• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:42
CEST 20:42
KST 03:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Esports World Cup 2025 - Final Player Roster11Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2
StarCraft 2
General
The SCII GOAT: A statistical Evaluation HSC 27 players & groups Esports World Cup 2025 - Final Player Roster Jumy Talks: Dedication to SC2 in 2025, & more... Classic wins Code S Season 2 (2025)
Tourneys
FEL Cracov 2025 - 27th July 2025 $200 Biweekly - StarCraft Evolution League #1 SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series EWC 2025 Online Qualifiers (May 28-June 1, June 21-22)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Preserving Battlereports.com ASL20 Preliminary Maps Where is effort ?
Tourneys
[Megathread] Daily Proleagues [ASL19] Grand Finals [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [BSL20] ProLeague Bracket Stage - LB Round 4 & 5
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Social coupon sites UK Politics Mega-thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1336 users

How 2 Counter Tank/Thor as Zerg?!

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
Ornak
Profile Joined August 2010
Germany17 Posts
November 17 2010 18:41 GMT
#1
Hi everyone.

I recently played a ZvT match, which I obviously lost
Afterwards, when I was watching the replay, I couldn't really make out a weakness in my opponent's build or a point in the match where i could have crushed him.
Maybe it's just me being not-that-pro but I would really like to hear some opinions about that.
I think if executed properly it can be very difficult to play against such a build.
I will include the replay of the match I'm talking about in this thread and hope to get some feedback on what could have been better and where I could have pushed!

http://rapidshare.com/files/431447814/ZvT_TankThorContain_.SC2Replay
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 17 2010 18:48 GMT
#2
HydRoach + some parasites vs thors

User was warned for this post
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
November 17 2010 19:05 GMT
#3
Use mutas to keep him on the defense until he has enough turrets to defend. Hopefully you can expand and get a much better economy in the mean time. When you pulls out if there is no hellions you can just use massive armies of zerglings to wear him down. At 20 zerglings for the cost of a Thor you should be able to win if you keep your macro up. If he gets hellions or if you want to be extra safe you can build roaches too but they're much harder to keep up with supply.
My other car is a battlecruiser.
Ornak
Profile Joined August 2010
Germany17 Posts
November 17 2010 19:16 GMT
#4
yea true..but I tried that..i let him see a few mutas which made him throw down a lot of turrets. My problem was that he just moved on with his whole army every time he took an expansion and due to the turrets i could not crush his main...i'm not sure if mass lings would have done any change because he had something around 10 siege tanks at the end...was just a difficult situation
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
November 17 2010 19:19 GMT
#5
Yeah I see that would take good micro to get a good sorround to properly defeat his army. Maybe borrowed roaches would fair better in this circumstance and then bring in the zerglings as they unborrow and attack.
My other car is a battlecruiser.
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 17 2010 19:23 GMT
#6
I recently switched from protoss to terran and I constantly go tank/thor v Zerg. My play has gone from about a 600 diamond level toss to 1800 level terran play (judging this based on the people I'm able to consistently beat in in-house play). I find that if my opponent goes any kind of muta build it's an instant win for me because I just push and win. Doesn't matter that I lost all my SCVs I have MULEs.

What seems to work well for the zerg who face me is to expand twice asap and mass roaches and banelings while teching to greater spire or ultras (if ultras get drop tech so the ultras can be dropped straight into the mech ball). The zergs I play with complain that it's too hard to tell whether I'm going mech or bio and to this I say SACRIFICE SOME DAMN OVERLORDS/OVERSEERS. Changelings work occasionally too, but I'm pretty good at spotting them, so sac some overlords to see what tech im going.

I'll try to play some matches vZ tonight and upload the reps, but scouting seems to be the answer for terran mech imo
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Ornak
Profile Joined August 2010
Germany17 Posts
November 17 2010 19:23 GMT
#7
true. i was also thinking about going mass banelings and burrow them in front of my the ramp of my main. but to me it seemed to be far too risky..
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
November 17 2010 19:24 GMT
#8
Mass lings and ultras should take it down. If not, maybe try and micro with infestors, but you'll need something to tank the damage as you get close. There's a game by LiquidRet that has this type of micro.
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
whomybuddy
Profile Joined August 2010
United States620 Posts
November 17 2010 19:25 GMT
#9
Roaches all the way XD
Roaches all the way way way.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
November 17 2010 19:26 GMT
#10
Dependingon the number of thors, magic boxed mutas are extremely effective.

It doesn't matter how many mutas survive, as long as all the thors die, even 1 muta alive wins the rest of the battle.

If you have roughly 5-6 mutas per thor, you're good to go.
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2010-11-17 19:28:04
November 17 2010 19:27 GMT
#11
Ah why not i'll post the link again to the video stub i made...

Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Tsabo
Profile Joined September 2010
Russian Federation266 Posts
November 17 2010 19:28 GMT
#12
Against mech you can go muta/ling (use "magic box") or roach infestor (use nural parasite on thors). Bouth of the options beat mech outright, as long as you do it right, thats why mech play is non existant @ pro lvl TvZ
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2010-11-17 19:31:23
November 17 2010 19:29 GMT
#13
On November 18 2010 04:26 DoomsVille wrote:
Dependingon the number of thors, magic boxed mutas are extremely effective.

It doesn't matter how many mutas survive, as long as all the thors die, even 1 muta alive wins the rest of the battle.

If you have roughly 5-6 mutas per thor, you're good to go.


That's 10 supply of mutas for every 6 supply of thors, assuming they don't cap. But yea I like this because mutas also do splash and take care of scvs.

I've seen lings and ultras take down almost everything in custom maps, and ultras have the same supply as thors. So not realistic in actual gameplay for ling/ultra?
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Ornak
Profile Joined August 2010
Germany17 Posts
November 17 2010 19:32 GMT
#14
On November 18 2010 04:23 Risen wrote:
SACRIFICE SOME DAMN OVERLORDS/OVERSEERS.


I knew all the time which build order he chose..my problem was that i didn't know how to prevent his bo and counter it.

On November 18 2010 04:23 Risen wrote:
I'll try to play some matches vZ tonight and upload the reps, but scouting seems to be the answer for terran mech imo


I'd be glad to see a replay which shows such a situation! thx a lot for that!
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
November 17 2010 19:37 GMT
#15
On November 18 2010 04:32 Ornak wrote:
Show nested quote +
On November 18 2010 04:23 Risen wrote:
SACRIFICE SOME DAMN OVERLORDS/OVERSEERS.


I knew all the time which build order he chose..my problem was that i didn't know how to prevent his bo and counter it.

Show nested quote +
On November 18 2010 04:23 Risen wrote:
I'll try to play some matches vZ tonight and upload the reps, but scouting seems to be the answer for terran mech imo


I'd be glad to see a replay which shows such a situation! thx a lot for that!



the key weakness of terran mech is mobility. u should have mutas constantly putting threat on him, so he is scared to move out/secure new expansions and has to spend lots of resources on turrets before being able to move out.

then u should know when he moves out and prepare ur forces to flank him and ideally catch him unsieged.
"What am I supposed to do against this?" - "Lose!" :-]
Ornak
Profile Joined August 2010
Germany17 Posts
November 17 2010 19:40 GMT
#16
that's right indeed! guess that could have worked out quite well in that match. Next time I encounter such a build I try to contain him in his base. hopefully that's the ticket
aeoliant
Profile Blog Joined June 2010
Canada361 Posts
November 17 2010 19:42 GMT
#17
I'm in the same situation as you I hate playing against thor tank. The way i handle it now is I mass expand and keep his tank numbers low by running in with lings/mutas and sacrificing them. Also overseers help tons when you contaminate their factories. So I guess my strategy is avoid being in a position where he has enough tanks. then of course lings/hydras destroy thors. |use infestors if he has rine support (or banelings its personal preference really)
Boundless
Profile Joined July 2010
Canada588 Posts
November 17 2010 20:04 GMT
#18
Just watched your replay. I'm a ~1500 diamond Terran and ~1000 diamond Zerg, so I've played that build and played against it more than a few times.

In that game, you could have easily beat him had you had the proper tech and scouting. That was your biggest weakness. You didn't scout his base. At all. EVER. Near the very end of the game you tried a poke with 3-0 mutas, but it was far too late. As soon as he saw you make 5 mutas, he blew SO much money on turrets.

Also, you didn't spend any of your money. When his final doom push came, you had ~3k minerals and ~1500 gas. If the game hits 28 minutes and you're not on hive tech, you're pretty screwed, since if you try to use hatch tech units (you went roach ling) against a critical mass of tanks, its gg.

Containing him in his base doesn't have anything to do with it. The key is using your race's strengths. You play Zerg. They're an expanding/teching race. He played so passively the entire game (I think he left his base only for his doom push), that you definitely could have taken every base on your half of the map, made hive tech, and had 10+ ultras or brood lords when his push hit. Sure, contain him with mutas in the early game, but your mutas were so late that by the time you attempted to pin him in his main, it didn't matter.

