• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:01
CEST 03:01
KST 10:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure4Code S RO8 Preview: Classic, Reynor, Maru, GuMiho2Code S RO8 Preview: ByuN, Rogue, herO, Cure5[ASL19] Ro4 Preview: Storied Rivals7Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12
Community News
Code S Season 1 - Classic & GuMiho advance to RO4 (2025)4[BSL 2v2] ProLeague Season 3 - Friday 21:00 CET7herO & Cure GSL RO8 Interviews: "I also think that all the practice I put in when Protoss wasn’t doing as well is paying off"0Code S Season 1 - herO & Cure advance to RO4 (2025)0Dark to begin military service on May 13th (2025)21
StarCraft 2
General
Is there a place to provide feedback for maps? Code S RO8 Preview: ByuN, Rogue, herO, Cure Code S Season 1 - Classic & GuMiho advance to RO4 (2025) 2024/25 Off-Season Roster Moves Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure
Tourneys
RSL: Revival, a new crowdfunded tournament series How to join money ritual occult in [GSL 2025] Code S Season 1 - RO4 and Grand Finals SOOPer7s Showmatches 2025 [GSL 2025] Code S:Season 1 - RO8 - Group B
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
Pros React To: Emotional Finalist in Best vs Light BGH auto balance -> http://bghmmr.eu/ BW General Discussion ASL 19 Tickets for foreigners Recent recommended BW games
Tourneys
[ASL19] Semifinal B [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET [USBL Spring 2025] Groups cast [ASL19] Semifinal A
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Beyond All Reason Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
UK Politics Mega-thread Russo-Ukrainian War Thread US Politics Mega-thread Elon Musk's lies, propaganda, etc. Ask and answer stupid questions here!
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
ASL S19 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15354 users

Palmar's Purge: Crisis and Turmoil in Liquidia - Page 166

Forum Index > TL Mafia
Post a Reply
Prev 1 164 165 166 167 168 234 Next
Half the Sky
Profile Joined May 2014
Germany9029 Posts
August 23 2016 08:03 GMT
#3301
I took some time to skim through the Death Factory Mafia games to get a better sense of the mechanic and to see if there is any possible variable we might be missing.

Not sure if we want to have a backup plan in the event Mafia have nullification powers or there is a trap application in the belt. I'm looking at Kita/MZ to gauge the likeliness of this in the current lynch mechanic and/or do we want to plan for this or around it. I don't think we can predict an RNG trap but the nullification on the other hand...

I thought I'd throw that out there.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
August 23 2016 08:09 GMT
#3302
On August 23 2016 15:00 disformation wrote:
shape should still be poisoned, so dont wsste stuff on him


Kita argued he can defy KP just like others did.
The phoenix must burn to emerge. - Janet Fitch
Lunaticman
Profile Joined November 2007
Sweden1097 Posts
August 23 2016 08:49 GMT
#3303
On August 23 2016 16:41 Rels wrote:
Tbf I don't agree with you Luna a good plan would be to push all the seemingly obvious town (like disfo hts kita arta you) off the belt and let everyone else die


That might be what the mafia wants us to do.
Failure is not an option
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 08:54 GMT
#3304
On August 23 2016 17:49 Lunaticman wrote:
Show nested quote +
On August 23 2016 16:41 Rels wrote:
Tbf I don't agree with you Luna a good plan would be to push all the seemingly obvious town (like disfo hts kita arta you) off the belt and let everyone else die


That might be what the mafia wants us to do.

No. Either the town circle contains mafia, or not.
If the town circle doesn't contain mafia, it is clearly the best plan.
If the town circle contains mafia, they want to keep lynchbait alive for the longest before killing them. Mass killing all the scummy people will make people re evaluate on them.
The only moment where the plan backfire are if a majority of the town circle are scum. But in this case otwn already lost anyway.
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 08:55 GMT
#3305
Do what you want, I'm dead so I kinda don't care. But a mass kill of almost everyone would be awesome + probably the best play for town.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
August 23 2016 09:15 GMT
#3306
On August 23 2016 16:41 Rels wrote:
Tbf I don't agree with you Luna a good plan would be to push all the seemingly obvious town (like disfo hts kita arta you) off the belt and let everyone else die

[image loading]
Lunaticman
Profile Joined November 2007
Sweden1097 Posts
August 23 2016 09:17 GMT
#3307
On August 23 2016 17:54 Rels wrote:
Show nested quote +
On August 23 2016 17:49 Lunaticman wrote:
On August 23 2016 16:41 Rels wrote:
Tbf I don't agree with you Luna a good plan would be to push all the seemingly obvious town (like disfo hts kita arta you) off the belt and let everyone else die


That might be what the mafia wants us to do.

No. Either the town circle contains mafia, or not.
If the town circle doesn't contain mafia, it is clearly the best plan.
If the town circle contains mafia, they want to keep lynchbait alive for the longest before killing them. Mass killing all the scummy people will make people re evaluate on them.
The only moment where the plan backfire are if a majority of the town circle are scum. But in this case otwn already lost anyway.


Well my reasoning is that the majority of town is actually town members. If we keep the status quo town will win based on how the game is progressing.

I think until we flip the people town actually wants to kill everything we do is just WIFO, which is why the mafia did this before the night actions. Because they figured they were toast from what would happen unless they interfered.

No this is just bad for town.
Failure is not an option
Lunaticman
Profile Joined November 2007
Sweden1097 Posts
August 23 2016 09:18 GMT
#3308
I don't think going to LYLO, is acceptable in this situation.

