• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:46
CET 15:46
KST 23:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Tenacious Turtle Tussle StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Let's talk about Metropolis [BSL21] RO8 Bracket & Prediction Contest Foreign Brood War BW General Discussion
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET
Strategy
Fighting Spirit mining rates Current Meta Game Theory for Starcraft How to stay on top of macro?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Path of Exile ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1800 users

[M] (3) Sashin Temple

Forum Index > SC2 Maps & Custom Games
Post a Reply
Quidios
Profile Joined June 2013
Sweden74 Posts
Last Edited: 2013-11-02 00:18:56
October 31 2013 18:45 GMT
#1
[image loading]

Sashin Temple
Created by Quidios

Specifications
  • 3 Spawning Points
  • 15 Bases (8m 2g)
  • 3 Collapsible Rock Towers
  • 3 Destructible Ice Walls
  • 51 in game seconds natural to natural
  • You can not build or burrow on the bridges
  • There is equal airspace all around the map marked by asteroids

Gallery Updated 131101

Idea / Concept

The symmetry of a 3 player map creates interesting angles which I attempt to take advantage of by designing it to be focused on the outskirts of the map. But as the game progresses, the center of the map becomes more and more important. The Destructible Ice Walls requires decisions of when to defend them and when to destroy them to open up attackpaths in the center. The terrain in the center is designed to favour air units and I hope to see late game air units come into play. To counterbalance this 8 gases can be hard to hold.

This map is a tribute to one of my favourite players, the Protoss God of Death, Oh Yeong Jong also known as Anytime. This theme also fits in nicely with the Starcraft lore of the Xel'Naga.

Published on EU, NA, KR and SEA
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
October 31 2013 19:17 GMT
#2
There is definitely a paucity of 3 player maps, looking forward to seeing how this one plays out.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2013-11-01 01:40:08
November 01 2013 01:39 GMT
#3
On November 01 2013 04:17 iHirO wrote:
There is definitely a paucity of 3 player maps, looking forward to seeing how this one plays out.


How do you pronounce that word? Paws ih tay?

Btw, the map looks great and I concur.
RIP SPOR 11/24/11 NEVAR FORGET
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2013-11-01 07:10:18
November 01 2013 07:08 GMT
#4
Tried remaking Rush Hour for ESV's 3rd AE that never happened. It didn't work out so hot, this one's a lot better on the other hand.

Question though, last I checked the model for the huge Ice is actually bigger than it's supposed to be, so it fitting on the ramp as nicely as it does makes me think there's an unblocked portion on the ramp, which obviously isn't intended. It's actually larger than the model for a huge rock, so it looks as though it fits on a 5-width ramp, although it's physically the same size.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Quidios
Profile Joined June 2013
Sweden74 Posts
November 01 2013 07:30 GMT
#5
On November 01 2013 16:08 NewSunshine wrote:
Tried remaking Rush Hour for ESV's 3rd AE that never happened. It didn't work out so hot, this one's a lot better on the other hand.

Question though, last I checked the model for the huge Ice is actually bigger than it's supposed to be, so it fitting on the ramp as nicely as it does makes me think there's an unblocked portion on the ramp, which obviously isn't intended. It's actually larger than the model for a huge rock, so it looks as though it fits on a 5-width ramp, although it's physically the same size.

Thanks. It is indeed inspired by Rush Hour, good catch. About the huge Ice I actually altered the footprints, problem solved
MorDka
Profile Joined October 2012
Poland543 Posts
November 01 2013 10:40 GMT
#6
There is bug with forcefields on this map. On the lower levels than main is, its hard to explain but the cursor is like 2 centimeter next to the forcefield shadow (the place where it shows where forcefield will be placed) but the force field places under my cursor (place where it should also show the force field shadow).
Quidios
Profile Joined June 2013
Sweden74 Posts
November 01 2013 12:16 GMT
#7
On November 01 2013 19:40 MorDka wrote:
There is bug with forcefields on this map. On the lower levels than main is, its hard to explain but the cursor is like 2 centimeter next to the forcefield shadow (the place where it shows where forcefield will be placed) but the force field places under my cursor (place where it should also show the force field shadow).

I don't know what it is but it seems like all free targeted abilities have a height issue where the targeting circle is above the ground, thus making in look like you described. I can't find anything in the data editor that I have changed except a few models, actors and footprints. I might have to try to reset all the data because I can't find anyone with the same problem. It shouldn't be too much work, just writing down some changes I need to reapply.

If anyone has any idea of might be the cause, please reply.
Quidios
Profile Joined June 2013
Sweden74 Posts
Last Edited: 2013-11-02 23:39:09
November 02 2013 00:21 GMT
#8
Version 2.0 is now published on all regions!
  • The "Forcefield Bug" is now fixed
  • Creepblock bug in the south position fixed
  • Fps drop in the bottom right corner solved


Still looking into free targeted forcefield like abilities showing off cursor when placing.
DylanCrow
Profile Joined November 2013
Australia2 Posts
November 13 2013 03:32 GMT
#9
I can only seem to be able to make 2 player games + spectator, is there a setting I'm missing which allows 3 player FFA?
Stinray
Profile Joined November 2013
14 Posts
November 13 2013 05:34 GMT
#10
This looks so awesome! Can't wait to try. Thank you for making this.
Quidios
Profile Joined June 2013
Sweden74 Posts
November 13 2013 21:10 GMT
#11
On November 13 2013 12:32 DylanCrow wrote:
I can only seem to be able to make 2 player games + spectator, is there a setting I'm missing which allows 3 player FFA?

Hi! I thought I had added this but apperently I missed one thing. I've published a new version with this working and I fixed it on my other map Eureka aswell. Thanks for pointing it out. I hope it will be a fun Monobattle/ImbaLeague map aswell in patch 2.1 with the new extension system.

On November 13 2013 14:34 Stinray wrote:
This looks so awesome! Can't wait to try. Thank you for making this.

Thank you for playing it! I hope it feels fresh and that you enjoy it enough to spread the word around.
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
12:00
Group Stage 1 - Group D
WardiTV1021
ComeBackTV 462
TaKeTV 273
IndyStarCraft 191
Rex131
LamboSC2123
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko392
IndyStarCraft 185
Rex 131
LamboSC2 123
ProTech116
StarCraft: Brood War
Britney 38453
Bisu 3396
Larva 1147
Mini 696
Light 630
Hyuk 593
Snow 463
hero 403
firebathero 338
Last 216
[ Show more ]
Rush 190
ggaemo 177
zelot 176
Hyun 131
Mind 97
910 56
Killer 56
Sea.KH 46
sorry 37
Movie 35
soO 34
Oya187 34
Terrorterran 21
ajuk12(nOOB) 8
HiyA 8
Dota 2
Gorgc5071
singsing3567
qojqva2335
Dendi848
XcaliburYe154
Counter-Strike
byalli438
allub301
edward161
oskar83
Other Games
B2W.Neo1759
hiko449
crisheroes365
DeMusliM257
Hui .239
RotterdaM97
QueenE64
Organizations
Other Games
BasetradeTV47
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HappyZerGling 116
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV387
• Noizen53
League of Legends
• Jankos1822
• Nemesis1586
Upcoming Events
StarCraft2.fi
2h 14m
WardiTV 2025
21h 14m
RSL Revival
1d 13h
StarCraft2.fi
1d 19h
IPSL
2 days
Sziky vs JDConan
RSL Revival
2 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
2 days
IPSL
3 days
Tarson vs DragOn
Wardi Open
3 days
Monday Night Weeklies
4 days
[ Show More ]
Replay Cast
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.