• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:03
CEST 09:03
KST 16:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles4[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
The GOAT ranking of GOAT rankings How Esports Is Reshaping the Future of Competitive Weekly Cups (June 30 - July 6): Classic Doubles The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
i aint gon lie to u bruh... BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Summer Games Done Quick 2025! US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2024!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
momentary artworks from des…
tankgirl
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 654 users

[M]Princess Fortress II by SUPEROUMAN

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 Next All
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2011-01-03 19:15:16
October 14 2010 15:13 GMT
#1
Hello, this is a big update of one of my previous maps, Princess Fortress.
[image loading]

This map is bigger than its predecessor, the size is 148*148 whereas the old one was 128*128.
I also changed the tileset, i know it doesn't look like a fortress anymore, just imagine that it was one before and a city has been built around it. :p

Now, important stuff:

- scouting distances:
- Close position:
- Main to main: 36 seconds
- Nat to nat: 21 seconds
- Cross position:
- Main to main: 46 seconds
- Nat to nat: 30 seconds

- Number of mineral patches/gas per expand:
- Main: 8 patches 2 gas
- Natural: 7 patches 2 gas
- Third: 6 patches 2 gas
- Island: 7 patches 2 gas

- Width of the paths via MapAnalyzer
+ Show Spoiler +
[image loading]


- Main to nat distance with creep tumors
+ Show Spoiler +
[image loading]

Two creep tumors are needed to link the main to the nat.


- The natural
+ Show Spoiler +
[image loading]

Natural's ramp is 14 squares wide, note that the nat is on highground, that gives an advantage to the defender.


- Reaper Climbing
+ Show Spoiler +
[image loading]

There stairs are here to help the reapers a little more, without these stairs, the path for the reapers would be really small.


- The area in front of the nat
+ Show Spoiler +
[image loading]

Three very separated paths lead to the nat, two large from the plateaus and a tight one from the middle.


- The plateau
+ Show Spoiler +
[image loading]

The plateau gives the opportunity to take an expo relatively easily and also the control of the xel naga tower, these towers don't give vision to the lowground path.


- The middle
+ Show Spoiler +
[image loading]

Four paths lead to the middle, it is large and flat. The entrances to the middle are tight and quite long chokes.


- The islands
+ Show Spoiler +
[image loading]

The islands are blocked from floating buildings with 2 mineral patches with 5minerals inside them. Collect the central one to build your nexus/hatch/CC


- Where can the tanks shoot from
+ Show Spoiler +
[image loading]

[image loading]

At least it's less than in the most blizz maps.


- The Expand layout
+ Show Spoiler +

This is how i would expand during matches on this map.
Expand layout for players during close position match.
RED: Player1
BLUE: Player2
CIRCLE: Start location
CROSS: Expand
PURPLE CROSS: Expand harder to take for each player.
YELLOW: Short route
ORANGE: medium-sized route
GREEN: Long route
[image loading]


Expand layout for players during cross position match.
RED: Player1
BLUE: Player2
CIRCLE: Start location
CROSS: Expand
DARK GREEN CROSS: These expos are more ambiguous because of the same distances from the third expo.
YELLOW: Short route
ORANGE: medium-sized route( Nore that there are 2 medium-sized routes)
[image loading]

Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50114 Posts
October 14 2010 15:18 GMT
#2
can a seige tank shoot into the main from the thirds?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2010-10-14 15:23:37
October 14 2010 15:22 GMT
#3
No they don't
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
G_Wen
Profile Joined September 2009
Canada525 Posts
October 14 2010 15:24 GMT
#4
Island expansions can be taken by an OC with SCVs loaded inside, is this intentional?
ESV Mapmaking Team
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2010-10-14 15:25:23
October 14 2010 15:25 GMT
#5
On October 15 2010 00:24 G_Wen wrote:
Island expansions can be taken by an OC with SCVs loaded inside, is this intentional?