Brood lords are very underused, and against anything with tanks in it, they are very good. Have you heard of zealot bombs in Brood War? Broodlings do a very similar thing. They attack the Thors and his tanks shoot at them, thus doing massive splash to his army. I go mass Roach/Brood Lord against Tank/Thor. As long as you scout and take as many bases as possible, you are pretty much guaranteed victory if Terran plays that passive.
"Sin shall not be your master, because you are not under law, but under grace." - Romans 6:14
Dominator1370
Profile Joined November 2010
United States111 Posts
November 17 2010 20:31 GMT
#19
I can't watch the replay at the moment, but the basics shouldn't change too much.

Mech has very limited mobility. This makes it difficult to secure expansions with Mech, and also makes it more challenging to stop expansions by your opponents.

Mech also happens to be very good cost-for-cost, and pushes VERY hard. If you let a Mech player push with a maxed army and you didn't out-macro them, you're probably in pretty rough shape - your army (most likely) won't be able to stop their push, and at that point they're free to start tearing into you. It's not a guaranteed loss, but it's a bad place to be.

First, expand. Take as many bases as you can, so that you can support as much production as possible.

Second, harass. Mech is going to have all kinds of trouble defending any kind of spread out position. It doesn't matter if he's moving his whole army, if he's spread out, you can get in SOMEWHERE - if he pushes for a third, send Mutas at his main. If he turrets up, he's spending a bunch of resources (which is great), but it also doesn't prevent you from, say, running a bunch of Speedlings into his main. If he moves his army back to stop you, hit him somewhere else. The more damage you can do, the longer it's going to take him to build up, which is great for you.

Third, don't be afraid to trade units with a Mech player. He should have less of a capacity to re-produce those units than you do, plus he's looking for critical mass. If you can trim him down a little and come out close to even, it's a win for you.

Fourth, don't forget about tech. If you're taking the map, shutting down expos, harassing your opponent's mineral lines/picking off depots/etc, and keeping his death-ball from getting too big whenever he exposes it, he's almost forced to turtle. If that's the case, you're going to have more of an opportunity (and need!) to tech: anything below T3 just isn't ideal for busting a turtling opponent. It just so happens that T3 units work pretty well against Mech as well, so there's little reason not to get them. Also, don't skimp on your upgrades! Your opponent probably won't be, and they make a big difference, especially in the late game.

Finally, don't get over-eager. If you've got a macro advantage and are teching and upgrading, time is on your side. Don't feel like you need to suicide your entire flock of Mutas to kill off turrets at his base so you can do some damage. Mech play is focused on winning with strong pushing. If at any point you lose a bunch of your army for no reason, your opponent has an opportunity to GG you right there. Your goal is to prevent him from being able to kill you with an all-out push. If you can do that, you've won, it's only a matter of time.
Ornak
Profile Joined August 2010
Germany17 Posts
November 17 2010 20:48 GMT
#20
Thanks a lot Boundless & Dominator1370!
Very helpful comments! I'll try to expand more and more quickly. Early expanding and harassing is just a big issue to me because I'm most of the time not entirely sure when to do so. Guess I just need to practice scouting and reacting more...
Anyways thanks a lot to all you guys!
1 2 Next All
Please log in or register to reply.
Live Events Refresh
OSC
16:30
Mid Season Playoffs
MindelVK vs NicoractLIVE!
Krystianer vs Mixu
YoungYakov vs LunaSea
ShoWTimE vs GgMaChine
Percival vs NightPhoenix
davetesta105
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 525
IndyStarCraft 170
BRAT_OK 98
ProTech80
MindelVK 14
StarCraft: Brood War
Britney 21282
Stork 242
firebathero 193
Dewaltoss 134
Shinee 57
Aegong 50
Rock 33
Movie 23
zelot 21
HiyA 10
Stormgate
RushiSC97
Dota 2
Gorgc6056
qojqva2496
League of Legends
Dendi1449
Counter-Strike
fl0m2140
flusha335
byalli152
Heroes of the Storm
Liquid`Hasu227
Other Games
FrodaN1970
Grubby1434
Beastyqt668
markeloff128
Mew2King94
Trikslyr81
QueenE71
Liquid`VortiX69
Chillindude34
ZombieGrub34
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Adnapsc2 28
• HeavenSC 26
• LUISG 24
• maralekos11
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 15
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV378
League of Legends
• Jankos2772
• TFBlade1697
Other Games
• imaqtpie1139
Upcoming Events
Replay Cast
5h 19m
The PondCast
15h 19m
Replay Cast
1d 5h
HomeStory Cup
1d 16h
HomeStory Cup
2 days
CSO Cup
2 days
BSL: ProLeague
2 days
SOOP
3 days
SHIN vs ByuN
Sparkling Tuna Cup
3 days
HomeStory Cup
3 days
[ Show More ]
BSL: ProLeague
3 days
Replay Cast
5 days
Replay Cast
5 days
WardiTV European League
5 days
The PondCast
6 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.