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[SC2B] SC2 Pro Mod - Page 12

Forum Index > News
976 CommentsPost a Reply
Prev 1 10 11 12 13 14 49 Next All
Louder
Profile Blog Joined September 2002
United States2276 Posts
March 31 2010 16:20 GMT
#221
Why not just rebuild SC1 with the SC2 engine?

I worry these mods will cause so many weird fragmented groups of players that it will inhibit growth of the game as an esport in the USA
Manifesto7
Profile Blog Joined November 2002
Osaka27180 Posts
March 31 2010 16:21 GMT
#222
On April 01 2010 01:13 exalted wrote:
"Thor

We never liked the thor. It is slow, tedious to micro and way too big. We already have the battle cruiser for that. The thor in SC2ProMod has been greatly reduced in size, giving it much better maneuverability. Its AA damage has been reduced to 10 +10 against armor. However to balance that it receives the new Charon booster upgrade which extends it’s range to 9 (that of a carrier or broodlord). Cost has been reduced to 100/50."

best change of all

i support this mod and look forward to downloading when it gets released to the general closed-beta public


Thank you. GTR thought of that himself.
ModeratorGodfather
ilistis
Profile Blog Joined October 2008
United States828 Posts
March 31 2010 16:21 GMT
#223
On April 01 2010 01:20 Rah wrote:
This thread dissed Blizzard hard, no more twitter links for you haha. Maybe they can take from this though and see where they're going wrong. It's good that you guys are doing everything in your power to make sure SC2 is a great e-sport.

but keep in mind SC2 is in Beta and not a finished product by Blizzard yet. Liquid`Nony complaining about beta balance and saying he won't play because balance is so bad is rediculous, and mad over losing to people who he could beat in SC. It's a new game, you shouldn't be able to switch over and instantly be the best SC2 player in the world. I mean from the sound of it he tried the game a little bit, didn't feel like learning how to deal with new units like reapers, so he immediately backed a mod that would cater to his playstyle rather than adjusting it. Now he's bashing a game when he has little experience playing it.

What you need to realize though is that if the entire professional community switches over to this mod you're talking about then there is really no chance for the balance of SC2 period. Blizzard needs the professional community playing games in the beta for them to study, not whining on the sidelines about needing to learn a new game. They collect this data, and they can effectively smooth out imbalances more quickly than any 3rd party modding for Blizzard games. It would take team liquid a longer time to weed out any abusive strategies like Blizzard has been doing since the release of beta.

Also, pro starcraft 2 will never be mainstream if it's done in this way. People who play SC2 won't be able to relate to a mod that's totally different from the game they play. They'll wonder.. why? and there will be trash talk about it, like newbs couldn't learn the real game, let them do their thing. I guess what I'm trying to say is this idea of splitting the community is counter productive and foolish. but maybe Blizzard will take something from this and maybe contact you guys directly and try and figure out what they're doing so horribly wrong.

I agree that the defensive option is severely nerfed in Starcraft 2 and this needs to be dealt with for the game to have as much depth as broodwar has. but it's far too early to take our trust out of Blizzard right now. It's far too early to split the community and call SC2 a failure. Not smart.


lmao...dude...its a joke
"The man who removes a mountain begins by carrying away small stones."-William Faulkner *_*_*_Kolll FAN_*_*_*
disciple
Profile Blog Joined January 2008
9071 Posts
Last Edited: 2010-03-31 16:21:50
March 31 2010 16:21 GMT
#224
Cant wait to get my hands on it !

I just hope that Mani did the Thor voice acting this time around
Administrator"I'm a big deal." - ixmike88
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
March 31 2010 16:21 GMT
#225
On April 01 2010 01:20 Louder wrote:
Why not just rebuild SC1 with the SC2 engine?

I worry these mods will cause so many weird fragmented groups of players that it will inhibit growth of the game as an esport in the USA

You are stuck in the past Louder. This is the future of esports and you should embrace change.
zatic
Profile Blog Joined September 2007
Zurich15366 Posts
March 31 2010 16:21 GMT
#226
On April 01 2010 01:20 Rah wrote:
This thread dissed Blizzard hard, no more twitter links for you haha. Maybe they can take from this though and see where they're going wrong. It's good that you guys are doing everything in your power to make sure SC2 is a great e-sport.

but keep in mind SC2 is in Beta and not a finished product by Blizzard yet. Liquid`Nony complaining about beta balance and saying he won't play because balance is so bad is rediculous, and mad over losing to people who he could beat in SC. It's a new game, you shouldn't be able to switch over and instantly be the best SC2 player in the world. I mean from the sound of it he tried the game a little bit, didn't feel like learning how to deal with new units like reapers, so he immediately backed a mod that would cater to his playstyle rather than adjusting it. Now he's bashing a game when he has little experience playing it.

What you need to realize though is that if the entire professional community switches over to this mod you're talking about then there is really no chance for the balance of SC2 period. Blizzard needs the professional community playing games in the beta for them to study, not whining on the sidelines about needing to learn a new game. They collect this data, and they can effectively smooth out imbalances more quickly than any 3rd party modding for Blizzard games. It would take team liquid a longer time to weed out any abusive strategies like Blizzard has been doing since the release of beta.

Also, pro starcraft 2 will never be mainstream if it's done in this way. People who play SC2 won't be able to relate to a mod that's totally different from the game they play. They'll wonder.. why? and there will be trash talk about it, like newbs couldn't learn the real game, let them do their thing. I guess what I'm trying to say is this idea of splitting the community is counter productive and foolish. but maybe Blizzard will take something from this and maybe contact you guys directly and try and figure out what they're doing so horribly wrong.

