• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:11
CET 03:11
KST 11:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview6RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
[BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Let's talk about Metropolis
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1597 users

[M] (2) Brazen Bull

Forum Index > SC2 Maps & Custom Games
Post a Reply
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 30 2013 04:58 GMT
#1
Brazen Bull

136x132
Published; NA, KR

[image loading]

Angled Overview:

+ Show Spoiler +
[image loading]


Description:

Basically a remix of one of my TLMC2 submissions. I wanted to further explore having an in-base 6m1hyg natural along with a double-wide main ramp. I attempted to solve some of the issues with the last map; the main bases have been made smaller to be more in line with a standard sized main. The middle of the map has been broken up a bit, and the 3rd and 4th bases have been brought slightly closer to the natural to facilitate an easier transition to 3 and 4 bases.

Suggested Wall-offs:

Please take note that the necessary wall off to the main ramp on this map is non-standard. Below I list two wall-offs that can be planted about 5 seconds before a 6-pool hits the top of the main ramp. Also note that the corners of Town Hall structures allow for unit pathing. This means you must build a structure flush along one edge of the town hall to prevent small units from slipping through (see below)

Terran:
+ Show Spoiler +
[image loading]


Protoss:
+ Show Spoiler +
[image loading]


Screenshots:

+ Show Spoiler +
[image loading]

[image loading]
~ ~ <°)))><~ ~ ~
enord
Profile Blog Joined September 2013
France258 Posts
October 30 2013 12:00 GMT
#2
at last a real in base nat
make / have a good tl .. ohhh and i want my icon back :°D
eTcetRa
Profile Joined November 2010
Australia822 Posts
October 30 2013 12:14 GMT
#3
You really like that walloff don't you

Pretty map. Foliage could be reduced though.
Retired Mapmaker™
moskonia
Profile Joined January 2011
Israel1448 Posts
October 30 2013 14:06 GMT
#4
I like it! Map looks really good as well as having an interesting layout. It's pretty standard beyond the nat, but that is good since a map shouldn't have too many revolutionizing things. Well done.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 30 2013 14:23 GMT
#5
Thanks, guys. I felt that the wall off was worth another shot, since Guillotine had some issues that went beyond the wall-off itself (specifically 1. the direct nat-nat was too direct and tended to favor certain units 2. the main base was too large, allowing for too easily hidden buildings 3. the 3rd base was a bit too far away and 4. the terrain was very open but not easily cliffable, again favoring certain units.)

So, this is pretty much attempt #2 at "wacky walloff" (Besides, I didn't have any other ideas this time around )
~ ~ <°)))><~ ~ ~
mogoh
Profile Joined August 2011
Germany109 Posts
December 01 2013 14:52 GMT
#6
Please upload the map to EU.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-12-01 15:52:03
December 01 2013 15:51 GMT
#7
Can you explain how it will be balanced with Zerg that have larva placement at bottom part of hatchery?

Isn't it better to make these naturals 100% symmetric between both? I mean something like symmetry from Newkirk Presinct or other horizontally symmetric map.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
December 01 2013 23:10 GMT
#8
On December 01 2013 23:52 mogoh wrote:
Please upload the map to EU.

Done

On December 02 2013 00:51 Existor wrote:
Can you explain how it will be balanced with Zerg that have larva placement at bottom part of hatchery?

Isn't it better to make these naturals 100% symmetric between both? I mean something like symmetry from Newkirk Presinct or other horizontally symmetric map.


It might be better as a mirrored symmetry map. I have never done one however so it wasn't something I was going to attempt for the tlmc. I tried to be very careful with rush distance on this map and I find it hard to do that on mirrored maps. As far as the larva placement, they just show up in the mineral line in the north position instead of behind the hatch. It might add 2 seconds of travel time in a ZvZ but I don't think it's any more imbalanced than any other reflective symmetry map.
~ ~ <°)))><~ ~ ~
Please log in or register to reply.
Live Events Refresh
Next event in 2h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 0
StarCraft: Brood War
Shuttle 874
NaDa 65
Light 54
Hm[arnc] 16
Noble 14
Dota 2
monkeys_forever218
League of Legends
JimRising 454
C9.Mang0328
Super Smash Bros
hungrybox275
Other Games
summit1g8244
Mew2King88
Organizations
Other Games
gamesdonequick1355
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 85
• HeavenSC 42
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21474
League of Legends
• Doublelift5029
Upcoming Events
RSL Revival
2h 19m
Classic vs Reynor
herO vs Zoun
WardiTV 2025
10h 49m
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
IPSL
14h 49m
Sziky vs JDConan
BSL 21
17h 49m
Tech vs Cross
Bonyth vs eOnzErG
Replay Cast
1d 6h
Wardi Open
1d 9h
Monday Night Weeklies
1d 14h
Sparkling Tuna Cup
2 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
6 days
SC Evo League
6 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
RSL Offline Finals
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.