• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:19
CET 17:19
KST 01:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
$5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
PC Games Sales Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1678 users

[A] SCRAP - StarCraft 2 total conversion mod

Forum Index > SC2 Maps & Custom Games
Post a Reply
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
Last Edited: 2020-06-27 02:55:37
June 06 2020 16:17 GMT
#1
Hey everyone!

TLDR: I have a StarCraft 2 Arcade map that I’m hoping to get some patient playtesters to try out. I’m running a tournament in August to offer some incentive to do so ($70 first place, top 3 get money).

If you want to play, search “SCRAP - Scavenge” in the Arcade to find the SCRAP Public Alpha.

My name is wayward, and I’ve spent the past couple of years noodling around with a full conversion RTS Arcade map that I call SCRAP (Scavenge, Collect, Reclaim, Attack, Prevail) - one of my twitter friends came up with the acronym.

Anyway, a couple of years ago I teamed up with an awesome group of people and we were going to run a tournament for the mod. That all fell apart (mostly, let’s be clear, due to me) but things have come a long way since then and I’m feeling a lot more confident about everything, but I’ve had a really difficult time attracting playtesters.

First off, what is SCRAP?
It’s a 1v1 RTS with custom rules, systems, and factions. At a high level, it has stuff you might recognize from other games like Supreme Commander, Company of Heroes, and WarCraft 3 just to name a few.

[image loading]

First off, there are 7 pre-defined base locations on the map. Bases in SCRAP are kind of similar to Power nodes from Dawn of War 2, or similar to bases from Halo Wars: you capture it (in this case by putting a command center on it) and then you can build structures on the attach points.

Owning those bases has a number of effects. First off, there’s the access to build slots. Each player needs about 6 build slots to get access to all their tech, so you need to own at least 2 bases in order to unlock all of your units and abilities.

Additionally, base command centers act like Moonwells, recharging unit energy. Units in SCRAP use Energy for abilities, but many also use it for ammo for their weapons, performing worse or being unable to attack when out of Energy, and they don’t generate it themselves. So, bases are pretty important.

Also, if you own more bases than your opponent, they start losing Victory Points (called Data in the game). Whoever hits 0 VPS first loses. It’s kind of an edge case win condition: most matches end with the ‘kill your opponent’ win condition, but it definitely encourages people to get a move on and not play passively.

SCRAP is pretty tactical: most things, even economic units, can have a combat purpose. I also tried to create systems where players can do little things to get a leg up on their opponent: there’s lots of little ways to put your opponent off their game or to be slightly better in combat. I think the feel is kind of… WarCraft 3 meets Red Alert 3? If I can be that bold to make the comparison.

The Limitations, and the Incentive
Sorry if I took a minute to toot my own horn a bit. I’d like to think I created something that’s pretty fun to play. But that brings us to the current state of the game.

It’s definitely still being worked on. There are bugs and balance issues. I have a tutorial and tips system in the works but I’m still feeling all that out since I’ve not built those things before. But I do think it’s complete enough that people can play it and have fun, if they have the patience to learn the systems vs the AI (really just waves of spawned units that try to take bases).

To that end, I have started trying to produce some commentated replays of the better games so I can show how the current testers are interacting with it (examples below)




I only have 2 videos right now, but I’m doing more as we play. They’re definitely… a bit rough, like the game itself (I’m VERY rusty when it comes to commentary, sorry!) but I think they aren’t a TERRIBLE introduction to the game’s core concepts even if they’re not great videos.

And lastly:, I am formally announcing a SCRAP Tournament. Starting in August 2020, the SCRAP Tournament will have a $110 USD prize pool ($70 to first place, $30 to second place and $10 to 3rd place winner). In the SCRAP Tournament, players will play best-of-3 matches in a double-elimination format. Quite frankly, I want to get players and I'm hoping that offering prize money is a good way to get people to get into the mod and give it a chance.

If you're interested in trying SCRAP out (I should point out that in addition to competitive 1v1, SCRAP contains 2-player co-op against an AI opponent, as well as solo play vs AI) or participating in the tournament, please join the Wayward Strategy Discord here: https://discord.gg/EUMGEsR

Some concept art and gameplay screenshots:
[image loading]
[image loading]
[image loading]
[image loading]
Vision_
Profile Joined September 2018
870 Posts
Last Edited: 2020-06-08 12:32:36
June 08 2020 12:04 GMT
#2
Cool <3 first..

Did you use 3D models from others game ?

I mean, it would be so cool to have the giant spider of Supreme Commander

PS : i thought a lot to a redesign of sc2 and the choice of resize units and slow them is natural.. I couldn t imagine such a good result
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 08 2020 12:42 GMT
#3
Hey Vision!

I actually commissioned concept artists and a 3d modeler to custom make the units for me. My hope is to eventually have everything entirely custom.

The Absorber tank model I grabbed with permission from another kitbasher from SC2Mapster. I might use this more for some other units (it's gotten expensive to pay for the concept art and 3d models).

