How to counter Stalker Collosus combo as Zerg?
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DarkSeerTurbo
United States105 Posts
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Scarlan
Sweden3 Posts
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liaf
Norway318 Posts
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Oleksandr
United States227 Posts
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FiWiFaKi
Canada9858 Posts
Collosis are effective s all ground against ultralisk, so the options are: -make mass muta to kill stalkers and collosis -hydra/corruptor -ultraling these are the main counters, usually stalker/collosis is pretty hard to do since collosis is so gas heavy you can't make enough stalkers. | ||
fdsdfg
United States1251 Posts
Generally once you hit T2, you need to choose whether to get Hydra, Infestor, or Spire - you can't go for more than one because it's too much gas. I go Hydra if I'm seeing 4gate / starport, or Spire if I see a robo bay. If I see a twilight council I usually go Spire out of familiarity, but that's not common. Colossi are answered pretty eaisly with corruptors and a whole lot of lings for the stalkers. Either the stalkers shoot the lings or they shoot the corruptors, in either case Protoss is going to lose at cost. If lots of zealots are thrown in there, then micro gets really hard because the lings want to avoid them and the zerglings are not going to survive as long (the zealots don't have to choose what to attack). I've heard banelings works well in this situation, but I haven't tried that. Neural parasite is good, but it's a lot of gas investment in a really bad gamble. If the stalkers don't move forward and kill your infestor, and the Colossus doesn't happen to kill it during the tether animation, you still have to give the colossus back in 15 seconds - and it's hard to say that was worth all the time and resources put into infestor / NP tech when you could have had a few corruptors or mutas instead. So basically, corruptors. Mutas are also fine. | ||
phyre112
United States3090 Posts
If you can't survive in the game to the point at which you have ultras, you're right in that the correct counter should be corruptors. They'll eat through these things ridiculously quickly due to their bonus against massive units, and the increased damage through the spell contaminate if you have the spare APM. The key here is that you need to get them to attack at a time in which your opponents collo are exposed. Consider it much like attacking a terran army. You don't want to come in when his tanks are all seiged up, but rather when he is moving and exposed. Fortunately, this is easier to do because of the P's inability to leapfrog things like a T does with tanks. Try your best to snipe the collossi when they are exposed. A P moving into position, going through a choke, or a mismicroed collossi that steps up onto high ground at the wrong time. These are all excellent opportunities that you need to be ready to take advantage of. Corruptors are relatively mobile flying units. Pull a flank. Come around from the back even. Once the collossi are down, Pure stalker melts to hydra fire, to enough lings/roaches, or to just about whatever else you want to throw at them with the exception of mutas. I'm a P player, but this is generally the way that my collo are taken out when I lose - through some micro accident of my nub self. Just be ready to capitalize when the opportunity is presented. Perhaps some Z player can come through and give you tips on how exactly to be ready for that. GL! | ||
Sevaur
42 Posts
I mostly use a roach/hydra/corrupter mix, and try to make sure that separated roaches take the brunt of the colossus damage, hopefully leaving stalkers vs hydras. Also, ultras are great -- you can't have them out for the first big engagement, but even a couple mixed into the second major battle will do wonders unless they micro it really well. | ||
Botwin_ca
Canada8 Posts
I still lose to the stalker colossus push sometimes but it's always my fault for not setting up the appropriate hydra concave/ling flank. The second the collossi are down the stalkers just get wrecked soooo hard by hydra ling and they never have the stalkers to deal with a pack of 10-15 mutas after that point | ||
SaikOuLighT
Canada742 Posts
In short, i find that if you cannot get ultras out in time, you simply need to macro up a bigger force and try and whittle his push down enough so that the ultras clean up once they get out, as your ultra cavern should be done at the time he attacks you. Or you could try and delay his push if you don't think your army stands a chance with backstabs and nydus. I don't really like getting corrupters against collosi unless I am at a huge economical lead, as they are very costly and your ground army will be a lot weaker. | ||
BlasiuS
United States2405 Posts
1. once you get your expo up and running, get muta to contain while you go for 3rd. Then, mass tunneling speedroach + muta 2. if you opened with hydra, get corruptors at least at a 2:1 ratio to colossus. 3:1 ratio is preferable and can be done with equal supply. Better make sure you have a creeproute to your opponent's base otherwise your hydras won't be as effective. Get hive -> greater spire so that once you kill all of the colossus you can turn your leftover corruptors into BLs. 3. tech up to hive and get cracklings/ultra. Crackling/ultra just destroys stalker/colossus. | ||
Markwerf
Netherlands3728 Posts
The only good answer is corruptors and that works fairly well. When you do have corruptors ultraling gets really good again but without it ultraling just dies to stalker/colossi/immortal | ||
Kpyolysis32
553 Posts
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NB
Netherlands12045 Posts
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Arrian
United States889 Posts
for what it's worth, to back up what I've said, I'm ~400 pt Diamond on US server and I haven't lost to stalker/colossus since phase 1 of the beta using this strategy | ||
Markwerf
Netherlands3728 Posts
The only good answer is corruptors and that works fairly well. When you do have corruptors ultraling gets really good again but without it ultraling just dies to stalker/colossi/immortal | ||
Deleted User 3420
24492 Posts
And yeah if u get to them, ultras own collossus/stalker. And brood lords just own protoss in general. | ||
PrinceXizor
United States17713 Posts
On August 18 2010 05:06 Markwerf wrote: Ultra's are not really a good answer, if the P is going colossi (presumeably from 2 robo's as is often the case against zerg) then P can easily switch to immortal stalker. Immortal, stalker with some leftover colossi absolutely rapes ultraling. Stalkers do quite well against ultra as long as there is a other unit to soak damage for them and immortals + zealots do that quite well. The only good answer is corruptors and that works fairly well. When you do have corruptors ultraling gets really good again but without it ultraling just dies to stalker/colossi/immortal this is only true in theory craft. zerg can produce ultralisks faster than protoss can make immortal out of 2 robo, and ultraling beats immortals as long as you don't just 1a into eachother and let the immortals deal damage without being hit. ultralisks also beat immortals alone in numbers of 3v3 or more. | ||
Craton
United States17246 Posts
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Fistdantilus
United States136 Posts
Roach/Corruptor/ling all the way. Make roaches/corruptors and fill with lings when you run out of gas. Roaches have enough HP to where they can survive until the corruptors take 1-2 down and make the fight more even. | ||
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