I don't think theres room for the CC to land (thus the two mineral patches).
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
October 14 2010 15:25 GMT
#6
On October 15 2010 00:18 BLinD-RawR wrote:
can a seige tank shoot into the main from the thirds?


almost every map a siege tank can shoot into the main rather easily... from many locations. this map u should worry about that very little so why ask that i dont know.

anyways, the map looks... good. id like to play some games and see how it flows.
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 14 2010 15:26 GMT
#7
On October 15 2010 00:25 monitor wrote:
Show nested quote +
On October 15 2010 00:24 G_Wen wrote:
Island expansions can be taken by an OC with SCVs loaded inside, is this intentional?


I don't think theres room for the CC to land (thus the two mineral patches).


There isn't, this is the purpose of the second mineral field.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
G_Wen
Profile Joined September 2009
Canada525 Posts
October 14 2010 15:35 GMT
#8
On October 15 2010 00:26 Superouman wrote:
Show nested quote +
On October 15 2010 00:25 monitor wrote:
On October 15 2010 00:24 G_Wen wrote:
Island expansions can be taken by an OC with SCVs loaded inside, is this intentional?


I don't think theres room for the CC to land (thus the two mineral patches).


There isn't, this is the purpose of the second mineral field.


You mention they have 5 minerals in the patch but if you load up an OC with scvs you can drop them mid air, have the mine out the patch and then land your CC. Alternatively if you were really determined you can build a refinery, mine gas and minerals until you can land your OC.
ESV Mapmaking Team
monitor
Profile Blog Joined June 2010
United States2404 Posts
October 14 2010 15:37 GMT
#9
On October 15 2010 00:35 G_Wen wrote:
Show nested quote +
On October 15 2010 00:26 Superouman wrote:
On October 15 2010 00:25 monitor wrote:
On October 15 2010 00:24 G_Wen wrote:
Island expansions can be taken by an OC with SCVs loaded inside, is this intentional?


I don't think theres room for the CC to land (thus the two mineral patches).


There isn't, this is the purpose of the second mineral field.


You mention they have 5 minerals in the patch but if you load up an OC with scvs you can drop them mid air, have the mine out the patch and then land your CC. Alternatively if you were really determined you can build a refinery, mine gas and minerals until you can land your OC.


You can't drop mid air though.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 14 2010 15:37 GMT
#10
What? You can land SCVs from orbital command like a medivac?!
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
G_Wen
Profile Joined September 2009
Canada525 Posts
October 14 2010 15:37 GMT
#11
On October 15 2010 00:37 Superouman wrote:
What? You can land SCVs from orbital command like a medivac?!

On October 15 2010 00:37 monitor wrote:
Show nested quote +
On October 15 2010 00:35 G_Wen wrote:
On October 15 2010 00:26 Superouman wrote:
On October 15 2010 00:25 monitor wrote:
On October 15 2010 00:24 G_Wen wrote:
Island expansions can be taken by an OC with SCVs loaded inside, is this intentional?


I don't think theres room for the CC to land (thus the two mineral patches).


There isn't, this is the purpose of the second mineral field.


You mention they have 5 minerals in the patch but if you load up an OC with scvs you can drop them mid air, have the mine out the patch and then land your CC. Alternatively if you were really determined you can build a refinery, mine gas and minerals until you can land your OC.


You can't drop mid air though.


Yes. You can, test it.
ESV Mapmaking Team
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2010-10-14 15:41:06
October 14 2010 15:40 GMT
#12
On October 15 2010 00:37 G_Wen wrote:
Show nested quote +
On October 15 2010 00:37 Superouman wrote:
What? You can land SCVs from orbital command like a medivac?!

Show nested quote +
On October 15 2010 00:37 monitor wrote:
On October 15 2010 00:35 G_Wen wrote:
On October 15 2010 00:26 Superouman wrote:
On October 15 2010 00:25 monitor wrote:
On October 15 2010 00:24 G_Wen wrote:
Island expansions can be taken by an OC with SCVs loaded inside, is this intentional?


