Have you guys seen the episode of the goat show where they play on the Goat Show Arena? (It's a UMS map where they put in a whole bunch of random handicaps that you can enable with dash commands once the game starts. Like lightshow, where it spam pings in random locations in the minimap for the star, making it practically unusable for him. Or zoo, where the noob gets to spawn critters in the star's base.) I laughed about 1000 times over the course of that two hours.
[VODs] TLA S3E2 qxc - Page 7
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Zamiel
United States211 Posts
Have you guys seen the episode of the goat show where they play on the Goat Show Arena? (It's a UMS map where they put in a whole bunch of random handicaps that you can enable with dash commands once the game starts. Like lightshow, where it spam pings in random locations in the minimap for the star, making it practically unusable for him. Or zoo, where the noob gets to spawn critters in the star's base.) I laughed about 1000 times over the course of that two hours. | ||
Megalisk
United States6095 Posts
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Therick
Norway324 Posts
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Slayer91
Ireland23335 Posts
WTF?? ![]() Maybe its because klazart was from ireland? :O | ||
theqat
United States2856 Posts
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Renoir_scII
Canada112 Posts
The problem right now is that all of the games feel like work and there is no excitement. Incontrol really isn’t helping with that; in fact, I feel that Incontrol is cancerous to the whole show (at least with his current approach). The way in which he commentates is very unprofessional. Marginalizing the guest players really dulls things down and so do all the completely irrelevant references. I mean, how are telling your viewers about how some person from Dubai would dump any girl who watches the show in any way conducive to its well-being. I think this stems into the bigger issue of how little professionalism is being put into TL Attack overall. I mean it really doesn’t seem like anyone responsible on the production side of things has any ambition or passion for what is going on to the point where the show has just boiled down to Chill and Incontrol shooting the shit while some player works through a set of games. I really miss the old format of players fighting with everything they have, often cheesing with whole-hearted effort, trying to claim the prized mousepad at stake as their own, the lobbies full within seconds of creation with players desperate to play a game, and most of all what I miss is the great social chemistry that once was between the starred guest and motivated commentators. | ||
formthehead
United States81 Posts
all the haters just obviously didn't want to enjoy themselves | ||
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Chill
Calgary25980 Posts
On August 22 2010 07:51 Slayer91 wrote: ""You changed my life" - Slayer91" - Chill on 4/11 on klazart WTF?? ![]() Maybe its because klazart was from ireland? :O LOL i just said a random name hahaha | ||
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Liquid`Jinro
Sweden33719 Posts
I really miss the old format of players fighting with everything they have, often cheesing with whole-hearted effort, trying to claim the prized mousepad at stake as their own, the lobbies full within seconds of creation with players desperate to play a game, and most of all what I miss is the great social chemistry that once was between the starred guest and motivated commentators. I've never really watched any of the X attack shows (not the original Bnet Attack, nor TL attack), but I think for this point, at least, the blame rests with Blizzard for removing the chat channels from the game... | ||
Silver777
United States347 Posts
On August 22 2010 08:12 Renoir_scII wrote: The problem right now is that all of the games feel like work and there is no excitement. Incontrol really isn’t helping with that; in fact, I feel that Incontrol is cancerous to the whole show (at least with his current approach). The way in which he commentates is very unprofessional. Marginalizing the guest players really dulls things down and so do all the completely irrelevant references. I mean, how are telling your viewers about how some person from Dubai would dump any girl who watches the show in any way conducive to its well-being. I personally find iNcontroL to be the best part of TL Attack currently. So far Noony and qxc have both been lackluster in commentating and the ridiculous scrutinizing of the Guest and random comments liven the mood. Due to the real lack of commentating from the Guests thus far I feel that the current mood of the show is forced. When I think of TL attack I generally think of the Guest commentating his own standard game along with the 2 actual commentators trying to distract him(like pointing out each error or questioning the play of the Guest). When you have the Guest trying to purposely do ridiculous strats and just not talking like at all the whole time it sort of removes the feel of the David v Distracted Goliath the show is supposed to represent. | ||
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Chill
Calgary25980 Posts
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Vatti
United Kingdom38 Posts
Thanks for letting me play tonight. It was fun to watch thoughout and I think qxc is a pretty funny guy when he starts talking post games but the during game conversation is what people want to see. Thats all really. Thanks for telling me I have potential (LOL) | ||
mucker
United States1120 Posts
One way I think TLA could be improved is by using community maps. The Blizzard maps are boring and we all know them. There are tons of good looking maps in the SC2 map section already. It would be a great way to get even more of the community involved and promote some good, creative melee map making. It would also be an additional thing for the casters and player to talk about, as there is occasional dead air. The map makers could benefit greatly from pro player feedback. Collecting and selecting the maps ahead of time, making sure they are on the server, etc would create extra work for the people producing TLA but I feel it would be worth it and I'm sure there are lots of people here that would be willing to help out. | ||
rAize-
Germany75 Posts
I really like Chill and Incontrol, I cought me watching TV with the sound being really low and while listening to the cast, now and then I did actualy watch. The problem I think is that StarCraft II is just too young. The skill distance between a good player(the TL ATTACKER) and some random noob is just not big enough yet. That means that when trying funny, crazy showtactics it becomes hard to pull them off and often stretch among a long period of time because the first attack did not work, then the "noob" causes some trouble as well, so it becomes a little boring after a while. I do think that TL Attack coustom maps, could help this temporarly. You could design the maps in such a fashion that you can guarantee faster games and yet still being able to pull of the crazy stategies. But I can really tell, I play Broodwar still, so I only watch SC II But after all, I liked this tl attack and I think qxc is a funny lad :> | ||
Whole
United States6046 Posts
If you can get IdrA on, it would be great. It seems that Zerg/Protoss will put on the best TL: Attack because they have so many not-viable compositions. Only Banelings versus Protoss. Mass Queens. 1/2 Base Ultra Rush. Mass Spine Crawler...ect. ect. Everything Terran has is viable in some way. lol | ||
Shikyo
Finland33997 Posts
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JimSocks
United States968 Posts
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Jiiks
Finland487 Posts
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pointy stick
Germany19 Posts
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Abbeb
Australia161 Posts
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