• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:16
CEST 09:16
KST 16:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism7Official StarCraft website teases new content ahead of BlizzCon?121Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner Will Earn a Spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16)
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Terran or Protoss BW General Discussion Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters ASL22 General Discussion
Tourneys
[ASL22] Ro16 Group A BWCL Season 65 Announcement [ASL22] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Is Buying an MLBB Veri…
regacyesports
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8698 users

[M] (4) First Contact

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2014-12-16 18:20:50
December 14 2014 16:38 GMT
#1
First Contact v1.1

Published on NA/EU/KR - Cross spawns only
146x146

By IeZaeL



This map is part of a 5-maps pack I will release through December and January. Got the basic layouts done for all atm.



[image loading]


90° Overview
+ Show Spoiler +
[image loading]


Analyzer ( outdated )
+ Show Spoiler +
[image loading]

[image loading]



Aesthetics ( outdated )
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Based on this Brood war map

[image loading]


Feel free to comment here to provide feedback or suggestions , i like them
Author of Coda and Eastwatch.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
December 14 2014 16:42 GMT
#2
yay coriolis aesthetics
vibeo gane,
algue
Profile Joined July 2011
France1436 Posts
December 14 2014 16:51 GMT
#3
Perfect map to place a destructible plate on the golds
rly ?
Jvattic
Profile Joined September 2014
Germany24 Posts
Last Edited: 2014-12-14 17:08:33
December 14 2014 17:08 GMT
#4
Like it! Sceptic about the cliff at each natural though. As a zerg the fear of tank and medivac harass is strong when i see something like this on 2nd or 3rds. I am no expert though, might be just fine. Also a little narrow for my taste.
moskonia
Profile Joined January 2011
Israel1448 Posts
December 14 2014 18:16 GMT
#5
Blink, always think about blink when designing layouts.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-12-14 18:19:51
December 14 2014 18:19 GMT
#6
Looks excellent, i love the golds, the asymmetric spawns, and fully agree with algue about the plates, but... Blink stalkers :/

Shit sniped by Mosko >.<
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SwedenTheKid
Profile Joined July 2014
567 Posts
December 14 2014 18:22 GMT
#7
Very pretty map
Casual Mapmaker
IeZaeL
Profile Joined July 2012
Italy991 Posts
December 14 2014 18:42 GMT
#8
Map's been uploaded to NA and EU as " Contact LE " , since for some unknown reasons you can't publish it with the word " First". Good job blizzard.
Author of Coda and Eastwatch.
Tya
Profile Joined April 2013
44 Posts
Last Edited: 2014-12-15 00:11:22
December 14 2014 23:54 GMT
#9
On December 15 2014 03:42 IeZaeL wrote:
since for some unknown reasons you can't publish it with the word " First". Good job blizzard.


[image loading]

I don't really like doing things like this, but I was curious, so i went to check and see if that was the case. Seems like "first" is a viable map name. I'd imagine "First Contact" was taken since it's a pretty common term.
eTcetRa
Profile Joined November 2010
Australia822 Posts
Last Edited: 2014-12-15 03:48:54
December 15 2014 03:21 GMT
#10
Now this I like. Sick job leZaeL.

But yeah, blink all day.
Retired Mapmaker™
FlaShFTW
Profile Blog Joined February 2010
United States10555 Posts
December 15 2014 05:49 GMT
#11
im assuming cross spawns for this map right? side by side spawns both vertically or horizontally is advantaged to the player with the gold...
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
December 15 2014 06:34 GMT
#12
All spawns enabled Flash, horizontal will probably be extremely problematic if Iez decides to keep it.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 15 2014 07:50 GMT
#13
yeah, what?? gold bases asymmetric...?
Comprehensive strategic intention: DNE
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
December 15 2014 08:07 GMT
#14
Yeah this really needs to be cross only. Not only are the golds asymmetric, but they have 3 entrances while the corresponding standard bases have only 2, so just replacing the gold bases with standard bases wouldn't work.
vibeo gane,
Mutaller
Profile Blog Joined July 2013
United States1051 Posts
Last Edited: 2014-12-15 08:44:51
December 15 2014 08:38 GMT
#15
When I looked at this map I instantly felt a bit a of de ja vu . I don't recognize the name of the map at all or even the layout. I played a bit of broodwar and had a interest in obscure maps and asymmetrical maps which could be the link to the de ja vu. The map gives off a vibe of this is a broodwar map while other recreated maps like Match Point don't. But I feel like the instinctive feelings I had were shot down when I looked closer at the map and seen that this map has to be played on cross spawn and the gold bases have gases taking away from the mineral only feel that the broodwar map gave. SC2 has a really hard locked the map has to be 2 player map should have watch towers. The map is a step in the right direction. But making the map feel more I need to expand but if I expand here (the gold) I miss out on gas but expanding here (middle base) there is the risk of the distance being exploited. Lastly allowing all spawn (gold patching hugely required) will make the map far more interesting when it comes time for 4th bases and both players are spawned horizontally to each other forcing the player to either end the game on 3 bases or take a base that is farther away which is unseen in sc2 at the moment. The map should make the player think and have to make decisions based on the map along with the in game ones.
"To practice isn't for you to get better now in the present. Practice will never betray you and will always come back for you in the future." -Jaedong
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2014-12-15 11:07:10
December 15 2014 09:10 GMT
#16
Other than the texturing/ aesthetics, which is of course one of the best out here, u have copied the map more or less. So I can't see any design readjustments for Sc2.