Failure is not an option
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 09:23 GMT
#3309
On August 23 2016 18:17 Lunaticman wrote:
Show nested quote +
On August 23 2016 17:54 Rels wrote:
On August 23 2016 17:49 Lunaticman wrote:
On August 23 2016 16:41 Rels wrote:
Tbf I don't agree with you Luna a good plan would be to push all the seemingly obvious town (like disfo hts kita arta you) off the belt and let everyone else die


That might be what the mafia wants us to do.

No. Either the town circle contains mafia, or not.
If the town circle doesn't contain mafia, it is clearly the best plan.
If the town circle contains mafia, they want to keep lynchbait alive for the longest before killing them. Mass killing all the scummy people will make people re evaluate on them.
The only moment where the plan backfire are if a majority of the town circle are scum. But in this case otwn already lost anyway.


Well my reasoning is that the majority of town is actually town members. If we keep the status quo town will win based on how the game is progressing.

I think until we flip the people town actually wants to kill everything we do is just WIFO, which is why the mafia did this before the night actions. Because they figured they were toast from what would happen unless they interfered.

No this is just bad for town.

You are wrong. The game is never going to finish without all the questionable people being killed: people like me, GB, iamp, sicklucker, prp etc. etc. If town continues killing one guy of this list per day one obvious town is also going to get killed per day and town is probably gonna lose if there is a scum that is townread by everyone. If you take out the trash in one sweep instead the survivors can concentrate on finding the infiltrated rat among 5/6 people and have like 2 shots at getting it.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 09:24 GMT
#3310
No the status quo is kinda bad since scum seems to have a load of random BS immunities and we dont seem to reliably be able to get the ability to lynch ppl.
so even if we know/are correct in who we think is scum, we will have trouble getting rid of them.
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 09:25 GMT
#3311
Also, there is the indeniable fact that killing two third of the game in one day is fucking cool
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 09:28 GMT
#3312
K since everyone agrees that disfo should at least get the item, I will push him towards it very soon unless someone is against it. Then when he reaches the item town can chose to push him off the edge or pull him back.
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 09:34 GMT
#3313
disfo this was directed at you actually, speak your mind ppl
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 09:42 GMT
#3314
I'm a bit confused about the two places on the belt. Do I need to be in spot one to get the item? If you push me two times will i be in spot 1 or 2?
Probably 1?
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 09:46 GMT
#3315
You need to be in spot 3 to get the item, if you're pushed 2 times you'll be in spot 3.
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 09:46 GMT
#3316
I am fine with getting pushed two times to get the item.
But I would advise waiting until another probable town is around and agrees to push me, otherwise they could push someone else over me?
Lunaticman
Profile Joined November 2007
Sweden1097 Posts
August 23 2016 09:47 GMT
#3317
On August 23 2016 18:25 Rels wrote:
Also, there is the indeniable fact that killing two third of the game in one day is fucking cool


I wont argue against this one, it is indeed very cool.

The fact that we probably would kill all the people we wanted wasn't an issue since we have roleblockers too and we can switch the KP.

This was the only way for scum to save each other from a collapse.
Failure is not an option
disformation
Profile Joined July 2009
Germany8352 Posts
August 23 2016 09:48 GMT
#3318
On August 23 2016 18:46 Rels wrote:
You need to be in spot 3 to get the item, if you're pushed 2 times you'll be in spot 3.

I was taking about the two spots per spot. Like 2 persons can stand on one spot on the belt.

I am currently in spot 2 of my position. if you push me 1 forward I should be in spot two of my postion -1, no?
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 09:48 GMT
#3319
On August 23 2016 18:48 disformation wrote:
Show nested quote +
On August 23 2016 18:46 Rels wrote:
You need to be in spot 3 to get the item, if you're pushed 2 times you'll be in spot 3.

I was taking about the two spots per spot. Like 2 persons can stand on one spot on the belt.

I am currently in spot 2 of my position. if you push me 1 forward I should be in spot two of my postion -1, no?

I don't think so.
Rels
Profile Joined August 2008
France13467 Posts
August 23 2016 09:49 GMT
#3320
I think you only go forward and backward, no moving sideways.
Prev 1 164 165 166 167 168 234 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft603
NeuroSwarm 220
RuFF_SC2 152
Nina 119
StarCraft: Brood War
Zeus 4159
Sexy 17
Icarus 6
Counter-Strike
flusha585
Super Smash Bros
C9.Mang08967
hungrybox1206
Mew2King211
Other Games
summit1g8157
FrodaN3625
JimRising 249
ViBE128
Trikslyr91
ToD42
NightEnD36
Organizations
Other Games
gamesdonequick900
StarCraft 2
ESL.tv155
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 89
• musti20045 26
• gosughost_ 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler81
Upcoming Events
Online Event
3h
Clem vs ShoWTimE
herO vs MaxPax
GSL Qualifier
7h 30m
Sparkling Tuna Cup
9h
WardiTV Invitational
10h
Percival vs TriGGeR
ByuN vs Solar
Clem vs Spirit
MaxPax vs Jumy
Anonymous
13h
BSL Season 20
14h
TerrOr vs HBO
Tarson vs Spine
RSL Revival
16h
BSL Season 20
17h
MadiNho vs dxtr13
Gypsy vs Dark
Wardi Open
1d 10h
Monday Night Weeklies
1d 15h
[ Show More ]
Replay Cast
2 days
The PondCast
3 days
Replay Cast
3 days
Replay Cast
4 days
Road to EWC
5 days
SC Evo League
6 days
Road to EWC
6 days
Liquipedia Results

Completed

Proleague 2025-05-14
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.