• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:31
CEST 10:31
KST 17:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview2[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
[ASL21] Finals Preview: Two Legacies 25 Years Since Brood War Patch 1.08 BGH Auto Balance -> http://bghmmr.eu/ VPN experiences vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1600 users

Team Melee!

Forum Index > SC2 Maps & Custom Games
Post a Reply
Normal
BEARAND
Profile Joined November 2010
Canada6 Posts
November 08 2010 14:25 GMT
#1
[image loading]

Up to seven players control each force -- how will you allocate your commanders? Perhaps a Captain to call the shots? A scouting scoundrel? A medivac master? A hydralisk hooligan? Multiple macro machines? A dedicated DT director? A weedly warpgate wizard? Think of the possibilities! Gnarly!

Team Melee was a fun and relaxing "mode" in the original Starcraft: up to four players each control one players' worth of units. Usually a Team Melee Team would have a dedicated Macro Dude, and the rest of the players would divide up the micro into main army, drops, tanks, reavers, whatever.

In a "Live Developer Chat", Dustin Browder told us that there's no plan to officially implement Team Melee. This is unfortunate! We've been playing Ghetto Team Melee since the beta by playing on a 2v2 map and having a T on each team that just lifted off and microed, but this doesn't allow 1v1 maps, only allows for two on each team, and since you can't spend allies' resources it forces the non-lifter to macro. There are already Team Melee custom maps out there, but they're all pretty bad, using infoboards instead of just showing your resources, only allowing 2v2, not respecting teams from lobby, sometimes spawning more than two forces, not having random start positions, bla bla bla.

After many months of procrastinating, I got to work and made a Team Melee mod and library! If you want to convert your own maps, you can find the mod with your editor by searching "Team Melee", it's "BEARAND's Team Melee 1.1". The trigger library is here. It's well-commented, but let me know if you need help! Also please leave maps using these libs unlocked unless you're a jerk (map locking is weak DRM and doesn't stop anyone who wants to spend 45 seconds). Thanks

The maps allow for 7v7, the most possible with SC2, but 3v3 or 4v4 are much more reasonable sizes. I feel like 7v7 would be a disaster without using some form of voice chat or at least decent planning beforehand, but it's doable! You could do all sorts of crazy stuff. I think there was a thread here where a bad player would play a good player with some kind of crazy limitation like mouse-only or whatever, I think it would be fun to watch four silver players take on someone good.

Just like regular team games, when a player leaves his resources are split up between his allies. This is weird because everyone on a team shares the same resource pool...resulting in magic free sources based on how many players are on the team. Until Blizzard lets us disable this behavior, I'm pretending it's a feature that is meant to offset the loss of a microer. It shouldn't be an issue.

Computers work, but depending on the random seed Zerg computers might send every single one of their overlords to your base to die all game (overlord behavior seems to be hardcoded, and the AI is blind to custom random spawn code). I haven't noticed any issues with T or P but I also haven't tested them thoroughly so who knows. Also don't bother trying to make a team with 7 insane computers, bnet2 issues have forced me to discard all but one computer on a team. The extras wouldn't do anything anyway.

Right now I've made Team Melee versions of four ladder and two iCCup maps. Here's the list:
Jungle Basin TM
Scrap Station TM
Delta Quadrant TM
Metalopolis TM
Orbital Divide TM
Enigma TM

They're up on NA and EU. Because map names are global even though maps are regional (????), they have different names on EU:
Jungle Basin Team Melee
Scrap Station Team Melee
Delta Quadrant Team Melee
Metalopolis Team Melee
Orbital Divide Team Melee
Enigma Team Melee

These will probably never be high on the Popularity charts, so find them by searching! Because of Blizzard's horrible choice in search algorithm, you should search for full map names without spaces (junglebasintm, enigmatm, etc).

Thanks to Seiken for coding help, and Tim G., DNK, Mata, Ontongard, and Whale Story for testing! Enjoy!!!
a small voice in your head whispers: "we cannot win.......let's cheese it"
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
November 08 2010 14:30 GMT
#2
AWESOME! I like your summary beneath the banner, LOL.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
251
Profile Blog Joined March 2008
United States1401 Posts
November 08 2010 14:49 GMT
#3
7v7? holy god that would be crazy to coordinate. team would end up being its own worst enemy after about 5 minutes probably lol
"If you can chill..........then chill."
StormsInJuly
Profile Joined January 2009
Sweden165 Posts
November 08 2010 15:04 GMT
#4
Oh! Team melee is so fun! Could you make an Enslavers TM Free For All 2v2v2v2v2v2v2 map next?
Blinn
Profile Blog Joined March 2009
United Kingdom68 Posts
November 08 2010 16:32 GMT
#5
What a beautiful idea; I'd love to give this a try. I imagine it might go down well with a nice cold bjornebrygg in hand
2 Fav Things? Team Melee & Bjornebryggs!
gotlucky
Profile Joined May 2010
United States60 Posts
November 08 2010 17:14 GMT
#6
awesome! I'm gonna try to get some friends to try this out...Hopefully they will actually be willing to do it.

