• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:12
CEST 02:12
KST 09:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt1: Mile High11Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10
Community News
StarCraft II 5.0.15 PTR Patch Notes189BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Why Storm Should NOT Be Nerfed – A Core Part of Pr #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
Old rep packs of BW legends ASL ro8 Upper Bracket HYPE VIDEO [ASL20] Ro8 Preview Pt1: Mile High BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SC4ALL $1,500 Open Bracket LAN [ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Dark Side of South Kore…
Peanutsc
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1832 users

Dark maps and ZvZ - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
Fatam
Profile Joined June 2012
1986 Posts
March 15 2016 21:48 GMT
#41
On March 16 2016 02:18 Hexe wrote:
Playing zerg on any dark map is nightmare. Hard to see creep hard to see burrowed mines lurks statis wards. LotV has been a step down on the map visual aspect


That's one of the reason I've been avoiding a lot of the LotV textures, many of them are busy and make mines and such too hard to see.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 15 2016 23:40 GMT
#42
So do I understand it correctly that this issue discussed here should be invisible to me, as I play on Low everything? I always considered SC2 quite dark, but I have just cranked up the gamma and it's generally fine.

The only exception for me is Central Protocol, which I have banned after one game. There is weird blending of creep which makes every place where I have creep really confusing with random bright and dark places, where I can't even see my units properly.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Avexyli
Profile Blog Joined April 2014
United States697 Posts
March 16 2016 01:07 GMT
#43
You shouldn't see any lighting issues on Lowest settings, no.

The creep thing is because LotV uses a different normal.dds for creep than HotS does. You can see this when looking between maps like Orbital Shipyard and possibly Lerilak Crest, with any other Legacy map.

I talked about this here.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Hexe
Profile Joined August 2014
United States332 Posts
March 16 2016 03:13 GMT
#44
On March 16 2016 10:07 Avexyli wrote:
You shouldn't see any lighting issues on Lowest settings, no.

The creep thing is because LotV uses a different normal.dds for creep than HotS does. You can see this when looking between maps like Orbital Shipyard and possibly Lerilak Crest, with any other Legacy map.

I talked about this here.

I have problems seeing mines/burrowed on low. Lurker spines by themselves on white paint would be hard to spot where its coming from, let alone Fields of fucking Death.
Cyro
Profile Blog Joined June 2011
United Kingdom20310 Posts
March 16 2016 07:34 GMT
#45
Yeah, i tried playing on low after this discussion and went back after 2 games because i was throwing half of my stuff away into widow mines that were suddenly way harder to see
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 16 2016 11:00 GMT
#46
I'd like to suggest Hybrid Settings to solve your problems with dark graphic in ZvZ on dark maps.

Low settings applying dark filter/shadow over every object. here is the comparison:

[image loading]

http://www.teamliquid.net/forum/starcraft-2/498454-hybrid-settings-30-lotv-edition
Cyro
Profile Blog Joined June 2011
United Kingdom20310 Posts
Last Edited: 2016-03-16 11:31:15
March 16 2016 11:30 GMT
#47
That's something that would help but it's a bit of a band-aid fix to the problem - it creates some other issues (not being able to see some other things as well, have to use certain graphics settings) and will not be used by casters. I'd like to call for this to be adressed on a higher level.

One of my friends also said that he uses those settings because of map lighting issues and variability
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
FoxShine
Profile Joined January 2012
United States156 Posts
March 28 2016 23:47 GMT
#48
On March 15 2016 07:50 Cyro wrote:
Show nested quote +
Else, Dusk Tower's "sky" is a green fog, so I'm not sure what you mean. Possibly the lighting?


There is a lighting issue that affects a lot of maps - some of the ladder maps, most of the campaign stuff. Instead of having colors go from 0-255, they actually go from like 20-230 so the darkest color available is a light grey, usually tinted one color.

seems to be a map editor setting, because some maps run normally and others have that problem. If you know the setting, could you post comparison screenshots (with fog of war, of possible) between the live ladder map version and a "fixed" 0-255 version?

Neither of your screenshots seem to really show the issue. I'l take a screenshot ingame of what the map actually looks like.

[image loading]

The colors of everything dark on the map is squished. The blackest black is 14, 15, 23 - a blue tinted grey - and this also extends to the UI for some reason. On other maps, this is 0,0,0 as it's supposed to be.

-----

[image loading]
I made another picture, cut out a bit of the solid color and replaced it with black like it is on a bunch of maps and all of the pre-LOTV maps, to show the amount that the color has changed.

it seems obvious now that this might have been done with some artistic intent - but the end result is completely awful IMO. AT THE VERY LEAST it should be toggleable back to normal.


I noticed this color issue on release day when I started playing the campaign. I profile my display and use a colorimeter to calibrate led TVs ect, so this black level issue stood out immediately for me.

I'm bumping because I'm wondering if you found anymore info on a fix? Settings edit or something like that.
We do what we must, because we can
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
March 29 2016 19:05 GMT
#49
Well the new map pool seems to be a bit brighter. Other than that, I doubt much will change. Even broadcasters can't really do much I assume. I don't play zerg myself but when watching a ZvZ of pro players sometimes it's still a bit of a nightmare on some maps and it certainly detracts from the actual gameplay at times, in my opinion anyways.
Cyro
Profile Blog Joined June 2011
United Kingdom20310 Posts
Last Edited: 2016-03-31 00:03:27
March 31 2016 00:01 GMT
#50
On March 29 2016 08:47 FoxShine wrote:
Show nested quote +
On March 15 2016 07:50 Cyro wrote:
Else, Dusk Tower's "sky" is a green fog, so I'm not sure what you mean. Possibly the lighting?


