All spawns enabled. Creep blocks the in-base natural expansion. Tumor can be destroyed by the rock tower without detection. Reaper scouting is 52 to 62 seconds.
glhf
Forum Index > SC2 Maps & Custom Games |
And G
Germany491 Posts
All spawns enabled. Creep blocks the in-base natural expansion. Tumor can be destroyed by the rock tower without detection. Reaper scouting is 52 to 62 seconds. glhf | ||
fluidrone
France1478 Posts
ps: is it possible to have eye candy too? | ||
OtherWorld
France17333 Posts
As for the map, well it looks original and innovative to say the least. Even though if I understand well Terran is the only race that can apply early pressure to the opponent through Reapers. | ||
Kazahk
United States385 Posts
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And G
Germany491 Posts
On February 19 2015 22:17 OtherWorld wrote: Stop doing your Korean-mapmaker-posting-on-TL thing Hello ! I'm And G | ||
IeZaeL
Italy989 Posts
you really love your rocky beach style do you | ||
And G
Germany491 Posts
+ Show Spoiler [Crusader] + | ||
IeZaeL
Italy989 Posts
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EatThePath
United States3943 Posts
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The_Templar
your Country52796 Posts
On February 20 2015 00:34 EatThePath wrote: why is it an island map? that creep tumor rock tower thing is really cool, what a waste Island maps are cool nowadays. | ||
NewSunshine
United States5651 Posts
On February 20 2015 01:48 The_Templar wrote: Show nested quote + On February 20 2015 00:34 EatThePath wrote: why is it an island map? that creep tumor rock tower thing is really cool, what a waste Island maps are cool nowadays. Because LS did one, duh. | ||
The_Templar
your Country52796 Posts
On February 20 2015 02:39 NewSunshine wrote: Show nested quote + On February 20 2015 01:48 The_Templar wrote: On February 20 2015 00:34 EatThePath wrote: why is it an island map? that creep tumor rock tower thing is really cool, what a waste Island maps are cool nowadays. Because LS did one, duh. LS makes a weird map –> we think the map might get used professionally –> we all copy it. | ||
TheRealSpaceCowboy
21 Posts
The creep idea is nice and interesting but I don't really like it. Z can just expand so far so good. T can kill rocks with units (or scan [maybe even build a turret if that has enough detection range?]) to kill the tumor and clear the creep. If they kill the rocks they can still pre-build the CC and the float it over. But what does P do if they kill the rocks? Either kill a second layer of rocks or use warp prism. This may not be as big of a problem depending on how long it takes for the creep to go back far enough to clear the base. I feel like killing the rock tower to kill the creep tumor is almost always the worst choice. On the contrary it limits possible builds (no more nexus first as a prime example). I would expect a stargate (Oracle for detection and soon after harass) opening to be used mostly. On top of that robo is only useful for obs/collosi especially because it's an island map and protoss ground will largely be useless (besides with warp prism harass/warp in). If it wasn't an island map, your idea might work out better or at least not be as limiting? Anyway I am no expert with my < 20 posts, at least the map looks great! | ||
And G
Germany491 Posts
On February 19 2015 23:49 IeZaeL wrote: then who is the dude who always uses the zerus rocks in his maps ? SidianTheBard? On February 20 2015 04:33 The_Templar wrote: Show nested quote + On February 20 2015 02:39 NewSunshine wrote: On February 20 2015 01:48 The_Templar wrote: On February 20 2015 00:34 EatThePath wrote: why is it an island map? that creep tumor rock tower thing is really cool, what a waste Island maps are cool nowadays. Because LS did one, duh. LS makes a weird map –> we think the map might get used professionally –> we all copy it. You forgot to mention that that map looks imbalanced and also kind of boring. On February 20 2015 05:34 TheRealSpaceCowboy wrote: I feel like killing the rock tower to kill the creep tumor is almost always the worst choice. This is true. However, the rock tower can also be used against you by harassing units later. You may have noticed that there are lots of places where Stalkers can blink across, so stalker-heavy compositions are somewhat viable. You won't be able to open Nexus first, but if you want to delay an Observer for a faster Warp Prism or Stargate, then taking the tower and the rocks down with Stalkers may be a good idea. (Turret detection range is not enough btw.) | ||
And G
Germany491 Posts
Also, turrets can in fact detect the creep tumor. So for P and T, if you don't want to stay on one base for a considerable period of time you have several options:
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