[M]Princess Fortress II by SUPEROUMAN - Page 3
Forum Index > SC2 Maps & Custom Games |
Morbid831
United States1 Post
| ||
Superouman
France2195 Posts
On October 15 2010 05:59 Superouman wrote: I'm really getting tired of all these people saying "SWASTICA SWASTICA SWASTICA", This map has a rotational symetry so there is something like 90% that there will be a swastica. This is even the Buddhist swastica, not the nazi one. Are you going to die because you can see a swastica? I'm going to kill the next one who will talk about the swastica on this map. | ||
G_Wen
Canada525 Posts
On October 15 2010 22:01 Morbid831 wrote: Was it a design intention to make a map in the shape of a swastika? (In mirror form) Hope it was just a coincidence. Pretty sure the design was intentional.... | ||
Ragoo
Germany2773 Posts
Yeah, sadly I think that's true. Other than that I really like this map as much as most other iCCup maps ![]() | ||
Zholistic
Australia278 Posts
Peace, people. Also I really like the map, looks like a great size, might try out a few vs computer games on it now ^^ | ||
Grebliv
Iceland800 Posts
![]() Clearly the next hot concept. Can also be made into an island or semi-island map, two reasons to get hated on in one map. | ||
Channel56k
United States413 Posts
| ||
Grebliv
Iceland800 Posts
On October 16 2010 03:24 konicki wrote: Lol does no one realize that a swastika is simply a perfectly symmetrical 4 point design and the only way to avoid one entirely is to make mains and nats follow a direct 45 degree angle away from the center of the map. Any sort of deviation from that angle to the left or right will result in the same deviation throughout and hence a swastika... You really going to let the nazis go ahead and ruin geometry and symmetrical 4 player sc2 maps? Really? Well they couldn't conquer the world so we got to give them something ![]() | ||
![]()
Empyrean
16950 Posts
| ||
G_Wen
Canada525 Posts
![]() The trees are only flipped and rotated. The rest of the map is done without repetition of the same elements why should the middle receive less attention. It's like noticing the IGN logo on your Okami case, cannot be unseen. Something else I couldn't help to notice: + Show Spoiler + ![]() Knights templar? You decide. | ||
Superouman
France2195 Posts
Removed the four plateaus and added one central plateau. | ||
iGrok
United States5142 Posts
looks even better than before | ||
![]()
FlaShFTW
United States10030 Posts
| ||
AXygnus
Portugal1008 Posts
On January 04 2011 05:36 FlaShFTW wrote: can you land tanks that that ledge from the main to the front of the main??? + Show Spoiler + ![]() I don't think more of them fit in there. | ||
neobowman
Canada3324 Posts
+ Show Spoiler + Swastika. | ||
MeteorRise
Canada611 Posts
And yes. It's very brown. there could be more aesthetically pleasing tile sets. Although that Hex shaped buildings in the bottom left were pretty sweet looking. | ||
RushBoxer!
United States173 Posts
On October 15 2010 00:37 Superouman wrote: What? You can land SCVs from orbital command like a medivac?! I'm not sure if this was mentioned to people, but you can't load SCV's into an Orbital Command. You can however, load them into a Command Center. Good looking map. | ||
| ||