• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:02
CEST 09:02
KST 16:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League54Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
Evil Geniuses - shutting down Weekly Cups (October 5-11): Farewell to 5.0.16 REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War Do we even care about balance? Bot on ladder [Megathread] Daily Funny Videos Sagi.gg Launcher Released
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group Stage
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8910 users

[M] (2) Korhal Frozen City

Forum Index > SC2 Maps & Custom Games
Post a Reply
NewSunshine
Profile Joined July 2011
United States5938 Posts
June 17 2018 19:19 GMT
#1
[image loading]

Published as: DF Korhal Frozen City
(NA) (EU) (KR) - Version 0.1



Cities like the capitol of Augustgrad, nested at the heart of the Dominion, stand as the pinnacle of Terran advancement, but this isn't as true everywhere. On the northern outskirts, this city lay as a battered, but still-beating heart of Terran defense operations. As the endless Winter closes in, see if you can take advantage of what it still has to offer...

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Map Size: 136x136
Base Count: 14
0 Xel'Naga Towers


Leave your feedback in the tray. GLHF!
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
nesta-kun
Profile Joined June 2017
Denmark26 Posts
June 17 2018 19:48 GMT
#2
Love me some KFC! - Seriously though, I like the use of top level cliffs in top-left and bottom-right corners, it's not seen often enough imo.

I'm a little worried about the options for attacking, it seems that only attacking down the middle in the early game is viable, if you try to hit one of the 3rd locations from the flanks you are gonna have a hard time to get back in time for a potential counter attack. Maybe, putting rocks in the center, to make the nat2nat path less straight?

All in all I love the map though, been missing a good Ice/Black texture set since Neo Planet S and King Sejong Station.
TLMC9 Finalist - Creator of Acid Plant
FErnando141
Profile Blog Joined July 2014
8 Posts
June 18 2018 13:47 GMT
#3
Haven't played it but I love it!
The asthethics are amazing!, the map design is a fun and fresh standard design. It reminds me of the good old King Sejonj Station, not for any particular reason. Snowy maps automaticaly reminds us of KSS.
Overall, bravo!!!

What to improve: I predict that units will move too much going up and down the middle of the map. As a result, the sides may not see much play besides drops moving around and in lategame.
Idk if is necessary to change that, but is something to look out. Just a way to encourage pathing towards the sides, and not just the middle could be to remove the side rocks (in front of the 4th or 5th, depending on how u take them), or make them smaller chokes with rocks, but with a gap open so you can move around more fluidly throuoght the map. Although I prefer to remove those rocks entirely.
The top left and bottom right could use a sensor tower? Just to spot drops?
I only suggest this cause that higher ground looks very bare, very empty, and I question: would units ever move over there? I believe a gold base with rocks in the middle is the best move to fill it in in a natural way. If not for a base existing there, why should my units go over there? U know what i mean?

The name could change to some other korean elder man or important figure, kinda like a reference to KSS. And because of that, people might even like it more haha!

Maybe a little bit of an ice blue glow (could be neon glow) in some places, just to reinforce the idea of an icy map?

I'm glad you made a snowy map since there's a spot for one of this in the ladder. People love good snowy maps (KSS, Neon Planet, Frost)

Anyways, fun map!
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2018-06-18 17:04:17
June 18 2018 17:03 GMT
#4
This being my first pass at the map, I'm still considering some modifications. I was, for instance, thinking of probably just taking the rocks out altogether, making it a very no-frills kind of standard map and opening up the flow, since that seems to be a concern. And if the time came to submit to a map contest, for instance, I'm probably gonna come up with a better name too.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Aunvilgodess
Profile Joined May 2016
954 Posts
June 18 2018 17:47 GMT
#5
Personally I am a fan of more clear possession of the corner bases for each player, such that they are realistically defendable without having to place your army in that corner.
themusic246
Profile Joined December 2012
United States214 Posts
June 19 2018 14:48 GMT
#6
Looks awesome. Id also like to see the rocks on the sides removed for better mobility/variation in attack paths as others mentioned.

Yum
1st place Blizzard arcade RTC contest. 2x 1st place 1v1 Team Liquid Map Contest (30 total ladder map contest finalists). Developer of Zealot Hockey, Star Party, Monobattle Map Rotation and other stuff
Antares777
Profile Joined June 2010
United States1971 Posts
July 02 2018 21:14 GMT
#7
I agree that the rocks should be removed to make the map more open.
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
July 06 2018 15:44 GMT
#8
I like this one a lot. That's all lol.
Blunder Man doing everything thing a blunder can.
Please log in or register to reply.
Live Events Refresh
Next event in 3h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Jaedong 5858
Rain 2601
Dewaltoss 176
Leta 65
Bale 38
Noble 26
Dota 2
NeuroSwarm207
League of Legends
JimRising 649
Other Games
summit1g9523
Coldzera 741
ceh9291
Happy223
Livibee170
Sick131
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2264
League of Legends
• Rush1283
• Lourlo1064
Other Games
• Shiphtur709
Upcoming Events
WardiTV Summer Champion…
3h 58m
Harstem vs Zoun
Harstem vs GgMaChine
GgMaChine vs Lambo
Harstem vs Lambo
GgMaChine vs Zoun
Lambo vs Zoun
OSC
6h 58m
Big Brain Bouts
8h 58m
FEL
1d 1h
Patches Events
1d 5h
AI Arena Tournament
1d 9h
FEL
2 days
Sparkling Tuna Cup
2 days
Replay Cast
2 days
WardiTV Weekly
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
SHIN vs GuMiho
Clem vs Classic
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.