• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:52
CEST 21:52
KST 04:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach0[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot [ASL22] Ro8 Preview: Within Reach StarCraft Human 'N' AI League BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Zero Warcraft III: The Frozen Throne Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12742 users

Dark maps and ZvZ - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
Fatam
Profile Joined June 2012
1986 Posts
March 15 2016 21:48 GMT
#41
On March 16 2016 02:18 Hexe wrote:
Playing zerg on any dark map is nightmare. Hard to see creep hard to see burrowed mines lurks statis wards. LotV has been a step down on the map visual aspect


That's one of the reason I've been avoiding a lot of the LotV textures, many of them are busy and make mines and such too hard to see.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 15 2016 23:40 GMT
#42
So do I understand it correctly that this issue discussed here should be invisible to me, as I play on Low everything? I always considered SC2 quite dark, but I have just cranked up the gamma and it's generally fine.

The only exception for me is Central Protocol, which I have banned after one game. There is weird blending of creep which makes every place where I have creep really confusing with random bright and dark places, where I can't even see my units properly.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Avexyli
Profile Blog Joined April 2014
United States711 Posts
March 16 2016 01:07 GMT
#43
You shouldn't see any lighting issues on Lowest settings, no.

The creep thing is because LotV uses a different normal.dds for creep than HotS does. You can see this when looking between maps like Orbital Shipyard and possibly Lerilak Crest, with any other Legacy map.

I talked about this here.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Hexe
Profile Joined August 2014
United States332 Posts
March 16 2016 03:13 GMT
#44
On March 16 2016 10:07 Avexyli wrote:
You shouldn't see any lighting issues on Lowest settings, no.

The creep thing is because LotV uses a different normal.dds for creep than HotS does. You can see this when looking between maps like Orbital Shipyard and possibly Lerilak Crest, with any other Legacy map.

I talked about this here.

I have problems seeing mines/burrowed on low. Lurker spines by themselves on white paint would be hard to spot where its coming from, let alone Fields of fucking Death.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
March 16 2016 07:34 GMT
#45
Yeah, i tried playing on low after this discussion and went back after 2 games because i was throwing half of my stuff away into widow mines that were suddenly way harder to see
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 16 2016 11:00 GMT
#46
I'd like to suggest Hybrid Settings to solve your problems with dark graphic in ZvZ on dark maps.

Low settings applying dark filter/shadow over every object. here is the comparison:

[image loading]

http://www.teamliquid.net/forum/starcraft-2/498454-hybrid-settings-30-lotv-edition
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2016-03-16 11:31:15
March 16 2016 11:30 GMT
#47
That's something that would help but it's a bit of a band-aid fix to the problem - it creates some other issues (not being able to see some other things as well, have to use certain graphics settings) and will not be used by casters. I'd like to call for this to be adressed on a higher level.

One of my friends also said that he uses those settings because of map lighting issues and variability
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
FoxShine
Profile Joined January 2012
United States156 Posts
March 28 2016 23:47 GMT
#48
On March 15 2016 07:50 Cyro wrote:
Show nested quote +
Else, Dusk Tower's "sky" is a green fog, so I'm not sure what you mean. Possibly the lighting?


There is a lighting issue that affects a lot of maps - some of the ladder maps, most of the campaign stuff. Instead of having colors go from 0-255, they actually go from like 20-230 so the darkest color available is a light grey, usually tinted one color.

seems to be a map editor setting, because some maps run normally and others have that problem. If you know the setting, could you post comparison screenshots (with fog of war, of possible) between the live ladder map version and a "fixed" 0-255 version?

Neither of your screenshots seem to really show the issue. I'l take a screenshot ingame of what the map actually looks like.

[image loading]

The colors of everything dark on the map is squished. The blackest black is 14, 15, 23 - a blue tinted grey - and this also extends to the UI for some reason. On other maps, this is 0,0,0 as it's supposed to be.

-----

[image loading]
I made another picture, cut out a bit of the solid color and replaced it with black like it is on a bunch of maps and all of the pre-LOTV maps, to show the amount that the color has changed.

it seems obvious now that this might have been done with some artistic intent - but the end result is completely awful IMO. AT THE VERY LEAST it should be toggleable back to normal.


I noticed this color issue on release day when I started playing the campaign. I profile my display and use a colorimeter to calibrate led TVs ect, so this black level issue stood out immediately for me.

I'm bumping because I'm wondering if you found anymore info on a fix? Settings edit or something like that.
We do what we must, because we can
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
March 29 2016 19:05 GMT
#49
Well the new map pool seems to be a bit brighter. Other than that, I doubt much will change. Even broadcasters can't really do much I assume. I don't play zerg myself but when watching a ZvZ of pro players sometimes it's still a bit of a nightmare on some maps and it certainly detracts from the actual gameplay at times, in my opinion anyways.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2016-03-31 00:03:27
March 31 2016 00:01 GMT
#50
On March 29 2016 08:47 FoxShine wrote:
Show nested quote +
On March 15 2016 07:50 Cyro wrote:
Else, Dusk Tower's "sky" is a green fog, so I'm not sure what you mean. Possibly the lighting?


