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[M]Princess Fortress II by SUPEROUMAN - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
Morbid831
Profile Joined July 2010
United States1 Post
October 15 2010 13:01 GMT
#41
Was it a design intention to make a map in the shape of a swastika? (In mirror form) Hope it was just a coincidence.
crusty noob with a badge and pain inducing goodness.
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 15 2010 14:46 GMT
#42
On October 15 2010 05:59 Superouman wrote:
I'm really getting tired of all these people saying "SWASTICA SWASTICA SWASTICA", This map has a rotational symetry so there is something like 90% that there will be a swastica. This is even the Buddhist swastica, not the nazi one. Are you going to die because you can see a swastica?

I'm going to kill the next one who will talk about the swastica on this map.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
G_Wen
Profile Joined September 2009
Canada525 Posts
October 15 2010 14:54 GMT
#43
On October 15 2010 22:01 Morbid831 wrote:
Was it a design intention to make a map in the shape of a swastika? (In mirror form) Hope it was just a coincidence.


Pretty sure the design was intentional....
ESV Mapmaking Team
Ragoo
Profile Joined March 2010
Germany2773 Posts
October 15 2010 15:50 GMT
#44
On October 15 2010 23:54 G_Wen wrote:
Show nested quote +
On October 15 2010 22:01 Morbid831 wrote:
Was it a design intention to make a map in the shape of a swastika? (In mirror form) Hope it was just a coincidence.


Pretty sure the design was intentional....


Yeah, sadly I think that's true.

Other than that I really like this map as much as most other iCCup maps
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Zholistic
Profile Joined July 2009
Australia278 Posts
October 15 2010 16:26 GMT
#45
It's a hindu peace sign.

Peace, people.

Also I really like the map, looks like a great size, might try out a few vs computer games on it now ^^
"Scissors are overpowered. Rock is fine." -Paper
Grebliv
Profile Joined May 2006
Iceland800 Posts
October 15 2010 17:25 GMT
#46
Rooftop battlefield ontop this beauty

[image loading]

Clearly the next hot concept.

Can also be made into an island or semi-island map, two reasons to get hated on in one map.
ESV Mapmaking!
Channel56k
Profile Joined June 2010
United States413 Posts
October 15 2010 18:24 GMT
#47
Lol does no one realize that a swastika is simply a perfectly symmetrical 4 point design and the only way to avoid one entirely is to make mains and nats follow a direct 45 degree angle away from the center of the map. Any sort of deviation from that angle to the left or right will result in the same deviation throughout and hence a swastika... You really going to let the nazis go ahead and ruin geometry and symmetrical 4 player sc2 maps? Really?
"Do yourself a favor, and don't listen to me."
Grebliv
Profile Joined May 2006
Iceland800 Posts
October 15 2010 19:15 GMT
#48
On October 16 2010 03:24 konicki wrote:
Lol does no one realize that a swastika is simply a perfectly symmetrical 4 point design and the only way to avoid one entirely is to make mains and nats follow a direct 45 degree angle away from the center of the map. Any sort of deviation from that angle to the left or right will result in the same deviation throughout and hence a swastika... You really going to let the nazis go ahead and ruin geometry and symmetrical 4 player sc2 maps? Really?


Well they couldn't conquer the world so we got to give them something
ESV Mapmaking!
Empyrean
Profile Blog Joined September 2004
17046 Posts
October 15 2010 19:28 GMT
#49
Alright guys, care to start discussing the map instead of swastikas?
Moderator
G_Wen
Profile Joined September 2009
Canada525 Posts
October 15 2010 23:12 GMT
#50
Once I noticed this it drove me insane:
[image loading]
The trees are only flipped and rotated. The rest of the map is done without repetition of the same elements why should the middle receive less attention. It's like noticing the IGN logo on your Okami case, cannot be unseen.

Something else I couldn't help to notice:
+ Show Spoiler +
[image loading]
Knights templar? You decide.
ESV Mapmaking Team
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 03 2011 19:16 GMT
#51
I edited the picture in the OP post.
Removed the four plateaus and added one central plateau.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 03 2011 19:26 GMT
#52
I really like the update!
looks even better than before
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
FlaShFTW
Profile Blog Joined February 2010
United States10298 Posts
January 03 2011 20:36 GMT
#53
can you land tanks that that ledge from the main to the front of the main???
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
AXygnus
Profile Blog Joined November 2010
Portugal1008 Posts
Last Edited: 2011-01-03 22:10:08
January 03 2011 22:09 GMT
#54
On January 04 2011 05:36 FlaShFTW wrote:
can you land tanks that that ledge from the main to the front of the main???


+ Show Spoiler +
[image loading]



I don't think more of them fit in there.

"To create, to recreate. To create, to recreate. Down to the last seed, I stand with a dark stare. Still silent. Still frighteningly silent."
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 03 2011 22:37 GMT
#55
I still think it would look a lot better in Ice tileset. I understand the design changes but not the tileset change.

+ Show Spoiler +
Swastika.
MeteorRise
Profile Joined August 2010
Canada611 Posts
January 03 2011 23:56 GMT
#56
The map looks pretty sick. Although tanking up those stairs looks pretty annoying but doesn't seem too bad.

And yes. It's very brown. there could be more aesthetically pleasing tile sets.

Although that Hex shaped buildings in the bottom left were pretty sweet looking.
Elegance, in all things.
RushBoxer!
Profile Joined September 2010
United States173 Posts
January 04 2011 00:02 GMT
#57
On October 15 2010 00:37 Superouman wrote:
What? You can land SCVs from orbital command like a medivac?!

I'm not sure if this was mentioned to people, but you can't load SCV's into an Orbital Command. You can however, load them into a Command Center.

Good looking map.
spoons and forks
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