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[G] Zatic build - Page 2

Forum Index > StarCraft 2 Strategy
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The-Dom
Profile Joined February 2010
United States165 Posts
February 19 2010 00:22 GMT
#21
"Zatic Build".. so you were the first to do it?
3FFA
Profile Blog Joined February 2010
United States3931 Posts
February 19 2010 01:21 GMT
#22
On February 19 2010 09:01 Chill wrote:
Show nested quote +
On February 19 2010 07:48 3FFA wrote:
Naruto can you upload it so that this way protoss know what to expect? K thx! lol.

Zatic, you just HAD to make a TERRAN BUILD DIDN"T YOU!
O and, the first one is actually chill's build that pwns the old fast pool and queen strategy that practically depended on the queen and was once considered "impossible to beat". Its still used when the zerg tries to pull off that old strategy. Especially since some zerg players forgot to read SC2 info after a while.

Umm, this dies to sunkens so im not sure what youre talking about.


I meant that your old BO that you released to everyone earlier that was the basic counter to pool->queen->lings pwnage that people called imbalanced was the very first BO. Who cares if it dies to sunkens? Stay at the choke then and tech up while denying expansions(set up a contain in laymans terms).
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
February 19 2010 01:58 GMT
#23
On February 19 2010 09:22 The-Dom wrote:
"Zatic Build".. so you were the first to do it?

Yes. He made it at WWI Paris iirc.
zatic
Profile Blog Joined September 2007
Zurich15327 Posts
February 19 2010 02:50 GMT
#24
On February 19 2010 10:58 Kennigit wrote:
Show nested quote +
On February 19 2010 09:22 The-Dom wrote:
"Zatic Build".. so you were the first to do it?

Yes. He made it at WWI Paris iirc.

June 2008! When nobody knew wtf a Marauder is good for.

Just played 10 hours straight, only used the build twice. Won one by the book but lost the other against a sentry counter attack after my rush was deflected. Stalker / sentry is no fun as Terran, they crack even bunkers so easily.

Rest of the games were as Zerg which I really love now.
ModeratorI know Teamliquid is known as a massive building
fanta[Rn]
Profile Blog Joined October 2004
Japan2465 Posts
February 19 2010 02:51 GMT
#25
i love this strat it makes me win sometimes
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 19 2010 06:21 GMT
#26
i have a little modified version of this

10 supply
12 rax
14 depot
15 cc upgrade
rine
take both gas
pump rine ~4-5 rine
call mule
2 rax at 300
pump more rines and scvs
two marauder addons and a reactor when both rax finish

it's not exact and it probably comes a little slower but sets you up nicely for the mid game i think. the mule is really, really sick. i like it.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
micronesia
Profile Blog Joined July 2006
United States24676 Posts
February 21 2010 07:52 GMT
#27
On February 19 2010 11:50 zatic wrote:
Show nested quote +
On February 19 2010 10:58 Kennigit wrote:
On February 19 2010 09:22 The-Dom wrote:
"Zatic Build".. so you were the first to do it?

Yes. He made it at WWI Paris iirc.

June 2008! When nobody knew wtf a Marauder is good for.

Just played 10 hours straight, only used the build twice. Won one by the book but lost the other against a sentry counter attack after my rush was deflected. Stalker / sentry is no fun as Terran, they crack even bunkers so easily.

Rest of the games were as Zerg which I really love now.

Some bronze copied what louder did on his stream which is to get a quick sentry and a quick colossus, and move out with ~8 zealots ~4 stalkers... even though you get the expo up no problem, even with a bunker and massing MM you just DIE to this... any suggestions?

Someone in another thread said it might help to get a few reapers first to pick off the sentry, and alternately not to expand before you have tanks...
ModeratorThere are animal crackers for people and there are people crackers for animals.
zatic
Profile Blog Joined September 2007
Zurich15327 Posts
Last Edited: 2010-02-21 08:29:11
February 21 2010 08:28 GMT
#28
Yeah sentry/zeal/stalker is an excellent counter to this. I didn't have the time to test that much yet unfortunately but what I want to try is a ghost and EMP follow up to defend against the sentry counter attack. I don't know if it works at all but if someone could try to time ghosts so that they have EMP once the P counter attack reaches your base would be really interesting.

Please try it out and share your results!
ModeratorI know Teamliquid is known as a massive building
Avaclon
Profile Joined May 2010
United States80 Posts
September 22 2010 08:04 GMT
#29
A lot of people were asking which build Artosis was talking about in the video with NaDa. NaDa used this build the video found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=154911 during the IEM, I believe.

Perhaps this build is still viable and deserves a second look, even with in patch 1.1?
Carefoot
Profile Blog Joined June 2010
Canada410 Posts
September 22 2010 08:37 GMT
#30
On September 22 2010 17:04 Avaclon wrote:
A lot of people were asking which build Artosis was talking about in the video with NaDa. NaDa used this build the video found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=154911 during the IEM, I believe.

Perhaps this build is still viable and deserves a second look, even with in patch 1.1?


I wasn't aware that is was no longer viable. Artosis points the Zatic build whenever it comes up, like in the GSL hes pointed it out twice thus far.
The sky calls to us. If we do not destroy ourselves, we will one day venture to the stars
Phrencys
Profile Joined August 2010
Canada270 Posts
September 22 2010 17:49 GMT
#31
I know this BO was basically shot down earlier in BETA, and I'm by no mean an expert but why wouldn't you just skip the reactor for the first push?

You need two cycles of Marines to catch up with the reactor, so if you're going to push at 3 Marauders you might as well keep pumping marines from Rax#2, and make the reactor only while you push?

1st rax pumping marauders + researching Conc Shells.
2nd rax pumping marines until first push, then Reactor, then continue building more marines.

That sounds like something that could catch a 4gater off-guard.
zatic
Profile Blog Joined September 2007
Zurich15327 Posts
Last Edited: 2010-10-26 07:29:12
October 26 2010 07:23 GMT
#32
On September 23 2010 02:49 Phrencys wrote:
I know this BO was basically shot down earlier in BETA, and I'm by no mean an expert but why wouldn't you just skip the reactor for the first push?

You need two cycles of Marines to catch up with the reactor, so if you're going to push at 3 Marauders you might as well keep pumping marines from Rax#2, and make the reactor only while you push?

1st rax pumping marauders + researching Conc Shells.
2nd rax pumping marines until first push, then Reactor, then continue building more marines.

That sounds like something that could catch a 4gater off-guard.

Because until like patch 3 in the beta the reactor used to build as fast as the tech lab (and I think was cheaper too? Not sure though). I tried both versions but back then the reactor was really worth it and got marines out really fast. Also note you didn't have to research concussive shells. Also when I originally used this there was no orbital command and no chrono boost.

To everyone: The "zatic build" is more like a running gag now, it's neither an actual build nor does it work as described in the OP. Artosis jokingly refers to everything involving early MM pressure into CC as the "zatic build" which lets the name live on, but how it's played today has little to do with what is described in the OP.
ModeratorI know Teamliquid is known as a massive building
johanngrunt
Profile Blog Joined July 2010
Hong Kong1555 Posts
October 26 2010 07:45 GMT
#33
Still, props to you zatic. Good job on finding a use for the marauder XD
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