own hotkey, 5, 6, 7,etc. This way, I don't have to scroll with the mouse, and if I'm also faced with an attack in one location that needs queens to defend, I can just click 4 and send them all there. It also allows me to customize how I spend my larva, so I can choose my newest expansion and just make drones, while I'd want my earliest hatches to make army units. Not sure if you have this flexibility in the typical way.
The only draw back I see is that my screen for a split second needs to be away from my army units. I've tried to solve this by just being faster with the hotkeys, and making sure that after I finish my last inject to immediately hit the hotkey of the pertinent army units.
Am I just being inefficient? I haven't really played with other options much, but this intellectually seems like it provides the best of both worlds.
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I wanted to do this back in beta but im used to the shift+backspace now, I dont understand why you think it requires 2 hands though, maybe you were uncomfortable moving left hand to the right side of the keyboard? it's really not that big of a deal or hard to get used to, you're doing it the hard way by using 2 hands.
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On December 01 2010 06:38 Malpractice.248 wrote: Okay, so either i'm dumb or my computers dumb... or the guide is wrong :p
So, i made the notepad thing, saved it, went to make the folder (documents/starcraft II/) And where it SAYS in the guide there should be a hotkey folder, so, naturally, as it says, i make one (documents/starcraft II/Hotkeys/)
Inside i place the Malpractice.sc2hotkeys file i made from the beginning (which, btw, still denotes the 'type' as a 'text document', is this supposed to be the case?)
And i reload Sc2... Check menu, hotkeys... Nothing is there >.<
Can anyone help me with this, or show me where to go to do so?
When you save as, change your "Save as type" to "all files" and save it as yourcustomname.sc2hotkeys
worked for me (i used notepad++ but it should still apply)
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so is this legal or can blizzard ban me for this?
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Works... I was using an external app to remap my key before since backspace is super inefficient, so thanks!
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For those that own a Razer mouse you might be interested in my method. I have the Razer DeathAdder and with this setup I can larva inject using only 2 mouse clicks (no keyboard).
My hot keys are 1-3 Army 4 all hatcheries 5 all queens
Using the macro function located in the Razer mouse driver on button 5 (it's a extra button located on the left side of the mouse, very comfortable to hit).
Set up the macro with the following key strokes "5 backspace X" (x if you are using grid hot keys). Once you have this set up injecting larva is simply this.
Step 1: click "button 5" on mouse Step 2: left click hatch Repeat as needed. I have found even if I have a hatch with no queen it's easy to click button 5, see that hatch has no queen and click button 5 again to go to the next hatch. You can spot the hatch with no queen in under a half second. Also if you go around the cycle and try to click on a hatch that you already injected it's no problem, you simply get that warning buzzer. Just hit escape to cancel your command or double tap 1 to get back to your army.
Personally I have found this setup super intuitive to learn and as quick as any other larva inject setup. In fact you may even be able to hold the shit key and inject even faster as shown in this youtube video (not mine). + Show Spoiler + Even in the heat of battle I can calmly take a second and get my larva inject done. Before I would sometimes screw up my larva inject and a queen would go for a nice long walk across the map grrrrrr. With this method I haven't done that yet, I'm not sure exactly why but It just feels more precise with this new method.
Disadvantages? Well if you are trying to go pro you probably won't be able to install your Razer drivers and set up the macro function at a tournament (but I think gaming mice that store the macros in the mouse itself will be out within the next few years). But for the average Joe (like me) who has no chance of going pro, only plays at home and only for personal enjoyment, this is a sold setup.
The last tip is take notice of the mouse cursor. It will turn into a green crosshair if it's ok to larva inject. This is useful if you have overlords (or whatever) obscuring your view of the hatchery. Cya.
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On December 06 2010 20:53 lowlypawn wrote:For those that own a Razer mouse you might be interested in my method. I have the Razer DeathAdder and with this setup I can larva inject using only 2 mouse clicks (no keyboard). My hot keys are 1-3 Army 4 all hatcheries 5 all queens Using the macro function located in the Razer mouse driver on button 5 (it's a extra button located on the left side of the mouse, very comfortable to hit). Set up the macro with the following key strokes "5 backspace X" (x if you are using grid hot keys). Once you have this set up injecting larva is simply this. Step 1: click "button 5" on mouse Step 2: left click hatch Repeat as needed. I have found even if I have a hatch with no queen it's easy to click button 5, see that hatch has no queen and click button 5 again to go to the next hatch. You can spot the hatch with no queen in under a half second. Also if you go around the cycle and try to click on a hatch that you already injected it's no problem, you simply get that warning buzzer. Just hit escape to cancel your command or double tap 1 to get back to your army. Personally I have found this setup super intuitive to learn and as quick as any other larva inject setup. In fact you may even be able to hold the shit key and inject even faster as shown in this youtube video (not mine). + Show Spoiler +http://www.youtube.com/watch?v=ReXXs08U3FA Even in the heat of battle I can calmly take a second and get my larva inject done. Before I would sometimes screw up my larva inject and a queen would go for a nice long walk across the map grrrrrr. With this method I haven't done that yet, I'm not sure exactly why but It just feels more precise with this new method. Disadvantages? Well if you are trying to go pro you probably won't be able to install your Razer drivers and set up the macro function at a tournament (but I think gaming mice that store the macros in the mouse itself will be out within the next few years). But for the average Joe (like me) who has no chance of going pro, only plays at home and only for personal enjoyment, this is a sold setup. The last tip is take notice of the mouse cursor. It will turn into a green crosshair if it's ok to larva inject. This is useful if you have overlords (or whatever) obscuring your view of the hatchery. Cya.
