• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:00
CEST 11:00
KST 18:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder NaDa's Body Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/ PLAYzone Challenge - open offline tour in Prague
Tourneys
[ASL22] Ro8 Day 1 [ASL22] Ro8 Day 2 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne EVE Corporation Nintendo Switch Thread Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9491 users

[M]Princess Fortress II by SUPEROUMAN - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 All
Morbid831
Profile Joined July 2010
United States1 Post
October 15 2010 13:01 GMT
#41
Was it a design intention to make a map in the shape of a swastika? (In mirror form) Hope it was just a coincidence.
crusty noob with a badge and pain inducing goodness.
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 15 2010 14:46 GMT
#42
On October 15 2010 05:59 Superouman wrote:
I'm really getting tired of all these people saying "SWASTICA SWASTICA SWASTICA", This map has a rotational symetry so there is something like 90% that there will be a swastica. This is even the Buddhist swastica, not the nazi one. Are you going to die because you can see a swastica?

I'm going to kill the next one who will talk about the swastica on this map.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
G_Wen
Profile Joined September 2009
Canada525 Posts
October 15 2010 14:54 GMT
#43
On October 15 2010 22:01 Morbid831 wrote:
Was it a design intention to make a map in the shape of a swastika? (In mirror form) Hope it was just a coincidence.


Pretty sure the design was intentional....
ESV Mapmaking Team
Ragoo
Profile Joined March 2010
Germany2773 Posts
October 15 2010 15:50 GMT
#44
On October 15 2010 23:54 G_Wen wrote:
Show nested quote +
On October 15 2010 22:01 Morbid831 wrote:
Was it a design intention to make a map in the shape of a swastika? (In mirror form) Hope it was just a coincidence.


Pretty sure the design was intentional....


Yeah, sadly I think that's true.

Other than that I really like this map as much as most other iCCup maps
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Zholistic
Profile Joined July 2009
Australia278 Posts
October 15 2010 16:26 GMT
#45
It's a hindu peace sign.

Peace, people.

Also I really like the map, looks like a great size, might try out a few vs computer games on it now ^^
"Scissors are overpowered. Rock is fine." -Paper
Grebliv
Profile Joined May 2006
Iceland800 Posts
October 15 2010 17:25 GMT
#46
Rooftop battlefield ontop this beauty

[image loading]

Clearly the next hot concept.

Can also be made into an island or semi-island map, two reasons to get hated on in one map.
ESV Mapmaking!
Channel56k
Profile Joined June 2010
United States413 Posts
October 15 2010 18:24 GMT
#47
Lol does no one realize that a swastika is simply a perfectly symmetrical 4 point design and the only way to avoid one entirely is to make mains and nats follow a direct 45 degree angle away from the center of the map. Any sort of deviation from that angle to the left or right will result in the same deviation throughout and hence a swastika... You really going to let the nazis go ahead and ruin geometry and symmetrical 4 player sc2 maps? Really?
"Do yourself a favor, and don't listen to me."
Grebliv
Profile Joined May 2006
Iceland800 Posts
October 15 2010 19:15 GMT
#48
On October 16 2010 03:24 konicki wrote:
Lol does no one realize that a swastika is simply a perfectly symmetrical 4 point design and the only way to avoid one entirely is to make mains and nats follow a direct 45 degree angle away from the center of the map. Any sort of deviation from that angle to the left or right will result in the same deviation throughout and hence a swastika... You really going to let the nazis go ahead and ruin geometry and symmetrical 4 player sc2 maps? Really?


Well they couldn't conquer the world so we got to give them something
ESV Mapmaking!
Empyrean
Profile Blog Joined September 2004
17082 Posts
October 15 2010 19:28 GMT
#49
Alright guys, care to start discussing the map instead of swastikas?
Moderator
G_Wen
Profile Joined September 2009
Canada525 Posts
October 15 2010 23:12 GMT
#50
Once I noticed this it drove me insane:
[image loading]
The trees are only flipped and rotated. The rest of the map is done without repetition of the same elements why should the middle receive less attention. It's like noticing the IGN logo on your Okami case, cannot be unseen.

Something else I couldn't help to notice:
+ Show Spoiler +
[image loading]
Knights templar? You decide.
ESV Mapmaking Team
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 03 2011 19:16 GMT
#51
I edited the picture in the OP post.
Removed the four plateaus and added one central plateau.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
iGrok
Profile Blog Joined October 2010
United States5142 Posts
January 03 2011 19:26 GMT
#52
I really like the update!
looks even better than before
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
FlaShFTW
Profile Blog Joined February 2010
United States10565 Posts
January 03 2011 20:36 GMT
#53
can you land tanks that that ledge from the main to the front of the main???
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
AXygnus
Profile Blog Joined November 2010
Portugal1008 Posts
Last Edited: 2011-01-03 22:10:08
January 03 2011 22:09 GMT
#54
On January 04 2011 05:36 FlaShFTW wrote:
can you land tanks that that ledge from the main to the front of the main???


+ Show Spoiler +
[image loading]



I don't think more of them fit in there.

"To create, to recreate. To create, to recreate. Down to the last seed, I stand with a dark stare. Still silent. Still frighteningly silent."
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 03 2011 22:37 GMT
#55
I still think it would look a lot better in Ice tileset. I understand the design changes but not the tileset change.

+ Show Spoiler +
Swastika.
MeteorRise
Profile Joined August 2010
Canada611 Posts
January 03 2011 23:56 GMT
#56
The map looks pretty sick. Although tanking up those stairs looks pretty annoying but doesn't seem too bad.

And yes. It's very brown. there could be more aesthetically pleasing tile sets.

Although that Hex shaped buildings in the bottom left were pretty sweet looking.
Elegance, in all things.
RushBoxer!
Profile Joined September 2010
United States173 Posts
January 04 2011 00:02 GMT
#57
On October 15 2010 00:37 Superouman wrote:
What? You can land SCVs from orbital command like a medivac?!

I'm not sure if this was mentioned to people, but you can't load SCV's into an Orbital Command. You can however, load them into a Command Center.

Good looking map.
spoons and forks
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 3029
Larva 1354
EffOrt 264
sSak 260
HiyA 46
Sharp 36
sorry 21
Noble 14
League of Legends
JimRising 489
Counter-Strike
edward38
Super Smash Bros
Mew2King219
Other Games
gofns12171
crisheroes258
Livibee172
Sick164
ArmadaUGS78
Organizations
Dota 2
PGL Dota 2 - Main Stream15560
Other Games
gamesdonequick497
StarCraft: Brood War
Afreeca ASL 393
lovetv 34
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH264
• StrangeGG 54
• LUISG 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2092
• lizZardDota2147
League of Legends
• Lourlo1969
• Jankos1827
• Stunt659
Upcoming Events
CranKy Ducklings
1h
WardiTV Invitational
2h
SHIN vs MaxPax
herO vs HeRoMaRinE
ByuN vs Classic
Clem vs Rogue
AI Arena Tournament
8h
BSL: Ladder Tournament
10h
GSL
23h
Yamato Cup
1d 6h
BSL Open Qualifier
1d 10h
BSL Open Qualifier
1d 10h
Replay Cast
1d 15h
Afreeca Starleague
2 days
Soma vs Jaedong
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.