• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:02
CEST 16:02
KST 23:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers17Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Data needed ASL21 Strategy, Pimpest Plays Discussions Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro16 Group C Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group D Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1855 users

[M] AEM Mutiny

Forum Index > SC2 Maps & Custom Games
Post a Reply
Timetwister22
Profile Joined March 2011
United States538 Posts
Last Edited: 2014-07-02 00:40:12
June 23 2014 20:11 GMT
#1
[image loading]


NA EU KR SEA
Created by Timetwister22
Aesthetic assistance from NewSunshine
v1.2


[image loading]

Playable: 128x156

Concept
+ Show Spoiler +

This is a stab at a non-standard map using non-standard features. The pathing and expansion layout was designed for a low econ macro style game. The paths through the middle of the map are narrow and restricting, and can be further restricted by the players via the collapsible rocks. Thus, the outer most path will be the most attractive for main army movement across the map, but the middle still allows for a variety of harass and smaller attack squads.

Most bases on the map are either high yield bases or half bases, thus causing players to have unfamiliar income rates, and mine out quicker than normal. Players will have to adapt to the unusual income rates, and expand quicker to account for bases mining out faster. Furthermore, players will have to take more bases than normal to achieve the familiar '3 base cap'.

Overall, I expect low economy macro games, with an abundance of harassment as players fight to take and hold additional bases across the map.


Tileset
+ Show Spoiler +

Zerus Dirt Medium
Zerus Grass
Zerus Algae
Phaethon Rock Rough
Skygeirr Lab Dirt
Zerus Dirt Dark
Zerus Rock
Zerus Pebbles

Zerus Organic Cliffs 0

Zerus Lighting


Aesthetic Shots
+ Show Spoiler +


[image loading]

[image loading]

[image loading]

[image loading]

[image loading]



Change Log
+ Show Spoiler +

1.1
-Minor aesthetic fixes

1.2
-Added some dead space between main and nat choke to further discourage 2 base blink all ins.
-Added rocks to the half base third choke to make the third slightly safer.
-Slightly narrowed the natural choke.

These changes did not come from balance reasons, but rather my desire to encourage play styles other than 2 base all ins. The thirds, natural, and blink play was fine balance wise. Yet with a safer nat, third, and weaker 2 base blink, the map will further push players toward taking a third and utilizing the unique map features.


As always, feedback is more than welcome
Former ESV Mapmaker | @Timetwister22
skdeimos
Profile Joined May 2013
Canada155 Posts
Last Edited: 2014-06-23 20:30:34
June 23 2014 20:30 GMT
#2
The main is a bit too Heavy Rain-esque for my taste. HR demonstrated that mains with that orientation just don't work against Blink attacks.

Other than that, not too bad. The rest of the map is also similar to HR, but in a good way rather than a bad one.
Timetwister22
Profile Joined March 2011
United States538 Posts
June 23 2014 20:47 GMT
#3
On June 24 2014 05:30 skdeimos wrote:
The main is a bit too Heavy Rain-esque for my taste. HR demonstrated that mains with that orientation just don't work against Blink attacks.

Other than that, not too bad. The rest of the map is also similar to HR, but in a good way rather than a bad one.


Main orientation has nothing to do with blink. It is the surface area of the blinkable cliff + the distance from the blinkable cliff to the natural choke. In this case, the surface area is small, and the stalkers have to walk a ways to get to the natural choke.
Former ESV Mapmaker | @Timetwister22
algue
Profile Joined July 2011
France1436 Posts
June 24 2014 08:37 GMT
#4
I agree with skdeimos about the blink, the surface area is large enough for the blink stalkers to mess quite a couple games. Adding a small gap in the area I highlighted in red wouldn't hurt.

+ Show Spoiler +
[image loading]
rly ?
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
June 27 2014 05:11 GMT
#5
I really like the idea and reasoning of a 6m1hyg third - hope this does well in MotM! I agree with algue's post about the blink surface area though.
vibeo gane,
moskonia
Profile Joined January 2011
Israel1448 Posts
June 27 2014 05:20 GMT
#6
I would like the 6m1hyg 3rd if it was easy to take, but right now it's not that much easier to take than the standard.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
June 27 2014 05:33 GMT
#7
On June 27 2014 14:20 moskonia wrote:
I would like the 6m1hyg 3rd if it was easy to take, but right now it's not that much easier to take than the standard.

