• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:24
CET 10:24
KST 18:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
[D] Hacker peak in sc2 ? No more SC2 streamers on team liquid? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [D] the control group Simple Questions/Answers [G] How to playtest arcade maps
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
BW General Discussion Rollback Netcode in Brood War SC4ALL II Brood War Complete Invited Player Lineup BGH Auto Balance -> http://bghmmr.eu/ Sagi.gg Launcher Released
Tourneys
Small VOD Thread 2.0 [$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Deus Ex 3!? Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Dating: How's your luck? Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8667 users

[M] (2) TPW Phantasm (Formerly TPW Enigma) - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
January 31 2013 13:28 GMT
#41
Damn it guys, i`m gone for a forenight and you are ripping your heads off again -.-

On January 31 2013 08:59 SiskosGoatee wrote:
Show nested quote +
On January 31 2013 08:41 Uvantak wrote:
On January 31 2013 00:07 Unshapely wrote:
Great map. The critics here are quite harsh, I rather like the way the 3rd base is positioned. Everyone here argues as if the 3rd base on all maps should be alike. Heh, stupid people.

I agree with you the 3rds on the maps shouldn't be the same, but the problem is that if the 3rds aren't "easy" to hold protoss loses to 200/200 max roach push, so they need to be safe to an excent, because if they don't then the only chance protoss has to win is via all ins. The thing about this is that many many layouts in which the third base is unsafe aren't really do able because of that, so from the miriad of different layouts we can use only a handfull since these are the ones that allow the protoss play a macro game.

Well i already told you what i think of the map on reddit wrl, it`s a really nice map ^^
Or you know, don't FFE because the 200/200 roach max only works versus FFE.

But then again, people think not being forced to consider your opening based on the map is a bad thing.

And please don't come with this 'You need to forge FE' stuff, I never FFE if I don't think the map is good for it for a variety of reasons and incidentally most maps that are bad for FFE are good for stalker pressure expands which are again bad on good FFE maps. In fact, I'm feeling advantages on open naturals that don't allow FFE because they allow stalker pressure expands which I feel put me in an economically superior position to Zerg than FFE.

Also, I asked this on AllThingsZerg, most Zergs say they feel less secure when playing against a non FFE and rather play against FFE.

Yep, it`s really annoying when toss opens with a pressure build, when you are trying to open 15 hatch, but the problem with most of these builds is that if toss loses some of the units or doesn't do enough damage it´s almost an auto lose for what i have experienced, and if the zergs open with a fast speed build (pool first) toss is gonna lose the stalkers and there's not much he can do, besides replenish his troops and expand to his natural while the zerg is taking his third and droning up, so because of that FFE is safest, and there before more common, it's definetly it's not "you need FFE" it's more like "if you are not sure of your skills or the zerg's then FFE on"
And as you say the naturals that are good to FFE are bad to the pressure builds since they are more closed and have less access (accesses? ) to them which is what the pressure builds needs to work is slight open naturals.

On January 31 2013 09:17 Timetwister22 wrote:Except that protoss doesn't lose to Stephano style max roaches anymore. Ever try sentry immortal all in? Do that, but instead of push, expand around 8:30-9:00. Also, this third is safer than most since most units cannot actually hit town hall from the high ground, hence why it is only a half base.

I have faced it yes, but i haven`t done one yet, but it doesn`t even matter if the nexus can't be reached by the roaches, since zerg just need to camp some roaches in the highground and stop mining while spliting his forces to that lowground area and behind the WRL logo, then when toss goes out to deflect the roaches in the highground the big force camped in the lowground would caugh toss with his pants down and surround it with the roaches harassing and the ones behind the wrl logo, dunno if that would really work (i have done similar things many many times, and have worked wonderfully, but dunno if it worked because my oponents where just retarded tho) but that's the idea i get.

Of you talking about doing an inmortal sentry all in and placing pylons on the highground of the half base, i as a zerg woulnd't take that base, i would take the "4rd" (the one in highground) as a third and make a creep highway to connect the nat to that base, otherwise zerg would get fucked by the immo all in as you guys are saying.

I still love the idea of the layout of this 3rd base, what i would do is say get fucked both (toss/zerg in WoL) and leave the map as it is now, and let HotS decide if the map becomes balanced or not.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
wrl
Profile Joined April 2011
United States209 Posts
Last Edited: 2013-01-31 16:46:14
January 31 2013 16:45 GMT
#42
Based on testing and some feedback, here are the current changes proposed for 1.1

-Moved the mineral line of the third a few units off of the wall. Units with 6 or less range will no longer be able to reach the base from the above cliff, but units with 4+ range will still be able to reach miners. There is not room for a turret, cannon, crawler, etc.
-Fixed an issue where people with OCD would complain about the third.
-The ramp leading towards the natural has been moved a unit closer to the main, this should allow slightly quicker access to the base (numbered 5) vertical of the main.
-The gas at the #5 base has been moved to one side, out of range of the high-ground pod.
-Texture painting underneath decals has been cleaned up. Those running on low graphics settings shouldn't complain anymore about their sloppiness.
It's funny; I dream a lot, but I'm not a very good sleeper.
U_G_L_Y
Profile Blog Joined July 2011
United States516 Posts
January 31 2013 17:07 GMT
#43
Beautiful. I do think the incentive to all-in is way too strong for Protoss.
They can't get 6 gas or hold their third with zealots vs Terran
The main is so big and exposed, blink would be ultra strong
There are so many ramps that sentries make 2 base timings invincible

