• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:55
CET 22:55
KST 06:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1622 users

ZvZ Mentality - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 All
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
June 11 2010 05:45 GMT
#21
Just stick to one build and pluck it's holes step by step. You don't have to get yourself into the reactionary postition as long as you keep the pressure up. On the other hand, if you can pull an expansion through you can take an huge advantage early on, as you'll just have to survive the first mutas and then mass em yourself.

For my experience Hydras are pretty useless in ZvZ, as I never had trouble dealing with them myself. Turns out mutas RAPE hydras so bad with +1 and I thank every Zerg that puts money into spore crawlers.

I like Ling Muta as both are perfect tools for mapcontrol. Banelings are annoying but can be dealt with until you get mutas and snipe the remaining.
Zerg - because Browders sons hate 'em
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
December 17 2010 11:02 GMT
#22
I was just about to make another thread about this, but just thought let me search, perhaps there's already one and it seems there is.

I am a mid 1700 Diamond Zerg player, and since I made the switch from Toss to Zerg when I was in Platinum, I was having huge trouble with ZvZ. I just didn't know what to do. I felt like whatever I opted go, I lost because I just didn't know a general mentality to play the matchup.

I also play alot of 2v2s with a friend as Zerg, and we do a kind of Blink Stalker / 4-gate + (+1) Attack Roaches, and because of that I'm used to the roaches as a defensive and an offensive unit(sometimes their push happens before ours, and my roaches are already ready for that)

There were three things that gave me trouble in ZvZ: Banelings, Ling Runbys, and Mutalisks. Especially after roach range was buffed, I decided to change my mentality in ZvZ. It seems to be working fairly well right now, yes I'm not really playing high and skilled players, but generally it sounds like a good mentality that can fend off most things:

I open with a 14pool 13 gas, and immediately 3 drones to gas. At 40 gas, put down a evo chamber and get +1 attack at 100gas. When pool is finished, I get my queen and when queen is around 80% done, I put down the roach warren, so that injected larva and roach warren pops right at the same time.

Now, this is my main opening, like the core. The building block that I put everything on. With my initial 3-4 roach, I block my ramp to prevent scouting and ling runbys. If he comes with roaches, high ground advantage and attack advantage lets me be on top with extra roaches on the way. As soon as I get something like 7-8 roaches, I go and push and put down an expansion.There are several outcomes that can happen from this:

1) Zerg has already expanded (which I check with a ling close to natural), in this case unless he has a lot of spine crawlers, cannot really stop my roaches (especially with upgrade) from wreaking havoc and killing him, in the worst case scenario dealing alot of damage. Even if I clearly see I cannot break it, I just pull back.
2) He's going one-base roach or one-base muta/ling. I played a game yesterday and I saw him going roaches from one base 2 hatcheries. I just pulled back because he blocked his ramp with spine crawler and roaches. Then I droned up, started upgrading +1 carapace, got an hydra den and an infestation pit.

Here's what I did:

Mutas are always a threat, people love to get them. And I hate them. I used to just hate mutas in zvz. I even thought about going back to Protoss, I just died to Mutas so many times. Then, I found the solution, which is really connected to how my opening is played out:

I already have a evo chamber. Which means I can get a couple spore crawlers that will delay the initial 6-7 muta force. Plus, I already have attack upgrade and armor is on the way, with an extra queen on the field. Queens are extremely good against mutalisks. Two queens can kill like 4 mutas together already with 1/1. With spore crawlers, he won't be able to wreak havoc in my mineral line freely.

And, I also have a hydra den and infestation pit. Infestors are key to ZvZ. They blow up banelings, immobilize mutalisks, generally deal like at least 30% hp damage to most zerg units, and they immobilize your opponent's army. They are the key to the matchup. Big thanks and respect to PrinceXizor for showing that in his stream.

So, when my opponent comes for harrass what happens? I already have at least 1-2 infestors out, 3 queens, a couple spore crawlers and normaly 4-5 hydras on theway, which is enough to hold off mutalisks without taking much damage at all. Even better, a couple fungal growths and sending your hydras clean up like 10 mutas, you're way, way ahead. Which gives me all the time I need to bolster my mainforce, get upgrades, take a third and get my main attack push ready which happens around 20-22 min: A Roach Hydra force with more emphasis on roaches, with something like 15-20 hydras.

With 3-4 Infestors. This force is pretty hard to stop, because it has an answer for anything, against ling/bling/muta, infestors protect your from anything, they one shot banelings and severely cripple and damage lings, against a similar roach/hydra composition, it comes to your army immobilizing his and getting a concave, and extra 36 damage doesn't hurt either. By the time I attack, I'm also at least 2/2, which means I really have good advantages as I go to this fight. It's usually early for ultras, but sometimes there might be 1-2, and mass roach make short work of that. With this way so far I win most of my games, don't know how it'll work out as I move up, but as mentality, I think it's strong because it lets you survive, and make a strong push later, all the while expanding.

Against a player doing the same/similar build, infestor micro and positioning your army will be important than anything else. Besides that, what do you people think of this ?
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Jeffbelittle
Profile Joined August 2010
United States468 Posts
December 17 2010 13:56 GMT
#23
ZvZ is my favorite MU as I win almost all of my ZvZ games (...contrast that with I lose almost all my ZvT lol)

I do either a 16 hatch 17 pool or a 15 hatch 16 pool.

That sounds super late, and that's because it is. But it's always enough. Mr.Bitter proved it in another ZvZ thread.

Always do sling baneling, and I always win since I'll have the better micro. Fighting roaches, it's all about getting surrounds, and knowing when to fight the roaches and when to just outrun them, go to his base, and kill his queens and drones.

I transition to mutas if I need to... but generally my games don't last that long. The econ from fast expanding like I did is enough to constantly make lings and banes, and if they lair etc. they spent more money than I did on *NOT* units. So assuming I have the better micro I'll win. You know: trade a ling for a bane, trade your bane for his 10 lings, trade your bane for his 5 banes. The standard ZvZ micro.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Stellar Fest: Day 1
Gerald vs Harstem
ByuN vs Maplez
FuturE vs FoxeR
Zoun vs Mixu
ComeBackTV 892
UrsaTVCanada542
IndyStarCraft 262
CranKy Ducklings210
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 262
UpATreeSC 95
JuggernautJason92
Railgan 65
StarCraft: Brood War
White-Ra 242
Counter-Strike
pashabiceps1306
Heroes of the Storm
Liquid`Hasu551
Other Games
tarik_tv8433
Grubby4522
fl0m539
Mlord536
shahzam413
B2W.Neo343
ceh9183
ToD158
C9.Mang0132
ZombieGrub42
mouzStarbuck7
fpsfer 1
Organizations
Counter-Strike
PGL140
StarCraft 2
angryscii 3
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 53
• musti20045 8
• Adnapsc2 4
• Dystopia_ 1
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 38
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• imaqtpie2797
• TFBlade1082
Other Games
• Shiphtur247
• tFFMrPink 11
Upcoming Events
Korean StarCraft League
5h 5m
CranKy Ducklings
12h 5m
IPSL
20h 5m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
20h 5m
BSL 21
22h 5m
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 1h
Sparkling Tuna Cup
1d 12h
WardiTV Korean Royale
1d 14h
IPSL
1d 20h
JDConan vs WIZARD
WolFix vs Cross
LAN Event
1d 20h
[ Show More ]
BSL 21
1d 22h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.