The obvious blink issue, the lack of forced-cross spawn and the possible siege postions u can get. I mean how asymetric should a map be? Where are we going? Maps with rotational symmetry having all spawns playable are not known to be fair, but giving one player gold minerals...

I like how some ppl here still do not criticize those things just bcuz they read "IeZaeL"... Again I love what u doing in general, but this is just bad designwise... U cannot break mapmaking rules that way, just becuz u know them well...
Random is hard work dude...
algue
Profile Joined July 2011
France1436 Posts
December 15 2014 13:29 GMT
#17
I'm saving ESPORTS right now :
+ Show Spoiler +

Or at least try to givean idea to save the map from being buried under the complains about blink stalker : [image loading]
rly ?
IeZaeL
Profile Joined July 2012
Italy991 Posts
December 15 2014 13:56 GMT
#18
Thanks for the feedback , just wanted to point out that I read them all , even if I dont reply back. Going to change the map with the release of the entire 5-map pack.
Author of Coda and Eastwatch.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
December 15 2014 17:03 GMT
#19
I don't consider the map needing to be forced cross negative, Iez you could move the small level 1 path that's used for decoration near the gold bases to the same level the bases are on, remove the trees and add some LoS blockers, that way the player that decides to risk it and take the gold when players spawn vertically will first need to over-extend and secure the area where the small bridge starts so he can't get harassed as easily, this small over extension should be enough for players to scare away a big % of players, and only those that have strategies thought out for the map would take the base.

This still won't fully address the possible issues of giving a player a gold base tho, in TvZ a terran that's good and knows how to set up his army with widowmines would still have an advantage when parade pushing, but when/if the parade is stopped then Terran will become highly exposed to ling/bling harass, that's the match up that worries me the most.

Also currently the normal horizontal third is highly harassable, specially by terran bio, this when spawning on cross spawns could become problematic, but players still have the optional third so it shouldn't be too much of and issue (maaaaaaybe on ZvP with P taking a third).

Also the map will surely need reworks to avoid cannon rush, we all love the way your cliffs look (at least i do) but as they are now they are not well suited for competitive play.

http://imgur.com/a/psGYG

+ Show Spoiler +
i gotta go now, so i couldn't finish trying all the possible spots.


I still love the map, love the asymmetry & love the flow.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
IeZaeL
Profile Joined July 2012
Italy991 Posts
December 15 2014 17:30 GMT
#20
Damn Uvantak thank you for the writeup , love it when people actually test the map ingame , especially since i never do it
So you are telling me to do some sort of "bridges" like Frost got ? Thats exactly what i was thinking. Take a look at Red Rock Ridge by lefix.
As of now I added some deadspaces to the main to reduce blink imbaness ... still gotta test it ingame tho.
Author of Coda and Eastwatch.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 1584
Shuttle 1194
GuemChi 577
Shine 243
BeSt 241
Soma 70
Yoon 43
Aegong 36
ZergMaN 24
Bale 17
Dota 2
NeuroSwarm155
ODPixel110
Counter-Strike
ceh9399
Other Games
JimRising 526
Happy246
Trikslyr27
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH310
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2164
League of Legends
• Rush1189
Upcoming Events
The PondCast
2h 45m
KCM Race Survival
2h 45m
OSC
15h 15m
Escore
1d 2h
IntoTheTV X SOOP
1d 3h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
3 days
Serral vs Rogue
BlizzCon
3 days
[ Show More ]
Replay Cast
3 days
Afreeca Starleague
4 days
WardiTV Weekly
4 days
Afreeca Starleague
5 days
GSL
5 days
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-08
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.