• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:25
CEST 08:25
KST 15:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 239ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion6BSL Season 22 Full Overview & Conclusion6Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) What is your PC setup in 2026 for SCBW/SC2 ? Serral wins Maestros of the Game 2 Most successful SC2 players of Q2 2026 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22 Full Overview & Conclusion
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7191 users

[G] How do I set Spawning Positions?

Forum Index > SC2 Maps & Custom Games
Post a Reply
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 21 2011 17:48 GMT
#1
This question was recently asked in the "Simple Questions/Simple Answers" Thread and I figured that there are probably several mapmakers who don't know and maybe are too lazy to find out by themself. Also it takes a lot of pictures and explaining so I figured it deserved it's own thread which fits nicely into Barrin's Mapmaking Compilation thread.

So here we go.

As example for this lesson I'll just use the old version of the Blizzard map "Shakuras Plateau". First thing we do is obviously loading up the particular map in the editor and go to Map > Team Placement(Basic). Only requirements to do this is that you've already set the spawning positions. It should now look like this:

[image loading]

Right now spawn position 1 is selected. So what we have to do is simply select the starting position where the ally will be able to spawn. On this map this would be the one on top of sl 1 (sl 2). It will look like this now:

[image loading]

As you can see, the cross with the circle is the selected sl, the cross without is the ally sl (if you haven't figured it out yet, sl = spawn location). The black sl's are the enemys. If you have a rotational symmetry map or you just want to piss off the players you can select multiple ally sl's as in this picture:

[image loading]

This means that your ally may spawn at any location on the map. In this case we really don't want that to happen though. The goal is that allys spawn vertically of each other. So as already mentioned you select sl1 and on the right side sl2 which links those two sl's together. You won't need to set sl2 because you already did that in the last step. So next thing to do is to set sl3 which you select and check the box on the right of sl4. That should make it look like this:

[image loading]

As before, you won't need to set sl4 because you already did it in the last step. Congrats! You already set the spawning positions for 2v2. Of course you can do the same thing with more than 4 player maps. Just gonna require a bit more of box checking.

Now switch the tab to "Team Placement (Advanced)". This will determine the spawn positions in a 1v1 game. At the start both windowns (Teams / Linked Enemy Teams) should be blank. You now have to add teams (players basically). Click on "New..", check a box at sl1 and click ok.

[image loading]

You can give those teams a name, don't need to though since it won't matter at all. For this example I'll just call them Player 1-4. Repeat this step 3 times so you got yourself 4 Teams and link every team to an other sl.

[image loading]

What you do now is to select a Team (Player 1-4) and determine where the enemys will be able to spawn. This means that the boxes you'll check will be the possible sl's of that players enemy. You can see each Team's position by clicking on the Teamname.

[image loading]

In this example we only want to allow cross position spawning as in the TSL3 version of the map. So as seen in the picture for Player 1 we want to select Player 3 in the right window. For Player 2 we check the box at Player 4. Again those two settings will also set the two remaining sl's. Your Team Placement window should look like this now:

[image loading]

If you want to set the positions as they are in Blizzards original of Shakuras Plateau (both sl's on the right possible) you can additionally select Player 4 (for Player 1) and Player 3 (for Player 2):

[image loading]

You can also do the team settings in here. That means you'll have to create two new teams. I'm just calling them Team 1&2. Give Team 1 sl's 1 & 2 and Team 2 sl's 3 & 4.

[image loading]

I'm not even gonna post a picture of what to do now because there's only 1 box that you can check here.

And that my friends is how you set starting locations.

Feel free to post questions if you have any (but I really hope you don't because this is so detailed and idiot proof imo), tell me if I made a mistake somewhere (I'm really too lazy to go over the whole thing once more ^^) or just leave you're comments about how thankful you are and how I just changed your whole life. Donations will also be accepted. + Show Spoiler +


Cheers
FTR
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
adso
Profile Joined March 2011
718 Posts
May 21 2011 18:22 GMT
#2
u ze man
instant ref
BrahCJ
Profile Joined January 2011
Australia659 Posts
May 22 2011 04:01 GMT
#3
Perfect timing bud!
I'ma ask an even stupid'r.... question, if you will? I've worked the spawn points out, but how do I place minerals correctly, so not to put my starting point out?
Surely the trial-and-error way I'm going about it now is the least efficient way possible?
Play the games!
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 22 2011 10:01 GMT
#4
Well you can always go here http://wiki.teamliquid.net/starcraft2/Maps choose a Blizzard map, click on the picture until it gets really big and then make your mineral line just like one on the picture. That's how I used to do it.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
May 22 2011 21:56 GMT
#5
I asked this question :O. Thanks 4 the answer!
ModeratorI am still alive, somehow
TL+ Member
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 07 2011 11:37 GMT
#6
Sry for bumping but I just had to use this and wanted to thank you for making this guide, would have taken me some time to figure that out by myself
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 07 2011 12:39 GMT
#7
On August 07 2011 20:37 Ragoo wrote:
Sry for bumping but I just had to use this and wanted to thank you for making this guide, would have taken me some time to figure that out by myself

+ Show Spoiler +
I am still trying to figure it out.
ModeratorI am still alive, somehow
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2011-08-08 02:33:02
August 08 2011 02:30 GMT
#8
If any further confusion regarding mineral placement arises, remember:

Ctrl+Shift+H

This shows the building grid, which includes the required distance away from minerals and geysers for a start point.

Most of the start position stuff is kinda intuitive, you just have to know it's under Map>Player Properties.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Please log in or register to reply.
Live Events Refresh
Next event in 4h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 194
Nina 73
StarCraft: Brood War
Rain 5230
GuemChi 3556
Leta 275
Sacsri 78
Bale 34
ZergMaN 17
IntoTheRainbow 10
Icarus 10
League of Legends
JimRising 896
Counter-Strike
summit1g9475
Sick9
Other Games
m0e_tv548
WinterStarcraft468
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 116
• practicex 33
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota291
League of Legends
• Rush1402
• Lourlo1114
• Stunt476
• HappyZerGling145
Upcoming Events
GSL
4h 35m
Monday Night Weeklies
9h 35m
Replay Cast
17h 35m
WardiTV Weekly
1d 4h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
4 days
[ Show More ]
RSL Revival
5 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
5 days
RSL Revival
6 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.