Maybe open it up a bit in the middle and reduce the area that P can blink into the main from, and put the minerals at the back of the third with 2 gas. You can add a back door ramp because it is in the corner anyway.
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
January 31 2013 18:30 GMT
#44
the tileset looks seriously sick, so tron like
wrl
Profile Joined April 2011
United States209 Posts
February 01 2013 20:02 GMT
#45
Map has been updated to 1.1, check OP for changelog.
It's funny; I dream a lot, but I'm not a very good sleeper.
Fatam
Profile Joined June 2012
1986 Posts
February 01 2013 22:37 GMT
#46
"Fixed an issue where people with OCD would complain about the third."

lol
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
nomyx
Profile Joined June 2012
United States2205 Posts
February 21 2013 13:27 GMT
#47
Congrats on having the map in IPL6! (It's in the HotS open bracket)
llIH
Profile Joined June 2011
Norway2147 Posts
February 21 2013 14:20 GMT
#48
Wow this looks really interesting!
wrl
Profile Joined April 2011
United States209 Posts
Last Edited: 2013-02-21 15:52:56
February 21 2013 15:52 GMT
#49
Depending on which games are good, we should hopefully see a few games of Phantasm cast from the recent IPL6 HotS open tournament qualifiers. It will definitely be cast live at IPL6 itself as well provided not every single player vetos it.

If I get a hold of any good replays that aren't cast, I'll try and cast them myself, but it won't be pretty.
It's funny; I dream a lot, but I'm not a very good sleeper.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 21 2013 20:54 GMT
#50
On February 22 2013 00:52 wrl wrote:
Depending on which games are good, we should hopefully see a few games of Phantasm cast from the recent IPL6 HotS open tournament qualifiers. It will definitely be cast live at IPL6 itself as well provided not every single player vetos it.

If I get a hold of any good replays that aren't cast, I'll try and cast them myself, but it won't be pretty.

OR you could just upload the replays
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
moskonia
Profile Joined January 2011
Israel1448 Posts
February 22 2013 00:28 GMT
#51
Hey guys, me and Sisko have played quite a few games on this map, and I got to say I love it, really good map and the 3rd is really unique in that you can be safe and greedy, but you can't really defend it versus an aggressive player without a force, which means stuff like fast 3 bases with a FFE cannot work and so does 3hatch with no gas versus gate expand, and that is even though there is only one choke.

A thing I do think needs to be changed is that there should be at least 1 or 2 towers, because playing on the map felt kinda random sometimes, I think having towers, at least for the start, is really important. But that might not be necessary for pro players, so I dunno.

If you want the replays then here:
http://drop.sc/306250
http://drop.sc/306251
http://drop.sc/306245
http://drop.sc/306246
http://drop.sc/306247
http://drop.sc/306248
http://drop.sc/306249

Again I have to say well done, a really fun map to play on and I hope you will see a lot of pro's playing at IPL
wrl
Profile Joined April 2011
United States209 Posts
February 22 2013 02:40 GMT
#52
Thanks for the feedback.I'll watch when I have a bit more free time. I will say that if it were put on ladder it would have a tower in mid.

I also think the third is very ready to hold it just requires adjusting your meta. Time will tell.
It's funny; I dream a lot, but I'm not a very good sleeper.
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
February 22 2013 04:54 GMT
#53
My opinion is that the third is too easy to hold, especially in PvZ. Z has a really hard time effectively harassing from the high ground as Z is just getting your army forcefielded of.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
GameHeart
Profile Blog Joined February 2012
286 Posts
February 28 2013 01:59 GMT
#54
Hello! My name is Ryan and I am the developer of the GameHeart overlay. I would really like to make your map available with the overlay. I know you are still tinkering with it but I wanted to at least start a dialogue so hopefully we can work together in the future!

Here is the thread about my overlay:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=400600
Gameheart
ChillPhiju
Profile Joined September 2012
Germany57 Posts
May 07 2013 15:02 GMT
#55
What is up with this map wasn't it supposed to be in tournaments (IPL 6, i know it got cancelled)
Is there nobody interested in it ?
wrl
Profile Joined April 2011
United States209 Posts
May 07 2013 15:35 GMT
#56
Been waiting for TLMC! We'll see how it goes from there. Thank you for the interest!
It's funny; I dream a lot, but I'm not a very good sleeper.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 1h
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 3932
Rain 3182
firebathero 980
Hyuk 514
BeSt 365
Stork 346
sSak 319
Mong 272
ProTech159
Dewaltoss 126
[ Show more ]
Light 125
Soma 108
Rush 92
sOs 76
Killer 23
Free 15
Sharp 13
soO 13
ajuk12(nOOB) 10
Noble 8
sorry 8
Terrorterran 6
Zeus 1
Dota 2
ODPixel354
League of Legends
Reynor54
Counter-Strike
fl0m3650
allub124
Super Smash Bros
Westballz39
Other Games
summit1g12363
JimRising 404
ceh9401
olofmeister329
Lowko242
Happy191
Fuzer 188
crisheroes91
NeuroSwarm64
ViBE55
Railgan17
B2W.Neo14
Organizations
Counter-Strike
PGL126
Other Games
ComeBackTV 95
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• iopq 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2343
League of Legends
• Stunt677
Upcoming Events
IntoTheTV X SOOP
1d 1h
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
1d 7h
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
1d 9h
IntoTheTV X SOOP
2 days
IPSL
2 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
2 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
4 days
[ Show More ]
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-11-04
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.