• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:13
CEST 08:13
KST 15:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out5RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
SC4ALL: II Talent Announcement! Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL II: StarCraft 2 Player Announcement 5/8 Protoss AoE skill expression August World Ranking: Clem climbs to #2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion Michaelbg appreciation thread How FlaSh Nearly Forfeited MSL Finals being late ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation General RTS Discussion Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4428 users

[G] Fighting Muta/Ling as Toss - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 Next All
gerundium
Profile Joined June 2010
Netherlands786 Posts
September 11 2010 16:02 GMT
#41
except archons < mutalisk spread trick (2 archons beat a large group of mutas, not so much if they do not stack.)
rockon1215
Profile Joined May 2009
United States612 Posts
September 11 2010 16:02 GMT
#42
cool guide bro

Needs to be added to liquipedia if not already
Flash v Jaedong The finals that is ALWAYS meant to be
tetramaster
Profile Joined July 2010
Canada253 Posts
Last Edited: 2010-09-11 16:05:15
September 11 2010 16:03 GMT
#43
On September 12 2010 01:02 gerundium wrote:
except archons < mutalisk spread trick (2 archons beat a large group of mutas, not so much if they do not stack.)


Storm them then. Mutalisks that are spread out like that can't focus fire very well, so the instant you see them spread out like that, storm the bastards and keep on attacking their base.

They'll be forced to flee or risk taking terrible terrible damage. If you don't have storm, then switch the archon off of attacking mutas and on to attacking 'lings, and have your stalkers focus down the mutalisks.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 11 2010 16:09 GMT
#44
On September 12 2010 01:02 gerundium wrote:
except archons < mutalisk spread trick (2 archons beat a large group of mutas, not so much if they do not stack.)

Not true. Spreading doesn't really do much against archons because their splash radius is really big, especially compared to the thor's. The only thing spreading does is make sure all your 30+ mutas don't die to like 4 archons. But it still doesn't make them cost-effective at all versus archons.
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
September 11 2010 16:15 GMT
#45
On September 12 2010 01:09 Saracen wrote:
Show nested quote +
On September 12 2010 01:02 gerundium wrote:
except archons < mutalisk spread trick (2 archons beat a large group of mutas, not so much if they do not stack.)

Not true. Spreading doesn't really do much against archons because their splash radius is really big, especially compared to the thor's. The only thing spreading does is make sure all your 30+ mutas don't die to like 4 archons. But it still doesn't make them cost-effective at all versus archons.

Yea Archon splash still is bigger then the Thors so spread doesn't do much, I mean it helps but doesn't eliminate it completely.

Archons are also cost efficient against EVERY AND ANY Zerg unit ( Brood Lord, Ultra, Roaches, You Name it), they should really be looked into
All the pros got dat Ichie.
aLt)nirvana
Profile Blog Joined September 2004
Singapore846 Posts
September 11 2010 16:35 GMT
#46
this is the way i fight muta ling.

sit in base with mass stalkers and prevent harrass till you get a critical mass and blink into his base pass all his sunkens. dont build anything else you dont need it. with good blink micro, a mass of stalkers with chronoed upgrades own ling/muta

2nd time playing mysticprime

[image loading]
sc2sea.com - The SEA / ANZ community
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
September 11 2010 16:49 GMT
#47
Nice guide. I lost some games to muta ling recently that was frustrating, and I think this may help me a bit
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Hasire
Profile Joined February 2010
United States125 Posts
September 11 2010 17:01 GMT
#48
The only issue I really see with this as a Z player is that I know exactly what you're doing the whole time.

If I see no robo supportbay [hell, you're not even getting a robo for a while], I am in one of the best positions I can hope to be in: I can make Hydra/Roach. Hydra/Roach is almost unbeatable for Toss without Collosi and if I cut back on muta [making no more than 8-12 in a game], I will have a huge ammount of extra gas to play with. Once the creep starts moving, Z will gain complete control of the game easily taking a 3rd and actually applying offensive pressure.


Z uses mutas for 2 reasons:
1) ChronoBoosted probes nearly match 1base droning, without Harass Z's econ will fall behind
2) Muta are pivitol towards sniping collosi before a critical number is reached [~3]

What is left over from this opening is minerals and larva. Even with 4 gas you can't spend all your larva and minerals on Muta, so Z makes their mineral unit.

The issue I am seeing with your play is that it is attempting to sidestep collosi play entirely, staying completely on gateway play. This is exactly what Z wants. Hydra completely destroy gateway play, even with storm out due to roaches.

The only way I could see you surviving is through perfect force fielding, but with so much gas in HT/Archons, Storm, Stalkers, Blink and Hallucination your sentry count will be hurt.
bjornkavist
Profile Blog Joined June 2009
Canada1235 Posts
September 11 2010 17:48 GMT
#49
Wow this is an awesome post, I haven't seen such a good protoss strat post since the Stalker void ray strat that was posted a few weeks ago. good job sir
https://soundcloud.com/bbols
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
September 11 2010 19:11 GMT
#50
hrmmm This was a very nice read, and very interesting too. Good job man!