I agree that the defensive option is severely nerfed in Starcraft 2 and this needs to be dealt with for the game to have as much depth as broodwar has. but it's far too early to take our trust out of Blizzard right now. It's far too early to split the community and call SC2 a failure. Not smart.

Even though I disagree with you, thank you very much for constructive feedback. Seems there a few people left you can write more than one line on a huge project like this. THanks!
ModeratorI know Teamliquid is known as a massive building
Nouar
Profile Joined May 2009
France3270 Posts
Last Edited: 2010-03-31 16:22:59
March 31 2010 16:22 GMT
#227
On March 31 2010 23:59 TL.net Bot wrote:


+ Show Spoiler +
It worked for half a second cause its barely 6pm here... :p

NoiR
lowfi(
Profile Blog Joined September 2003
Germany280 Posts
March 31 2010 16:22 GMT
#228
the effort you put into this is amazing woah
✌☺✌
Manifesto7
Profile Blog Joined November 2002
Osaka27180 Posts
March 31 2010 16:22 GMT
#229
On April 01 2010 01:20 Louder wrote:
Why not just rebuild SC1 with the SC2 engine?

I worry these mods will cause so many weird fragmented groups of players that it will inhibit growth of the game as an esport in the USA


We are unable to implement some of our more ambitious ideas without making a mod. Remember, this is just the first part of the trilogy! Ask IdrA about a special new zerg flier we have planned.
ModeratorGodfather
Psyqo
Profile Joined November 2007
United States401 Posts
March 31 2010 16:22 GMT
#230
This entire thread is an expose on people who have no f'ing clue what the current date is. Wow.
Zhou
Profile Joined February 2009
United States832 Posts
March 31 2010 16:23 GMT
#231
Oh man... I was fooled until I finished reading everything and digested it.

Very well played. I am impressed. (And embarrassed)
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
March 31 2010 16:24 GMT
#232
Sooo I bet I'm the only one that knows, rite?
Thegilaboy
Profile Blog Joined October 2009
United States2018 Posts
March 31 2010 16:24 GMT
#233
How are some people not getting this is a joke yet? hahaha
robice
Profile Blog Joined March 2008
Germany114 Posts
March 31 2010 16:25 GMT
#234
Got me for 30 seconds :D
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 31 2010 16:25 GMT
#235
Success.
Denzak
Profile Joined March 2008
Canada80 Posts
March 31 2010 16:25 GMT
#236
Change the name of the Roach please... Seriously what was blizzard thinking? Name it Dubialisk or remove it all together
"Friends are as companions on a journey, who ought to aid each other to persevere in the road to a happier life." - Pythagoras
Puosu
Profile Blog Joined April 2007
7113 Posts
March 31 2010 16:25 GMT
#237
On April 01 2010 01:20 Louder wrote:
Why not just rebuild SC1 with the SC2 engine?

I worry these mods will cause so many weird fragmented groups of players that it will inhibit growth of the game as an esport in the USA

rofl

sc2 vanilla will be like fastest in sc1

+ Show Spoiler +
lolol louder lolol
Manifesto7
Profile Blog Joined November 2002
Osaka27180 Posts
March 31 2010 16:26 GMT
#238
On April 01 2010 01:17 Polygamy wrote:
This is amazing and obviously what needed to happen, watching streams there was never small battles, always just one big decisive battle that ended the game.
That said it scares me!
Will it also be mac compatible?


Absolutely mac compatible.
ModeratorGodfather
Maedi
Profile Joined August 2009
United States477 Posts
March 31 2010 16:26 GMT
#239
Wall of shame please.
Rah
Profile Joined February 2010
United States973 Posts
March 31 2010 16:27 GMT
#240
On April 01 2010 01:21 zatic wrote:
Show nested quote +
On April 01 2010 01:20 Rah wrote:
This thread dissed Blizzard hard, no more twitter links for you haha. Maybe they can take from this though and see where they're going wrong. It's good that you guys are doing everything in your power to make sure SC2 is a great e-sport.

but keep in mind SC2 is in Beta and not a finished product by Blizzard yet. Liquid`Nony complaining about beta balance and saying he won't play because balance is so bad is rediculous, and mad over losing to people who he could beat in SC. It's a new game, you shouldn't be able to switch over and instantly be the best SC2 player in the world. I mean from the sound of it he tried the game a little bit, didn't feel like learning how to deal with new units like reapers, so he immediately backed a mod that would cater to his playstyle rather than adjusting it. Now he's bashing a game when he has little experience playing it.

What you need to realize though is that if the entire professional community switches over to this mod you're talking about then there is really no chance for the balance of SC2 period. Blizzard needs the professional community playing games in the beta for them to study, not whining on the sidelines about needing to learn a new game. They collect this data, and they can effectively smooth out imbalances more quickly than any 3rd party modding for Blizzard games. It would take team liquid a longer time to weed out any abusive strategies like Blizzard has been doing since the release of beta.

Also, pro starcraft 2 will never be mainstream if it's done in this way. People who play SC2 won't be able to relate to a mod that's totally different from the game they play. They'll wonder.. why? and there will be trash talk about it, like newbs couldn't learn the real game, let them do their thing. I guess what I'm trying to say is this idea of splitting the community is counter productive and foolish. but maybe Blizzard will take something from this and maybe contact you guys directly and try and figure out what they're doing so horribly wrong.

I agree that the defensive option is severely nerfed in Starcraft 2 and this needs to be dealt with for the game to have as much depth as broodwar has. but it's far too early to take our trust out of Blizzard right now. It's far too early to split the community and call SC2 a failure. Not smart.

Even though I disagree with you, thank you very much for constructive feedback. Seems there a few people left you can write more than one line on a huge project like this. THanks!


lol nm I got owned. it's March 31st here.
Streaming on twitch. http://www.twitch.tv/rahsun86
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