• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:23
CET 06:23
KST 14:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns5[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft Data analysis on 70 million replays Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 961 users

[SC2B] Drone and the Art of Defence - Page 6

Forum Index > News
121 CommentsPost a Reply
Prev 1 4 5 6 7 Next All
tedster
Profile Joined May 2009
984 Posts
Last Edited: 2010-03-30 23:28:01
March 30 2010 23:12 GMT
#101
I've been promoting the idea that defense needs to be strengthened since the game came out. It's very odd to see defending be a weaker position than attacking in most situations, or at the very least roughly even. It should definitely take less resources to defend than to attack and that is simply not the case right now, which means there is no real reason to ever defend.

I hope this gets revisited in the coming weeks/months.

edit: The other thing I hope gets more attention is the power of all-ins right now. Granted timing pushes are especially strong when play has not yet evolved, but there is much less potential for back-and-forth right now because being on the defensive is extremely weak in SC2.

In BW, for example, you could lose a war in the middle but still hold off an attack with your newly-produced units because fighting defensively was comparatively powerful. This was awesome and is what allowed great back-and-forth macro games to happen.

In SC2, it is possible to do this, but much, much harder since fighting defensively isn't really an advantage at all. If you lose a relatively large battle, there's a very good chance your base is dead because you will not be able to hold off the remains of the enemy army, even with simbase and highground, since these things are pretty easy to ignore in SC2.

This strikes me as a very War3 trait and is not something I have enjoyed about SC2. I hope it gets looked at.
the last wcs commissioner
Roqu
Profile Joined December 2004
United States26 Posts
March 31 2010 04:23 GMT
#102
Does anyone think that peons in general should be a bit bigger?
i can't click on them very well at all.
:O :O :O
Roqu
Profile Joined December 2004
United States26 Posts
March 31 2010 04:24 GMT
#103
Also I think that static defense just might not have enough range rather than damage / hp
:O :O :O
forgotten0ne
Profile Blog Joined March 2009
United States951 Posts
March 31 2010 04:31 GMT
#104
My ZvZ winrate is ~90%, and it's almost never a "roach-> expand" game, as my stream viewers can attest to. People just aren't creative.
"Well it’s obvious that these Terran gamers are just extremely gifted when it comes to RTS games" -Ret, in regards to the first months of SC2
Costard
Profile Joined March 2010
China1 Post
Last Edited: 2010-03-31 05:06:46
March 31 2010 04:59 GMT
#105
Great Article! And in addition, I heartfully thought Protoss should be more resistant to fight than Zerg( You may have serveral groups of cockroaches which should be smaller on size in the next version for advise ) in the newest beta version 0.6, considering that most Protoss unit cost more resource than Z & T. Furthermore, Blizzard can consider raise the cost of zealot from 100 to 130, or 150, to balance the increase of its shield and armor/HP, and there may be similar adjustments for the Colossus.
A single unit`s HP of Protoss is less than A COCKROACH!
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
March 31 2010 10:07 GMT
#106
Respect to Drone. It's nice to read people with vision of the things, those are hard to find.
NightmareX
Profile Joined March 2010
New Zealand31 Posts
April 01 2010 04:34 GMT
#107
good read
Failing at making custom map triggers
Jyren
Profile Joined April 2010
United States59 Posts
April 01 2010 11:12 GMT
#108
Looks like Blizzard heard you on the "defense advtange needs to be reinforced" arguement. They just boosted towers / cannons / sunkens in the latest patch.

Might be a coincidence, but either way, either they're listening to the community, or they know what they're doing. Or a lilttle of both
0neder
Profile Joined July 2009
United States3733 Posts
April 01 2010 19:33 GMT
#109
On April 01 2010 20:12 Jyren wrote:
Looks like Blizzard heard you on the "defense advtange needs to be reinforced" arguement. They just boosted towers / cannons / sunkens in the latest patch.

Might be a coincidence, but either way, either they're listening to the community, or they know what they're doing. Or a lilttle of both

Yes, that was very reassuring. Whether or not they deal with high ground stuff, this at least shows that they're aware of it, which is awesome.
PhoR11
Profile Joined March 2010
United States31 Posts
Last Edited: 2010-04-01 23:17:20
April 01 2010 23:13 GMT
#110
Is it just because of the queen that you find ZvZ scouting to be "broken"?
Or do you say that because scouting isn't necessary as everyone is using roaches at present?