There is a lighting issue that affects a lot of maps - some of the ladder maps, most of the campaign stuff. Instead of having colors go from 0-255, they actually go from like 20-230 so the darkest color available is a light grey, usually tinted one color.

seems to be a map editor setting, because some maps run normally and others have that problem. If you know the setting, could you post comparison screenshots (with fog of war, of possible) between the live ladder map version and a "fixed" 0-255 version?

Neither of your screenshots seem to really show the issue. I'l take a screenshot ingame of what the map actually looks like.

[image loading]

The colors of everything dark on the map is squished. The blackest black is 14, 15, 23 - a blue tinted grey - and this also extends to the UI for some reason. On other maps, this is 0,0,0 as it's supposed to be.

-----

[image loading]
I made another picture, cut out a bit of the solid color and replaced it with black like it is on a bunch of maps and all of the pre-LOTV maps, to show the amount that the color has changed.

it seems obvious now that this might have been done with some artistic intent - but the end result is completely awful IMO. AT THE VERY LEAST it should be toggleable back to normal.


I noticed this color issue on release day when I started playing the campaign. I profile my display and use a colorimeter to calibrate led TVs ect, so this black level issue stood out immediately for me.

I'm bumping because I'm wondering if you found anymore info on a fix? Settings edit or something like that.


The fix is to yell at blizzard and post stuff on twitter/reddit until they edit the official maps

Not much more we can do, i think. Really just bring the issue into the public eye. This is something that i think a lot more people should have noticed (because it's extremely obvious to me and bothers me every time that i play) but it seems like a lot of people won't really notice it unless you show them an A vs B with an improved version.

It's the same for some other issues, like the microstutter that the game has. Everyone is just used to that and they don't know what a better version would feel like.

Fortunately this colour thing looks super fixable with a few slider drags, so it should be easy. I have not played for a little while so i can't say how the new season maps are yet
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Isarios
Profile Joined March 2014
United States153 Posts
March 31 2016 10:09 GMT
#51
Blizzard needs to make the ladder maps also just not super dark. The old maps that were dark such as Shakuras Plat were just really darn hard to see. They're not fun for anyone when you can't see a thing.
Its like playing Gameboy in your mom's car at night.
Blahhh
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2016-03-31 16:45:35
March 31 2016 16:45 GMT
#52
The darkness is a much smaller problem than the lighting settings IMO. I didn't have memorable issues seeing on Shakuras but it's physically uncomfortable to play on Dusk Towers
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
feanaro
Profile Joined March 2014
United States123 Posts
March 31 2016 22:58 GMT
#53
Not a zerg, but I would like to throw in my two cents and say that a lot of maps are frustratingly dark to play on. I wish they wouldn't make it so you have to play on high graphics settings just to be able to see the map.
Avexyli
Profile Blog Joined April 2014
United States711 Posts
May 19 2016 22:25 GMT
#54
Not to necro, but I was messing with some map reskins and I think these images show how much the new lighting styles mess with dark colors:

Ladder Bridgehead:
[image loading]

New Bridgehead:
[image loading]

Basically means we can use the new lighting style (Filmic) but would have to get rid of Colorize - which kinda ruins the point of using Filmic.



AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
Last Edited: 2016-06-03 20:42:35
June 03 2016 20:34 GMT
#55
On May 20 2016 07:25 Avexyli wrote:
Not to necro, but I was messing with some map reskins and I think these images show how much the new lighting styles mess with dark colors:

Basically means we can use the new lighting style (Filmic) but would have to get rid of Colorize - which kinda ruins the point of using Filmic.





Both links there are to the same image
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Fatam
Profile Joined June 2012
1986 Posts
June 04 2016 03:50 GMT
#56
the difference.. is incredible!
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
BSL Open Qualifier
19:00
Jungsu & Hasu #1
LiquipediaDiscussion
BSL Open Qualifier
19:00
PRO & GOSU #1
LiquipediaDiscussion
Yamato Cup
15:00
#8
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 390
IndyStarCraft 288
JuggernautJason48
StarCraft: Brood War
Britney 19515
Shuttle 831
Artosis 705
Mini 250
Dewaltoss 139
White-Ra 116
firebathero 88
Mong 56
ZZZero.O 54
Trap 31
League of Legends
Doublelift2038
Counter-Strike
fl0m7248
shoxiejesuss2584
apEX2343
pashabiceps1531
Super Smash Bros
hungrybox333
Mew2King43
Heroes of the Storm
Liquid`Hasu643
MindelVK13
Other Games
Liquid`RaSZi2769
B2W.Neo951
ArmadaUGS155
QueenE83
Organizations
StarCraft 2
WardiTV1088
Other Games
gamesdonequick905
StarCraft 2
angryscii 25
StarCraft: Brood War
Kim Chul Min (afreeca) 7
lovetv 5
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 66
• Adnapsc2 15
• Reevou 8
• Migwel
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 29
• HerbMon 16
• Azhi_Dahaki12
• Michael_bg 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 6392
• WagamamaTV832
Other Games
• Shiphtur273
Upcoming Events
OSC
3h 8m
Replay Cast
4h 8m
Afreeca Starleague
14h 8m
Soma vs Jaedong
WardiTV Weekly
15h 8m
Monday Night Weeklies
20h 8m
Sparkling Tuna Cup
1d 14h
Afreeca Starleague
1d 14h
Leta vs Soulkey
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Online Event
5 days
FEL
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.