In your FE section, it reminded me of the parallels that can be drawn between BW and SC2. Phoenixes serve essentially the same role as corsairs in an FE build, hehe. ^^
I like haikus and / I can not lie. You other / brothers can't deny
geek0
Profile Joined September 2010
Denmark32 Posts
September 11 2010 19:36 GMT
#51
i guess wall of text + pictures = good thread

no this is not flame.. i think this could be said so much more concisely
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
September 11 2010 23:04 GMT
#52
ultras are not countered by stalkers, infestation pit is a requirement for lair, and a fungal growth or two ruins any chance of stalkers being useful vs them
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
September 12 2010 07:18 GMT
#53
On September 12 2010 08:04 Cyber_Cheese wrote:
ultras are not countered by stalkers, infestation pit is a requirement for lair, and a fungal growth or two ruins any chance of stalkers being useful vs them


Stalkers do a mighty fine job at countering Ultralisks... IF there is a wall between the Ultralisks and the Stalkers. The moment the Ultralisks can get some shots off on the Stalkers, then it is over. But a line of Zealots and a couple Archons can allow the Stalkers enough time to focus fire them down. Remember that if there are Archons, there are HT with Feedback.
The meaning of life is to fight.
kidijs
Profile Joined May 2010
Latvia40 Posts
September 12 2010 21:20 GMT
#54
If you are attending a writing course, you should know that the fewer words, the better.

I've been writing articles online for about three years now, and I'll tell you this: very few people would read this article if it wasn't a thing that really interests them. Also, maybe make the paragraphs a bit shorter? Remember that good reading is hard writing (put the reader's gain above your writer's ego! you aren't writing a book here!).

As for the guide itself: good work. I really needed ideas on how to counter them flying bastards.

Also, any ideas on wat do in far positions? I think warp prism harass could work, because most PvZs are 3gate robo anyways.
Cogito ergo sum
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
Last Edited: 2010-09-13 02:51:09
September 13 2010 02:48 GMT
#55
On September 13 2010 06:20 kidijs wrote:
If you are attending a writing course, you should know that the fewer words, the better.

I've been writing articles online for about three years now, and I'll tell you this: very few people would read this article if it wasn't a thing that really interests them. Also, maybe make the paragraphs a bit shorter? Remember that good reading is hard writing (put the reader's gain above your writer's ego! you aren't writing a book here!).

As for the guide itself: good work. I really needed ideas on how to counter them flying bastards.

Also, any ideas on wat do in far positions? I think warp prism harass could work, because most PvZs are 3gate robo anyways.


Yeah, I know it is a little long winded... Trying to keep the ideas memorable enough to recall in a game so...
Well for all those who have the fortitude to read through it, I hope they found at least a good sentence or two in there...

In far positions when fighting Muta/Ling, you actually have the advantage... When you attack the Zerg, he will be forced to fly all his Mutalisks back to defend earlier... this means he has less time to do damage in your base before the attack. When he hits your base, the best way to get rid of the Mutas as fast as possible is to hit HIS base. ESPECIALLY at cross positions.
I don't recommend warp prisms, because for the most part, I don't recommend a Robotics Facility against Muta/Ling...
When you make a forward Pylon, make sure it is as close to his base as possible... The further the way from your army the Pylon is, the more vulnerable it is to flanking Zerglings and focusing Mutalisks.
The meaning of life is to fight.
kidijs
Profile Joined May 2010
Latvia40 Posts
September 13 2010 12:42 GMT
#56
Props for not taking my post too seriously. I would've.

As for not getting a robo, well, that sounds pretty reasonable.

I guess if you lose to mutas when they come back you have too sloppy macro. Hallucination is an awesome spell, and indeed a lot cheaper than 250/200 for a robo+obs.
Cogito ergo sum
iSiN
Profile Blog Joined March 2009
United States1075 Posts
September 14 2010 03:31 GMT
#57
The only problem I see with this is the part about Archon's countering mutas if you force them to engage. Stronger players are going to abuse magic box like they do VS Thors in ZvT nullifying their splash
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
St. Fu
Profile Joined August 2010
United States75 Posts
September 14 2010 03:52 GMT
#58
On September 14 2010 12:31 iSiN wrote:
The only problem I see with this is the part about Archon's countering mutas if you force them to engage. Stronger players are going to abuse magic box like they do VS Thors in ZvT nullifying their splash



Someone has all ready pointed this out, and the counterpoint has all ready been made. The archon splash area is much bigger than the thors, so the magic box is less effective. Archons are cost effective vs mutas stacking or not.
LilClinkin
Profile Blog Joined May 2007
Australia667 Posts
September 16 2010 05:02 GMT
#59
I like to throw a few colossi into the mix, when zergs scout me making colossi they respond by making corrupters. When I push out to the zerg base, his ball attacks mine, my colossi melts his lings, and of course the corrupters kill my 3-4 colossi...but then z is left with a useless a2a unit hovering over my big ball of zlots stalkers and ht's ripping up his base.
GoooN
Profile Joined August 2010
217 Posts
September 16 2010 11:04 GMT
#60
I always thought archons need more love, now they probably get some, great guide.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#94
PiGStarcraft378
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft533
PiGStarcraft378
StarCraft: Brood War
Rain 3184
GuemChi 1966
Jaedong 405
Icarus 10
Dota 2
febbydoto25
LuMiX1
League of Legends
JimRising 603
Counter-Strike
summit1g7444
Coldzera 1206
Super Smash Bros
hungrybox623
Mew2King193
Other Games
C9.Mang0371
m0e_tv274
ROOTCatZ34
Organizations
Other Games
gamesdonequick588
BasetradeTV44
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH321
• Hupsaiya 133
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2242
Upcoming Events
Replay Cast
2h 47m
Kung Fu Cup
4h 47m
Replay Cast
17h 47m
The PondCast
1d 3h
OSC
1d 6h
Replay Cast
1d 17h
Escore
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
[ Show More ]
Afreeca Starleague
5 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
5 days
The Patches Monday
5 days
Afreeca Starleague
6 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-10
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.