On January 10 2014 00:11 IeZaeL wrote:
Ok , im sorry. I did a mistake
Changed it to 45 seconds , the reason i changed it was mainly for a clarity issue. Having every 30 seconds visual/sound advisor like these was a pain in the ass.
Ok , im sorry. I did a mistake
Changed it to 45 seconds , the reason i changed it was mainly for a clarity issue. Having every 30 seconds visual/sound advisor like these was a pain in the ass.
No need to apologize. From that perspective it makes sense as that would be annoying.
As the bridge operations are cyclical -- you might just ping them the first time they run during the opening ~minute of the game and then the ping trigger does not loop. This co-ordinates with the function of visual timers on the bridges themselves and serves the function of informing the player during the low-stress opening minute(s) and simultaenously frees up the minimap from clutter to give players the more necessary information in the later stages of the game.