• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:34
CEST 00:34
KST 07:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)71ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9659 users

[M] (2) Korhal Frozen City

Forum Index > SC2 Maps & Custom Games
Post a Reply
NewSunshine
Profile Joined July 2011
United States5938 Posts
June 17 2018 19:19 GMT
#1
[image loading]

Published as: DF Korhal Frozen City
(NA) (EU) (KR) - Version 0.1



Cities like the capitol of Augustgrad, nested at the heart of the Dominion, stand as the pinnacle of Terran advancement, but this isn't as true everywhere. On the northern outskirts, this city lay as a battered, but still-beating heart of Terran defense operations. As the endless Winter closes in, see if you can take advantage of what it still has to offer...

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Map Size: 136x136
Base Count: 14
0 Xel'Naga Towers


Leave your feedback in the tray. GLHF!
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
nesta-kun
Profile Joined June 2017
Denmark26 Posts
June 17 2018 19:48 GMT
#2
Love me some KFC! - Seriously though, I like the use of top level cliffs in top-left and bottom-right corners, it's not seen often enough imo.

I'm a little worried about the options for attacking, it seems that only attacking down the middle in the early game is viable, if you try to hit one of the 3rd locations from the flanks you are gonna have a hard time to get back in time for a potential counter attack. Maybe, putting rocks in the center, to make the nat2nat path less straight?

All in all I love the map though, been missing a good Ice/Black texture set since Neo Planet S and King Sejong Station.
TLMC9 Finalist - Creator of Acid Plant
FErnando141
Profile Blog Joined July 2014
8 Posts
June 18 2018 13:47 GMT
#3
Haven't played it but I love it!
The asthethics are amazing!, the map design is a fun and fresh standard design. It reminds me of the good old King Sejonj Station, not for any particular reason. Snowy maps automaticaly reminds us of KSS.
Overall, bravo!!!

What to improve: I predict that units will move too much going up and down the middle of the map. As a result, the sides may not see much play besides drops moving around and in lategame.
Idk if is necessary to change that, but is something to look out. Just a way to encourage pathing towards the sides, and not just the middle could be to remove the side rocks (in front of the 4th or 5th, depending on how u take them), or make them smaller chokes with rocks, but with a gap open so you can move around more fluidly throuoght the map. Although I prefer to remove those rocks entirely.
The top left and bottom right could use a sensor tower? Just to spot drops?
I only suggest this cause that higher ground looks very bare, very empty, and I question: would units ever move over there? I believe a gold base with rocks in the middle is the best move to fill it in in a natural way. If not for a base existing there, why should my units go over there? U know what i mean?

The name could change to some other korean elder man or important figure, kinda like a reference to KSS. And because of that, people might even like it more haha!

Maybe a little bit of an ice blue glow (could be neon glow) in some places, just to reinforce the idea of an icy map?

I'm glad you made a snowy map since there's a spot for one of this in the ladder. People love good snowy maps (KSS, Neon Planet, Frost)

Anyways, fun map!
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2018-06-18 17:04:17
June 18 2018 17:03 GMT
#4
This being my first pass at the map, I'm still considering some modifications. I was, for instance, thinking of probably just taking the rocks out altogether, making it a very no-frills kind of standard map and opening up the flow, since that seems to be a concern. And if the time came to submit to a map contest, for instance, I'm probably gonna come up with a better name too.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Aunvilgodess
Profile Joined May 2016
954 Posts
June 18 2018 17:47 GMT
#5
Personally I am a fan of more clear possession of the corner bases for each player, such that they are realistically defendable without having to place your army in that corner.
themusic246
Profile Joined December 2012
United States214 Posts
June 19 2018 14:48 GMT
#6
Looks awesome. Id also like to see the rocks on the sides removed for better mobility/variation in attack paths as others mentioned.

Yum
1st place Blizzard arcade RTC contest. 2x 1st place 1v1 Team Liquid Map Contest (30 total ladder map contest finalists). Developer of Zealot Hockey, Star Party, Monobattle Map Rotation and other stuff
Antares777
Profile Joined June 2010
United States1971 Posts
July 02 2018 21:14 GMT
#7
I agree that the rocks should be removed to make the map more open.
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
July 06 2018 15:44 GMT
#8
I like this one a lot. That's all lol.
Blunder Man doing everything thing a blunder can.
Please log in or register to reply.
Live Events Refresh
Next event in 6h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 803
ViBE152
StarCraft: Brood War
MaD[AoV]34
Purpose 9
League of Legends
JimRising 590
Super Smash Bros
AZ_Axe4
Heroes of the Storm
Grubby3609
Other Games
summit1g14229
FrodaN2735
shahzam581
ZombieGrub196
KnowMe129
Nina32
PPMD22
UpATreeSC12
Organizations
Dota 2
PGL Dota 2 - Secondary Stream2335
StarCraft 2
angryscii 29
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 76
• davetesta5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur267
Upcoming Events
Douyu Cup 2020
6h 26m
Maestros of the Game
13h 56m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
15h 26m
Douyu Cup 2020
1d 6h
BSL22 NKC (BSL vs China)
1d 15h
Online Event
1d 16h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
3 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
5 days
Replay Cast
6 days
The PondCast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.