Binding a key to more than one action as stated in this post has been confirmed to be against Terms of Service and punishable by Blizzard.
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Protip: Inject on minimap.
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Shift-spamming inject on the minimap works also well.
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On December 06 2010 21:20 Rowen wrote:Show nested quote +On December 06 2010 20:53 lowlypawn wrote:For those that own a Razer mouse you might be interested in my method. I have the Razer DeathAdder and with this setup I can larva inject using only 2 mouse clicks (no keyboard). My hot keys are 1-3 Army 4 all hatcheries 5 all queens Using the macro function located in the Razer mouse driver on button 5 (it's a extra button located on the left side of the mouse, very comfortable to hit). Set up the macro with the following key strokes "5 backspace X" (x if you are using grid hot keys). Once you have this set up injecting larva is simply this. Step 1: click "button 5" on mouse Step 2: left click hatch Repeat as needed. I have found even if I have a hatch with no queen it's easy to click button 5, see that hatch has no queen and click button 5 again to go to the next hatch. You can spot the hatch with no queen in under a half second. Also if you go around the cycle and try to click on a hatch that you already injected it's no problem, you simply get that warning buzzer. Just hit escape to cancel your command or double tap 1 to get back to your army. Personally I have found this setup super intuitive to learn and as quick as any other larva inject setup. In fact you may even be able to hold the shit key and inject even faster as shown in this youtube video (not mine). + Show Spoiler +http://www.youtube.com/watch?v=ReXXs08U3FA Even in the heat of battle I can calmly take a second and get my larva inject done. Before I would sometimes screw up my larva inject and a queen would go for a nice long walk across the map grrrrrr. With this method I haven't done that yet, I'm not sure exactly why but It just feels more precise with this new method. Disadvantages? Well if you are trying to go pro you probably won't be able to install your Razer drivers and set up the macro function at a tournament (but I think gaming mice that store the macros in the mouse itself will be out within the next few years). But for the average Joe (like me) who has no chance of going pro, only plays at home and only for personal enjoyment, this is a sold setup. The last tip is take notice of the mouse cursor. It will turn into a green crosshair if it's ok to larva inject. This is useful if you have overlords (or whatever) obscuring your view of the hatchery. Cya. Binding a key to more than one action as stated in this post has been confirmed to be against Terms of Service and punishable by Blizzard.
Are you sure about that? I just find that hard to believe when Razer sells the SC2 gaming mouse that supports macros! http://store.razerzone.com/store/razerusa/en_US/pd/productID.199816600/categoryId.35208800 Here is a review saying it supports macros, http://www.pcworld.com/article/212110/review_razer_spectre_starcraft_ii_gaming_mouse.html Also it's not altering or hacking the SC2 program in anyway. I just can't imagine Blizzard caring one way or another.
Now talking about the ethical use of macros in SC2 is a different story. I suspect all major tournaments ban the use of any macros but I don't know for sure. And i really don't know how much of an edge it gives anyway. I suspect not much but for me I like this setup and plan to continue to use it. If i get baned by Blizzard I'll let you guys know .
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On November 27 2010 23:43 supersoft wrote: why don't you put all your queens on one key and v-klick the hatcheries on the minimap... I play T so i don't know... QFT
Seriously this thread gave Zerg users like...10 times the work load for doing something so simple as binding all Queens to a Hotkey (4 for me) and then injecting via the minimap -_-
Please, Zerg users, just use the mini-map, the OP's suggestion is a WASTE OF TIME.
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How can you guys consistently do the minimap...its sooo small.
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Injecting via minimap is stupid, and once you start seeing huge maps in play more, good luck clicking your 2x2 pixel hatcheries. I fully support the OP's method, it's not remotely more work. You literally mash buttons to inject, it takes a half a second tops.
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Yea I find clicking accurately on the mini map during the heat of battle more difficult then some of the other inject methods. There is also some benefits to seeing your hatchery, like: how long until next larva inject, are my drones ok and doing what they are suppose to, any units standing around due to a bad rally point, ETC.
But obviously it's personal preference. Every Zerg players should try all the different methods and pick the one they find easiest.
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On November 28 2010 01:03 Sclol wrote:the grave on my keyboard is § (swiss keyboard) and i would like to change the whole thing to work for me... but i can't help me please everytime i press § the chat opens 
Swiss and finnish layouts are different, but we do have § on the same place and these commands work for me. StatusOwner is there only to remove conflict. (My grave key is next to enter)
[Settings]
[Commands] TownCamera=BackSlash StatusOwner=Grave
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it'a a fast method once you get used to it but its faster like this:
1. move mouse to center 2. press '4' ( all queens key) 3. and then repeat ~V
Its faster because you are repeating only 2 keys instead of 3( we are not playing piano here :-) )
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