On March 05 2015 12:23 MiniFotToss wrote:
GOD, Rao Mesa, looks like a real mecro orientated map, it's easy to fast 3 Nexus expand vs Zerg cuz of the distance of bases
GOD, Rao Mesa, looks like a real mecro orientated map, it's easy to fast 3 Nexus expand vs Zerg cuz of the distance of bases
It is equally easy for zerg to take 3 bases on that as well, which demotes most 2 base oriented playstyles since all 3 bases are connected outside of protoss engagement areas.
In my honest opinion, this favors zerg more than protoss when it comes to 3 base layout. The 4th, harder, sure, but so is it for protoss.
I think any first 3 base on every map should be "easy to take" similarily to this, because I am sure that enforces more greed to some players from which allins and cheeses becomes more popular again, whereas maps, like inferno pools, expedition lost and secret springs, almost has the hardest possible 3rds to take and those maps are unpopular and racially imbalanced.
Rao Mesa 3 base layout should be as standard as the main-natural layout. Polar Night and Rao Mesa, shows the best possible 3 base layout that should be existing on EVERY map in my opinion, and not with any rocks on the 3rd. It should be easy to take. This will also be much better with the LotV design that promotes expanding.