What about using creep tumors as a scouting tool?
Zerg don't exactly have a big selection of detectors to be able to remove your tumors once placed.
Liquid`Drone
Profile Joined September 2002
Norway28730 Posts
April 02 2010 01:35 GMT
#111
the queen is the main reason. in bw you could only build lings mutas and scourge, in sc2 you can only build lings roaches and hydras, so that is less of a problem. but players being blind, especially in a mirror matchup, is really bad for the matchup.
Moderator
JadeFist
Profile Blog Joined August 2007
United States1225 Posts
April 02 2010 04:29 GMT
#112
On March 29 2010 22:13 Liquid`Drone wrote:
With this said, and this is the key point I would like to make, I am not sure that Starcraft 2 can achieve the same dynamic that Brood War had in its best 4 matchups during the last couple of years.

Oh my god, would people STOP IT with the past tense...
ryanAnger
Profile Blog Joined April 2008
United States838 Posts
April 02 2010 04:31 GMT
#113
I would just like to say, I hope Blizzard reads this and takes it into consideration. I would like to think they are already aware of the issue, but we don't know, and I do believe it is something that if taken too lightly, could be the death of longevity in SC as we know it.
On my way...
PhoR11
Profile Joined March 2010
United States31 Posts
Last Edited: 2010-04-02 06:45:37
April 02 2010 06:45 GMT
#114
Blizzard Chat:
"Each expansion will feature a new 20-30 mission campaign as well as new units and abilities for all three races in each expansion pack."


So even if you don't think it's as good as BW when Wings of Liberty is released, that doesn't mean it will be the "death" or the longevity of SC2. There will still be plenty of opportunity for the game to evolve.
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-04-02 10:16:18
April 02 2010 10:04 GMT
#115
On April 02 2010 13:29 JadeFist wrote:
Show nested quote +
On March 29 2010 22:13 Liquid`Drone wrote:
With this said, and this is the key point I would like to make, I am not sure that Starcraft 2 can achieve the same dynamic that Brood War had in its best 4 matchups during the last couple of years.

Oh my god, would people STOP IT with the past tense...

Yeah I feel the same way.

the assumption roaches are the only option in ZvZ is wrong. 270 minerals may break a game of infantry vs. infantry, but not a turtle build. The scouting issue can be gotten around by keeping up the aggression in the early game.
It is not enough to conquer; one must learn to seduce.
[Leo]Se7en
Profile Joined November 2009
United States50 Posts
April 06 2010 01:58 GMT
#116
well at first i hated ZVZ but now its not so bad. been 1v1 in in platinum and gold. a few well placed ovies and some Suicide run in lings makes it ok
JulyZerg AKA "God of War", Effort, Movie, SkyHigh! You can do it Maestro !
HoracE
Profile Blog Joined April 2010
United Kingdom180 Posts
April 07 2010 10:46 GMT
#117
great article thanks
djcynn
Profile Joined April 2010
United States14 Posts
April 08 2010 23:45 GMT
#118
i'm really not very good at understanding the game so in-depth like that but you made it a whole lot easier to understand how sc is made and what direction it should go in.
SimpleLewis
Profile Joined April 2010
United Kingdom31 Posts
April 13 2010 07:29 GMT
#119
Very good read, thank you!
EU - Deranged.
shinigami
Profile Blog Joined June 2004
Canada423 Posts
April 14 2010 01:06 GMT
#120
Hit all the right spots!

As a T player in SC1 and 2, I feel very uncomfortable with the lack of defender's advantage, and am having a hard time adjusting to the "forced" offensive play style to "kill or be killed".
I was thinking about joining a debate club, but I was talked out of it.
Prev 1 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
SOOP
04:00
SOOP Invitational #1
Liquipedia
PiGosaur Cup
01:00
#63
PiGStarcraft621
SteadfastSC162
EnkiAlexander 61
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft621
WinterStarcraft380
SteadfastSC 162
Nina 94
StarCraft: Brood War
BeSt 289
Pusan 103
Shuttle 93
ZergMaN 55
Shine 54
ggaemo 33
EffOrt 24
Noble 21
Bale 20
Icarus 8
Dota 2
LuMiX1
League of Legends
JimRising 900
C9.Mang0565
Counter-Strike
tarik_tv4494
Super Smash Bros
hungrybox885
Other Games
summit1g7383
ViBE111
Organizations
Other Games
gamesdonequick32871
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH141
• Adnapsc2 6
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 169
• Diggity2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo906
• Stunt233
Other Games
• Shiphtur221
Upcoming Events
OSC
6h 38m
OSC
1d 8h
SOOP
2 days
The PondCast
3 days
Sparkling Tuna Cup
4 days
IPSL
4 days
DragOn vs Sziky
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Proleague 2026-01-05
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.