• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:43
CET 14:43
KST 22:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)19Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
StarCraft 2 will not be in the Esports World Cup Oliveira Would Have Returned If EWC Continued Rongyi Cup S3 - RO16 Preview herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates Which foreign pros are considered the best? BW General Discussion BW AKA finder tool
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1742 users

[M] (4) First Contact

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2014-12-16 18:20:50
December 14 2014 16:38 GMT
#1
First Contact v1.1

Published on NA/EU/KR - Cross spawns only
146x146

By IeZaeL



This map is part of a 5-maps pack I will release through December and January. Got the basic layouts done for all atm.



[image loading]


90° Overview
+ Show Spoiler +
[image loading]


Analyzer ( outdated )
+ Show Spoiler +
[image loading]

[image loading]



Aesthetics ( outdated )
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Based on this Brood war map

[image loading]


Feel free to comment here to provide feedback or suggestions , i like them
Author of Coda and Eastwatch.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
December 14 2014 16:42 GMT
#2
yay coriolis aesthetics
vibeo gane,
algue
Profile Joined July 2011
France1436 Posts
December 14 2014 16:51 GMT
#3
Perfect map to place a destructible plate on the golds
rly ?
Jvattic
Profile Joined September 2014
Germany24 Posts
Last Edited: 2014-12-14 17:08:33
December 14 2014 17:08 GMT
#4
Like it! Sceptic about the cliff at each natural though. As a zerg the fear of tank and medivac harass is strong when i see something like this on 2nd or 3rds. I am no expert though, might be just fine. Also a little narrow for my taste.
moskonia
Profile Joined January 2011
Israel1448 Posts
December 14 2014 18:16 GMT
#5
Blink, always think about blink when designing layouts.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-12-14 18:19:51
December 14 2014 18:19 GMT
#6
Looks excellent, i love the golds, the asymmetric spawns, and fully agree with algue about the plates, but... Blink stalkers :/

Shit sniped by Mosko >.<
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SwedenTheKid
Profile Joined July 2014
567 Posts
December 14 2014 18:22 GMT
#7
Very pretty map
Casual Mapmaker
IeZaeL
Profile Joined July 2012
Italy991 Posts
December 14 2014 18:42 GMT
#8
Map's been uploaded to NA and EU as " Contact LE " , since for some unknown reasons you can't publish it with the word " First". Good job blizzard.
Author of Coda and Eastwatch.
Tya
Profile Joined April 2013
44 Posts
Last Edited: 2014-12-15 00:11:22
December 14 2014 23:54 GMT
#9
On December 15 2014 03:42 IeZaeL wrote:
since for some unknown reasons you can't publish it with the word " First". Good job blizzard.


[image loading]

I don't really like doing things like this, but I was curious, so i went to check and see if that was the case. Seems like "first" is a viable map name. I'd imagine "First Contact" was taken since it's a pretty common term.
eTcetRa
Profile Joined November 2010
Australia822 Posts
Last Edited: 2014-12-15 03:48:54
December 15 2014 03:21 GMT
#10
Now this I like. Sick job leZaeL.

But yeah, blink all day.
Retired Mapmaker™
FlaShFTW
Profile Blog Joined February 2010
United States10273 Posts
December 15 2014 05:49 GMT
#11
im assuming cross spawns for this map right? side by side spawns both vertically or horizontally is advantaged to the player with the gold...
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
December 15 2014 06:34 GMT
#12
All spawns enabled Flash, horizontal will probably be extremely problematic if Iez decides to keep it.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 15 2014 07:50 GMT
#13
yeah, what?? gold bases asymmetric...?
Comprehensive strategic intention: DNE
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
December 15 2014 08:07 GMT
#14
Yeah this really needs to be cross only. Not only are the golds asymmetric, but they have 3 entrances while the corresponding standard bases have only 2, so just replacing the gold bases with standard bases wouldn't work.
vibeo gane,
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
Last Edited: 2014-12-15 08:44:51
December 15 2014 08:38 GMT
#15
When I looked at this map I instantly felt a bit a of de ja vu . I don't recognize the name of the map at all or even the layout. I played a bit of broodwar and had a interest in obscure maps and asymmetrical maps which could be the link to the de ja vu. The map gives off a vibe of this is a broodwar map while other recreated maps like Match Point don't. But I feel like the instinctive feelings I had were shot down when I looked closer at the map and seen that this map has to be played on cross spawn and the gold bases have gases taking away from the mineral only feel that the broodwar map gave. SC2 has a really hard locked the map has to be 2 player map should have watch towers. The map is a step in the right direction. But making the map feel more I need to expand but if I expand here (the gold) I miss out on gas but expanding here (middle base) there is the risk of the distance being exploited. Lastly allowing all spawn (gold patching hugely required) will make the map far more interesting when it comes time for 4th bases and both players are spawned horizontally to each other forcing the player to either end the game on 3 bases or take a base that is farther away which is unseen in sc2 at the moment. The map should make the player think and have to make decisions based on the map along with the in game ones.
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2014-12-15 11:07:10
December 15 2014 09:10 GMT
#16
Other than the texturing/ aesthetics, which is of course one of the best out here, u have copied the map more or less. So I can't see any design readjustments for Sc2.