I don't think theres room for the CC to land (thus the two mineral patches).


There isn't, this is the purpose of the second mineral field.


You mention they have 5 minerals in the patch but if you load up an OC with scvs you can drop them mid air, have the mine out the patch and then land your CC. Alternatively if you were really determined you can build a refinery, mine gas and minerals until you can land your OC.


You can't drop mid air though.


Yes. You can, test it.


Oh my god you can!

edit: Wow blizzard, what are we supposed to do with islands now?!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
WniO
Profile Blog Joined April 2010
United States2706 Posts
October 14 2010 15:41 GMT
#13
On October 15 2010 00:37 Superouman wrote:
What? You can land SCVs from orbital command like a medivac?!

yeah. but if you leave it the way it is... i mean it still takes some micro to do the mining and a its a slight delay.
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 14 2010 15:41 GMT
#14
This is retarded.
I also noticed that you can land a mule and collect it.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2010-10-14 15:43:29
October 14 2010 15:42 GMT
#15
On October 15 2010 00:41 OneFierceZealot wrote:
Show nested quote +
On October 15 2010 00:37 Superouman wrote:
What? You can land SCVs from orbital command like a medivac?!

yeah. but if you leave it the way it is... i mean it still takes some micro to do the mining and a its a slight delay.


But thats a clear advantage to Terran early 3rds.

Oh yeah, mules would work too... Maybe 500 hp destro. rocks?
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
G_Wen
Profile Joined September 2009
Canada525 Posts
Last Edited: 2010-10-14 15:45:11
October 14 2010 15:43 GMT
#16
Seems the island problem would be solved with destructible rocks...

Well I just read this edit:

Oh yeah, mules would work too... Maybe 500 hp destro. rocks?


Problem is there is no easy way to change the hp of the rocks, maybe some custom triggers but I tend to stay as far away from those as possible when making melee maps.
ESV Mapmaking Team
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 14 2010 15:50 GMT
#17
Neutral buildings. Barracks could do it, they are 1000hp.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
G_Wen
Profile Joined September 2009
Canada525 Posts
October 14 2010 15:53 GMT
#18
On October 15 2010 00:50 Superouman wrote:
Neutral buildings. Barracks could do it, they are 1000hp.


The only problem I have with that is you now have a barracks on an island expansion, and that's just weird...
ESV Mapmaking Team
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 14 2010 15:56 GMT
#19
Ah, i know. The destructible Garage has 400hp, large garage 600hp, destructible statue has 200hp.
200hp is too low imo but it would look like in a cool way ;D

The 600hp large garage is the best imo.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50114 Posts
October 14 2010 15:57 GMT
#20
On October 15 2010 00:50 Superouman wrote:
Neutral buildings. Barracks could do it, they are 1000hp.


Try Zerg eggs.Think Triathlon.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1202
actioN 720
Leta 443
Tasteless 237
PianO 237
Soma 94
Dewaltoss 88
Movie 34
yabsab 25
Free 25
[ Show more ]
Sacsri 21
Bale 16
Dota 2
ODPixel264
XcaliburYe218
League of Legends
JimRising 628
Counter-Strike
Stewie2K1631
Other Games
summit1g9242
SortOf109
Mew2King102
NeuroSwarm56
Organizations
Other Games
gamesdonequick36765
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH366
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota279
League of Legends
• Rush1322
• Lourlo1130
• HappyZerGling126
Upcoming Events
Sparkling Tuna Cup
2h 57m
WardiTV European League
8h 57m
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
16h 57m
The PondCast
1d 2h
WardiTV European League
1d 4h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 8h
Replay Cast
1d 16h
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
2 days
RSL Revival
3 days
Classic vs Cure
[ Show More ]
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
CSO Cup
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.