• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:42
CEST 03:42
KST 10:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris34Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
A Eulogy for the Six Pool BoxeR's Wings Episode 2 - Fan Translation Greatest Players of All Time: 2025 Update #1: Maru - Greatest Players of All Time Geoff 'iNcontroL' Robinson has passed away
Tourneys
$5,000 WardiTV Summer Championship 2025 Maestros of The Game—$20k event w/ live finals in Paris $5,100+ SEL Season 2 Championship (SC: Evo) Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
Post ASL20 Ro24 discussion. BGH Auto Balance -> http://bghmmr.eu/ No Rain in ASL20? How do I speak directly to Coinbase?1-(888)-419-97 Recent recommended BW games
Tourneys
[IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group D [ASL20] Ro24 Group E Small VOD Thread 2.0
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2394 users

[A] SCRAP - StarCraft 2 total conversion mod

Forum Index > SC2 Maps & Custom Games
Post a Reply
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
Last Edited: 2020-06-27 02:55:37
June 06 2020 16:17 GMT
#1
Hey everyone!

TLDR: I have a StarCraft 2 Arcade map that I’m hoping to get some patient playtesters to try out. I’m running a tournament in August to offer some incentive to do so ($70 first place, top 3 get money).

If you want to play, search “SCRAP - Scavenge” in the Arcade to find the SCRAP Public Alpha.

My name is wayward, and I’ve spent the past couple of years noodling around with a full conversion RTS Arcade map that I call SCRAP (Scavenge, Collect, Reclaim, Attack, Prevail) - one of my twitter friends came up with the acronym.

Anyway, a couple of years ago I teamed up with an awesome group of people and we were going to run a tournament for the mod. That all fell apart (mostly, let’s be clear, due to me) but things have come a long way since then and I’m feeling a lot more confident about everything, but I’ve had a really difficult time attracting playtesters.

First off, what is SCRAP?
It’s a 1v1 RTS with custom rules, systems, and factions. At a high level, it has stuff you might recognize from other games like Supreme Commander, Company of Heroes, and WarCraft 3 just to name a few.

[image loading]

First off, there are 7 pre-defined base locations on the map. Bases in SCRAP are kind of similar to Power nodes from Dawn of War 2, or similar to bases from Halo Wars: you capture it (in this case by putting a command center on it) and then you can build structures on the attach points.

Owning those bases has a number of effects. First off, there’s the access to build slots. Each player needs about 6 build slots to get access to all their tech, so you need to own at least 2 bases in order to unlock all of your units and abilities.

Additionally, base command centers act like Moonwells, recharging unit energy. Units in SCRAP use Energy for abilities, but many also use it for ammo for their weapons, performing worse or being unable to attack when out of Energy, and they don’t generate it themselves. So, bases are pretty important.

Also, if you own more bases than your opponent, they start losing Victory Points (called Data in the game). Whoever hits 0 VPS first loses. It’s kind of an edge case win condition: most matches end with the ‘kill your opponent’ win condition, but it definitely encourages people to get a move on and not play passively.

SCRAP is pretty tactical: most things, even economic units, can have a combat purpose. I also tried to create systems where players can do little things to get a leg up on their opponent: there’s lots of little ways to put your opponent off their game or to be slightly better in combat. I think the feel is kind of… WarCraft 3 meets Red Alert 3? If I can be that bold to make the comparison.

The Limitations, and the Incentive
Sorry if I took a minute to toot my own horn a bit. I’d like to think I created something that’s pretty fun to play. But that brings us to the current state of the game.

It’s definitely still being worked on. There are bugs and balance issues. I have a tutorial and tips system in the works but I’m still feeling all that out since I’ve not built those things before. But I do think it’s complete enough that people can play it and have fun, if they have the patience to learn the systems vs the AI (really just waves of spawned units that try to take bases).

To that end, I have started trying to produce some commentated replays of the better games so I can show how the current testers are interacting with it (examples below)




I only have 2 videos right now, but I’m doing more as we play. They’re definitely… a bit rough, like the game itself (I’m VERY rusty when it comes to commentary, sorry!) but I think they aren’t a TERRIBLE introduction to the game’s core concepts even if they’re not great videos.

And lastly:, I am formally announcing a SCRAP Tournament. Starting in August 2020, the SCRAP Tournament will have a $110 USD prize pool ($70 to first place, $30 to second place and $10 to 3rd place winner). In the SCRAP Tournament, players will play best-of-3 matches in a double-elimination format. Quite frankly, I want to get players and I'm hoping that offering prize money is a good way to get people to get into the mod and give it a chance.

If you're interested in trying SCRAP out (I should point out that in addition to competitive 1v1, SCRAP contains 2-player co-op against an AI opponent, as well as solo play vs AI) or participating in the tournament, please join the Wayward Strategy Discord here: https://discord.gg/EUMGEsR

Some concept art and gameplay screenshots:
[image loading]
[image loading]
[image loading]
[image loading]
Vision_
Profile Joined September 2018
861 Posts
Last Edited: 2020-06-08 12:32:36
June 08 2020 12:04 GMT
#2
Cool <3 first..