The obvious blink issue, the lack of forced-cross spawn and the possible siege postions u can get. I mean how asymetric should a map be? Where are we going? Maps with rotational symmetry having all spawns playable are not known to be fair, but giving one player gold minerals...

I like how some ppl here still do not criticize those things just bcuz they read "IeZaeL"... Again I love what u doing in general, but this is just bad designwise... U cannot break mapmaking rules that way, just becuz u know them well...
Random is hard work dude...
algue
Profile Joined July 2011
France1436 Posts
December 15 2014 13:29 GMT
#17
I'm saving ESPORTS right now :
+ Show Spoiler +

Or at least try to givean idea to save the map from being buried under the complains about blink stalker : [image loading]
rly ?
IeZaeL
Profile Joined July 2012
Italy991 Posts
December 15 2014 13:56 GMT
#18
Thanks for the feedback , just wanted to point out that I read them all , even if I dont reply back. Going to change the map with the release of the entire 5-map pack.
Author of Coda and Eastwatch.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
December 15 2014 17:03 GMT
#19
I don't consider the map needing to be forced cross negative, Iez you could move the small level 1 path that's used for decoration near the gold bases to the same level the bases are on, remove the trees and add some LoS blockers, that way the player that decides to risk it and take the gold when players spawn vertically will first need to over-extend and secure the area where the small bridge starts so he can't get harassed as easily, this small over extension should be enough for players to scare away a big % of players, and only those that have strategies thought out for the map would take the base.

This still won't fully address the possible issues of giving a player a gold base tho, in TvZ a terran that's good and knows how to set up his army with widowmines would still have an advantage when parade pushing, but when/if the parade is stopped then Terran will become highly exposed to ling/bling harass, that's the match up that worries me the most.

Also currently the normal horizontal third is highly harassable, specially by terran bio, this when spawning on cross spawns could become problematic, but players still have the optional third so it shouldn't be too much of and issue (maaaaaaybe on ZvP with P taking a third).

Also the map will surely need reworks to avoid cannon rush, we all love the way your cliffs look (at least i do) but as they are now they are not well suited for competitive play.

http://imgur.com/a/psGYG

+ Show Spoiler +
i gotta go now, so i couldn't finish trying all the possible spots.


I still love the map, love the asymmetry & love the flow.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
IeZaeL
Profile Joined July 2012
Italy991 Posts
December 15 2014 17:30 GMT
#20
Damn Uvantak thank you for the writeup , love it when people actually test the map ingame , especially since i never do it
So you are telling me to do some sort of "bridges" like Frost got ? Thats exactly what i was thinking. Take a look at Red Rock Ridge by lefix.
As of now I added some deadspaces to the main to reduce blink imbaness ... still gotta test it ingame tho.
Author of Coda and Eastwatch.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:00
Season 13 World Championship
Solar vs ClemLIVE!
Classic vs herO
WardiTV1442
IndyStarCraft 206
LiquipediaDiscussion
RongYI Cup
11:00
Group A
ByuN vs TriGGeR
herO vs Rogue
RotterdaM625
Harstem254
Rex143
BRAT_OK 134
3DClanTV 67
CosmosSc2 42
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 625
Harstem 254
IndyStarCraft 206
Rex 143
BRAT_OK 134
CosmosSc2 42
ProTech15
StarCraft: Brood War
Calm 3684
Rain 2836
Horang2 1415
Stork 838
GuemChi 776
firebathero 613
ggaemo 492
Snow 408
BeSt 357
Hyuk 292
[ Show more ]
Mini 269
Last 208
Mong 169
Soulkey 161
hero 150
Barracks 108
Backho 103
Zeus 97
Hyun 89
Mind 51
Shinee 47
[sc1f]eonzerg 47
Sharp 44
Movie 44
soO 38
Killer 37
JYJ 36
Shuttle 34
ToSsGirL 30
zelot 22
910 21
ajuk12(nOOB) 19
Noble 15
Free 14
HiyA 13
GoRush 12
Icarus 11
Sacsri 10
Terrorterran 10
Dota 2
qojqva3026
Gorgc2626
Dendi501
XcaliburYe358
Counter-Strike
olofmeister3089
byalli1657
shoxiejesuss1364
edward171
Other Games
Liquid`RaSZi1386
B2W.Neo1277
crisheroes329
XaKoH 154
Hui .134
Mew2King69
QueenE50
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• naamasc217
• Kozan
• Laughngamez YouTube
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2444
• WagamamaTV0
League of Legends
• Jankos2323
• TFBlade619
Upcoming Events
RongYI Cup
21h 17m
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
1d 3h
Serral vs TBD
RongYI Cup
1d 21h
SHIN vs Creator
Classic vs Percival
OSC
1d 23h
BSL 21
2 days
RongYI Cup
2 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
2 days
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
[ Show More ]
OSC
4 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.