• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:51
CEST 23:51
KST 06:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
RSL S6 finale at Blizzcon Oliveira Would Have Returned If EWC Continued Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9456 users

[M] (4) CruX Lawinebahn

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Jacky_
Profile Blog Joined March 2011
Korea (South)47 Posts
November 20 2011 16:35 GMT
#1
[image loading]

[image loading]

(4)Lawinebahn

Playable 156×156
Published KR

Created by JackyPrime (ther0243@naver.com)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

- Distance is very long. But 3rd base to 3rd base(enemy's) is close, so you can't be boring at every game.

Main to Main distance :
 - 43 seconds (horizontal position)
 - 49 seconds (cross positionl)

Natural to Natural distance :
 - 32 seconds (horizontal position)
 - 39 seconds (cross positionl)

Uniqueness :
 - Vertical spawns disabled.
 - Units can't walk on Sight Blockers + Show Spoiler +
[image loading][image loading][image loading]

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Some pictures!
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Thanks to DCinside Starcraft2 Gallery Members! (about melee game test)
Jacky || Starcraft2 Official Map Designer || Master of JACKMADE || jackmade.tistory.com/ || twitter.com/JackSolute
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2011-11-20 16:41:49
November 20 2011 16:41 GMT
#2
Why did you disable only vertical positions? o_O Nvm I see why.
The center/areas horizontal of the center seems cramped.
ModeratorI am still alive, somehow
TL+ Member
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2011-11-20 16:53:08
November 20 2011 16:46 GMT
#3
On November 21 2011 01:35 JackyPrime wrote:

[image loading]


very smart and interesting, overall really well designed on all levels. the only thing i am not a fan of is the snowwhite texturing. a bit hard to look at - except the shot i quoted - icy blue textures works.
exeONEmaxi
Profile Joined July 2011
Ukraine10 Posts
November 20 2011 16:59 GMT
#4
Cool map. Jacku good mapmaker. I wait this map on Eu server.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
November 20 2011 17:01 GMT
#5
this is pretty cool! I like how the map seems to force action when players have their 3rds. my main concern is that the center is too narrow, particularly around the watchtower.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Roarzz
Profile Joined June 2011
United Kingdom16 Posts
November 20 2011 17:02 GMT
#6
Amazing map. <33333
HerO-Sage-Oz-Creator
chocopaw
Profile Blog Joined May 2011
2072 Posts
November 20 2011 17:06 GMT
#7
How did you come up with the name? :D For people who don't know, it's "avalanche path" in german.

Nice map, as always!
http://twitter.com/lechocopaw
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
November 20 2011 18:15 GMT
#8
I like the way this map looks as far as textures and doodads, but the terrain layout just doesn't "wow" me. The bases just look like they're thrown down in random places because the terrain wasn't architecturally designed for the base layout. That's just my opinion though.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Superouman
Profile Blog Joined August 2007
France2195 Posts
November 20 2011 18:23 GMT
#9
The players will be too confused by the unpathable LOS blockers, you have hundreds of doodads, and you have to use LOS blockers. Come on man, don't confuse the players and use other doodads, you even have invisible los blockers and pathing blockers, you can be a lot more creative.

Also, i don't understand the vertical position disabled, does it mean cross position only or horizontal + cross positions?
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
thezanursic
Profile Blog Joined July 2011
5500 Posts
November 20 2011 19:14 GMT
#10
Qill this make it into the GSL?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
November 20 2011 19:18 GMT
#11
Chokes, chokes everywhere, siege tank reigns supreme. seems like a gg zerg map.
one thing i do like is the middle positions though.
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
lefix
Profile Joined February 2011
Germany1082 Posts
November 20 2011 19:46 GMT
#12
On November 21 2011 02:06 chocopaw wrote:
How did you come up with the name? :D For people who don't know, it's "avalanche path" in german.

Nice map, as always!


altho i think Lawinenbahn would be more proper german
funky name nonetheless
Map of the Month | The Planetary Workshop | SC2Melee.net
Kuja
Profile Blog Joined May 2011
United States1759 Posts
November 20 2011 23:14 GMT
#13
Bad zerg map, and great toss map if you get a toss who knows how to abuse it, balanced for terran id say.
“Who's to say that my light is better than your darkness? Who's to say death is better than your darkness? Who am I to say?”
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2011-11-21 06:54:12
November 21 2011 00:10 GMT
#14
The 4 center chokes and the 1 centermost chokes are far far too contentious (important), it will be too easy for a terran or protoss to lock that down with siege tanks or standby sentries that Zerg will be almost forced into muta play. Maybe you should make bridges at the top and bottom where the sections split off above and below the watchtower, to make little hallways that will at least give Zerg a bit more options than directly engaging the middle where they can have their army split up or lose to a defender's advantage.
a176
Profile Blog Joined August 2009
Canada6688 Posts
November 21 2011 01:44 GMT
#15
vertical is disabled ... what about cross? going through that tiny middle path, really?
starleague forever
NewSunshine
Profile Joined July 2011
United States5938 Posts
November 21 2011 05:28 GMT
#16
Interesting take on a multisymmetry map. I would definitely say taking the vertically opposite main looks like a viable strategy, especially for zergs, as they can use their high mobility to catch the enemy off guard. I do think, however, that instead of just a cut off path on the middle bottom/top(behind the center expansions), you could have a huge destructible rock blocking a path that uses that space. Would give more attack options, and although it's hardly ever used on abyssal caverns, I think a feature like that here would work nicely.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
December 05 2011 02:26 GMT
#17
I'm wondering when this will make it's way onto NA, it just seems like it's such a good map, and I can't wait to play it
Phried
Profile Joined June 2011
Canada147 Posts
December 05 2011 02:32 GMT
#18
I love this map too much. Please let it come to AM soon.
Aunvilgod
Profile Joined December 2011
2653 Posts
December 15 2011 19:39 GMT
#19
On November 21 2011 02:06 chocopaw wrote:
How did you come up with the name? :D For people who don't know, it's "avalanche path" in german.

Nice map, as always!


He seemes to have problems with plural. He does not seem to have problems with maps though. Amazing map!
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
DYEAlabaster
Profile Blog Joined August 2011
Canada1009 Posts
March 05 2012 09:05 GMT
#20
This is a really amazing map, and would like to offer to port it over to the NA server for more people to enjoy. Please message me if this is a possibility.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
BSL22 NKC (BSL vs China)
19:00
Group Stage - Day 2
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
ZZZero.O248
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason117
Livibee 88
ProTech84
CosmosSc2 82
Railgan 66
StarCraft: Brood War
Britney 12303
ZZZero.O 248
Shine 15
Dota 2
XaKoH 518
monkeys_forever251
League of Legends
Doublelift10313
JimRising 556
Super Smash Bros
Mew2King100
Other Games
summit1g10549
Grubby4607
C9.Mang0311
minikerr1
Organizations
Other Games
gamesdonequick1042
BasetradeTV152
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• davetesta101
• Hupsaiya 87
• musti20045 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21072
Upcoming Events
Wardi Open
13h 9m
OSC
1d 2h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.