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[A] Starcraft 2 Brood War - Page 100

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 98 99 100 101 102 246 Next
virusak
Profile Joined December 2009
Czech Republic344 Posts
Last Edited: 2011-02-06 13:09:36
February 05 2011 08:47 GMT
#1981
tha same one EU, only BGH not localized
jebi86
Profile Joined January 2011
Korea (South)133 Posts
Last Edited: 2011-02-05 09:07:03
February 05 2011 09:06 GMT
#1982
On February 05 2011 17:44 ace246 wrote:
What is smart cast? And whats the difference between BW camera and SC2 camera?


Smart cast means : if you select several spell casters and use skills, and then all of casters using skills at the same time. That causes waste of energy. But if you selected smart cast mode, each of them use skills separately.
BW camera : camera degree seems more closer.
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-02-05 11:04:51
February 05 2011 11:03 GMT
#1983
horray for 100 pages.
also i see what you mean. strange it happened. i'll have it fixed for next.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
February 05 2011 17:02 GMT
#1984
100...... woot!

good work. You need to update the "screenshot" pics on the original post.
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
February 05 2011 20:22 GMT
#1985
Is there a possible way to make the zerg building animation more repulsive?
wi1lywonka
Profile Joined January 2011
Germany57 Posts
February 06 2011 00:58 GMT
#1986
So, Mav, when can we expect another release?
BacKShiFt
Profile Joined January 2011
United States4 Posts
February 06 2011 01:46 GMT
#1987
Can someone post gosu high quality replays of all of the match ups? I'd really appreciate it!
Incanus
Profile Joined October 2009
Canada695 Posts
February 06 2011 02:06 GMT
#1988
I've been playing SC2 since the beta, and after playing 3 matches of this I decided I enjoyed that significantly more than vanilla SC2. It's really well done, congratulations.
Flash: "Why am I so good?" *sob sob*
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-02-06 02:48:03
February 06 2011 02:47 GMT
#1989
On February 06 2011 09:58 wi1lywonka wrote:
So, Mav, when can we expect another release?


hopefully before this weekend

On February 06 2011 11:06 Incanus wrote:
I've been playing SC2 since the beta, and after playing 3 matches of this I decided I enjoyed that significantly more than vanilla SC2. It's really well done, congratulations.


glad you enjoyed it
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
jebi86
Profile Joined January 2011
Korea (South)133 Posts
Last Edited: 2011-02-06 06:58:14
February 06 2011 06:06 GMT
#1990
On February 06 2011 10:46 BacKShiFt wrote:
Can someone post gosu high quality replays of all of the match ups? I'd really appreciate it!


http://www.mediafire.com/?43wv1d6beeyut4u
Some replays of KR users. (27 melee games, 19 teamplay games are in)
Hope you like it
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-02-06 09:07:24
February 06 2011 08:07 GMT
#1991
Upcoming changes for next version so far


Moving Shot on Ground "Hover" Units is now almost identical to BW.
When Automine is Disabled the "Idle Worker" Button and Hotkey are also Disabled
Siege Mode sound returns
Zergling Size increased slightly
Siege Tank now still does some Damage when it Misses
Unit Selection Limit has been Improved. Shift will now work correctly.
Shield Damage has now been properly implemented. This is fairly big buff for PvT
Shuttle Acceleration increased again
Disruption Web can now be cast Via Smart Cast if Enabled
Dropship speed increased from 2.75 > 3.08
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
jebi86
Profile Joined January 2011
Korea (South)133 Posts
February 06 2011 08:17 GMT
#1992
I hope disruption web will able to smart cast.
And I found that Dropship's speed is 3.08.(Not sure, but current dropship speed feels slow. please check her speed)
Arco
Profile Joined September 2009
United States2090 Posts
February 06 2011 08:54 GMT
#1993
I think the Dark Archon should be a little bigger. I don't know. That's just me. It seems the Dark Archon and Archon in SC1BW are far closer in size than in SC2BW.
jebi86
Profile Joined January 2011
Korea (South)133 Posts
Last Edited: 2011-02-06 09:20:23
February 06 2011 09:18 GMT
#1994
Their collision sizes are same.
I have KR mapper's bw collision size calculation data(Center-to-edge pixel length.).

+ Show Spoiler +

Name - left side - right side - top side - bottom side

Terran Marine 8 8 9 10
Terran Ghost 7 7 10 11
Terran Vulture 16 15 16 15
Terran Goliath 16 15 16 15
Terran SCV 11 11 11 11
Terran Firebat 11 11 7 14
Terran Medic 8 8 9 10
Terran Siege Tank (Tank Mode) 16 15 16 15
Terran Siege Tank (Siege Mode) 16 15 16 15
Terran Civilian 8 8 9 10
Spider Mine 7 7 7 7

Terran Wraith 19 18 15 14
Terran Dropship 24 24 16 20
Terran Valkyrie 24 24 16 20
Terran Battlecruiser 37 37 29 29
Terran Science Vessel 32 32 33 16

Terran Command 58 58 41 41
Terran Supply Depot 38 38 22 26
Terran Refinery 56 56 32 31
Terran Barracks 48 56 40 32
Terran Academy 40 44 32 24
Terran Factory 56 56 40 40
Terran Starport 48 48 40 38
Terran Science Facility 48 48 38 38
Terran Engineering Bay 48 48 32 28
Terran Armory 48 47 32 22
Terran Missile Turret 16 16 32 16
Terran Bunker 32 32 24 16