I think "standard" 3rds are usually too easy to take.
vibeo gane,
Timetwister22
Profile Joined March 2011
United States538 Posts
Last Edited: 2014-07-02 00:40:19
July 02 2014 00:38 GMT
#8
Updated to map version 1.2. The changes and explanation of the changes can be found in the change log.
Former ESV Mapmaker | @Timetwister22
Pandahunterz
Profile Joined March 2013
Netherlands213 Posts
August 25 2014 15:16 GMT
#9
very good map, lot of unusual additions. although the rich vespene geysers are very refreshing, i personally don't like them that much. would have preferred 1 normal + 1 rich at normal distance over this, as the 3th geyser takes 5-6 drones (about 2x normal) but only awards 1,5 X the amount of gas. normally that wouldn't be much of a problem, as it's and "bonus" geyser, but because the base is positioned so far away from where you are supposed to play the game, it's very vulnerable to harass like drops, oracles phoenix etc. i would personally just take 2 gold bases over the rich vespene one, as the gold also give you a nice position and map control in the middle + gives you control over the canyon and of course the additional minerals. other than that amazing map!

seems like ling bling and roach hydra no viper (basically low tech bulids with clumped up units) are going to have a very hard time though
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 25 2014 17:56 GMT
#10
This is like a 1 or 2 base Protoss player's dream map. Decently big map with very awkward, corridor pathing makes for excellent proxying and death pushing. No reasonable economy progression beyond 2.5 bases. Gigantic mains that make it difficult to manage air/cliff harassment (this is really only anti-Zerg; Terran can also exploit it well).

Not really a fan of this one.
Twitter: @iamcaustic
Please log in or register to reply.
Live Events Refresh
INu's Battles
11:00
INu's Battles#14
ByuN vs RogueLIVE!
IntoTheiNu 1257
LiquipediaDiscussion
Escore
10:00
Week 4
escodisco3820
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 211
Railgan 100
herO (SOOP) 1
StarCraft: Brood War
Britney 35456
EffOrt 1366
Mini 668
Soma 532
firebathero 382
Stork 363
Snow 284
Soulkey 259
ggaemo 219
hero 103
[ Show more ]
Dewaltoss 102
Pusan 94
sorry 94
Hyun 88
Barracks 59
[sc1f]eonzerg 52
Sea.KH 45
soO 44
sSak 44
JYJ 42
Shine 30
ToSsGirL 30
Free 28
scan(afreeca) 24
Sexy 24
Rock 17
Terrorterran 13
GoRush 11
Movie 10
Sacsri 8
Icarus 8
Dota 2
Gorgc5241
qojqva1183
Counter-Strike
byalli1204
allub440
kRYSTAL_59
Super Smash Bros
Mew2King66
Heroes of the Storm
Trikslyr28
Other Games
singsing2240
B2W.Neo1073
DeMusliM400
crisheroes381
Lowko310
Sick254
QueenE149
Liquid`LucifroN140
ArmadaUGS95
Organizations
Dota 2
PGL Dota 2 - Main Stream16393
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 83
• iHatsuTV 14
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis1845
• Jankos1680
Other Games
• WagamamaTV181
Upcoming Events
RSL Revival
2h 58m
Big Brain Bouts
2h 58m
PiG vs DeMusliM
Reynor vs Bunny
Replay Cast
9h 58m
WardiTV Map Contest Tou…
20h 58m
Classic vs SHIN
MaxPax vs Percival
herO vs Clem
ByuN vs Rogue
Ladder Legends
1d
uThermal 2v2 Circuit
1d
BSL
1d 4h
Sparkling Tuna Cup
1d 19h
WardiTV Map Contest Tou…
1d 20h
Ladder Legends
2 days
[ Show More ]
BSL
2 days
CranKy Ducklings
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Soma vs hero
Monday Night Weeklies
3 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Leta vs YSC
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
Replay Cast
6 days
Escore
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W4
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.