• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:23
CET 11:23
KST 19:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage14Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
KCM Race Survival 2026 Season 4 [Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET [BSL23] Ro16 Group A - Saturday 21:00 CET
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14276 users

TLMC Map Analysis - Page 2

Forum Index > SC2 Maps & Custom Games
50 CommentsPost a Reply
Prev 1 2 3 Next All
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
Last Edited: 2013-06-06 05:51:46
June 06 2013 05:50 GMT
#21
I love the aesthetics of Yeonsu, however the 2 watch towers cover every ground attack path which immediately makes it terrible. You compare it to Cloud Kingdom yet CK had attack paths that weren't covered by a watch tower. With Yeonsu there are NO enemy bases you can attack by ground without traveling through watch tower vision. I'm going to call it now this map will be extremely Zerg favored.

Now hopefully by Friday tournament statistics will be out to support (or debunk) my claim.
Team Liquid needs more Terrans.
althaz
Profile Joined May 2010
Australia1001 Posts
June 06 2013 06:17 GMT
#22
On June 06 2013 14:18 CrEiK wrote:
Tell me when protoss will be able to take a third.....

In the spring (which is the northern hemisphere's Fall).
The first rule we don't talk about race conditions. of race conditions is
Fatam
Profile Joined June 2012
1986 Posts
June 06 2013 06:44 GMT
#23
I disagree with a couple of the map comparisons (insidious and keru compared to muspelheim and match point is enough of a reach that just leaving those comparisons out would have probably been better), and some of the points made in the descriptions, but pretty decent write-up overall.

p.s. - is putting space sharks on maps actually funny to anyone anymore? I thought it was funny like once or twice. IMO find a new mapping meme. The sharks just look dumb / ruin the continuity of the aesthetic themes @ this point
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
RFDaemoniac
Profile Joined September 2011
United States544 Posts
June 06 2013 07:26 GMT
#24
Isn't the space shark ESV's signature? I don't mind it.
PredY
Profile Joined September 2009
Czech Republic1731 Posts
June 06 2013 07:47 GMT
#25
why no 3p maps?
http://www.twitch.tv/czelpredy
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
June 06 2013 08:08 GMT
#26
Space shark rules. Don't fuck with it.

My money is on Frost winning it all. Ravage and Electric Circuit seem pretty sexy as well.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
June 06 2013 08:27 GMT
#27
me and my friend had a really fun time playing on DF Yeonsu :D

the third bases are very refreshing
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Timetwister22
Profile Joined March 2011
United States538 Posts
June 06 2013 09:12 GMT
#28
On June 06 2013 15:44 Fatam wrote:
I disagree with a couple of the map comparisons (insidious and keru compared to muspelheim and match point is enough of a reach that just leaving those comparisons out would have probably been better), and some of the points made in the descriptions, but pretty decent write-up overall.

p.s. - is putting space sharks on maps actually funny to anyone anymore? I thought it was funny like once or twice. IMO find a new mapping meme. The sharks just look dumb / ruin the continuity of the aesthetic themes @ this point


1) The spaceshark is awesome. 2) It's how we at ESV sign our maps. We're not really supposed to put logos or names of real brands, companies, or organizations on a map. So instead we just used a spaceshark. Nowadays though, it seems Blizzard doesn't really mind all the logos on the maps with tournaments, such as GSL, using them. Yet, the spaceshark has become a recognizable and traditional means for us at ESV to sign our maps, so we've kept it around.
Former ESV Mapmaker | @Timetwister22
y0su
Profile Blog Joined September 2011
Finland7871 Posts
June 06 2013 10:05 GMT
#29
I think I have to vote is for DF Yeonsu
Kuzmorgo
Profile Joined May 2009
Hungary1058 Posts
June 06 2013 10:12 GMT
#30
I love how it's highlighted if a map has a space shark on it . I wonder how strong blink stalkers will be on Koprulu. In BW Outsider you could only trick a few units into your opponents base, here you can blink your whole army. And it is also much easier i would imagine, than blinking into a high-ground main base. Keru should play out interestingly, and Khalim's Will looks beautiful with all the doodads. I also love how the third base is a matter of choice.
Overall very exciting maps!
"No, whine not! Play, or play not! There is no whine."
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
June 06 2013 10:43 GMT
#31
Nice write-up, and some really interesting looking maps. It'll be fun watching the pros wrestle with some of the unique aspects ^^
[15:15] <Palmar> and yes marv, you're a total hottie
MavivaM
Profile Joined November 2011
1535 Posts
Last Edited: 2013-06-06 10:57:53
June 06 2013 10:57 GMT
#32
Personally I think that Khalim's Will is a great and really interesting map.
Edit: not that the others aren't ofc! They are awesome.
It's just that Khalim somehow sticks out
Your Opinion has been counted. Only 3 more Opinions needed for a reddit thread.
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2013-06-06 11:43:21
June 06 2013 11:40 GMT
#33
On June 06 2013 16:47 PredY wrote:
why no 3p maps?