SCRAP is definitely slower than StarCraft but I tried to retain some micro potential. I wanted to go with something more on the scale of WarCraft 3 or Company of Heroes, with fewer units. I am trying to find time to cast some better replays from the community. I hope to be able to post some better examples of decent gameplay this week.
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
Last Edited: 2020-06-10 02:38:33
June 10 2020 02:37 GMT
#4
Just did a stream where I played against my co designer. I think this illustrates the gameplay PRETTY well. I will cast some of these as VODs on YouTube

https://www.twitch.tv/videos/646374547
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 10 2020 18:21 GMT
#5
This is a POV of me playing my co-designer (exported from the twitch stream I posted above)

I am working on casting some of these, but I think this highlights how the game is played a bit better than the commentaries I posted in my original post:

Husyelt
Profile Blog Joined May 2020
United States837 Posts
June 12 2020 00:10 GMT
#6
Holy hell this is really impressive, I might give it a go this weekend
You're getting cynical and that won't do I'd throw the rose tint back on the exploded view
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 12 2020 11:26 GMT
#7
Awesome! I hope you enjoy it!
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 12 2020 15:29 GMT
#8
another video. This one, the Fabricators win. This one has a LOT of back and forth in it

waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 24 2020 18:02 GMT
#9
The SCRAP Tournament will start on August 1, assuming that I'm able to find at least 4 players

It is planned to be double elimination with prizes for first ($70) second ($30) and third ($10) place

I am hoping to have some more players jump in to learn the game in the weeks leading up to the tournament and help address any outstanding balance issues before it starts

https://challonge.com/tournaments/signup/5sTJVDnMaT#/signup/nz37b0el37l
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 27 2020 02:57 GMT
#10
Concept art by Mike Doscher for a new unit model going into the mod soon [image loading]
Aunvilgodess
Profile Joined May 2016
954 Posts
June 29 2020 11:27 GMT
#11
looks nice
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
July 07 2020 23:21 GMT
#12
[image loading]

New model in the game: the Dendrite faction's command center. It's called the Axon
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
September 03 2020 02:42 GMT
#13
some new models in the game:

Dendrite Terminal
[image loading]

Dendrite Shock Drone
[image loading]
WombaT
Profile Blog Joined May 2010
Northern Ireland26222 Posts
September 06 2020 13:38 GMT
#14
Looks an exciting project if I can find some time and someone to try it out with.

Aside from the effort you’ve put in on the meat and potatoes, even the small UI tweak to have the minimap and wireframes under the resource tab is a nice change that I think makes a lot of sense.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 11 2020 13:32 GMT
#15
This is really cool :O Gonna take a closer look when I have time.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
LHK
Profile Joined May 2015
204 Posts
September 12 2020 21:52 GMT
#16
Nice bump, I’m interested in checking this out. Haven’t heard of this before!
-Laura
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
October 06 2020 14:37 GMT
#17
thanks for all the kind words! I'm also working on a unit tester version of the map, and a tutorial/mini campaign
Please log in or register to reply.
Live Events Refresh
OSC
14:00
King of the Hill #234
SteadfastSC57
Liquipedia
WardiTV 2025
11:00
Playoffs
ShoWTimE vs CureLIVE!
WardiTV1676
ComeBackTV 933
TaKeTV 458
IndyStarCraft 234
Rex139
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko519
IndyStarCraft 234
RotterdaM 205
Harstem 181
Rex 139
ProTech111
Liquid`VortiX 94
SteadfastSC 57
BRAT_OK 22
MindelVK 13
DivinesiaTV 1
StarCraft: Brood War
Britney 25052
Calm 3395
Bisu 2302
Rain 1801
actioN 896
Horang2 699
BeSt 527
Stork 520
Shuttle 344
Larva 170
[ Show more ]
firebathero 169
Hyun 153
Mini 143
ggaemo 90
JYJ 79
Mind 73
Zeus 59
Aegong 55
Mong 42
Killer 40
zelot 28
Shinee 21
soO 21
sorry 17
JulyZerg 16
910 16
GoRush 15
Yoon 10
ajuk12(nOOB) 10
Sacsri 8
SilentControl 5
Dota 2
Gorgc5946
singsing4178
qojqva2454
XcaliburYe158
LuMiX1
League of Legends
C9.Mang0390
Super Smash Bros
Westballz6
Other Games
B2W.Neo1805
hiko562
crisheroes391
KnowMe144
XaKoH 107
Trikslyr47
Chillindude9
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• poizon28 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4640
Upcoming Events
Big Brain Bouts
41m
YoungYakov vs Jumy
TriGGeR vs Spirit
The PiG Daily
4h 41m
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
CranKy Ducklings
17h 41m
WardiTV 2025
18h 41m
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
20h 11m
Ladder Legends
1d 2h
BSL 21
1d 3h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 17h
Ladder Legends
2 days
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.