• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:51
CET 16:51
KST 00:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April5Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
HomeStory Cup 28 - Info & Preview StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2809 users

Focus Fire - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Ketara
Profile Blog Joined August 2010
United States15065 Posts
August 23 2010 00:20 GMT
#21
I think part of the mass marauder problem is just that sometimes people don't realize that Marines do more damage per cost to Light units than Marauders do.

But yes, this is interesting, I didn't realize that the projectile delay could result in lost damage.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
August 23 2010 00:40 GMT
#22
On August 23 2010 09:20 Ketara wrote:
I think part of the mass marauder problem is just that sometimes people don't realize that Marines do more damage per cost to Light units than Marauders do.

But yes, this is interesting, I didn't realize that the projectile delay could result in lost damage.


I thought about this, but it seems to happen even against stalkers, roaches, etc. I think that the density of marauders contributes to this effect.
vileEchoic -- clanvile.com
Ketara
Profile Blog Joined August 2010
United States15065 Posts
August 23 2010 00:48 GMT
#23
Yeah, Marauders are bigger than Marines so it's more difficult to get a concave.

Plus, since the Marines range is shorter, they naturally run ahead of the Marauders, making it even easier to get a good concave. The two units really do mesh together marvelously.

But we should keep on topic.

How does this focus fire problem affect melee units? Is it more detrimental to FF say, Zerglings?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Mindspider
Profile Joined August 2010
91 Posts
Last Edited: 2010-08-23 00:54:04
August 23 2010 00:50 GMT
#24
This is really good to know, thanks for bringing it to my attention OP.

I would argue that focus-firing makes a big difference in small-scale battles, though. A common scenario I run across this is when I'm playing a ZvZ game, and my first batch of 3-4 mutas goes against an equal number of my opponents mutas. In that situation, overkill is not a much of a factor due to the small number of units involved, and therefore focus-firing makes a big difference.

Edit:
So we know that non-projectile attacks don't have overkill. How about void rays?
Baksteen
Profile Blog Joined June 2010
Netherlands438 Posts
August 23 2010 01:27 GMT
#25
On August 23 2010 09:50 Mindspider wrote:
This is really good to know, thanks for bringing it to my attention OP.

I would argue that focus-firing makes a big difference in small-scale battles, though. A common scenario I run across this is when I'm playing a ZvZ game, and my first batch of 3-4 mutas goes against an equal number of my opponents mutas. In that situation, overkill is not a much of a factor due to the small number of units involved, and therefore focus-firing makes a big difference.

Edit:
So we know that non-projectile attacks don't have overkill. How about void rays?


VR's attack with quite a high speed so i'd say that isn't much of an issue.
Derp Derp Derp
x89
Profile Blog Joined July 2010
United Kingdom276 Posts
August 23 2010 10:26 GMT
#26
Very interesting, I don't use attack move nearly enough, thank's for the video.
Hallowed are the Ori.
AcidReniX
Profile Joined January 2008
United Kingdom66 Posts
August 23 2010 11:04 GMT
#27
In a perfect micro world, you would focus fire using only the exact number of units needed to kill a single enemy unit without sacrificing unit positioning (making your unit have to move to fire on the selected unit when another enemy unit is within it's attacking range allready).

For example: It takes 9 marauder attacks to kill a stalker. You should select only 9 marauders to focus fire down stalkers. However it's quite hard to get 9 marauders in an arc to hit a single stalker without sacrificing a little time to get the marauders in position.

In general I like pushing out against protoss with 20 marauders. I have them in 2 control groups of 10 each, and use a 3rd control group to select them all. You can use all 20 to focus fire zealots down in one shot as it takes 17 hits to kill a zealot. For stalkers I focus fire with 2 seperate groups. It works well at the start of the battle until you start losing units, then it becomes a bit inefficient as your full selection would overkill a unit and your partial selection wouldn't be enough to kill a unit.

Focus fire is always risky though. One misclick and you could put yourself in trouble. With fast firing units such as marines, so many times I've focussed a target and changed target just before it died allowing it to get a few more shots off before i realise. But even worse, I'd then use my whole selection to finish the remaining 5hp left on that unit causing like, a 95% overkill on it ;/ It's almost like my failed focus firing is providing my enemy with free 'perfect micro', keeping a single unit alive on nearly 0 HP.
wasd
nytelynx
Profile Joined August 2010
Australia56 Posts
August 23 2010 11:14 GMT
#28
interesting, focus fire works in small situations and with units that dont have a fast attack rate(not very fast like a marine or pheonix) but if your have a large - mid scale theres no point to the focus fire becasue as you said 1) its going to overkill and 2) you'll waste dps by moving around.
very interesting indeed though
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 106
StarCraft: Brood War
Calm 6468
Sea 5855
Shuttle 2113
Bisu 1851
Flash 1386
Horang2 1373
Hyuk 801
EffOrt 609
Stork 493
BeSt 485
[ Show more ]
GuemChi 454
Mini 357
Soulkey 266
firebathero 234
actioN 230
Snow 209
ggaemo 179
hero 155
Sharp 121
Hyun 112
Mong 73
Aegong 65
Barracks 47
Killer 35
ToSsGirL 34
Free 32
JYJ 23
Shine 22
Shinee 18
Hm[arnc] 17
Backho 17
scan(afreeca) 15
SilentControl 15
Terrorterran 15
yabsab 13
HiyA 11
Sacsri 9
ivOry 8
ajuk12(nOOB) 7
Dota 2
singsing3419
qojqva1776
Dendi600
BananaSlamJamma126
febbydoto8
Counter-Strike
fl0m2931
zeus1211
byalli1184
edward104
kRYSTAL_28
Super Smash Bros
Mew2King71
Other Games
Liquid`RaSZi1738
B2W.Neo1275
hiko723
Grubby584
Fuzer 262
crisheroes257
Hui .228
QueenE120
Sick120
TKL 104
ArmadaUGS40
KnowMe12
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 90
• LUISG 14
• iHatsuTV 13
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota257
League of Legends
• Nemesis12344
• TFBlade1280
Upcoming Events
PiGosaur Cup
9h 10m
WardiTV Invitational
20h 10m
Replay Cast
1d 8h
The PondCast
1d 18h
WardiTV Invitational
1d 20h
Replay Cast
2 days
RongYI Cup
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.