Terran Comsat Station 37 31 16 25
Terran Nuclear Silo 37 31 16 25
Terran Control Tower 47 28 24 22
Terran Covert Ops 47 28 24 22
Terran Physics Lab 47 28 24 22
Terran Machine Shop 39 31 24 24


Zerg Larva 8 7 8 7
Zerg Zergling 8 7 4 11
Zerg Hydralisk 10 10 10 12
Zerg Ultralisk 19 18 16 15
Zerg Broodling 9 9 9 9
Zerg Drone 11 11 11 11
Zerg Defiler 13 13 12 12
Infested Terran 8 8 9 10
Zerg Lurker 15 16 15 16
Zerg Egg 16 15 16 15
Lurker Egg 16 15 16 15

Zerg Overlord 25 24 25 24
Zerg Mutalisk 22 21 22 21
Zerg Guardian 22 21 22 21
Zerg Devourer 22 21 22 21
Zerg Queen 24 23 24 23
Zerg Scourge 12 11 12 11
Mutalisk Cocoon 16 15 16 15

Infested Command Center 58 58 41 41
Zerg Hatchery 49 49 32 32
Zerg Lair 49 49 32 32
Zerg Hive 49 49 32 32
Zerg Nydus Canal 32 31 32 31
Zerg Hydralisk Den 40 40 32 24
Zerg Defiler Mound 48 48 32 4
Zerg Greater Spire 28 28 32 24
Zerg Queen's Nest 38 32 28 28
Zerg Evolution Chamber 44 32 32 20
Zerg Ultralisk Cavern 40 32 32 31
Zerg Spire 28 28 32 24
Zerg Spawning Pool 36 40 28 18
Zerg Creep Colony 24 23 24 23
Zerg Spore Colony 24 23 24 23
Zerg Sunken Colony 24 23 24 23
Zerg Extractor 64 63 32 31


Protoss Dark Templar 12 11 6 19
Protoss Dark Archon 16 15 16 15
Protoss Probe 11 11 11 11
Protoss Zealot 11 11 5 13
Protoss Dragoon 15 16 15 16
Protoss High Templar 12 11 10 13
Protoss Archon 16 15 16 15
Protoss Reaver 16 15 16 15
Protoss Scarab 2 2 2 2

Protoss Corsair 18 17 16 15
Protoss Shuttle 20 19 16 15
Protoss Scout 18 17 16 15
Protoss Arbiter 22 21 22 21
Protoss Carrier 32 31 32 31
Protoss Observer 16 15 16 15
Protoss Interceptor 8 7 8 7

Protoss Nexus 56 56 39 39
Protoss Robotics Facility 36 40 16 20
Protoss Pylon 16 16 12 20
Protoss Assimilator 48 48 32 24
Protoss Observatory 44 44 16 28
Protoss Gateway 48 48 32 40
Protoss Photon Cannon 20 20 16 16
Protoss Citadel of Adun 24 40 24 24
Protoss Cybernetics Core 40 40 24 24
Protoss Templar Archives 32 32 24 24
Protoss Forge 36 36 24 20
Protoss Stargate 48 48 40 32
Protoss Fleet Beacon 40 47 32 24
Protoss Arbiter Tribunal 44 44 28 28
Protoss Robotics Support Bay 32 32 32 20
Protoss Shield Battery 32 32 16 16
MavercK
Profile Joined March 2010
Australia2181 Posts
February 06 2011 09:52 GMT
#1995
dark archon/archon should be identical in size. dark archon only looks smaller because the actor tint to make him red kinda shrinks his glowy effect thing.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-02-06 12:29:49
February 06 2011 12:29 GMT
#1996

Moving Shot on Ground "Hover" Units is now almost identical to BW.
When Automine is Disabled the "Idle Worker" Button and Hotkey are also Disabled
Siege Mode sound returns
Zergling Size increased slightly
Siege Tank now still does some Damage when it Misses
Unit Selection Limit has been Improved. Shift will now work correctly.
Shield Damage has now been properly implemented. This is fairly big buff for PvT
Shuttle Acceleration increased again
Disruption Web can now be cast via Smart Cast if Enabled
Dropship speed increased from 2.75 > 3.08
Polaris Rhaspody replaced with iCCup Python 2

+ Show Spoiler +
Publishers only, Do not download.
http://www.sc2mapster.com/maps/brood-war-1-5/files/55-sc2bw-v0-954/

Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
jebi86
Profile Joined January 2011
Korea (South)133 Posts
February 06 2011 12:30 GMT
#1997
Found a weird bug that detached physics lab can't work again.
It is not even recognized as a materialized unit.
[image loading]
[image loading]
jebi86
Profile Joined January 2011
Korea (South)133 Posts
Last Edited: 2011-02-06 12:32:45
February 06 2011 12:31 GMT
#1998
OH little late lol
Hope this fixed in next patch
YAYYYYYY PYTHON
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-02-06 12:48:02
February 06 2011 12:43 GMT
#1999
lol
python may need a small update. not sure if obs are allowed.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
virusak
Profile Joined December 2009
Czech Republic344 Posts
Last Edited: 2011-02-06 12:50:07
February 06 2011 12:46 GMT
#2000
EU up, going to try functionality and localization

Edit: everything seems ok, only python preview has no minerals
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