I may be able to check it out before you respond, but is there a supply cap of 200? and if so, is it per player or per team?
BEARAND
Profile Joined November 2010
Canada6 Posts
November 08 2010 17:31 GMT
#7
It's 200 per team.
a small voice in your head whispers: "we cannot win.......let's cheese it"
BrownBear
Profile Joined March 2010
United States6894 Posts
November 08 2010 18:36 GMT
#8
This is really awesome, well done, dude!
SUNSFANNED
iggyfisk
Profile Joined April 2008
Sweden212 Posts
November 08 2010 22:42 GMT
#9
An excellent contribution to the bundle of enjoyable maps trapped in the bottom of popularity hell; I thank you.
StormsInJuly
Profile Joined January 2009
Sweden165 Posts
Last Edited: 2010-11-19 00:10:08
November 19 2010 00:09 GMT
#10
I remixed and republished orbital divide with a new texture set. I swapped the textures with xel naga worldship because in my opinion it's very nice on the eyes compared with the extremely bright textures in the player bases in orbital. Check out the new Orbital Divide Team Melee LiGHTS OUT ReMiX
yoplate
Profile Joined August 2010
United States332 Posts
November 19 2010 02:19 GMT
#11
I will become a dedicated DT director. I swear it.
Emata
Profile Joined May 2010
United States50 Posts
November 19 2010 03:49 GMT
#12
This is amazing. My favorite game mode from BW is back and even better than before :D
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
November 19 2010 04:31 GMT
#13
If only blizzard fixed the popularity thing so that JOINING wouldn't be affected...that way others would actually join this game...
Jaedong :3
Dois
Profile Joined September 2007
Singapore8 Posts
December 25 2010 13:42 GMT
#14
Yo BEARAND! I'm taking your maps and publishing them on SEA! With credits to you of course. Thanks for making this!
Those who fight and run away, live to fight another day.
BEARAND
Profile Joined November 2010
Canada6 Posts
December 26 2010 06:54 GMT
#15
Nice! Enjoy!
a small voice in your head whispers: "we cannot win.......let's cheese it"
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
December 26 2010 07:31 GMT
#16
These will probably never be high on the Popularity charts, so find them by searching! Because of Blizzard's horrible choice in search algorithm, you should search for full map names without spaces (junglebasintm, enigmatm, etc).


Wow didn't know that tip, thanks!

Also, yes awesome caption for your header pic xD

Thanks for making this! :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Prophecy3
Profile Joined March 2010
Canada223 Posts
December 26 2010 08:39 GMT
#17
Sick. I always appreciated the possibilities of Team Melee.. It's becoming clear that even with 200+ apm, there's simply so much going on things can be forgotten.

I think if a bunch of pros got together for some fun Team melees on specially made larger maps with +100 pop cap, I think the entertainment value for the fan would be quite high, because lets face it.. Everyone likes seeing Epic Tech 3 back and forth wars with spells style and strategy.
Ignorance is Bliss? Indifferance is Atrocity.
CortoMontez
Profile Joined October 2010
Australia608 Posts
December 26 2010 11:48 GMT
#18
I suppose during a 6 pool with 7 people they could micro 1 ling each?
"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
BuuGhost
Profile Joined December 2010
Netherlands340 Posts
December 26 2010 13:01 GMT
#19
I like it. I remember hwen i played a map and it had about 7 spectators and could only be played by AI, but the spectators have shared control and resources with me.

This sounds awsome.
"Kinda like this thing but there’s something you should know, I just came to say hello."
Sihrtogg
Profile Joined September 2010
Netherlands29 Posts
January 02 2011 22:27 GMT
#20
Is there a map pack that includes all the current 1v1 maps in the map pool? We can only find Jungle Basin and Scrap Station on the European server
We've tried to use the mod to edit Xel'Naga Caverns, but we have no experience in map editing so we don't really have a clue what to do. How do you apply the settings from the mod to a custom map?
tainted muffin
Profile Joined August 2010
United States158 Posts
January 02 2011 22:35 GMT
#21
if only you could still mineral boost
Temporarykid
Profile Blog Joined November 2010
Canada362 Posts
April 15 2011 07:58 GMT
#22
On November 08 2010 23:30 Pokebunny wrote:
AWESOME! I like your summary beneath the banner, LOL.


haha, your reaction made me chuckle. : )
ㅈㅈ
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
April 15 2011 15:49 GMT
#23
And your information of a chuckle is worth bringing back a 3 1/2 month not touched thread?
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 2h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 515
StarCraft: Brood War
Larva 204
Leta 113
Hyun 56
scan(afreeca) 55
Aegong 52
JulyZerg 39
Sharp 31
910 28
HiyA 24
Bale 18
[ Show more ]
ajuk12(nOOB) 14
Noble 8
Dota 2
Gorgc3193
NeuroSwarm78
Counter-Strike
olofmeister964
shoxiejesuss524
Other Games
summit1g11521
WinterStarcraft749
Livibee96
Trikslyr15
Organizations
Counter-Strike
PGL553
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush963
Upcoming Events
Kung Fu Cup
2h 29m
GSL
1d
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
1d 6h
Replay Cast
2 days
GSL
2 days
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
2 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
2 days
Replay Cast
2 days
Maestros of the Game
3 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
4 days
IPSL
4 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
4 days
RSL Revival
4 days
Maestros of the Game
5 days
IPSL
5 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.