There is a lighting issue that affects a lot of maps - some of the ladder maps, most of the campaign stuff. Instead of having colors go from 0-255, they actually go from like 20-230 so the darkest color available is a light grey, usually tinted one color.

seems to be a map editor setting, because some maps run normally and others have that problem. If you know the setting, could you post comparison screenshots (with fog of war, of possible) between the live ladder map version and a "fixed" 0-255 version?

Neither of your screenshots seem to really show the issue. I'l take a screenshot ingame of what the map actually looks like.

[image loading]

The colors of everything dark on the map is squished. The blackest black is 14, 15, 23 - a blue tinted grey - and this also extends to the UI for some reason. On other maps, this is 0,0,0 as it's supposed to be.

-----

[image loading]
I made another picture, cut out a bit of the solid color and replaced it with black like it is on a bunch of maps and all of the pre-LOTV maps, to show the amount that the color has changed.

it seems obvious now that this might have been done with some artistic intent - but the end result is completely awful IMO. AT THE VERY LEAST it should be toggleable back to normal.


I noticed this color issue on release day when I started playing the campaign. I profile my display and use a colorimeter to calibrate led TVs ect, so this black level issue stood out immediately for me.

I'm bumping because I'm wondering if you found anymore info on a fix? Settings edit or something like that.


The fix is to yell at blizzard and post stuff on twitter/reddit until they edit the official maps

Not much more we can do, i think. Really just bring the issue into the public eye. This is something that i think a lot more people should have noticed (because it's extremely obvious to me and bothers me every time that i play) but it seems like a lot of people won't really notice it unless you show them an A vs B with an improved version.

It's the same for some other issues, like the microstutter that the game has. Everyone is just used to that and they don't know what a better version would feel like.

Fortunately this colour thing looks super fixable with a few slider drags, so it should be easy. I have not played for a little while so i can't say how the new season maps are yet
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Isarios
Profile Joined March 2014
United States153 Posts
March 31 2016 10:09 GMT
#51
Blizzard needs to make the ladder maps also just not super dark. The old maps that were dark such as Shakuras Plat were just really darn hard to see. They're not fun for anyone when you can't see a thing.
Its like playing Gameboy in your mom's car at night.
Blahhh
Cyro
Profile Blog Joined June 2011
United Kingdom20310 Posts
Last Edited: 2016-03-31 16:45:35
March 31 2016 16:45 GMT
#52
The darkness is a much smaller problem than the lighting settings IMO. I didn't have memorable issues seeing on Shakuras but it's physically uncomfortable to play on Dusk Towers
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
feanaro
Profile Joined March 2014
United States123 Posts
March 31 2016 22:58 GMT
#53
Not a zerg, but I would like to throw in my two cents and say that a lot of maps are frustratingly dark to play on. I wish they wouldn't make it so you have to play on high graphics settings just to be able to see the map.
Avexyli
Profile Blog Joined April 2014
United States697 Posts
May 19 2016 22:25 GMT
#54
Not to necro, but I was messing with some map reskins and I think these images show how much the new lighting styles mess with dark colors:

Ladder Bridgehead:
[image loading]

New Bridgehead:
[image loading]

Basically means we can use the new lighting style (Filmic) but would have to get rid of Colorize - which kinda ruins the point of using Filmic.



AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Cyro
Profile Blog Joined June 2011
United Kingdom20310 Posts
Last Edited: 2016-06-03 20:42:35
June 03 2016 20:34 GMT
#55
On May 20 2016 07:25 Avexyli wrote:
Not to necro, but I was messing with some map reskins and I think these images show how much the new lighting styles mess with dark colors:

Basically means we can use the new lighting style (Filmic) but would have to get rid of Colorize - which kinda ruins the point of using Filmic.





Both links there are to the same image
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Fatam
Profile Joined June 2012
1986 Posts
June 04 2016 03:50 GMT
#56
the difference.. is incredible!
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 209
SpeCial 146
StarCraft: Brood War
Shuttle 867
Artosis 792
NaDa 4
Dota 2
monkeys_forever909
capcasts296
League of Legends
Cuddl3bear5
Counter-Strike
Stewie2K403
Heroes of the Storm
Khaldor180
Other Games
summit1g13297
FrodaN5190
Grubby3398
JimRising 482
Maynarde134
KnowMe96
C9.Mang067
Mew2King38
Organizations
Other Games
gamesdonequick809
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta46
• HeavenSC 3
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• FirePhoenix13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2706
League of Legends
• Doublelift5181
Other Games
• imaqtpie1072
• Shiphtur242
Upcoming Events
Afreeca Starleague
9h 48m
Barracks vs Mini
Wardi Open
10h 48m
Monday Night Weeklies
15h 48m
Sparkling Tuna Cup
1d 9h
Afreeca Starleague
1d 9h
Snow vs EffOrt
PiGosaur Monday
1d 23h
LiuLi Cup
2 days
The PondCast
3 days
CranKy Ducklings
4 days
Maestros of the Game
5 days
Clem vs Reynor
[ Show More ]
[BSL 2025] Weekly
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.