3p maps are A LOT of extra work. Not only are they technically much harder to make (no copy paste you could use) but also resulting from that they are much less explored in SC2.
Basically no top level mapmaker chose to make a 3p map. And unless you give them extra incentive to do so like saying the TLMC maps will go to ladder for sure and 3p maps have higher chance to be picked for example, you won't see many people put in the extra work.

edit: That said I often thought about things I would do in a 4p rotational but that would work out much better in a 3p map, so I hope in the future we see more 3p maps.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
June 06 2013 12:21 GMT
#34
Koprulu looks like a really well-designed map. Can't wait to see the TL Open games played on it.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
LoveTool
Profile Joined April 2012
Sweden143 Posts
June 06 2013 12:29 GMT
#35
Really like the improvements of Ravage. I have played most of the others, all are really cool.

Except Koprulu, which looks very anti-zerg. Especially ZvT looks like a complete nightmare.

The ground rush distance between nat and third is long and both are wide open to harass. The ground distance between the fourth and the third just below it it insanely long. Also, there is no fast access ramp between the high ground fourth down to outside of the dbl sided third, so ling defense vs drops on that base is impossible even when on 4 bases (muta only defense vs 2/2+ marines is a recipie for giving games away). This feature alone should have been a red flag. A simple mid game push for the fourth combined with a dbl drop at the third will be ridiculously strong. Taking both dbl sided bases is even more impossible to hold because of the larger distance and same problems.

To make things even worse, the main/nat area is so easily defendable. One tank on the high ground cliff overlooking nat choke shuts down all-ins with slow roaches/banes and multiple tanks the same with later timings. Timing attacks can't even get to the (PFed) third behind the minerals either, so you are forced to attack through that choke. Once terran gets on three bases it will require hive tech to attack, something zerg will likely never get on this map since it requires at least 8 gasses/4bases.

So this is a map where zergs only choice is .... well, maybe to go very heavy muta (which is weak in HotS even when not forced into it)? It is also expensive on gas which further weakens hive tech late game. No, I can't think of a ZvT strategy that would work well.

TLDR; This map needs major balance changes for ZvT.
Gorribal
Profile Blog Joined March 2013
Canada186 Posts
June 06 2013 12:38 GMT
#36
Khalim's Will I get that reference! The map itself looks great.
Also does anyone else think Electric Circuit looks like that one map we had in the very beginning of SC2? The tileset was like space or something and there was like debris around the third. It looks similar to that one to me.
"PartinG keeps touching us and groping us (laughs)." - Rain
Naganis
Profile Blog Joined April 2011
Italy125 Posts
June 06 2013 13:16 GMT
#37
Great article. Now, Gogo TL Open!
| Grubby Official Graphic Designer | TL Strategy Graphic Designer | ESL Graphic Designer |
FragQuenz
Profile Joined May 2013
Germany21 Posts
June 06 2013 13:24 GMT
#38
raelly nice maps so far
What keeps me going is goals - Muhammad Ali
Serek
Profile Joined May 2011
United Kingdom459 Posts
June 06 2013 13:56 GMT
#39
Great write-up, and I've learnt a lot about maps than otherwise I wouldn't have known, but some proofreading would be nice.
x2fst
Profile Blog Joined August 2004
1272 Posts
June 06 2013 14:19 GMT
#40
what's a space shark?
muda, is a crime for me to wear a shirt, cos I is so good lookin
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
KCM Race Survival
19:00
Season 4 Week 5
LiquipediaDiscussion
The PondCast
19:00
Episode 117
CranKy Ducklings7
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko275
ProTech147
OGKoka 142
StarCraft: Brood War
Rain 1956
Jaedong 481
Soulkey 176
Mini 155
Larva 147
EffOrt 133
Light 120
Rush 119
firebathero 110
Snow 107
[ Show more ]
ZerO 87
Pusan 71
Killer 54
Barracks 52
Stork 52
Last 52
ToSsGirL 33
sorry 23
soO 19
Shine 18
Hm[arnc] 15
Noble 14
Movie 13
Aegong 11
Terrorterran 7
Dota 2
monkeys_forever400
League of Legends
JimRising 375
Reynor76
Counter-Strike
fl0m3217
olofmeister935
shoxiejesuss413
allub101
Other Games
summit1g10788
ceh9563
crisheroes204
XaKoH 173
Mew2King163
dupreeh86
ViBE67
KnowMe60
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 721
lovetv 6
[ Show 15 non-featured ]
StarCraft 2
• LUISG 32
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 7
• ChaeLyn 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2234
League of Legends
• Stunt723
• Jankos698
Upcoming Events
WardiTV Invitational
1h 37m
Lambo vs Shameless
Rogue vs uThermal
Percival vs YoungYakov
TBD vs GgMaChine
OSC
5h 37m
OSC
12h 37m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 1h
OSC
1d 3h
OSC
1d 13h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 23h
WardiTV Invitational
2 days
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Invitational
3 days
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.