Did you use 3D models from others game ?

I mean, it would be so cool to have the giant spider of Supreme Commander

PS : i thought a lot to a redesign of sc2 and the choice of resize units and slow them is natural.. I couldn t imagine such a good result
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 08 2020 12:42 GMT
#3
Hey Vision!

I actually commissioned concept artists and a 3d modeler to custom make the units for me. My hope is to eventually have everything entirely custom.

The Absorber tank model I grabbed with permission from another kitbasher from SC2Mapster. I might use this more for some other units (it's gotten expensive to pay for the concept art and 3d models).

SCRAP is definitely slower than StarCraft but I tried to retain some micro potential. I wanted to go with something more on the scale of WarCraft 3 or Company of Heroes, with fewer units. I am trying to find time to cast some better replays from the community. I hope to be able to post some better examples of decent gameplay this week.
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
Last Edited: 2020-06-10 02:38:33
June 10 2020 02:37 GMT
#4
Just did a stream where I played against my co designer. I think this illustrates the gameplay PRETTY well. I will cast some of these as VODs on YouTube

https://www.twitch.tv/videos/646374547
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 10 2020 18:21 GMT
#5
This is a POV of me playing my co-designer (exported from the twitch stream I posted above)

I am working on casting some of these, but I think this highlights how the game is played a bit better than the commentaries I posted in my original post:

Husyelt
Profile Blog Joined May 2020
United States834 Posts
June 12 2020 00:10 GMT
#6
Holy hell this is really impressive, I might give it a go this weekend
You're getting cynical and that won't do I'd throw the rose tint back on the exploded view
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 12 2020 11:26 GMT
#7
Awesome! I hope you enjoy it!
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 12 2020 15:29 GMT
#8
another video. This one, the Fabricators win. This one has a LOT of back and forth in it

waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 24 2020 18:02 GMT
#9
The SCRAP Tournament will start on August 1, assuming that I'm able to find at least 4 players

It is planned to be double elimination with prizes for first ($70) second ($30) and third ($10) place

I am hoping to have some more players jump in to learn the game in the weeks leading up to the tournament and help address any outstanding balance issues before it starts

https://challonge.com/tournaments/signup/5sTJVDnMaT#/signup/nz37b0el37l
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
June 27 2020 02:57 GMT
#10
Concept art by Mike Doscher for a new unit model going into the mod soon [image loading]
Aunvilgodess
Profile Joined May 2016
954 Posts
June 29 2020 11:27 GMT
#11
looks nice
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
July 07 2020 23:21 GMT
#12
[image loading]

New model in the game: the Dendrite faction's command center. It's called the Axon
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
September 03 2020 02:42 GMT
#13
some new models in the game:

Dendrite Terminal
[image loading]

Dendrite Shock Drone
[image loading]
WombaT
Profile Blog Joined May 2010
Northern Ireland25533 Posts
September 06 2020 13:38 GMT
#14
Looks an exciting project if I can find some time and someone to try it out with.

Aside from the effort you’ve put in on the meat and potatoes, even the small UI tweak to have the minimap and wireframes under the resource tab is a nice change that I think makes a lot of sense.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 11 2020 13:32 GMT
#15
This is really cool :O Gonna take a closer look when I have time.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
LHK
Profile Joined May 2015
204 Posts
September 12 2020 21:52 GMT
#16
Nice bump, I’m interested in checking this out. Haven’t heard of this before!
-Laura
waywardstrategy
Profile Blog Joined October 2015
United States62 Posts
October 06 2020 14:37 GMT
#17
thanks for all the kind words! I'm also working on a unit tester version of the map, and a tutorial/mini campaign
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL S2 Championship: Ro16
CranKy Ducklings131
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 157
RuFF_SC2 119
ProTech115
CosmosSc2 30
Nina 3
StarCraft: Brood War
Artosis 792
NaDa 72
Aegong 52
Purpose 26
Dota 2
NeuroSwarm97
League of Legends
JimRising 343
Counter-Strike
fl0m1753
Other Games
summit1g11628
shahzam951
Day[9].tv850
C9.Mang0445
ViBE197
WinterStarcraft137
Mew2King38
ROOTCatZ15
Vindicta6
Organizations
Other Games
BasetradeTV40
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22109
League of Legends
• Doublelift4319
Other Games
• Day9tv850
Upcoming Events
LiuLi Cup
9h 18m
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
14h 18m
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
14h 18m
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
17h 18m
Team Hawk vs Team Dewalt
BSL Team Wars
17h 18m
Team Hawk vs Team Bonyth
Code For Giants Cup
20h 48m
SC Evo League
1d 10h
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
1d 14h
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
1d 16h
SC Evo League
2 days
[ Show More ]
Maestros of the Game
2 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
BSL Team Wars
2 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
LiuLi Cup
5 days
Replay Cast
5 days
The PondCast
6 days
RSL Revival
6 days
Maru vs SHIN
MaNa vs MaxPax
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.