• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:45
CEST 08:45
KST 15:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy10[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL GRAND FINALS Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
[ASL22] Ro8 Preview: In A Tizzy Bot on ladder BSL Season 23 PLAYzone Challenge - open offline tour in Prague SC4ALL II: Brood War Player Announcement 4/4
Tourneys
[ASL22] Ro8 Day 2 [IPSL] IPSL is Back With Winter 26-27! PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread EVE Corporation Nintendo Switch Thread Warcraft III: The Frozen Throne Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8372 users

[M] (2) KTV Miami 2100

Forum Index > SC2 Maps & Custom Games
Post a Reply
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-12-05 20:01:23
December 05 2014 19:28 GMT
#1
[image loading]




This like many others is one i have been wanting to make for a while, with the rising sea levels many cities around the planet will be partially submerged on the sea by the end on the century, these inundations will happen on huge storms, where millions of dollars in damages will occur, what a challenge, what will we do?

Map is published in:
[AM],[EU],[KR],[SEA]


This map does not have Gameheart yet



[image loading]


Overview:


[image loading]

+ Show Spoiler +
90º Overview

[image loading]


Old Overviews


+ Show Spoiler +
♦ None yet!



Information/Analyzer:

+ Show Spoiler +
[image loading]

[image loading]

[image loading]
↑ Blink areas.

Old analyzer pics
+ Show Spoiler +
♦ None yet!



Eye Candy:

+ Show Spoiler [Lots of pics] +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]
Old pictures:
+ Show Spoiler +
♦ None yet!




Small info about the map:


+ Show Spoiler +

◙ No Xel'naga Watch Towers.
◙ Two central high grounds allow for very interesting positional plays.
◙ Optional third bases allow for a great strategical variance
◙ 8 and 1 Third bases are exposed from the North & North West respectively, players that take said bases need to be careful with snipes.
◙ 7 and 3 Third bases must be taken with a standing army or with the intent of putting pressure, a player that takes said bases can destroy the collapsible debris tower to help with the defense of the base, none the less it will not shut down any harass by itself.
◙ Scenarios where the map gets split in a NorthWest/SouthEast fashion are not uncommon, it all depends on the player's choices.



Changelog

+ Show Spoiler +
♦ Version 1.0
Published.



I'm really not a fan at all of using textures in a naturalistic fashion (specially snow or sand) since they obscure the top down overview of the map and make it look messy, the bugs with the Fog and shadows, and water not displaying correctly on the editor make maps look even worst.

Feedback regarding the aesthetics of the sand are more than welcome.

Disclaimer: All the logos included on Miami 2100 are propriety of their respective owners, believe it or not i do not own Shell, nor Exxon or any other company nor logo that's on this map other than the KTV Map logo, plz don't sue me, i just want to make pretty maps.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
SwedenTheKid
Profile Joined July 2014
567 Posts
December 05 2014 22:12 GMT
#2
Can't comment on balance but LOVE the theme/ eye candy
Casual Mapmaker
SwedenTheKid
Profile Joined July 2014
567 Posts
December 05 2014 22:18 GMT
#3
Edit- didn't notice its a mirrored map. Since you can chose between a forward and standard 3rd, that kind of symmetry should work pretty well. Anyways, dig it!
Casual Mapmaker
[PkF] Wire
Profile Joined March 2013
France24239 Posts
December 05 2014 23:05 GMT
#4
Gorgeous ! The layout seems standard enough but you should be commended for such an awesome work on aesthetics.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-12-06 00:14:33
December 06 2014 00:14 GMT
#5
On December 06 2014 07:18 SwedenTheKid wrote:
Edit- didn't notice its a mirrored map. Since you can chose between a forward and standard 3rd, that kind of symmetry should work pretty well. Anyways, dig it!


Mirrored symmetry best symmetry!
Cool map, really like this one! My only critizm would be that I think both ramps towards the natural should be 3sized with that 2nd-3rd layout.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 06 2014 00:27 GMT
#6
This is a really intelligent design. Should produce good games if it's played on by experienced players.
ModeratorI am still alive, somehow
TL+ Member
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
December 06 2014 02:34 GMT
#7
This looks like such a fun map.
~ ~ <°)))><~ ~ ~
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
December 06 2014 04:23 GMT
#8
On December 06 2014 11:34 TheFish7 wrote:
This looks like such a fun map.

It is actually, i had a ton of fun messing around with this one (i have fun messing around with any map tbh :b).

On December 06 2014 09:14 Big J wrote:
Show nested quote +
On December 06 2014 07:18 SwedenTheKid wrote:
Edit- didn't notice its a mirrored map. Since you can chose between a forward and standard 3rd, that kind of symmetry should work pretty well. Anyways, dig it!


Mirrored symmetry best symmetry!
Cool map, really like this one! My only critizm would be that I think both ramps towards the natural should be 3sized with that 2nd-3rd layout.

I don't really agree about the ramps, the nat2nat rush distance is very linear on this map which allows players to set up counterattacks quite easily, the x2 sized ramp allows enough of a defenders advantage so the counterattacking player will not want to attack right up to the natural giving the defender a small time window to set up a small last defense in his natural by when the attacking player's forces finish ravaging his third/fourth.

Glad you guys liked this one, i was expecting more comments about how messy the overview looks tbh >.<
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
vult
Profile Blog Joined February 2012
United States9400 Posts
December 06 2014 06:24 GMT
#9
Very nice map, a bit chokey, but really well done!
I used to play random, but for you I play very specifically.
Big J
Profile Joined March 2011
Austria16289 Posts
December 06 2014 10:52 GMT
#10
On December 06 2014 13:23 Uvantak wrote:
Show nested quote +
On December 06 2014 09:14 Big J wrote:
On December 06 2014 07:18 SwedenTheKid wrote:
Edit- didn't notice its a mirrored map. Since you can chose between a forward and standard 3rd, that kind of symmetry should work pretty well. Anyways, dig it!


Mirrored symmetry best symmetry!
Cool map, really like this one! My only critizm would be that I think both ramps towards the natural should be 3sized with that 2nd-3rd layout.

I don't really agree about the ramps, the nat2nat rush distance is very linear on this map which allows players to set up counterattacks quite easily, the x2 sized ramp allows enough of a defenders advantage so the counterattacking player will not want to attack right up to the natural giving the defender a small time window to set up a small last defense in his natural by when the attacking player's forces finish ravaging his third/fourth.

Glad you guys liked this one, i was expecting more comments about how messy the overview looks tbh >.<


Since the defender is already on the highground and rallies down that ramp when being aggressive, I think it will be very well protected anyways. Counterattacking into the natural will be very early spotted this way and gives a few emergency seconds to raise the depots or warp in that zealot. Plus going up such ramps is usually risky to begin with. It's hardly a big thing whether it is 2x or 3x I think, I guess it's better this way for Protoss.
Please log in or register to reply.
Live Events Refresh
Next event in 2h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech149
Nina 95
StarCraft: Brood War
Britney 2520
Larva 693
actioN 403
sorry 59
ToSsGirL 39
NaDa 25
Icarus 6
Dota 2
NeuroSwarm189
Other Games
WinterStarcraft464
Happy377
C9.Mang0295
Organizations
Dota 2
PGL Dota 2 - Main Stream1225
StarCraft: Brood War
Afreeca ASL 304
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH253
• mYiSmile18
• Letter143
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2298
Upcoming Events
Replay Cast
2h 15m
WardiTV Invitational
4h 15m
Korean StarCraft League
20h 45m
CranKy Ducklings
1d 3h
AI Arena Tournament
1d 10h
GSL
2 days
Yamato Cup
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.